Loadmovie, problem with (_droptarget ==)
Hi all
I have problem with loadmovie that drive me crazy!. I made a
drag and drop quiz (attached) that works perfectly but when I load
it in another movie it doesn’t work anymore!
The code that doesn’t work is:
if (getProperty("/face1", _droptarget) == "/box3")…
when the drag touch the target it should stay there.
I attached the fla. If you have an idea it would be a great
help!
Thanks
Herny
Yep you can resize a movieclip dimensions on a percentage
scale by using _xscale & _yscale which is applied from the
registration point of the movieclip. For example, I reduce the
scale of the movieclip below by 50% both horizontally and
vertically...
Similar Messages
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Problem with Duplicate Movie Clip which is tracked in an Array
I have a problem with my inventory code using Shared Objects.
What i did was to track the collected items in an array. Each time
the user collects an item, the original iconMC is duplicated and
loads a picture of the item (function loadImage). However, my
problem is that this retains the original array so even if I
already added new items into the inventory, the newest item doesn't
show. original array length = 2, new array length = 3; the last
item doesn't show. If I reload my flash, its the only time that
this shows. Now if I get an item and lessen the inventory, it still
retains the original length and doubles (or triples, depending on
how many items i lessened) the last item.
var so:SharedObject = SharedObject.getLocal("lakbayUser",
var i:Number = so.data.currentUserIndex;
var ctr = 0;
var iconCtr;
var iconArray: Array; //temporary storage of items placed
inside icon
function selectIcon(num){
eval("iconMC"+num)._alpha = 0;
so.data.users
[15][0] = true;
so.data.users[15][1] = iconArray
//loads the next icon
function setNextIconMC(itemCtr, iconCtr){
if(iconCtr > 0) {
newName = "iconMC" + iconCtr;
newPos = 130 * iconCtr;
_root.itemaHolderMC.iconHolderMC.iconMC0.duplicateMovieClip(newName,iconCtr+1);//does
not duplcate if unloadMovie is called
this[newName]._x = newPos;
this["iconMC"+iconCtr].enabled = true;
this["iconMC"+iconCtr]._alpha = 100;
loadMovie("gamit/icon"+itemCtr+".jpg",_root.itemaHolderMC.iconHolderMC[newName]);
trace(_root.itemaHolderMC.iconHolderMC[newName]);
else {
iconMC0.enabled = true;
iconMC0._alpha = 100;
loadMovie("gamit/icon"+itemCtr+".jpg",_root.itemaHolderMC.iconHolderMC.iconMC0);
//loads all the icons into the container
function loadImage(){
iconCtr=0;
iconArray = new Array();
for(itemCtr = 0; itemCtr < so.data.users
[14].length; itemCtr++){
if(so.data.users[14][itemCtr] == true){
iconArray[iconCtr] = itemCtr;
setNextIconMC(itemCtr,iconCtr);
iconCtr++;
if(iconCtr==0){
iconMC0._visible = false;
else iconMC0._visible = true;
loadImage();
so.flush();
stop();hey there yenniie - each time you update the array you must
also call 'flush' to update the SharedObject. also please use the
'attach code' button to post code, as you can see what happened in
your post with the ' i ' value. So assuming I'm interpreting the
the missing characters correctly the method should be: -
Problem with the FOR statement.....again!
Hi everyone,
Well I'm still trying to do a car slideshow using external
files and can't seem to see the end. The current movie is here:
http://www.virtuallglab.com/projects.html
I also attach the code. My problem is I had originally set up
an animation with 2 pictures sliding in with some text, and then
wait 4 seconds before sliding out, and then next pictures and text
would slide in and so on, using a setInterval.
The problem is the FOR loop seems to skip the setInterval and
the function "wait", so it just loops quickly and jumps to last
picture, so on the example above, it just slides the last picture
(i=9) and that's it!
Can you not include another function within a FOR statement.
Or is there a way to tell the FOR loop to wait until all motion is
finished?
