Looping particles in motion 4 don't loop in 5

This is a little hard to explain so bear with me.
I've long been creating looping particle emitters in Motion 4 using the trick where you set a constant birth rate that suddenly drops to 0 final keyframe at the end, duplicate the element, slide the duplicate element so that the final keyframe is at frame 0, extend the length of the element so that the dying particles for the duplicate creates the overlap for the loop. In other words, the end of original element  is exactly the same as frame 0 of the copy. Works great as long as you don't add any randomness like gravity or wiggles.
HOWEVER, this method doesn't work in Motion 5! If I bring in a project that I've gotten to loop nicely in 4, it's goofed up in 5. When the element is duplicated, their endings are exactly the same. As soon as I slide the copy backwards on the timeline, its ending changes. The emitter shouldn't be different depending on where it falls on the timeline but in Motion 5 it is. I don't know how to fix this!! Looping backgrounds are my bread and butter so I may not be able to move to Motion 5. Before you suggest the FCP overlapping movies trick, I've done that in the past and it's usually not as good looking and fast as the method I've been using.
Here's a link to the project in 4 so you can compare them in 4 and 5
http://www.muellermultimedia.com/images/example.motn
Any ideas on why 5 is different now?

Hey Lauri, I've downloaded your project and I see what you're doing - very clever. And I have to say that it's the first project I've had that actually ran faster in Mo5 than Mo4. I was only getting 7fps in Mo4, but 30 in Mo5.
What I did in Motion 5 to get it to loop properly is to extend the length of the project by 300 frames, slide everything downstream, so the initial period doesn't take place before the project starts, then set my play range to start 300 frames later.
So it loops, but the working part is within the range of the timeline.
Here's the modified example:
http://howtocheatinmotion.com/viewing/example5.zip
best,
Patrick

Similar Messages

  • Some loops don't loop in browser

    In the Loop Browser when previewing, the loops play over and over until I stop them, including ones downloaded from MacLoops. Except one group from MacLoops (Chillout) only plays once through then stops. How can I get them to play continuously like all the others?

    This one set of loops acts differently. Besides not "looping" when playing in the browser they also do not follow the tempo&pitch of the Project. (In fact the option is grayed out when the loop is in the Timeline). It's the macloops chillout set.
    http://www.macloops.com/audio/freechillout_drum_loops_forgarageband.php
    I don't think I did anything different than with the other loops of theirs I D/L'd. (I think I'll try deleting them and D/L'ing again).

  • Animated GIFs don't loop in exported movies from Keynote 3

    I am just getting started with Keynote 3.0 and really like what I have seen. I created a series of slides and pasted animated GIFs in various places. They are set to loop on each slide as Keynote presents the slides. The slide show has preset transition and build timings and there is music playing continuously, throughout the show. It works quite well. (However, there is very intermittent choppy audio and video playback when there are builds or transitions occurring. Any thoughts on optimizing this?)
    The problems begin when I ask Keynote to export the slideshow to a movie. The main problem that I am struggling with is that the animated GIFs don't loop in the rendered movie, regardless of which compressor I choose. I don't see anything in the documentation. I have also searched several of the discussions on making movies from Keynote 3 but have not specifically seen animated GIFs discussed. What am I missing here?
    Also, I want to be able to play this movie on a DVD player at an upcoming function. Any recommendations for an approach that will be best? I have QT 7 Pro and the iLife '06 suite.
    Thanks, in advance, for any forthcoming suggestions.
    eMac G4   Mac OS X (10.4.6)   1.25 GHz, 1 GB RAM

    My guess is, it's too much of a pain to have to calculate how many times it will actually loop and create the loops and then composite everything. Running it in Keynote just tells the thing to keep playing over and over till you do something that stops it. There's a BIG difference there as one is just being told to play, the other is having to be placed in a movie with an exact number of frames, so there are a bunch of calculations involved.

