Loop add button not functioning correctly

Hey all,
I have been trying to get a for loop to produce buttons based
on a value.
My current code is:
var xPosition:Number = 50;
var yPosition:Number = 15;
//problem one is that "rows" is a variable from the html page
the swf is
on, I have had it working on other flash programs, but unable
to get it
working on this, but for the purpose of this, I can replace
it with a
numeric value e.g. "3".
//but this causes the main problem, if it is set to 3, the
3rd button
only appears, if set to 2 the 2nd button only appears.
for(i=0;i<rows;i++){
_root.attachMovie("button","btn"+i,_root.getNextHighestDepth());
_root["btn"+i]._x = xPosition;
_root["btn"+i]._y = yPosition;
yPosition = yPosition + 25;
//Does anyone have any idea's for this?
Thanks in advance.
Slpixe

trace(btn0); ect
i was tracing out the btn in the loop. because its only
appearing once
is resulting in only 1 button appearing at a time,
I attempted having the resulting button componnents all
returning
different names, but that resulted in no buttons appearing
(_root.attachMovie("button"+i,"btn"+i,) i tried
OMG WOW
100+i works! all the buttons are appearing now! =D
Will do some testing
Thanks loads guys
VisionaryStudios wrote:
> I learned not to trust .getNextHighestDepth a while ago
and never went back to
> it. Why not just replace that with 100+i. And see if
that is the problem:
>
> _root.attachMovie("button","btn"+i, 100+i);
>
> Also, I have no idea what you are tracing out, can you
post your trace command?
>

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