Lock Layer Mask position?

Hey all.
Just wondering if anyone knows how to lock a layer mask's position but still be able to move the actual layer around in case you want to re-position it?
Here's what I've got.
Layer 2 = Frame (Black triangular border)
Layer 1 = Photo
I want to be able to create a mask that removes anything that falls outside the frame without actually destroying the photo below it. I want to be able to re-position the photo as needed until I get it perfect without moving the mask.
When I click the "Add Layer Mask" button it adds the mask to the photo layer itself so if I move the photo the mask moves with it. What I want to do is set up a mask as a separate layer and have it affect any layer below it. (Or even better - only 1 layer below it).
I'm pretty sure this is possible and I think I've done it before, I just forget how.
Thanks!

Just turn off the link between the layer and the mask.

Similar Messages

  • How to zoom in a Layer Mask

    Hello,
    I'm editing a video with Photoshop CS6 and basically I made a heart shaped Mask and inside it a still frame zooms in as the video progresses. But I need the Mask to expand as well, to zoom in as the still zooms in.
    Using Layer Mask Position I can only move the mask around, but not transform it. Please help!

    Hi there
    Are you trying to have the frame AND the mask resize together? If you can, please post a screenshot of your layers panel. Also, what version of Photoshop are you using?
    To resize the mask and the image together, make sure that the layer and the mask are locked, as shown below.
    By locking the layer and the mask, you will be able to resize the two simultaneously. Go to Edit > Transform > Scale, or hit control/command T on your keyboard.
    If you unlock the layer and the mask, you will be able to move and resize the mask independently of your image. So this might be helpful if you're trying to make the mask zoom out, while the image inside remains the same.
    If this is not what you're trying to do, please don't hesitate to reply! And again, a screenshot of your layers panel, or an example of what you're trying to accomplish would help

  • Photoshop Generator: Unbound Layer Mask do not render correctly

    I'm a huge fan of the Generator feature in Photoshop CC. However, there seems to be a problem with layer masks: If you unbound the layer mask from it's content layer, the generated images will not match the actual image. It seems, that the layer mask is positioned in different way.
    Correct
    Incorrect
    Full Image
    Layers
    (no difference between bound & unboucn layer mask)
    Is this the expected behaviour?
    I'm using the latest Photoshop (14.2.1 x64 on OSX 10 Mavericks)

    David,
    I assume you mean in the edited PS TIFF file:
    In different cases I have either:
    A. A TIFF file with layer a layer mask
    B. A TIFF file with multiple layer masks
    C. A TIFF file with an alpha channel mask
    D. A TIFF file with multiple alpha channel masks
    E. A TIFF file with any combination of the above
    the outcome is the same, they all do not display correctly in Aperture. It does not seem to matter if the file was opened in PS from Aperture via the open with external editor command or if it was worked on outside Aperture entirely then imported. I do have maximize compatibility in PS checked (though I understand this is only for PSD files, though perhaps I am wrong here)
    any thoughts?

  • How can layer masks be saved seperately to be re-used on other photos?

    I was looking at an an album design program that uses Photoshop as its base, and noticed that it pops up a selection of masks in a window below the photo ...something like mini-bridge, and there you can select different styles and masks etc to apply to the image being edited.
    I thought that is pretty neat because some of the masks could be quite universal, so I tried creating one and saving it seperately but got nowhere.
    I then created one, took a screenshot of it and saved it as a jpg, then opened that, selected all, and tried to paste it into a mask ...and again no go.
    So ...how do they do that?
    jj

