Loading external swf  not complete

Hi, I'm trying to load external swf (with more than one frame and actionscript 3 on every frame - I used there "timeline" coding) from my main swf.
code for loading external swf into main swf:
var loader01:Loader;
function openGame1(evt:Event):void
loader01 = new Loader();
var requestSWF01:URLRequest = new URLRequest("game01.swf");
loader01.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, processHandler);
loader01.contentLoaderInfo.addEventListener(Event.INIT, initHandler);
loader01.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler);
loader01.load(requestSWF01);
addChild(loader01);
function processHandler(evt:ProgressEvent):void
var loaded:Number=evt.target.bytesLoaded;
var total:Number=evt.target.bytesTotal;
var stav:Number=loaded/total;
loaded_txt.text=(Math.round(stav*100))+" %";
function initHandler(evt:Event):void{
loaded_txt.text="";
function errorHandler(evt:IOErrorEvent):void
     trace ("Error: " + evt.text);
I found out that this works only for loading swf, which has only one frame (and all actionscript on that frame)... It seems that if there are more frames, than it will not load complete swf (hmm maybe it is caused, because not all objects on frames are export in first frame). Preloading starts but after for example 20 % the event.INIT is fired and the external swf starts to play (and crashes..).
You can see this here http://bvyborcik.xf.cz/  If you click on the blue building on the left with blinking text "Start hry" you will see what happens - preloading is not completed and after clicking on first floor btn, the swf crashes...
Please is there a solution for this kind of problem?  Any help or pointing is welcome.
regards Boris

just curious, is the file you want to load the swf into set up exactly the same way with the same stage size, fps, and layers?

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