Looking for Video Camera to measure crack length??????
I need to measure crack length in fatigue test of an Aluminium sample automatically. For example, the camera can take shots (Images) every 4000 cycles (fatigue load cycles), maybe more cycles.
For my test, I need to measure both sides crack length (right side and left side of specimen centre line), shown in Fig1. So I need to take shots both crack tips at the same time, which means camera must have a large field view and the resolution should measure 0.01mm, to see both crack tips clearly. At the end, I must be able to acquire images from Labview. I can save all the images into my fold from Labview, then I can measure crack lengths in left and right side from every image.
Would you please give me any suggestions on the characteristic/specifications of this kind of camera?
What kind of camera can I use? How much this kind of camera? Where can I order this kind of camera?
Attachments:
camera-Fig12.jpg 16 KB
Do you have the software that will analyze your images? If not, your camera is not your major cost here.
But for just cameras, check out edmund optics (edmundoptics.com I think). They have a camera selector guide that will at least give you an idea of the specs you actually need and the price range to look at.
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Here's some code snippet:
// Viewfinder for capturing video.
private VideoBrush videoRecorderBrush;
// Source and device for capturing video.
private CaptureSource _cs;
private VideoCaptureDevice _cd;
private AudioVideoCaptureDevice vcDevice;
double w, h;
// File details for storing the recording.
private IsolatedStorageFileStream isoVideoFile;
private FileSink fileSink;
private string isoVideoFileName = "iClips_Video.mp4";
private StorageFile sfVideoFile;
// For managing button and application state.
private enum ButtonState { Initialized, Stopped, Ready, Recording, Playback, Paused, NoChange, CameraNotSupported };
private ButtonState currentAppState;
// Constructor
public MainPage()
try
InitializeComponent();
//setup recording
// Prepare ApplicationBar and buttons.
PhoneAppBar = (ApplicationBar)ApplicationBar;
PhoneAppBar.IsVisible = true;
StartRecording = ((ApplicationBarIconButton)ApplicationBar.Buttons[0]);
StopPlaybackRecording = ((ApplicationBarIconButton)ApplicationBar.Buttons[1]);
StartPlayback = ((ApplicationBarIconButton)ApplicationBar.Buttons[2]);
PausePlayback = ((ApplicationBarIconButton)ApplicationBar.Buttons[3]);
SetScreenResolution();
//initialize the camera task
cameraCaptureTask = new CameraCaptureTask();
cameraCaptureTask.Completed += new EventHandler<PhotoResult>(cameraCaptureTask_Completed);
if (isFilePresent("username") && isFilePresent("Password"))
if (isFilePresent("IsProfilePhotoOnServer"))
connectToSocket();
else
SignUpProfilePhoto();
else
SignIn();
catch (Exception ex)
this.Dispatcher.BeginInvoke(delegate()
MessageBox.Show("Constructor Error:\n"+ ex.Message);
protected override void OnNavigatedTo(NavigationEventArgs e)
base.OnNavigatedTo(e);
// Initialize the video recorder.
InitializeVideoRecorder();
//prepare shutter hot keys
CameraButtons.ShutterKeyHalfPressed += OnButtonHalfPress;
CameraButtons.ShutterKeyPressed += OnButtonFullPress;
CameraButtons.ShutterKeyReleased += OnButtonRelease;
protected override void OnNavigatedFrom(NavigationEventArgs e)
// Dispose of camera and media objects.