    You can copy layer from one document to an other and the layer can contain a layer mask.  You can also save a layer mask as an alpha channel and you can copy a channel from one document to another and use the channel as a layer mask. You need to be careful copying between documents. It woks best when both documents have the same resolutions.
    Albums are usually done in Photoshop with the use of PSD templates design for pages in an album with different page layouts however all pages are the same size and resolution.  Image are populated into the templates.  Layer mask and layer styles are often use in the templates.  Photoshop automation may also be used to aid the process.
    Photo Collage Toolkit UPDATED Made Rotate for Best Fit an option in PasteImageRoll.jsx Edit to customize your default settings.
    Photoshop scripting is powerful and I believe this package demonstrates this.
    The package includes four simple rules to follow when making Photo Collage Template PSD files so they will be compatible with my Photoshop scripts.
    Size the photo collage templates for the print size you want - width, height and print DPI resolution.
    Photo collage templates must have a Photoshop background layer. The contents of this layer can be anything.
    Photo collage templates must have alpha channels named "Image 1", "Image 2", ... "Image n".
    Photo collage templates layers above the background layers must provide transparent areas to let the images that will be placed below them show through.
    There are twelve scripts in this package they provide the following functions:
    TestCollageTemplate.jsx - Used to test a Photo Collage Template while you are making it with Photoshop.
    CollageTemplateBuilder.jsx - Can build Templates compatible with this toolkit's scripts.
    LayerToAlphaChan.jsx - Used to convert a Prototype Image Layer stack into a template document.
    InteractivePopulateCollage.jsx - Used to interactively populate Any Photo Collage template. Offers most user control inserting pictures and text.
    ReplaceCollageImage.jsx - use to replace a populated collage image Smart Object layer with an other image correctly resized and positioned.
    ChangeTextSize.jsx - This script can be used to change Image stamps text size when the size used by the populating did not work well.
    PopulateCollageTemplate.jsx - Used to Automatically populate a Photo Collage template and leave the populated copy open in Photoshop.
    BatchOneImageCollage.jsx - Used to Automatically Batch Populate Collage templates that only have one image inserted. The Collage or Image may be stamped with text.
    BatchMultiImageCollage.jsx - Used to Automatically Batch Populate Any Photo Collage template with images in a source image folder. Easier to use than the interactive script. Saved collages can be tweaked.
    BatchPicturePackage.jsx - Used to Automatically Batch Populate Any Photo Collage template with an image in a source image folder
    PasteImageRoll.jsx - Paste Images into a document to be print on roll paper.
    PCTpreferences.jsx - Edit This File to Customize Collage Populating scripts default setting and add your own Layer styles.
    Documentation and Examples

  • Brush won't work on Layer Mask ?

    Everything has been working fine for years up until now, not sure what I've done, because I didn't do anything, but here it is ...
    Can't use brush on a layer mask. Is there a way to enable / disable this feature ?
    Thanks.

    Thanks for the reply ...
    There really is no need for a screen shot, everything is normal. Any layer I create with a layer mask (not quick mask mode) with any blending mode plus no locks on. As one normally would to blank part of a layer out, when I brush (black on white) it doesn't work. However even stranger, it will work inverted (white on black).
    I can't see an option for this and never have so I don't know why it would all of a sudden not work. Maybe an option key ?

  • Query on layer mask

    Hi All,
              I'm modifying dissolve plugin. If I apply a mask on any layer (mask added via Layer Menu->Layer Mask-> Reveal All) and then apply custom filter with mask in focus (i.e. after clicking on mask in Layer panel),  gFilterRecord->planes is 1. Can anyone please tell me what data that plane is having (i.e. R, G, B or Alpha or any other) as I'm not able to show the preview for my custom filter. Or is it the whole RGBA data?
    In case the description is not clear please let me know.
    Thanks,
    Dheeraj

    Hi All,
              I load a png image with transparency in photoshop. Now I apply my custom plugin. The number of planes I get is 4 including alpha channel. Now if I enable the transparency lock, the number of planes I get is 3. So the preview that I create will have white background in transparent areas as there is no alpha channel information. This is understandable as I have enabled transparency lock.
    But when I applied standard Texturizer Filter with Transparent lock ON, the preview generated is still having transparency. How are they doing it?
    Thanks,
    Dheeraj

  • (CC) Save all Layer Masks as Alpha Channels

    Hello,
    I've looked everywhere and can't seem to find a script to do this. I am looking for a script to simply check every layer for a layer mask and if there is one, save it as an alpha channel. The layers may or may not be in groups. No need to delete the masks, just save them as alpha channels. I have a lot of images with a lot of masks and it's a pain trying to save them manually! I thought this would be pretty easy but from what I've been reading this might be a little over my head. I would really appreciate any assistance!
    Thank you in advance,
    Danny

    Any such script would fail with a error once it tried to exceed Photoshop 53 Alpha Channel limit.  If a document had 53 alpha channels to begin with the script would fail saving the first alpha channel it would try to save.  I know this for a have a script that tries to create my kind of collage template PSD files that has no Image layers but has alpha channels to map the locations where images will be populated.  I had to program the script to catch that there were more the 53 prototype image layers.
    IMO with the exception of the background layer all layers have Alpha Channel its actual pixel map. This invisible Alpha channel maps the layers actual pixels locations and is used in conjunction with any enable layer masks when pixels are rendered for the layer.  What I was trying to do was to create a collage template that had Alpha channel to map the locations of where Image would be placed. . I would open a document the size and resolution I wanted the collage to have. Then add an empty layer the use a selection tool to make a 4"x6" selection and fill with pixels..  Duplcate that layer for as many image I wanted. And I would position the layer where I want the image to be located.  I would then  run the script.  It would save Alpha channels for each image location and at the end flatten the layer image prototype stack to stamp the image locations onto the required background layer.  Once I reached 54 image layers  the script failed and I realized that my Collage Scripts and templates were limited to a maximum of 53 images.