  • Loops are installed, but not in Loop Browser

    Hi All!!
    I have just bought the four (newly packaged) GarageBand Jam Packs. I was so impressed with the demo "song" Victory (Full), that I have decided to use those loops for a project I am working on.
    The "Victory" loops all play in the loop browser (all 137 of them) when I have "Victory (Full)" loaded for playback in GarageBand.
    But.......
    When I start a new project, the Victory loops are not available in the loop browser. This is rather perplexing for me.
    What do I need? I need to find a solution to see these loops and maybe others that are missing (but not missing).
    Thanks in advance for your help.
    Rodger GW

    Yes. The demo song is in D, and I have ensured that I have set the new song to be in D.
    I have also trashed the preferences, trashed the indexes, rebuilt the loop browser by dragging the loop folders from all sources (sources being those defined by the install script), and ensured that the Keyword Browsing is unckecked and I have reset the keyword layout.
    The only thing I have not done is the laborious task of importing each of the 137 Victory files into the the track window then translating each individual part as an Apple Loop. The reason for this is two fold: 1. I am on the lazy side of life and think there should be a quicker way; and 2. I have checked the other files contained in Library -> Audio -> Apple Loops -> Apple -> Jam Pack 4 - Symphony Orchestra are available in the loop browser under the Jam Pack 4 and the Loops Pull Down Menu.
    I am very unsure of the next thing to try.
    Rodger GW
    PS I have even tried to have those loops from the "Victory (Full)" file be selected as favorites. They now reside in Home -> Library -> Audio -> Apple Loops -> User Loops -> SingleFiles, but do not appear in the Favorites tab in the Loop Browser in any new project.
    Thanks in Advance,
    RGW

  • How to stop execution in while loop without stopping execution of other loops in the same vi

    HI
    I am quite a novice in Labview.
    I have a problem in my project. I used a while loop inside my vi to build an array of ten values along with other loops. Then I used a stop button to stop manually the while loop. But it seems like the loop doesn't stop in the middle of the array building and so other loops in the vi doesn't work until the while loop finishes building the array and as soon as while loop execution is over, the complete vi stops. But all that I wanted was to build the array using the shift register along with the control to stop building array anytime. And not to stop execution of other structures when the while loop finishes.
    Can anyone help me?
    Rahul

    Hi Rahul,
    Modified ur Vi to work with single button.
    But the subtract case is not in any loop.
    So, once both the loops stop, the subtract case will execute only once. Depending on state of subtaract boolean at that time, corresponding case will be executed and the Vi will stop.
    so think of a logic where u can put this also in a new loop.
    Or you can also incorporate it in one of the two loops and pass the other loop's data to it.
    Let us know how you will proceed in this regard
    I am posting your VI as well a VI with my modifications VI in Labview 7.0 so that Thomas can give his suggestions too
    Plus, always keep a time delay in your while loops.
    Oh sorry, the "arrayinouttestnewfinal.vi" is the modified vi
    Regards
    Dev
    Message Edited by devchander on 01-10-2006 06:15 AM
    Message Edited by devchander on 01-10-2006 06:19 AM
    Attachments:
    arrayinouttestnewfinalnew4.vi ‏59 KB
    arrayinouttestnewfinal.vi ‏63 KB

  • GB won't open- This is what I get... Path does not exist: /Library/Audio/Apple Loops Index  st: /Library/Audio/Apple Loops Index w/out this directory you cannot use the Loop Browser

    Path does not exist: /Library/Audio/Apple Loops Index  st: /Library/Audio/Apple Loops Index w/out this directory you cannot use the Loop Browser.  Then I get this message...
    Instrument Library Invalid
    GarageBand Ecpects a valid instrument foledr in /Libraty/Application Support/GarageBand
    Please choose a valid instrument Library folder or quit and re-install GB
    Any solutions?

    Is this a new installation of GarageBand or has it worked before on the same computer?
    Or have you transferrred your GarageBand from a different computer?
    The error message is saying, that your GarageBand installation is incomplete. There are essential foldrs missing in your system library. 
    Check, if indeed both folders are missing or if only the permissions are set incorrectly.
    Your system library (the folder "System" directly on your system drive) should have the following folders inside the folder "Audio", and they need to be readable by the system and by administrators.
    And in the folder /Library/Application Support there should be the Instrument Library.
    If these folders do not exist (or no longer exist), restore them from your backup-  If your GarageBand version is a new installation, the application may not hve been downloaded or installed completely, then reinstall GarageBand.
    What is your GarageBAnd version, and how did you install it originally?
    Regards
    Léonie

  • Help me please someone...In the middle of auditioning loops within a project, all my loops started sounding all wobbly like they are out of phase or something. what can i do to fix this. Thanks

    Help me please someone...In the middle of auditioning loops within a project, all my loops started sounding all wobbly like they are out of phase or something. what can i do to fix this. Thanks

    raise your I/O buffer and raise your Process Buffer Range.
    Logic Pro>Preferences>Audio>Devices>Coreaudio

  • When I open Garage Band '09 it says" No Apple Loops found; There are no Apple Loops installed on your System. Please reinstall the Apple Loop Package".