DisposeVideoPlayer();
DisposeVideoRecorder();
base.OnNavigatedFrom(e);
CameraButtons.ShutterKeyHalfPressed -= OnButtonHalfPress;
CameraButtons.ShutterKeyPressed -= OnButtonFullPress;
CameraButtons.ShutterKeyReleased -= OnButtonRelease;
protected override void OnOrientationChanged(OrientationChangedEventArgs e)
if (vcDevice != null)
if (e.Orientation == PageOrientation.LandscapeLeft)
txtDebug.Text = "LandscapeLeft";
videoRecorderBrush.RelativeTransform =
new CompositeTransform() { CenterX = 0.5, CenterY = 0.5, Rotation = 90 };
//rotate logo
if (logo != null)
RotateTransform rt = new RotateTransform();
rt.Angle = 90;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
logo.RenderTransformOrigin = new Point(0.5, 0.5);
logo.RenderTransform = rt;
//rotate sign in link
if (MyGrid != null)
RotateTransform rt = new RotateTransform();
rt.Angle = 90;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
MyGrid.RenderTransformOrigin = new Point(0.5, 0.5);
MyGrid.RenderTransform = rt;
if (e.Orientation == PageOrientation.PortraitUp)
txtDebug.Text = "PortraitUp";
videoRecorderBrush.RelativeTransform =
new CompositeTransform() { CenterX = 0.5, CenterY = 0.5, Rotation = 90 };
//rotate logo
if (logo != null)
RotateTransform rt = new RotateTransform();
rt.Angle = 0;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
logo.RenderTransformOrigin = new Point(0.5, 0.5);
logo.RenderTransform = rt;
//rotate sign in link
if (MyGrid != null)
RotateTransform rt = new RotateTransform();
rt.Angle = 0;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
MyGrid.RenderTransformOrigin = new Point(0.5, 0.5);
MyGrid.RenderTransform = rt;
if (e.Orientation == PageOrientation.LandscapeRight)
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = "LandscapeRight";
// Rotate for LandscapeRight orientation.
//videoRecorderBrush.RelativeTransform =
//new CompositeTransform() { CenterX = 0.5, CenterY = 0.5, Rotation = 180 };
//rotate logo
if (logo != null)
RotateTransform rt = new RotateTransform();
rt.Angle = -90;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
logo.RenderTransformOrigin = new Point(0.5, 0.5);
logo.RenderTransform = rt;
//rotate MyGrid
if (MyGrid != null)
RotateTransform rt = new RotateTransform();
rt.Angle = -90;
//default rotation is around top left corner of the control,
//but you sometimes want to rotate around the center of the control
//to do that, you need to set the RenderTransFormOrigin
//of the item you're going to rotate
//I did not test this approach, maybe You're going to need to use actual coordinates
//so this bit is for information purposes only
MyGrid.RenderTransformOrigin = new Point(0.5, 0.5);
MyGrid.RenderTransform = rt;
if (e.Orientation == PageOrientation.PortraitDown)
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = "PortraitDown";
videoRecorderBrush.RelativeTransform =
new CompositeTransform() { CenterX = 0.5, CenterY = 0.5, Rotation = 270 };
// Hardware shutter button Hot-Actions.
private void OnButtonHalfPress(object sender, EventArgs e)
//toggle between video- play and pause
try
this.Dispatcher.BeginInvoke(delegate()
if (StartPlayback.IsEnabled)
PlayVideo();
if (PausePlayback.IsEnabled)
PauseVideo();
catch (Exception focusError)
// Cannot focus when a capture is in progress.
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = focusError.Message;
private void OnButtonFullPress(object sender, EventArgs e)
// Focus when a capture is not in progress.
try
this.Dispatcher.BeginInvoke(delegate()
if (vcDevice != null)
//stopVideoPlayer if it's playing back
if (currentAppState == ButtonState.Playback || currentAppState == ButtonState.Paused)
DisposeVideoPlayer();
StartVideoPreview();
if (StartRecording.IsEnabled)
StartVideoRecording();
else
StopVideoRecording();
catch (Exception focusError)
// Cannot focus when a capture is in progress.
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = focusError.Message;
private void OnButtonRelease(object sender, EventArgs e)
try
this.Dispatcher.BeginInvoke(delegate()
catch (Exception focusError)
// Cannot focus when a capture is in progress.
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = focusError.Message;
// Update the buttons and text on the UI thread based on app state.
private void UpdateUI(ButtonState currentButtonState, string statusMessage)
// Run code on the UI thread.
Dispatcher.BeginInvoke(delegate
switch (currentButtonState)
// When the camera is not supported by the phone.
case ButtonState.CameraNotSupported:
StartRecording.IsEnabled = false;
StopPlaybackRecording.IsEnabled = false;
StartPlayback.IsEnabled = false;
PausePlayback.IsEnabled = false;
break;
// First launch of the application, so no video is available.
case ButtonState.Initialized:
StartRecording.IsEnabled = true;
StopPlaybackRecording.IsEnabled = false;
StartPlayback.IsEnabled = false;
PausePlayback.IsEnabled = false;
break;
// Ready to record, so video is available for viewing.