  • I am unable to click on a layer mask for editing. CS6 OS10.10

    I have been working on a file and all of a sudden I am unable to click on a layer mask in order to edit that mask. I am still able to do the following things:
    Create a new adjustment layer. When I do this a new mask is formed for that layer and automatically selected for editing. I can edit this mask. As soon as I click off of it I cannot go back to it.
    I am able to shift-click and command-click on layer masks and get those options/selections.
    I am able to drag an existing mask to a new adjustment layer.
    Hide/unhide the mask-overlay
    Pretty much everything but click ON the mask and have it selected for editing.
    I have tried the following:
    Closing and re-opening the file.
    Restarting photoshop.
    Restarting my computer.
    Deleting/recreating the preferences files.
    Any insight out there?

    I discovered my problem by trying to paint on whatever I was selected on. It laid down the mask overlay. I thought about it and realized that I must have bumped the 'Q' key and put myself in Quick Mask mode.
    So now this is here in case anyone else makes this mistake! :-)

  • Help with Photoshop CS2 files MUCH larger than normal, possibly not compessing layer masks

    Has anyone else come across a problem where Photoshop files grow in size much faster than expected, especially when adding layer masks?
    Normally when you add a layer mask the file size grow a small amount if the layer mask is mostly all white or mostly all black. In this case it's like the file size is growing exponentially, almost as if the layer mask isn't being compressed at all.
    The file in question although large, is similar dimensions, resolution, and number of layers as other projects that have been worked on and all the usual thing have been checked like resolution, colour mode, bit depth and the image has also been cropped so there's nothing outside of the page.
    The file has been checked on 2 different macs and exhibits the same behaviour and Photoshop preferences have been deleted and re-created and we've tried copying the file by dragging layers to a new document of the same dimensions with no success.
    The only things we're certain of is that file size grows dramatically when adding layer masks in particular and layers in general.
    The file was created by someone else, if that might be a factor, though the file has been "saved as.." with no improvement.
    Any ideas?
    TIA
    Tom
    The only

    Maybe it has something to do with "Maximize Compatibility". If that's checked when you save, it might add a lot of weight to your file, even with just a simple layer mask. Don't know, haven't done any testing, just a thought.
    Edit: Just did a quick test:
    1. flat image saved as PSD = 5.2 MB
    2. same image converted to a layer with simple layer mask, saved as PSD = 5.8 MB
    3. same layer mask image saved WITH "maximize compatibility" = 10.7 MB
    So adding "maximize compatibility" nearly doubled this test file. Could be it?

  • How do I add a gradient to a layer mask to counteract a gradual change in tone from one end of a photo to the other?

    I swear I must be going nutso.  I have a photo taken with a rather extreme 10mm shift of a shift lens, which consequently has a gradual darkening toward the top of the photo.  No problem, says I.  I just added a layer mask, clicked on the gradient tool and drew a line (in the appropriate direction) with that tool.  What I got was a transparent area at the black end (of the gradient applied to the mask) grading to the darker part of the image showing through at the other end (of the gradient.)
    I've done this before, and did the above instinctively, so I thought I was doing it right.  When it didn't work, I tried applying the mask and gradient to a duplicate background layer, then flattening the image. Nada.
    Jees.  Something set wrong? A different blend mode than normal?  I even checked with a CS6 guide by Martin Evening, who seems to be able to do exactly what I wanted with no trouble.
    Or......maybe I am going nutso  :).
    Thanks in advance,
    BAB