Any help greatly appreciated
import mx.transitions.*;
import mx.transitions.easing.*;
for (i=0; i<10 ; i++) {
var picLeft = "pics/"+i+".jpg";
var picRight = "pics/"+i+"b.jpg";
var txtToLoad = "text/"+i+".txt";
this.createEmptyMovieClip("leftHolder",1);
leftHolder.loadMovie(picLeft,i,leftHolder.getNextHighestDepth());
leftHolder._x = -200;
leftHolder._y = 15;
var leftTween:Tween = new Tween(leftHolder, "_x",
Strong.easeOut, leftHolder._x, 10, 2, true);
this.createEmptyMovieClip("centerHolder",2);
centerHolder.loadMovie(picRight,i+"b",centerHolder.getNextHighestDepth());
centerHolder._x = 180;
centerHolder._y = 250;
var centerTween:Tween = new Tween(centerHolder, "_y",
Strong.easeOut, centerHolder._y, 15, 2, true);
text._x = 600;
myData = new LoadVars();
myData.onLoad = function(){
text.carText.text = this.content;
myData.load(txtToLoad);
var textTween:Tween = new Tween(text, "_x", Strong.easeOut,
text._x, 420, 2, true);
myInterval = setInterval(wait, 4000);
function wait() {
var leftTweenFinished:Tween = new Tween(leftHolder, "_x",
Strong.easeOut, leftHolder._x, -200, 1, true);
var centerTween:Tween = new Tween(centerHolder, "_y",
Strong.easeOut, centerHolder._y, 250, 1, true);
var textTween2:Tween = new Tween(text, "_x", Strong.easeOut,
text._x, 600, 1, true);
clearInterval(myInterval);
***************************************************************************************** ***There is no way to tell a for loop to wait. That is not what
they do.
The entire for loop will execute (if possible, and it doesn't
enter some kind of continuous infinite loop) completely before each
time the frame is rendered.
If you want to spread things out over time you need to use
the setInterval -- but not inside a for loop! If you do that you
immediately set however many intervals as your loop has. In this
case you will also assign the ids for those intervals to the same
variable, effectively overwriting the value so you will never be
able to clear most of those intervals.
So you need to rethink you whole structure. Set up some kind
of counter and limit like this:
var slidesToShow:Number=10;
var curSlide:Number=0;
Then have your setInterval increment the curSlide each time
it is called and check to see if it has shown all of them. That is
where your "loop" comes in.
As for the other part of your question -- yes you actually
have two different issues going on -- again you cannot make a for
loop wait for anything. So no there is no way to pause it while you
wait for your tween to end. But you can be notified when a tween
ends.
Check out the documentation about the tween class in the help
files. There you will find the onMotionFinished event. So you can
set up one of those to start whatever needs to be started when the
tween has finished.
You should also use the MovieClipLoader class to load your
images, because you have no idea how long it will take to load
them. Using that class you get a nice event (onLoadInit) that tells
you when the asset is ready to be used.
Finally I'm thinking you might want to use setTimeout instead
of setInterval. It only goes once, while setInterval repeats
forever. So I would think your algorithm would be something like
this.
1. load external asset
2. when ready animate in and set onMotionFinished handler
3. when motion is finished start loading next asset and
setTimeout for 4 seconds.
4. when 4 seconds is up or the clip is loaded (which ever
takes longer) go to 2 and repeat.
If this is going to be run locally on a hard drive or CD you
won't have any problem with the length of time it takes to load the
external assets, but if it is over the web it will take time. -
Hi!
I have two problems with a loader in AS3. The first loader should load Pictures of customers in a frame on the stage of Flash. This frame ist converted as a MovieClip, so it could be linked, but it doesn´t work.
With the second loader, a object should be loaded in a frame above the first loader problem. You should resize this frame and the object, depending on 4 movieclips inside, should change the colors, by a click. Every MC by itself.
I hope anybody could understand my descriptions. I could post the AS3 Code, too.
Best wishes.