    I have garage band '09 on my mac.  When I open garage band a little notice pops up saying "No Apple Loops found; There are no Apple Loops installed on your System. Please reinstall the Apple Loop Package"  I have followed the instructions on the apple web page and it didn't work.  I looked in all of the locations on my mac and all of the folders that should contain apple loops are empty.  Is there a way I can redownload the apple loops to my mac without buying garage band '11 or one of the jam packs????????????????

    swimmerT wrote:
    I have followed the instructions on the apple web page and it didn't work.
    without knowing what you did, it's impossible to guess what might be wrong
    swimmerT wrote:
    Is there a way I can redownload the apple loops to my mac
    no
    swimmerT wrote:
    without buying garage band '11 or one of the jam packs????????????????
    yes!!!!!!!!!!!!!!!!!!!!! reinstall GB 09:
    http://www.bulletsandbones.com/GB/GBFAQ.html#reinstallgb
    (Let the page FULLY load. The link to your answer is at the top of your screen)

  • Motion don't launch

    I have installed Motion 1 and it worked perfect until I upgraded to Tiger.
    Because I have an PowerPC AGP Graphics that shouldn't let me run motion I upgraded the computer as much is I could. I installed an ATI Radeon 9800 Pro. I installed a 1.7 GHz CPU sonnet encore and 2 GB ram. Motion was running until I upgrade from Panther to tiger. Motion don't launch and if I want to reinstall it tells me that I don't have the hardware to run motion. Okay I installed from ATI the drivers and I installed all the 10.4.7 combo updates and the problem still
    Any help
    Thanks

    Heya Hernan,
    Upgrading to Tiger has caused some people to have a mismatch in the Pro Apps UI frameworks. Check out this post: http://discussions.apple.com/thread.jspa?messageID=2476659&#2476659
    Downloading either or both of the Pro Application Support updates may fix your problem.
    Good luck!

  • PWM PID loop on 7344 motion controller

    I need to control motion by PWM, with the help of 7344 motion controller.Please verify if it possible or not, and how can I do it.Please provide me(if it possible)any example of solution of this problem.

    Hello,
    The onboard PID circuitry can only be utilized with servos and closed loop steppers. You can write your own PID loop in software using the PWM functions and the Read Encoder Position.flx. This should work pretty well for low loop rates (since it's implemented in sw). I don't think there are any examples of it available but it should be pretty straight forward.
    Regards,
    Yusuf C.
    Applications Engineering
    National Instruments

  • URGENT! Hide buttons til after loop point on motion menu?

    Hi,
    Is it possible to hide the buttons on a motion menu til AFTER the loop point?
    I have a menu where there is a 10 second motion graphics intro, then a loop point, then 30 seconds of slight motion graphics in the background. As it should, after 30 seconds, it loops back to the loop point and only plays the last 30 seconds again and again.
    The problem I am having is that the buttons appear on the menu at the start, which looks awful as they get in the way of the 10 second motion graphic intro.
    Is there a way to make the buttons only appear at the 10 second (loop) point?
    As a side note - I tried doing the 10 second intro on its own track, then having the track jump to the menu, but that creates a little delay that is quite noticeable.. It's not a smooth and continuous flow like the way I am doing it above.
    Thanks!!!
    Jason
    G5 Dual 2.5Ghz, iMac 17" Core2Duo 2.0ghz, G4 900Mhz, 900mhz G3 iBook   Mac OS X (10.4.7)  

    JF:
    I add the button graphics into my background movie at the loop point. Then, I create an overlay file in Photoshop and add it to the menu? It will then only activate at the loop point, which works well since that's where the text would appear in the movie?
    That's right!
    I don't know is how to add the overlay in
    Select your menu, and in the Inspector windows you'll find the Select Overlay option and navigate to your PSD overlay file.
    I think that this Basic Menu Tutorial (from Drew13's www.dvdstepbystep.com site) could help you to create a basic overlay. Just keep the background of your file WHITE and your overlays graphics BLACK.

