LR3 "Develop Module" slowing related to noise removal

Hi all. As many fellow early adopters to the full release of Lightroom 3, I have been experiencing very slow rendering and response times when editing in the Develop module. I am on a very powerful machine that meets and exceeds the requirements by a long shot--quad core, 8 gigs ram, 64bit win7 and a solid state drive. There is absolutely no reason on my end that I should be experiencing any kind of slowing, especially when I would get a flawless experience in LR 2.x, and even the early LR3 betas.
So I did some fiddling and I believe I may have pinned the slowing down to the adjustment brush, and even more so with the new noise removal. It appears the algorithm being used in the new noise removal tool is a system resource hog. I ran a few "tests" to see if the issue is in fact related to noise removal, and it seems so. When I have an image open at default settings, there is no visible render time--its instant. But when I add noise, I find the render time to jump exponentially. Every 10% increase on the slider adds about half of a second on the render time, and my CPU usage jumps, and likewise I see an increase in memory usage. The higher on the slider, the slower the render time and the more memory is being used.
What I suggest for everyone experiencing the slow loading times is to entirely disable noise removal while editing, and see if it results in faster editing. If the noise removal IS the culprit, wait until you have edited all of your images in a set and then copy the noise removal onto each image in a batch as the very last step before exporting for print/web. 
Hope this helps others, as it truly did help me.

JayS In CT wrote:
No problem..  would be interested in what you find turning it on and off on your machine.
Sadly, turning it off doesn't help me. I haven't tried to not use it instead of using it and turning it off afterwards yet, but I suspect that won't make a difference either.
I'm experiencing terrible lag with the adjustment brush on images where I have done lots of edits already. I create a stroke and 2 seconds afterwards it is actually drawn.
Playing with your suggestion, I discovered that I can address the lag by reducing the image size. Either exiting "full screen" mode and making the program window rather small or by adding the film strip back to the Develop view, I can reduce the lag to the standard "not ideal since not immediate but acceptably fast" speed.
I've read elsewhere that reducing the displayed image size addressed performance issues.
I haven't tried to use "1:1 previews" whether these may make the perfomance image display size independent.
I hope this issue will be fixed in the future. It is so nice to be able to switch off the top and bottom panel (sometimes even the left side panel) in Develop mode. It would be bad to be forced to have them all in -- or even exist "full screen" mode -- just to address the performance issue.
As for the Flickr issue, did you let Adobe know formally?
I have just submitted an official bug report.
During the BETA forum days that didn't seem to be necessary as Community Professionals would try to reproduce bugs and then forward them on to the programmers. They also confirmed that they did it. That was really nice.

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