Lr - flash gallery stuck at "loading images" after uploading to website

I have created various flash slideshows which run fine from my pc through IE. But when I upload to my site the gallery loads up but is always stuck at "loading images" ?
At first I thought it was my image file sizes but have reduce them to under 100k each.
I'm stumped!
Any ideas would be greatly appreciated?
Thanks
CD

I suggest you use an Ftp client to see if the files are actually on the server. You can even look by going to the edit... for FTP Server in the Web Panel of LR and hit browse to see if they are there, asuming you have set up the FTP properly in LR.
Don
Don Ricklin, MacBook 1.83Ghz Duo 2 Core running 10.4.9 & Win XP, Pentax *ist D
http://donricklin.blogspot.com/

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                                                      this.setSides(-(this._parent["_shelveCDWidth"+this.cid]/2), -(this._parent["_shelveCDHeight"+this.cid]/2), this._parent["_shelveCDWidth"+this.cid]/2, -(this._parent["_shelveCDHeight"+this.cid]/2)+(Math.sin(angle*Math.PI/180)*this._parent["_frontCDWidth"+this.cid]), this._parent["_shelveCDWidth"+this.cid]/2, (this._parent["_shelveCDHeight"+this.cid]/2)-(Math.sin(angle*Math.PI/180)*this._parent["_frontCDWidth"+this.cid]), -(this._parent["_shelveCDWidth"+this.cid]/2), this._parent["_shelveCDHeight"+this.cid]/2);
                                            } else if (this.cid == current-1 || this.cid == current || this.cid == current-2) {
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                                                                this.swapDepths(1002);
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                                                                var sum2:Number = angle-((this._x-(centerX-centerDistance))/centerDistance*angle);
                                                                var sum3:Number = this._parent["_shelveCDHeight"+this.cid]+((this._x-(centerX-centerDistance))/centerDistance*(this._parent["_frontCDHeight"+this.cid]-this._parent["_shelveCDHeight"+this.cid]));
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                                                                this.swapDepths(1003);
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                                                                var sum3:Number = this._parent["_shelveCDHeight"+this.cid]+(((centerX+centerDistance)-this._x)/centerDistance*(this._parent["_frontCDHeight"+this.cid]-this._parent["_shelveCDHeight"+this.cid]));
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                                                                this.swapDepths(1004);
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