  • Looking for DVD player that will repeat a segment (loop) and slow motion

    I have iDVD and the DVD player in Snow Leopard, but want to be able to play a dvd in step-by-step frame, and also (especially) to loop round smaller segments. I use it for dance video, and need to see dance moves over and over without necessarily playing the whole segment. Is there any software I can buy/install to do this? Like Cyberlink for Mac? Thanks.

    I searched for a DVD player with a jog shuttle -- and you're right. They're all but impossible to find! I havent' found one made in the past 5 years!
    I don't know of any way you could accomplish the same thing with software either.
    Most DVD players have slow-motion and frame-by-frame features. (Even my cheap $40 Toshiba.) That may be the closest to it.

  • Encore 2 MOTION MENUs not looping more than 2x

    Gidday Neil & techies:
    I have created a wedding DVD. Burnt & both original Motion Menus looped forever. Did some alts, re-burnt DVD ... Now, one of the Motion Menus loops 1-2 times, then randomly plays one of the movies.
    (Definitely set to 'loop forever'.) I have re-re-rendered the motion menus, etc. etc. Still no luck.
    Hmmmm...

    Awesome. I checked out the other thread, and I didn't find the solution directly, but somewhere they mentioned "layers" and I realized how ignorant I was. The background layer was turned on by default, so I couldn't see the video that was playing behind it. I just toggled it off and presto! The menu works.
    Thanks again.
    Date: Fri, 17 Feb 2012 08:57:30 -0700
    From: [email protected]
    To: [email protected]
    Subject: Encore 2.0 motion menus not previewing?
    Re: Encore 2.0 motion menus not previewing? created by John T Smith in Encore - View the full discussion
    Here is another recent discussion... may help (or, of course, may not)
    http://forums.adobe.com/thread/962166
    Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page: http://forums.adobe.com/message/4213135#4213135
    To unsubscribe from this thread, please visit the message page at http://forums.adobe.com/message/4213135#4213135. In the Actions box on the right, click the Stop Email Notifications link.
    Start a new discussion in Encore by email or at Adobe Forums
    For more information about maintaining your forum email notifications please go to http://forums.adobe.com/message/2936746#2936746.

  • Loop Particles to starting point.

    Hello All,
    I am trying to put together a small 2 second clip that will loop forever - WITH LOOKING LIKE IT'S STARTING OVER. I am wondering if there is anyway to Loop the particle generators so that the end point on the clip is the same one that the starting point is, I just can't stand that JARRING JUMP at the end of the clip when it loops - it's totally obvious that it's starting over and I'd like it to look like a never ending background! Thanks to anyone who's got a solution!
    Been at this for hours...
    I've already tried reversing the clip in FCP and while the start and endpoints do match up - the direction changes, AGAIN making that jarring thing happen!
    Thanks again!

    I looped a simple particle system like this- cloned the emitter, then changed the timing to variable speed of the clone, and used Ease in and out on the keyframes.
    Video and project file here-
    http://drop.io/pao9tiv

  • Run SQL Agent Job in endless loop(When it's done, start over again)

    Hi All,
    There is an SQL Agent Job containing a complex Integration Services Package performing some ETL Jobs. It takes between 1 and 4 hours to run, depending on our data sources. The Job currently runs daily, without problems. What I would like to do now is to
    let it run in an endless loop, which means: When it's done, start over again.
    The scheduler doesn't seem to provide this option. I found that it would be possible to use the steps interface to go to step one after the last step is finished, but there's a problem using that method: If I need to stop the job, I would need to do that in
    a forceful way. However I would like to be able to let the job stop after the next iteration. How can I do that?
    Thanks in Advance...

    Seriously I cant think of a reason for continuosly running a step like this
    Do you mean you need to keep on polling db for something continuosly ?
    If thats the requirement there's no need of continuosly calling the step
    Instead of that you can include a loop with wait logic to keep on checking for your condition until it satisfies. You can WAITFOR clause for that
    see an example here where I've implemented similar logic in SSIS
    http://visakhm.blogspot.in/2011/12/simulating-file-watcher-task-in-ssis.html
    Please Mark This As Answer if it solved your issue
    Please Vote This As Helpful if it helps to solve your issue
    Visakh
    My Wiki User Page
    My MSDN Page
    My Personal Blog
    My Facebook Page

Maybe you are looking for