case ButtonState.Ready:
StartRecording.IsEnabled = true;
StopPlaybackRecording.IsEnabled = false;
StartPlayback.IsEnabled = true;
PausePlayback.IsEnabled = false;
break;
// Video recording is in progress.
case ButtonState.Recording:
StartRecording.IsEnabled = false;
StopPlaybackRecording.IsEnabled = true;
StartPlayback.IsEnabled = false;
PausePlayback.IsEnabled = false;
break;
// Video playback is in progress.
case ButtonState.Playback:
StartRecording.IsEnabled = false;
StopPlaybackRecording.IsEnabled = true;
StartPlayback.IsEnabled = false;
PausePlayback.IsEnabled = true;
break;
// Video playback has been paused.
case ButtonState.Paused:
StartRecording.IsEnabled = false;
StopPlaybackRecording.IsEnabled = true;
StartPlayback.IsEnabled = true;
PausePlayback.IsEnabled = false;
break;
default:
break;
// Display a message.
txtDebug.Text = statusMessage;
// Note the current application state.
currentAppState = currentButtonState;
public async void InitializeVideoRecorder()
try
if (_cs == null)
_cs = new CaptureSource();
fileSink = new FileSink();
_cd = CaptureDeviceConfiguration.GetDefaultVideoCaptureDevice();
CameraSensorLocation location = CameraSensorLocation.Back;
var captureResolutions =
AudioVideoCaptureDevice.GetAvailableCaptureResolutions(location);
vcDevice = await AudioVideoCaptureDevice.OpenAsync(location, captureResolutions[0]);
vcDevice.RecordingFailed += OnCaptureFailed;
vcDevice.VideoEncodingFormat = CameraCaptureVideoFormat.H264;
vcDevice.AudioEncodingFormat = CameraCaptureAudioFormat.Aac;
// Initialize the camera if it exists on the phone.
if (vcDevice != null)
//initialize fileSink
await InitializeFileSink();
// Create the VideoBrush for the viewfinder.
videoRecorderBrush = new VideoBrush();
videoRecorderBrush.SetSource(_cs);
// Display the viewfinder image on the rectangle.
viewfinderRectangle.Fill = videoRecorderBrush;
_cs.Start();
// Set the button state and the message.
UpdateUI(ButtonState.Initialized, "Tap record to start recording...");
else
// Disable buttons when the camera is not supported by the phone.
UpdateUI(ButtonState.CameraNotSupported, "A camera is not supported on this phone.");
catch(Exception ex)
MessageBox.Show("InitializeVideoRecorder Error:\n" + ex.Message);
public async Task InitializeFileSink()
StorageFolder isoStore = ApplicationData.Current.LocalFolder;
sfVideoFile = await isoStore.CreateFileAsync(
isoVideoFileName,
CreationCollisionOption.ReplaceExisting);
private void OnCaptureFailed(AudioVideoCaptureDevice sender, CaptureFailedEventArgs args)
MessageBox.Show(args.ToString());
private void OnCaptureSourceFailed(object sender, ExceptionRoutedEventArgs e)
MessageBox.Show(e.ErrorException.Message.ToString());
// Set the recording state: display the video on the viewfinder.
private void StartVideoPreview()
try
// Display the video on the viewfinder.
if (_cs.VideoCaptureDevice != null
&& _cs.State == CaptureState.Stopped)
// Add captureSource to videoBrush.
videoRecorderBrush.SetSource(_cs);
// Add videoBrush to the visual tree.
viewfinderRectangle.Fill = videoRecorderBrush;
_cs.Start();
// Set the button states and the message.
UpdateUI(ButtonState.Ready, "Ready to record.");
//Create optional Resolutions
// If preview fails, display an error.
catch (Exception e)
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = "ERROR: " + e.Message.ToString();
// Set recording state: start recording.
private void StartVideoRecording()
try
// Connect fileSink to captureSource.
if (_cs.VideoCaptureDevice != null
&& _cs.State == CaptureState.Started)
_cs.Stop();
// Connect the input and output of fileSink.
fileSink.CaptureSource = _cs;
fileSink.IsolatedStorageFileName = isoVideoFileName;
// Begin recording.
if (_cs.VideoCaptureDevice != null
&& _cs.State == CaptureState.Stopped)
_cs.Start();
// Set the button states and the message.