Haukevar stitch:Boolean = false;
var fn:Boolean = false;
var baseXwert:uint = 21;
var baseYwert:uint = 21;
var octave:uint = 0;
var channels:uint = BitmapDataChannel.GREEN | BitmapDataChannel.RED;
var mult:uint = 0;
var laden:Loader = new Loader();
var url:URLRequest = new URLRequest("foto.jpg");
laden.x = 21;
laden.y = 21;
laden.load(url);
laden.contentLoaderInfo.addEventListener(Event.COMPLETE, fertig);
addChild(laden);
var bild:Bitmap;
var bildOriginalDaten:BitmapData;
var bildDaten:BitmapData;
var neuesBild:Bitmap;
var neuesBildDaten:BitmapData;
var pixel:ByteArray;
function fertig(evt:Event) {
if (laden.content != null) {
bild = Bitmap(laden.content);
bildDaten = bild.bitmapData;
bildOriginalDaten = bildDaten.clone();
addEventListener(Event.ENTER_FRAME, aendern);
//Laden und Speichern
var referenz:FileReference = new FileReference();
laden_btn.addEventListener(MouseEvent.CLICK, dateiLaden);
referenz.addEventListener(Event.CANCEL, abbrechen);
referenz.addEventListener(Event.SELECT, auswaehlen);
referenz.addEventListener(Event.COMPLETE, ladenBeendet);
function dateiLaden(evt:MouseEvent):void {
var bild_filter:FileFilter = new FileFilter("Bilddateien","*.pgn;*.jpg;*.gif");
referenz.browse([bild_filter]);
function abbrechen(evt:Event):void {
trace("Dateiauswahl abgebrochen");
function auswaehlen(evt:Event):void {
trace("Dateiauswahl beendet");
referenz.load();
function ladenBeendet(evt:Event):void {
trace("Datei geladen");
var bytes:ByteArray = referenz.data;
laden.loadBytes(bytes);
function aendern(evt:Event) {
var seed:Number = 500;
neuesBildDaten = new BitmapData(600, 450, false, 0xFFFFFFFF);
neuesBild = new Bitmap(neuesBildDaten);
neuesBildDaten.perlinNoise(baseXwert, baseYwert, octave, seed, stitch, fn, channels, false);
neuesBild.bitmapData = neuesBildDaten;
var pt:Point = new Point(0, 0);
var rechteck:Rectangle = new Rectangle(0, 0, 530, 270);
bildDaten = bildOriginalDaten.clone();
bildDaten.merge(neuesBildDaten, rechteck, pt, mult, mult, mult, 0x00);
bild.bitmapData = bildDaten;
The second problem:
tueren_tl.addItem({label:"datei",source:"ordner/datei.swf",data:"."});
tueren_tl.addEventListener(Event.CHANGE, thumbnailClicked);
function thumbnailClicked(event:Event):void{
loadMovie ("datei.swf", _root.mc1_mc); -
Problem with .swf playback
Hello,
I have a problem with .swf animation playback in captivate 4. I created the .swf in flash with as3 on one frame. The animation is contained in a movieclip. I exported from flash and made sure the framerates between captivate and flash work. I import the animation to a slide and notice that the duration of the animation is .01 (could this be a red flag?). When previewing my captivate file the animation does not play it shows up static. I have my captivate file set up with continue buttons but I tried taking the button off the animation slide and it still shows up with the static what would be animation. Has anyone else encountered this? I'm really at a loss as to whats going on
For bonus points: I'm still getting a transition that fades to white briefly even after I put no transition. Is their a way to just have an abrubt transition without the fade?
Cheers
-MattAlright now it makes more "sense".
Your SWF problem is caused by a bug in Captivate. I have encountered this many many times. Basically if you import a Flash animation and you have more than 1 slide in Captivate it will play to the end before you get to the slide with the animation. It's a really annoying bug that also occurs if you insert an SWF created in Captivate into a master Captivate project.
There are a couple of solutions to your problem.
1. Try and Externalize your animations when you publish your Captivate project. This can sometimes remove the problem. You can edit the settings in Preferences - Publish Settings.
2. Create a loader in Flash that will pull in your animation SWF. Basically you just need to do a loadMovie shell in Flash and then have that pull in your animation SWF. I use this all the time for AS2 projects, but I guess that it will work just the same for AS3 projects.
As for your fade in / fade out issue. Did you by any chance set a transition effect on your slides? Check the Slide Properties for a transition effect. If that's not it - is your fade in issue only occuring on the first slide? The "master" setting for a Captivate project has a default to fade in on the first slide. You can change that in Preferences - Project - Start and End.
/Michael
Visit my Captivate blog with tips & tricks, tutorials and Widgets. -
Having problems with navigation
I have a MacBook Air. Navagation on mousepad is not working after I open an internet site and can't close Safari without shutting down the computer completely. This is a new problem and I have reset Safari thinking the problem would be resolved but it has not. What do I need to do to get my computer back? Very frustrating.
what do you mean by 'opens a movie'? i have a feeling you
might be just going to a frame in the same movie - or perhaps a
scene? or are you using the attachMovie function to bring in a
movieclip from the library or loadMovie to bring in a swf? and then
what is the precise syntax of the actionscript you are entering? we
should be able to get to the bottom of the solution to your problem
with all the information. -
I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
Thank you in advance,
LeftyThis was one solution from the socket programming forum, have you tried this??
public Thread MyThread extends Thread{
boolean active = true;
public void run(){
ss.setSoTimeout(90);
while (active){
try{
serverSocket = ss.accept();
catch (SocketTimeoutException ste){
// do nothing
// interrupt thread
public void deactivate(){
active = false;
// you gotta sleep for a time longer than the
// accept() timeout to make sure that timeout is finished.
try{
sleep(91);
}catch (InterruptedException ie){
interrupt();
} -
Problem with Threads and a static variable
I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
Code functionality:
A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
The problem as far I understand is:
Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
Thanks,
B.D.