    Thanks, that's exactly what I've done.....now I'm at least certain I'm not going nutso .   Specifically, I have image 2 stacked above image 1, with the mask for image 2 appearing on the same layer.  However, when I apply the gradient, exactly as you have indicated, I do not get image 4.  Instead I get image 2 showing through at the top where the mask is white, and then a gradual fade over the black part of the mask to the diamond pattern typical of transparent layer.
    Well, I be darned.  I just tried it again and now it's working exactly as you described and exactly as I had expected it to.  I was using a .psd and wondered if that were the problem, although why I couldn't imagine.  So chose a .dng I had just downloaded and the process worked perfectly.  Huh?  So I went back to the .psd (a test image that I had done to see how much falloff there would be using this shift lens at it's fullest shift) and it worked perfectly also.  I have no idea.  I promise you I did exactly as you indicated above in all the times I tried to get the falloff subdued.  Yes, I did the mask in the right direction, as you've shown above.  Yes I used a duplicate layer, and yes I applied the mask to the duplicate layer.  I can even get it to work using the mask applied by the Curves layer I used to lighten the duplicate layer.  If you can think of anything that may have been set wrong, please let me know, because I think I checked everything including layer properties and those of the gradient tool as well.  And I'm certain it will happen again when I'm on some deadline and really need the gradient.  You know about Murphy's Laws, right?
    Thanks, though.  I'll mark this question answered and if I find something I set wrong, on purpose or accidentally, I'll pass it along.
    BAB

  • I am having an issue in PS CS6 (on a Mac) where in the middle of working on a file, it gets corrupted by filling in a grid of squares in my layer masks as well as deleting out those same sections of misc layers throughout the file. I have reset the prefer

    I am having an issue in PS CS6 (on a Mac) where in the middle of working on a file, it gets corrupted by filling in a grid of squares in my layer masks as well as deleting out those same sections of misc layers throughout the file. I have reset the preferences, cleaned up the file. Renamed it to another file and 2 weeks later it is doing the same thing. Luckily I had my main subjects as smart objects and it saved them. This second time I just closed it out and opened it again and it is fine. Anybody else have an issue with this? Also it runs really slow these days on my MacBook Pro Retina 2.6 Core i7 with 16gb Ram.

        Hello APVzW, we absolutely want the best path to resolution. My apologies for multiple attempts of replacing the device. We'd like to verify the order information and see if we can locate the tracking number. Please send a direct message with the order number so we can dive deeper. Here's steps to send a direct message: http://vz.to/1b8XnPy We look forward to hearing from you soon.
    WiltonA_VZW
    VZW Support
    Follow us on twitter @VZWSupport

  • Can't paint at full opacity in layer mask in CS6 64 bit windows 7

    A problem has developed in my photoshop CS 6 64 bit on windows 7. I can't paint at full opacity in a layer mask. It is like an 75 % opacity brush. I have gone back to the default brushes soit is not the particular bursh. My brush settings are all at 100%, mask density is 100% , the blend mode is normal,-can't think of where else to look for the solution.The brush works just fine when I am not in a layer mask.
    I updated the graphic card driver and also the wacom intuos driver. It has to be somewhere in photoshop CS6 as when I go into my older version photoshop, cs5, the mask opacity works works at 100 % opacity
    Any ideas of what to do next.

    I am having a similar problem that I need help with.  I just loaded CS6 for the first time ever last week and have been tinkering around with photo editing.  I am trying to use an action I downloaded to whiten the whites of the eyes and teeth.  When I run the action I cannot paint with the soft white brush.  I hit backslash and it shows no work completed, just a red background.  I have everything selected at 100% opacity (brush and action layer). 
    A couple days ago I was able to use the brush tool to darken the background by loading an action and paiting on.  Now I can't do that anymore. 
    I can use my brush for other tasks.  I am so confused.  I would greatly appreciate any insight.    

  • How do I add a second layer mask to turn more areas transparent?

    I can't get this to work, and I haven't been able to find a post specifically for this question.  I applied a layer mask to a photograph to take out part of the background, that is, make it transparent.  I would like to add several more masks to make more areas transparent.  But when I add a second mask, it hides the first one, and the first one hides it. If I turn off either level, and I can see the transparent portion for the other level, but when both layers are visible, all of the transparent sections are covered.
    It seems to be there ought to be a simple way to do this.  Perhaps it is possible to combine all the selected transparency layers into one mask?
    Thanks for any help you can give.
    Best -- Cat

    Thanks, Scott!  I'm not exactly sure how to use groups, but this is a good reason to figure it out.
    I also figured out a kludgy way to do it.  I make transparent the part of one layer that is blocking the transparency of the others.  As long as I don't have a lot of layers do to that way, it works okay.  It's a pain, though.
    Thanks for the help!
    best -- Cat