UpdateUI(ButtonState.Recording, "Recording...");
StartTimer();
// If recording fails, display an error.
catch (Exception e)
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = "ERROR: " + e.Message.ToString();
// Set the recording state: stop recording.
private void StopVideoRecording()
try
// Stop recording.
if (_cs.VideoCaptureDevice != null
&& _cs.State == CaptureState.Started)
_cs.Stop();
// Disconnect fileSink.
fileSink.CaptureSource = null;
fileSink.IsolatedStorageFileName = null;
// Set the button states and the message.
UpdateUI(ButtonState.Stopped, "Preparing viewfinder...");
StopTimer();
StartVideoPreview();
// If stop fails, display an error.
catch (Exception e)
this.Dispatcher.BeginInvoke(delegate()
txtDebug.Text = "ERROR: " + e.Message.ToString();
// Start the video recording.
private void StartRecording_Click(object sender, EventArgs e)
// Avoid duplicate taps.
StartRecording.IsEnabled = false;
StartVideoRecording();
private void DisposeVideoRecorder()
if (_cs != null)
// Stop captureSource if it is running.
if (_cs.VideoCaptureDevice != null
&& _cs.State == CaptureState.Started)
_cs.Stop();
// Remove the event handler for captureSource.
_cs.CaptureFailed -= OnCaptureFailed;
// Remove the video recording objects.
_cs = null;
vcDevice = null;
fileSink = null;
videoRecorderBrush = null;
Thanks in advance. -
Looking For A Camera For Our Church
I need to buy a camcorder for our church. It will be used to show live video during services and to record special events such as weddings. The main features I am looking for are:
(1) Flash memory
(2) Ability to handle low light conditions
(3) Audio input connection
That last item seems to be the challenge. I want to be able to input audio from our mixer, but it seems that you have to go to to the high-end (> $3,000) cameras to get a line-level audio input connection. We would like to stay under $1,000. Does anyone know of a camera that would meet my needs and still be affordable?
Alternatively, could we use the external mic input and adjust the mixer output level down to a level equivalent to a condenser mic?
Your help would be appreciated!
THANKSI think you already solved your problem in your description - use a lower end unit with a mic input and find an adapter from line-level to mic input levels.
I believe active XLR-to-3.5mm stereo adapters exist and are $100-200. I see passive ones (not sure how well they will actually work) for $10-20.
For the camcorder itself, Canon's HF series are a good bet. I have an HF100 and it's great. Current offering that is likely your best bet is the HF200. The HF S200 will be replacing it soon, however at a few hundred dollars extra.
*disclaimer* I am not now, nor have I ever been, an employee of Best Buy, Geek Squad, nor of any of their affiliate, parent, or subsidiary companies. -
Looking for a camera. . .
I was interested in the Nikon p80 but after reading some reviews Im not sure if its what I want...heard its not for people who arent experienced with anything other than point and shoot cameras.
This is what Im looking for, and reviews/advice would be helpful.
-good optical/digital zoom
-7/8+ megapixels
-big viewing screen
-efficiency in low light
-beautiful pictures
-easy to use or learn to use
-price range of about $300-$500Hey dt4d,
Although the Nikon p80 has a more advanced capability than the average point and shoot camera, it can also be set to operate the same as any point and shoot camera would. The most significant difference between the Nikon p80 and the average point and shoot camera is the lens on the p80 has a significantly more telephoto capability, which should allow you to shoot much more distant subjects. With $300 to $500 to spend there are very few point and shoot cameras that would be outside of your price range. When deciding what to purchase my first concern is always quality of construction, because when I spend $300 to $500 I want it to last a long time. In my personal opinion the best point and shoot camera on the market right now is the Canon G10, which retails for $499.99 on BestBuy.com. With the Canon G10 you would sacrifice some of the lens reach that the Nikon p80 has, but I feel like the quality of construction of the G10 outweighs the longer focal length of the p80. The Nikon p80 is also a great camera, and with a budget of $300 to $500 there are many options for you. I would suggest going to a Best Buy® store and start trying some out. I hope this helps out!
Allan
Community Connector
Best Buy® Corporate
Allan|Senior Social Media Specialist | Best Buy® Corporate
Private Message -
Any recommendations for video camera?
Hi all
thought this would be a good place to ask for advice
My church is looking into getting a grant to buy some equipment and one of the pieces that is required is a video camera.