Code:
private static volatile boolean bChanged = false;
private static Thread objMainProcess;
protected static void Init(){
objMainProcess = new Thread() {
public void run() {
while( objMainProcess == Thread.currentThread() ) {
GetState();
objMainProcess.setDaemon( true );
objMainProcess.start();
public static void initStatusTimer(){
if(objTimer == null)
objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
public void actionPerformed( java.awt.event.ActionEvent evt){
SetState();
private static void SetState(){
if( objMainProcess == null ) return;
synchronized( objMainProcess ) {
bChanged = true;
try{
objMainProcess.notify();
}catch( IllegalMonitorStateException e ) {}
private static boolean GetState() {
if( objMainProcess == null ) return false;
synchronized( objMainProcess ) {
if( bChanged) {
SendMessage();
bChanged = false;
return true;
try {
objMainProcess.wait();
}catch( InterruptedException e ) {}
return false;
}Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
Again as you said, There is a reason I can't call sendMessage() inside setState().
The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
Thanks,
B.D. -
Problem with threads running javaw
Hi,
Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
troy.troy,
Try and post a minimum code sample of your app which
does not work.
When using javaw, make sure you redirect the standard
error and standard output streams to file.
Graeme.Hi Graeme,
I dont understand what you mean by redirection to file? some of my code below.
The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
public class Server{
ServerSocket aServerSocket;
Socket dianosticsSocket;
Socket nPortExpress;
ClientListener aClientListener;
LinkedList queue = new LinkedList();
int port = 0;
int clientPort = 0;
String clientName = null;
boolean serverAlive = true;
* Server constructor generates a server
* Socket and then starts a client threads.
* @param aPort socket port of local machine.
public Server(int aPort, String aClientName, int aClientPort){
port = aPort;
clientName = aClientName;
clientPort = aClientPort;
try{
// create a new thread
aServerSocket = new ServerSocket(port) ;
// connect to the nPortExpress
aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
// aClientListener.setDaemon(true);
aClientListener.start();
// start a dianostic port
DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
// System.out.println("Server is running on port " + port + "...");
// System.out.println("Connect to nPort");
catch(Exception e)
// System.out.println("ERROR: Server port " + port + " not available");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
serverAlive = false;
System.exit(1);
while(serverAlive&&aClientListener.hostSocket.isConnected()){
try{
// connect the client
Socket aClient = aServerSocket.accept();
//System.out.println("open client connection");
//System.out.println("client local: "+ aClient.getLocalAddress().toString());
// System.out.println("client localport: "+ aClient.getLocalPort());
// System.out.println("client : "+ aClient.getInetAddress().toString());
// System.out.println("client port: "+ aClient.getLocalPort());
// make a new client thread
ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
// start thread
clientThread.start();
catch(Exception e)
//System.out.println("ERROR: Client connection failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end constructor Server
void serverExit(){
JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}// end class Server
*** connect to another server
public class ClientListener extends Thread{
InetAddress hostName;
int hostPort;
Socket hostSocket;
BufferedReader in;
PrintWriter out;
boolean loggedIn;
LinkedList queue; // reference to Server queue
Server serverRef; // reference to main server
* ClientListener connects to the host server.
* @param aHostName is the name of the host eg server name or IP address.
* @param aHostPort is a port number of the host.