  • PS CC (since JAN 2014 update) Layer-mask editing causes hangs/crashes

    ONLY since JAN 2014 update, PS CC has been hanging/crashing when I paint/edit a layer mask. All may be well at first (or not), but suddenly the display of the mask (or mask overlay on the layer itself, as shown when hitting backslash key) is not shown in full but renders in s-l-o-w-l-y in rectilinear pieces <snapshot below was taken before video card upgraded but is still typical of what I mean>. When I view Windows' Task Manager for PS, I see my CPUs are each working at their upper limits (up to 80+-90+%), varying only by a few points, over a VERY long time... which could be MANY minutes. OR the System has decided PS is Not Responding.
    In any case, whenever this happens, it means in all practicality PS CC is not working, so I either kill it or it's crashed.
    Now, here's the thing: that VERY file, can immediately be opened in PS CS6 (which I have fortunately kept installed on my computer), and the mask will be as I thought it should be, and I can edit it as I always could, just fine! So it's obviously a PS CC thing, and I do NOT recall this happening prior to the JAN update. It is still a problem after the two subsequent updates.
    I have not been able to determine the specific instances when this happens, as it seems to happen whenever I am editing a mask, no matter what size/softness/color brush, what magnification, what view mode, many or few layers, big or small file, etc.
    I did upgrade my NVIDIA card (from GeForce GTX 260 [with current driver] to GTX660), just in case it was a factor (maybe kept it from crashing as fast? hard to tell... but it's still an unworkable problem). You can see from my Sys Info shown here from the PS CC Help menu  that it should be more than sufficient for any PS CC task, and it's running the latest driver:
    Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
    Operating System: Windows 7 64-bit
    Version: 6.1 Service Pack 1
    System architecture: Intel CPU Family:6, Model:14, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
    Physical processor count: 4
    Processor speed: 2664 MHz
    Built-in memory: 16379 MB
    Free memory: 12453 MB
    Memory available to Photoshop: 14697 MB
    Memory used by Photoshop: 60 %
    Image tile size: 1024K
    Image cache levels: 4
    Font Preview: Medium
    TextComposer: Latin
    Display: 1
    Display Bounds: top=0, left=0, bottom=1200, right=1920
    OpenGL Drawing: Enabled.
    OpenGL Allow Old GPUs: Not Detected.
    OpenGL Drawing Mode: Advanced
    OpenGL Allow Normal Mode: True.
    OpenGL Allow Advanced Mode: True.
    AIFCoreInitialized=1
    AIFOGLInitialized=1
    OGLContextCreated=1
    NumGPUs=1
    gpu[0].OGLVersion="3.0"
    gpu[0].MemoryMB=2048
    gpu[0].RectTextureSize=16384
    gpu[0].Renderer="GeForce GTX 660/PCIe/SSE2"
    gpu[0].RendererID=4544
    gpu[0].Vendor="NVIDIA Corporation"
    gpu[0].VendorID=4318
    gpu[0].HasNPOTSupport=1
    gpu[0].DriverVersion="9.18.13.3221"
    gpu[0].Driver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
    gpu[0].DriverDate="20131219000000.000000-000"
    gpu[0].CompileProgramGLSL=1
    gpu[0].TestFrameBuffer=1
    gpu[0].OCLPresent=1
    gpu[0].OCLVersion="1.1"
    gpu[0].CUDASupported=1
    gpu[0].CUDAVersion="6.0.1"
    gpu[0].OCLBandwidth=1.16816e+011
    gpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"
    gpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[16384]
    gpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
    gpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
    gpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
    gpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
    gpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
    gpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
    gpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
    gpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
    gpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
    gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
    gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
    gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
    gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
    gpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
    gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
    gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]
    I work on digital-photography files, and use a layer mask in almost every file, so this relatively-recent bug is a big PITA, having to switch back and forth between CS6 and CC!
    Until there's a fix... is there a way to roll-back my PS CC version to BEFORE the JAN 15, 2014 update?