One of the people involved has plans on using it to podcast our coffee house and summer concert series that we host.
As i am the videographer and webcaretaker, i have input, but my experience is limited to a high end Sony videocam used for broadcasting (which I used in a course i taught 10 years ago) ... one extreme ... and the Canon Elura dv video cam that i own (and use when I tape the Christmas lessons service) and, the other extreme: my Panasonic Z28 digital camera that i use to tape clips of concerts to post on our website.
Here are MY requests:
• it must also be able to tape to a card, so that i can easily copy .mov files to my computer for the little mini bits that I put on the website (much more convenient than capturing video for this purpose)
• tape, not dvd or hard drive, unless you can give me a good reason not to
• can plug in cables for sound systems, or at least an external mic
• price around $3000 (Canadian)
• but a 'pre-owned' one might be a good value, too
Any and all recommendations are welcome
Elizabeththrillcat editorial wrote:
Um, you are basically saying that it must be Blue, but it can't be blue unless you give me a good reason.
Well, that's just being silly and unhelpful:
• some video cameras tape to a hard drive only .... i find that useless: it limits you in size and or quality of what you can tape.
• Others use dvd: from what i understand this compresses the data, affecting quality ...
However, tapes contain raw and uncompressed footage.
That's my understanding of these media.
Now, if you can give me a reason to use dvd or hard drive video cameras that corrects a misunderstanding that I possibly have, then please do so.
Besides, what 'blue' are you referring to: cerulean? azure? prussian? cobalt? ultramarine? As you can see, limiting oneself to 'blue' is not really a limitation.
Elizabeth -
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I found Playbackpro.... at WWW.DTVideolabs.com but I'm looking for some other options.
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Posted by WebUser Mohammadrios Hakawaty from Cisco Support Community AppHi ,
It is not clear what the specifications of your setup are supposed to look like . However could take a look at "
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Looking for video sharing app to create .mov
Hello,
I hope I am in the right place and apologize if I am not.
I am looking for a foundation to build a video sharing application for Golfswing.com.
We need to allow our visitors to upload video of their swings (these clips are >3 second) in any video format then convert to quicktime for playback.
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http://www.golfswing.com/proswings/daly.htm
Any ideas, suggestions, directions, comments, endorsements are greatly appreciated.
Michael J.
Golfswing.com webmaster and ownerffmpeg supports outputting .mov files. Not sure where you heard otherwise.
Sorry to flood this thread with this but FYI:
executing #ffmpeg -formats in terminal
outputs this (not support for mov file format):
FFmpeg version SVN-r9102, Copyright (c) 2000-2007 Fabrice Bellard, et al.
configuration: --prefix=/opt/local --prefix=/opt/local --disable-vhook --mandir=/opt/local/share/man --enable-shared --enable-pthreads --enable-libmp3lame --enable-libogg --enable-libvorbis --enable-gpl --enable-libfaac --enable-libfaad --enable-xvid --enable-x264 --enable-liba52
libavutil version: 49.4.0
libavcodec version: 51.40.4
libavformat version: 51.12.1
built on Oct 24 2007 10:13:49, gcc: 4.0.1 (Apple Computer, Inc. build 5367)
File formats:
E 3g2 3gp2 format
E 3gp 3gp format
D 4xm 4X Technologies format
D MTV MTV format
DE RoQ Id RoQ format
D aac ADTS AAC
DE ac3 raw ac3