* @param aLoginName is the users login name.
public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer) // reference to Server queue)
hostName = aHostName;
hostPort = aHostPort;
queue = aQueue;
serverRef = aServer;
// connect to the server
try{
hostSocket = new Socket(hostName, hostPort);
catch(IOException e){
//System.out.println("ERROR: Connection Host Failed");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);
System.exit(0);
} // end constructor ClientListener
** multi client connection server
ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
queue = aQueue;
addToQueue(this);
client = aSocket;
clientRef = aClientListener;
aDiagnostic = diagnostics;
} // end constructor ClientWorker
* run method is the main loop of the server program
* in change of handle new client connection as well
* as handle all messages and errors.
public void run(){
boolean alive = true;
String aSubString = "";
in = null;
out = null;
loginName = "";
loggedIn = false;
while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
try{
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
if(aDiagnostic){
out.println("WELCOME to diagnostics");
broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
out.println("WELCOME to Troy's Server");
broadCastDia("Connect : client "+client.getInetAddress().toString());
out.flush();
String line;
while(((line = in.readLine())!= null)){
StringTokenizer aStringToken = new StringTokenizer(line, " ");
if(!aDiagnostic){
broadCastDia(line);
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
else{
if(line.equals("GETIPS"))
getIPs();
else{
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
} // end while
catch(Exception e){
// System.out.println("ERROR:Client Connection reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);
try{
if(aDiagnostic){
broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
broadCastDia("Disconnect : client "+client.getInetAddress().toString());
out.flush();
// close the buffers and connection;
in.close();
out.close();
client.close();
// System.out.println("out");
// remove from list
removeThreadQueue(this);
alive = false;
catch(Exception e){
// System.out.println("ERROR: Client Connection reset failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end method run
* method run - Generates io stream for communicating with the server and
* starts the client gui. Run also parses the input commands from the server.
public void run(){
boolean alive = true;
try{
// begin to life the gui
// aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
// aGuiClient.show();
in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
while (alive && hostSocket.isConnected()){
String line;
while(((line = in.readLine())!= null)){
System.out.println(line);
broadCast(line);
} // end while
} // end while
catch(Exception e){
// System.out.println("ERRORa Connection to host reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
try{
hostSocket.close();
}catch(Exception a){
JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
alive = false;
System.exit(1);
} // end method run -
Problem with threads and camera.
Hi everybody!
I've a problem with taking snapshot.
I would like to display a loading screen after it take snapshot ( sometimes i
have to wait few seconds after i took snapshot. Propably photo is being taken in time where i have to wait).
I was trying to use threads but i didn't succeed.
I made this code:
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while((!performing.isShown()) && (backgroundCamera.isShown())){
Thread.yield();
notifyAll();
}).start();
new Thread(new Runnable(){
public void run() {
try {
this.wait();
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start();This code is sometimes showing performing screen but sometimes no.
I don't know why. In my opinion performing.isShown() method isn't working correctly.
Does anyone have some idea how to use threads here?Hi,
I've finally managed to work this fine.
The code:
Object o = new Object();
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while(!performing.isShown()){
Thread.yield();
synchronized(o) {
o.notify();
}).start();
new Thread(new Runnable(){
public void run() {
try {
synchronized(o) {
o.wait(1);
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start(); -
We have a problem where our application stops responding after a few days of usage. Things will for fine for a day or two, and then pretty quickly threads will start getting hung up, usually in places where they are allocating memory
We are running WebLogic 8.1 SP2 on Sun JDK 1.4.2_04 on Solaris 8 using the alternate threading model and the -server hotspot vm. We are running pretty much the same code that we had no problems with under WebLogic 6.1 SP4 and Sun JDK 1.3.1.
A thread dump usually shows that some or all of our execute threads are in the state "waiting for monitor entry" even though they are not currently waiting on any java locks. Here is a sample thread from the thread dump (we have ~120 threads so I don't want to post the full dump).
=============================================================================================
"ExecuteThread: '8' for queue: 'itgCrmWarExecutionQueue'" daemon prio=5 tid=0x005941d0 nid=0x2c waiting for monitor entry [c807f000..c807fc28]
at java.lang.String.substring(String.java:1446)
at java.lang.String.substring(String.java:1411)
at weblogic.servlet.internal.ServletRequestImpl.getRelativeUri(ServletRequestImpl.java:1872)
at weblogic.servlet.internal.WebAppServletContext.invokeServlet(WebAppServletContext.java:3492)
at weblogic.servlet.internal.ServletRequestImpl.execute(ServletRequestImpl.java:2585)
at weblogic.kernel.ExecuteThread.execute(ExecuteThread.java:197)
at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:170)
=============================================================================================
String.java line 1446 for this jdk allocates a new String object, and all the other threads in this state also are creating new objects or arrays, etc.
