Lr vs CS3 color difference rendering on-screen

I edited an image in Lr1.1 and saved the metadata to file. When I view the same image in PS CS3/ACR there is a color difference. Skin tones are different. [Note: I have ProPhoto as the default CS3 RGB color space].
But wait... there's more.
Now when I export the image in Lr 1.1 (set to ProPhoto), that exported image when now imported and viewed in Lr 1.1 or PS CS3 look identical, and identical to the source/metadata file viewed in CS3.
What I see is that Lr1.1 metadata driven rendition is different from the same operation mechanized by PS CS3/ACR. The latter is identical to an export of the same data (to JPG/TIFF) by Lr 1.1.
What's going on?
System: Mac Pro - OS X 10.4.10

I'm not supposed to be monitoring this stuff right now since I'm on vacation, but the set of people who can reel off all of the possibilities is limited...
Lightroom uses perceptual rendering when drawing to the screen and hence if you actually have a monitor profile that exploits this, it will look different from Photoshop which always uses relative colorimetric plus the relatively hokey optional gamut compression.
If you are viewing images in any module other than Develop, then you need to be aware that the preview cache is generally stored in AdobeRGB (unless you turn the quality up to high) which means that colors outside the AdobeRGB gamut can get clipped to AdobeRGB before being clipped/mapped to the display which will generally result in different appearance than simply clipping/mapping ProPhotoRGB to the display. But this should only affect colors outside the AdobeRGB gamut.
Older versions of Photoshop had a less accurate conversion path for display for speed reasons. I don't know whether this has been fixed in CS3.
As for white balance settings transfer, Camera Raw applies more aggressive rounding to the values it edits and displays than does Lightroom.
Mark

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