E adts ADTS AAC
DE aiff Audio IFF
DE alaw pcm A law format
DE amr 3gpp amr file format
D apc CRYO APC format
DE asf asf format
E asf_stream asf format
DE au SUN AU Format
DE avi avi format
D avs avs format
D bethsoftvid Bethesda Softworks 'Daggerfall' VID format
D c93 Interplay C93
E crc crc testing format
D daud D-Cinema audio format
D dsicin Delphine Software International CIN format
D dts raw dts
DE dv DV video format
E dvd MPEG2 PS format (DVD VOB)
D dxa dxa
D ea Electronic Arts Multimedia Format
DE ffm ffm format
D film_cpk Sega FILM/CPK format
DE flac raw flac
D flic FLI/FLC/FLX animation format
DE flv flv format
E framecrc framecrc testing format
DE gif GIF Animation
DE gxf GXF format
DE h261 raw h261
DE h263 raw h263
DE h264 raw H264 video format
D idcin Id CIN format
DE image2 image2 sequence
DE image2pipe piped image2 sequence
D ingenient Ingenient MJPEG
D ipmovie Interplay MVE format
DE m4v raw MPEG4 video format
D matroska Matroska file format
DE mjpeg MJPEG video
D mm American Laser Games MM format
DE mmf mmf format
*E mov mov format*
*D mov,mp4,m4a,3gp,3g2,mj2 QuickTime/MPEG4/Motion JPEG 2000 format*
E mp2 MPEG audio layer 2
DE mp3 MPEG audio layer 3
E mp4 mp4 format
D mpc musepack
DE mpeg MPEG1 System format
E mpeg1video MPEG video
E mpeg2video MPEG2 video
DE mpegts MPEG2 transport stream format
D mpegvideo MPEG video
E mpjpeg Mime multipart JPEG format
DE mulaw pcm mu law format
D mxf MXF format
D nsv NullSoft Video format
E null null video format
D nut nut format
D nuv NuppelVideo format
DE ogg Ogg format
E psp psp mp4 format
D psxstr Sony Playstation STR format
DE rawvideo raw video format
D redir Redirector format
DE rm rm format
E rtp RTP output format
D rtsp RTSP input format
DE s16be pcm signed 16 bit big endian format
DE s16le pcm signed 16 bit little endian format
DE s8 pcm signed 8 bit format
D sdp SDP
D shn raw shorten
D smk Smacker Video
D sol Sierra SOL Format
E svcd MPEG2 PS format (VOB)
DE swf Flash format
D thp THP
D tiertexseq Tiertex Limited SEQ format
D tta true-audio
D txd txd format
DE u16be pcm unsigned 16 bit big endian format
DE u16le pcm unsigned 16 bit little endian format
DE u8 pcm unsigned 8 bit format
D vc1 raw vc1
E vcd MPEG1 System format (VCD)
D vmd Sierra VMD format
E vob MPEG2 PS format (VOB)
DE voc Creative Voice File format
DE wav wav format
D wc3movie Wing Commander III movie format
D wsaud Westwood Studios audio format
D wsvqa Westwood Studios VQA format
D wv WavPack
DE yuv4mpegpipe YUV4MPEG pipe format
Codecs:
D V 4xm
D V D 8bps
D V VMware video
DEA aac
D V D aasc
DEA ac3
DEA adpcm_4xm
DEA adpcm_adx
DEA adpcm_ct
DEA adpcm_ea
DEA adpcmimadk3
DEA adpcmimadk4
DEA adpcmimaqt
DEA adpcmimasmjpeg
DEA adpcmimawav
DEA adpcmimaws
DEA adpcm_ms
DEA adpcmsbpro2
DEA adpcmsbpro3
DEA adpcmsbpro4
DEA adpcm_swf
D A adpcm_thp
DEA adpcm_xa
DEA adpcm_yamaha
D A alac
DEV D asv1
DEV D asv2
D A atrac 3
D V D avs
D V bethsoftvid
DEV bmp
D V D c93
D V D camstudio
D V D camtasia
D V D cavs
D V D cinepak
D V D cljr
D A cook
D V D cyuv
D A dca
D V D dnxhd
D A dsicinaudio
D V D dsicinvideo
DES dvbsub
DES dvdsub
DEV D dvvideo
D V dxa
DEV D ffv1
DEVSD ffvhuff
DEA flac
DEV D flashsv
D V D flic
DEVSD flv
D V D fraps
DEA g726
DEV gif
DEV D h261
DEVSDT h263
D VSD h263i
EV h263p
DEV DT h264
DEVSD huffyuv
D V D idcinvideo
D A imc
D V D indeo2
D V indeo3
D A interplay_dpcm
D V D interplayvideo
DEV D jpegls
D V kmvc
EV ljpeg
D V D loco
D A mace3
D A mace6
D V D mdec
DEV D mjpeg
D V D mjpegb
D V D mmvideo
DEA mp2
DEA mp3
D A mp3adu
D A mp3on4
D A mpc sv7
DEVSDT mpeg1video
DEVSDT mpeg2video
DEVSDT mpeg4
D A mpeg4aac
D VSDT mpegvideo
DEVSD msmpeg4
DEVSD msmpeg4v1
DEVSD msmpeg4v2
D V D msrle
D V D msvideo1
D V D mszh
D V D nuv
DEV pam
DEV pbm
DEA pcm_alaw