We've done a pstack on this process when it's in this state, and the threads that are in the "waiting for monitor entry" that look like they're allocating memory are all waiting on the same lwp_mutex_lock with some allocation method that's calling into the native TwoGenerationCollectorPolicy.mem_allocate_work (see pstack output below for the same thread as in the thread dump above)
=============================================================================================
----------------- lwp# 44 / thread# 44 --------------------
ff31f364 lwp_mutex_lock (e3d70)
fee92384 __1cNObjectMonitorGenter26MpnGThread__v_ (5000, 525c, 5000, 50dc, 4800, 4af0) + 2d8
fee324d4 __1cSObjectSynchronizerKfast_enter6FnGHandle_pnJBasicLock_pnGThread__v_ (c807f65c, c807f7d4, 5941d0, 0, 35d654, fee328ec) + 68
fee32954 __1cQinstanceRefKlassZacquire_pending_list_lock6FpnJBasicLock__v_ (c807f7d4, ff170000, d4680000, 4491d4, fee1bc2c,
0) + 78
fee3167c __1cPVM_GC_OperationNdoit_prologue6M_i_ (c807f7bc, 4400, ff170000, 2d2b8, 4a6268, c807fa18) + 38
fee2e0b0 __1cIVMThreadHexecute6FpnMVM_Operation__v_ (c807f7bc, 963a8, 0, 0, 1, 0) + 90
fed2c2a4 __1cbCTwoGenerationCollectorPolicyRmem_allocate_work6MIii_pnIHeapWord__ (962c0, ff1c29ec, ff1c297c, ff131a26, 4800, 4998) + 160
fed22940 __1cNinstanceKlassRallocate_instance6MpnGThread__pnPinstanceOopDesc__ (ee009020, 5941d0, 15ca581, 3647f0, 4a6268, c807f8c8) + 180
fed34928 __1cLOptoRuntimeFnew_C6FpnMklassOopDesc_pnKJavaThread__v_ (ee009018, 5941d0, 0, 0, 0, 0) + 28
fa435a58 ???????? (ee009018, e86de, 15ca4de, 50dc, 5941d0, c807f9c8)
fb36f9a4 ???????? (0, d412ccd8, ee046c28, ff170000, 0, 0)
fad8b278 ???????? (ee046c28, d6000c90, ee046530, 8, db8e8450, c807f9e8)
fad62abc ???????? (d412ccd8, ee046530, d6000c90, ee3bfa38, 8, c807fa18)
fa4b3c38 ???????? (c807fb9c, 0, f2134700, fa415e50, 8, c807faa8)
fa40010c ???????? (c807fc28, c807fe90, a, ee9e1e20, 4, c807fb40)
fed5d48c __1cJJavaCallsLcall_helper6FpnJJavaValue_pnMmethodHandle_pnRJavaCallArguments_pnGThread__v_ (c807fe88, c807fcf0, c807fda8, 5941d0, 5941d0, c807fd00) + 27c
fee4b784 __1cJJavaCallsMcall_virtual6FpnJJavaValue_nLKlassHandle_nMsymbolHandle_4pnRJavaCallArguments_pnGThread__v_ (ff170000, 594778, c807fd9c, c807fd98, c807fda8, 5941d0) + 164
fee5e8dc __1cJJavaCallsMcall_virtual6FpnJJavaValue_nGHandle_nLKlassHandle_nMsymbolHandle_5pnGThread__v_ (c807fe88, c807fe84, c807fe7c, c807fe74, c807fe6c, 5941d0) + 6c
fee6fc74 __1cMthread_entry6FpnKJavaThread_pnGThread__v_ (5941d0, 5941d0, 838588, 594778, 306d10, fee69254) + 128
fee6927c __1cKJavaThreadDrun6M_v_ (5941d0, 2c, 40, 0, 40, 0) + 284
fee6575c _start (5941d0, fa1a1600, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Also when it's having this problem, the "VM Thread" is always using a lot of processor time. We did a couple of pstacks today while it was having this problem, and this thread was stuck in the ONMethodSweeper.sweep for over 15 minutes when we finally killed the server.
From the thread dump:
"VM Thread" prio=5 tid=0x000e2d20 nid=0x2 runnable
From the first pstack:
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed40c04 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (42a2f4, fa5fa46d, ffffffff, fc4ffcb8, 42a2f4, 42a324) + 124
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (42a2f0, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (fa5f7f88, fa608940, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Second pstack
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed41180 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (0, ff1b9664, ffffffff, fc4ffcb8, a6f2cc, fc4ffbd0) + 6a0
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (a6f2c8, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (faded4c8, fadf2c80, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Has anyone ever seen anything like this? I'm trying to figure out if this is caused by something we're doing, or something relating to our environment and jvm options. Any ideas?Thanks for the reply - I'm testing our app with the +UseConcMarkSweepGC now in our test environment to make sure it doesn't cause any problems there. Unfortunately the only place we've had this problem is on the production server, so it's extra difficult debugging this.