    I am not qualified to comment on technical issues; I'm just a user whose son in IT is my 'technical support department.' (But he's not much of a PS user.)
    I'm pretty sure, however, that all my Prefs were set to the same things BEFORE the Jan 16, 2014 PS CC update as after (unless the update itself changed something I was unaware of... the settings APPEARED to be the same but I can't easily locate my notes of what my Prefs were from long ago).
    And they were the same as the PS CS6 I have had installed on this same system for a very long time, with older video card with older driver, with newer driver; newer video card with newest driver, etc. Yet after that CC update, CC has not (until this workaround) worked re 'the masking bug' for me, yet CS6 has always worked just the same.
    So I conclude that the only variable (other than the video card upgrade I did in an attempt to solve this and of course those Windows auto-updates) in this scenario IS something to do with PS *CC*, and after Jan 16, 2014.
    As for restarting the machine vs. restarting PS, well, PS is the major player of my system, so when I shut that (and LR) down, I might as well 'clean things up' by Restarting. BTW, I am in the habit of closing and reopening PS (CC or CS6) whenever I finish with a file and load another, in order to get back some of that memory which PS never seems to want to let go. (This is not new to the latest versions, I think. My son says it's a 'memory hog'? ;-) ) I track its memory use in Windows' Task Manager and find that seems to let it 'refresh' itself. (See, I told you I'm not a technical person. ;-) ) But I do not think this has anything to do with the bug. Just a quirk of PS. Like when a tool goes all wonky (for example, its little icon becomes just a 'plus' sign even though the tool is still performing correctly, it's telling me, I think, that it would like to be restarted. And that makes it feel all better... I mean, tool icon reappears.)
    Anyway... it's up to Adobe to figure out IF and what may be wrong with PS CC -- it still doesn't work for me as I had it configured at first, and I think it should, right? -- and to fix that... PLEASE. SOON.

  • Why doesn't Photoshop always generate a layer mask

    I believe it was in CS4 that Adobe expanded the use of automatic layer masks ... perhaps it was with adjustment layers (I'm not quite sure)
    I don't know about others, but it would save me considerable time in the long run if every new layer, (whether it is generated as a copy, from a plug-in, as a cut, or as a new blank layer) recevied an automatic layer mask. It takes no file space, but more often than not I find myself needing one. It sure would be nice to jump right into masking rather than having to first create the layer mask. Why did they stop at adjustment layers?
    Am I alone in this?
    thanks

    Adding layers like Text, Raster and smart objects never have had automatic layers mask added.  Adding adjustment layers always came with an automatic layer mask until CS4.  Adode introduced bugs in CS4 when they added the adjustment panel these bugs have been carried forward into CS5 and CS6. Adobe added two options in the adjustment panels fly-out panel.  These options are designed to be global, not just adjustment panel options.  These options only work sometimes when changed from their default settings.  When changed from their default settings they try to change Photoshop historic default operation.  When you change Photoshop default operation Action, Scripts and Plug-ins that add adjustment layers may not work correctly.  Adobe should fix Photoshop and remove the two bad Adjustment Panel fly-out options. The Adjustment Panel fly-out menu option to not add Layer masks can not be safely set, same goes for the option to always clip added layer mask, if you use Actions, Scripts and Plug-ins that add adjustment layers.

Maybe you are looking for

  • Recovered files folder in trash on startup?

    Hi um.. howcome when I turn my mac on theres sometimes a folder called Recovered files in my trash bin? is my Laptop not holding onto data?

  • Authorization for UB document type in PO create

    Hi All, We wanted to restirct some user from creating PO other than UB. We want them to give authorization only for UB document type in ME21N. What is teh best way to make it work? Thanks for your support. KHAN

  • WINDOWS용 SQL*NET 사용시 TNS-12533

    제품 : SQL*NET 작성날짜 : 1995-11-10 TNS-12533에러는 대개 TNSNAMES.ORA에서 기술자의 ADDRESS 부분에 프로토콜 CONNECT DESCRIPTOR의 매개 변수가 틀릴 때 발생합니다. TCP/IP 어댑터의 경우, 프로토콜 특유의 매개 변수는 다음과 같습니다. (ADDRESS = [(COMMUNITY=community_name)] (PROTOCOL=TCP) (HOST=host_name 또는 ip_address)

  • Looking for file " accessibility.css "

    When one looks at the following page : http://www.apple.com/accessibility/vision/ about half way down is a section labeled "Safari Cascading Stylesheets (CSS)" and within that section is a hint and an image of Safari using a custom, supposedly availa

  • Ipad2 the wifi is strong but can't connect to youtube or any other internet things

    Hi. I have a ipad2 . It has good wifi bars. When i try youtube or safari the spinning sun thing at the top goes and goes. Then i get a warning ... Safari cannot open the page because it is not connected to the Internet.. Help a new user . the iOS is