DEA pcm_mulaw
DEA pcm_s16be
DEA pcm_s16le
DEA pcm_s24be
DEA pcm_s24daud
DEA pcm_s24le
DEA pcm_s32be
DEA pcm_s32le
DEA pcm_s8
DEA pcm_u16be
DEA pcm_u16le
DEA pcm_u24be
DEA pcm_u24le
DEA pcm_u32be
DEA pcm_u32le
DEA pcm_u8
DEV pgm
DEV pgmyuv
DEV png
DEV ppm
D V ptx
D A qdm2
D V D qdraw
D V D qpeg
D V D qtrle
DEV rawvideo
D A real_144
D A real_288
DEA roq_dpcm
D V D roqvideo
D V D rpza
DEV D rv10
DEV D rv20
DEV sgi
D A shorten
D A smackaud
D V smackvid
D V D smc
DEV snow
D A sol_dpcm
DEA sonic
EA sonicls
D V D sp5x
DEV D svq1
D VSD svq3
DEV targa
D V theora
D V D thp
D V D tiertexseqvideo
DEV tiff
D V D truemotion1
D V D truemotion2
D A truespeech
D A tta
D V txd
D V D ultimotion
D V vc1
D V D vcr1
D A vmdaudio
D V D vmdvideo
DEA vorbis
D V vp3
D V D vp5
D V D vp6
D V D vp6f
D V D vqavideo
D A wavpack
DEA wmav1
DEA wmav2
DEVSD wmv1
DEVSD wmv2
D V wmv3
D V D wnv1
D A ws_snd1
D A xan_dpcm
D V D xan_wc3
D V D xl
EV xvid
DEV D zlib
DEV zmbv
Supported file protocols:
file: http: pipe: rtp: tcp: udp:
Frame size, frame rate abbreviations:
ntsc pal qntsc qpal sntsc spal film ntsc-film sqcif qcif cif 4cif
Motion estimation methods:
zero(fastest) full(slowest) log phods epzs(default) x1 hex umh iter
Note, the names of encoders and decoders dont always match, so there are
several cases where the above table shows encoder only or decoder only entries
even though both encoding and decoding are supported for example, the h263
decoder corresponds to the h263 and h263p encoders, for file formats its even
worse -
Looking for a camera with the flip photo capability of the iPhone~ any suggestions?
Looking for a digital (small) camera that would allow me to see myself when taking a photo without having to flip the camera completely around... Are there any suggestions on where I should start to look/recommendations? New to the camera world!
How much do you want to spend? What do you think about the D5200? With a DSLR sensor, the image quality will be incredible compared to an iPhone. Need more light? Just add an external flash.
http://www.youtube.com/watch?v=S8q7Tz5n-k4&hd=1
http://www.youtube.com/watch?v=xevuZBc_vg8 -
Looking for "video glitch" transition effect
I'm looking for a (cheap?) way to create an effect similar to a tape glitch / cheap switcher where the video image momentarily loses horizontal or vertical sync, you get electronic noise on the screen, then it returns to normal.
Dual G5; FCP 5; DVD Studio Pro 4 Mac OS X (10.4.5) JVC SR-GS30 deck, DVX-100aWhich alters the question to: how to get a monitor to produce this kind of glitch on demand.... <<</div>
Vertical and horizontal hold knobs. This is one reason why it's a good idea to have an old TV set around. If you can find one at a garage sale that uses tubes or ancient transistors, grab it.
Takes some practice. You can record snow or between-the-channels noise ir or actually pipe video into the antenna input from a channel 3/4 modulator out of a VHS or DVD deck. The image can be used to drive displacement maps or used for mattes of other video effects. Funny thing, audiences still expect to see snow on a TV set even though solid state and digital tuners haven't displayed snow for a decade. And TVs haven't done the shrink-and-wink when you turn 'em off since the 60s but it's still a classic way to show a TV set turning off.
btw, I admit my ignorance, what is: CoSA? < </div>
Ah, youngsters.
Company of Science and Art, before it was called version 1.0, before Adobe purchased After Effects. Somewhere there is an online museum of old boxes and dongles for After Effects versions.
Sorry to hijack the thread, Jim, if you need something more specific, let us know.
bogiesan
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