We're using the following memory options:
-ms512m -mx512m -XX:NewSize=128m -XX:PermSize=192m -XX:MaxNewSize=128m -XX:MaxPermSize=192m -XX:SurvivorRatio=8and the following debugging options, as we've also been seeing OutOfMemoryErrors ( see http://forum.java.sun.com/thread.jsp?forum=37&thread=522354&tstart=45&trange=15 )
-verbosegc -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintHeapAtGCBTW, which c++filt version and options are you using? Our Solaris boxes only seem to have the GNU version installed. I was trying to run that on some of the other stack traces and wasn't getting anywhere, and didn't know if because it was GNU version wouldn't work on something compiled with the Sun compiler.
Thanks!
--Andy -
Problem with threads and ProgressMonitor
Dear Friends:
I have a little problem with a thread and a ProgressMonitor. I have a long time process that runs in a thread (the thread is in an separate class). The thread has a ProgressMonitor that works fine and shows the tasks progress.
But I need deactivate the main class(the main class is the user interface) until the thread ends.
I use something like this:
LongTask myTask=new LongTask();
myTask.start();
myTask.join();
Now, the main class waits for the task to end, but the progress monitor don`t works fine: it shows only the dialog but not the progress bar.
What's wrong?Is the dialog a modal dialog? This can block other UI updates.
In general, you should make sure that it isn't modal, and that your workThread has a fairly low priority so that the UI can do its updating -
Problem with threads and/or memory
I'm developing an application where there are 3 threads. One of them sends a request to the other, and if the 2nd can't answer it, it sends it to the 3rd (similar to CPU -> CACHE -> MEMORY). When i run the program with 1000-10.000 requests, no problem occurs. When i run it with 300.000-1.000.000 requests, it sometimes hangs. Is this a problem with the garbage collector, or should it be related to the threads mecanism.
(note: eache thread is in execution using a finite state machine)i had been running the program inside Netbeans.
Running the jar using the command line outside
Netbeans i have no more problems... Does Netbeans use
it's own JVM?Depends how you set it up, but look under the options. There are settings for the compiler and jvm that it uses. -
Installation problem with NW'04 SR1: database connection failed
Hi all,
while installing NW '04 SR1 on Windows Server 2003 SP1 and MS SQL Server 2000 SP4 I ran into an error related to the database connection. While performing the step "Load Java Database content" SAPinst crashes with the message
com.sap.sql.log.OpenSQLException: Could not load class com.ddtek.jdbc.sqlserver.SQLServerDriver.
The connection to the SLQ Server with e.g. the Query Analyzer is OK. I had a problem with this installation setup before (have a look at the corresponding <a href="https://forums.sdn.sap.com/thread.jspa?threadID=338638&tstart=0">thread</a> ), the JDBC drivers where missing on the installation master but after copying them in the right direction the installation went on with no problem up to this point...
Has anybody an idea what could have happened here? Is this maybe a problem connected to the one I recently had
Below I attached the sapinst.log and jload.log with more detailed messages.
sapinst.log ###########
INFO 2007-03-12 22:06:24
Working directory changed to C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_~1\ONE_HOST.
INFO 2007-03-12 22:06:24
Output of D:\Java/bin/java.exe '-classpath' './sharedlib/antlr.jar;./sharedlib/exception.jar;./sharedlib/jddi.jar;./sharedlib/jload.jar;./sharedlib/logging.jar;./sharedlib/offlineconfiguration.jar;./sharedlib/opensqlsta.jar;./sharedlib/tc_sec_secstorefs.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\base.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\util.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\sqlserver.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\spy.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jce_export.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jsse.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_smime.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_ssl.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/w3c_http.jar' '-showversion' '-Xmx512m' 'com.sap.inst.jload.Jload' '-sec' 'WPT,jdbc/pool/WPT,D:\usr\sap\WPT\SYS\global/security/data/SecStore.properties,D:\usr\sap\WPT\SYS\global/security/data/SecStore.key' '-dataDir' 'S:/D51030724\J2EE_OSINDEP\J2EE-ENG/JDMP' '-job' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/IMPORT.XML' '-log' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log' is written to the logfile C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_~1\ONE_HOST/jload.java.log.
WARNING 2007-03-12 22:06:26
Execution of the command "D:\Java/bin/java.exe '-classpath' './sharedlib/antlr.jar;./sharedlib/exception.jar;./sharedlib/jddi.jar;./sharedlib/jload.jar;./sharedlib/logging.jar;./sharedlib/offlineconfiguration.jar;./sharedlib/opensqlsta.jar;./sharedlib/tc_sec_secstorefs.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\base.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\util.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\sqlserver.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\spy.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jce_export.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jsse.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_smime.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_ssl.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/w3c_http.jar' '-showversion' '-Xmx512m' 'com.sap.inst.jload.Jload' '-sec' 'WPT,jdbc/pool/WPT,D:\usr\sap\WPT\SYS\global/security/data/SecStore.properties,D:\usr\sap\WPT\SYS\global/security/data/SecStore.key' '-dataDir' 'S:/D51030724\J2EE_OSINDEP\J2EE-ENG/JDMP' '-job' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/IMPORT.XML' '-log' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log'" finished with return code 1. Output:
java version "1.4.2_13"
Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_13-b06)
Java HotSpot(TM) Client VM (build 1.4.2_13-b06, mixed mode)
12.03.2007 22:06:25 com.sap.inst.jload.Jload main
INFO: Jload -sec WPT,jdbc/pool/WPT,D:\usr\sap\WPT\SYS\global/security/data/SecStore.properties,D:\usr\sap\WPT\SYS\global/security/data/SecStore.key -dataDir S:/D51030724\J2EE_OSINDEP\J2EE-ENG/JDMP -job C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/IMPORT.XML -log C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log
12.03.2007 22:06:26 com.sap.inst.jload.Jload main
SCHWERWIEGEND: couldn't connect to DB
com.sap.sql.log.OpenSQLException: Could not load class com.ddtek.jdbc.sqlserver.SQLServerDriver.
ERROR 2007-03-12 22:06:26
CJS-20065 Execution of JLoad tool 'D:\Java/bin/java.exe '-classpath' './sharedlib/antlr.jar;./sharedlib/exception.jar;./sharedlib/jddi.jar;./sharedlib/jload.jar;./sharedlib/logging.jar;./sharedlib/offlineconfiguration.jar;./sharedlib/opensqlsta.jar;./sharedlib/tc_sec_secstorefs.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\base.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\util.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\sqlserver.jar;D:\usr\sap/WPT/JC10/j2ee\jdbc\spy.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jce_export.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_jsse.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_smime.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/iaik_ssl.jar;D:/usr/sap/WPT/SYS/global/security/lib/tools/w3c_http.jar' '-showversion' '-Xmx512m' 'com.sap.inst.jload.Jload' '-sec' 'WPT,jdbc/pool/WPT,D:\usr\sap\WPT\SYS\global/security/data/SecStore.properties,D:\usr\sap\WPT\SYS\global/security/data/SecStore.key' '-dataDir' 'S:/D51030724\J2EE_OSINDEP\J2EE-ENG/JDMP' '-job' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/IMPORT.XML' '-log' 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log'' aborts with returncode 1. Check 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log' and 'C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.java.log' for more information.
jload.log ###########
12.03.07 22:06 com.sap.inst.jload.Jload main
INFO: Jload -sec WPT,jdbc/pool/WPT,D:\usr\sap\WPT\SYS\global/security/data/SecStore.properties,D:\usr\sap\WPT\SYS\global/security/data/SecStore.key -dataDir S:/D51030724\J2EE_OSINDEP\J2EE-ENG/JDMP -job C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/IMPORT.XML -log C:\PROGRA1\SAPINS1\NW04SR1\WEBAS_1\ONE_HOST/jload.log
12.03.07 22:06 com.sap.inst.jload.Jload main
SEVERE: couldn't connect to DB
com.sap.sql.log.OpenSQLException: Could not load class com.ddtek.jdbc.sqlserver.SQLServerDriver.
Best regards,
BerndHello Kairat,
Please follow the below mentioned guide to install it.
Check all the parameters to set and run pre requisite checker before starting installation.
Keep in mind that before starting any SAP installation you should always run prerequisite checker.
https://websmp205.sap-ag.de/instguides --> SAP Netweaver -->SAP Netweaver 7.0 -- > Installations --> EHP2
Regards,
Amit Barnawal -
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