Lxqt + kwin5 = missing window decoration

hi there,
coming from compiz standalone i just wanted to try out lxqt with kwin5 as window manager. I'd like to have an actively developed DE with some effects and try to keep it as lightweight as possible.
Installation was straight forward. I grabbed kwin-git from AUR and compiled it with '-DCMAKE_INSTALL_PREFIX=/usr \'. Seems to me the binary I should use would be '/usr/bin/kwin_x11'?
'/usr/bin/kwin_x11 --replace' actually leaves me with some fancy kwin-effects (all of which I have no idea where to configure them) but no window decorations. Terminal output states oxygen theme could not have been found.
Various threads throughout the internet suggest to paste 'export XDG_CONFIG_DIRS=/usr/etc/xdg:/etc/xdg' into .bashrc which doesn't seem to do anything?! I got no idea where to go from here and would really appreciate your help
thank you very much.

Wow. Thank you. Who could have known you need to install oxygen seperately?
But to be honest I would rather not go with oxygen. I would prefer some simple design like 'breeze': http://blog.martin-graesslin.com/blog/
Does anyone know what's the deal with kdecoration2? If I understand correctly it will actually be built into kwin? Is there a chance to test it out right now? Seems to be more ressource-friendly also?!
As configuring KWin's settings is concerned: My LXQT-menu won't show 'KDE Settings' - although I installed 'systemsettings'. I also cannot manage to find the corresponding binary
thanks again. If somebody could help me out further, I would really appreciate it

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    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
    client glx vendor string: NVIDIA Corporation
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
    GLX_EXT_framebuffer_sRGB
    GLX version: 1.3
    GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
    GLX_ARB_get_proc_address
    OpenGL vendor string: NVIDIA Corporation
    OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
    OpenGL version string: 2.1.2 NVIDIA 169.09
    OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_Cg_shader, GL_EXT_bindable_uniform, GL_EXT_depth_bounds_test,
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_object, GL_EXTX_framebuffer_mixed_formats,
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
    GL_EXT_texture_shared_exponent, GL_EXT_timer_query, GL_EXT_vertex_array,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
    GL_NV_depth_buffer_float, GL_NV_conditional_render, GL_NV_depth_clamp,
    GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
    GL_NV_fragment_program, GL_NV_fragment_program_option,
    GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
    GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_coverage,
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
    GL_NV_register_combiners, GL_NV_register_combiners2,
    GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
    GL_NV_texture_env_combine4, GL_NV_texture_expand_normal,
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
    GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
    GL_NV_vertex_program2, GL_NV_vertex_program2_option,
    GL_NV_vertex_program3, GL_NVX_conditional_render, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SUN_slice_accum
    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
    0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
    0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
    0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
    0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
    0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
    0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
    0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
    0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
    0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
    0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
    0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
    0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
    0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
    0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
    0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
    0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
    0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
    0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
    0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
    0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
    0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
    0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
    0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
    0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
    0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
    0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
    0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
    0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
    Emerald works okay, but I'd rather use the gtk decorator. Any help would be greatly appreciated.

    I don't want to be a bastard and all, and know that it's only been a few hours since I posted commenting that I have the same issue, but does anyone, absolutely anyone have any clue what is happening?
    I have also tried running git compiz fusion and the issue is still there.
    Also, when running emerald, the windecorations display fine but there are no shadows - at all.
    When using gtk-window-decorator, the shadows exist but are of a similar color to my wallpaper and seem to glow and are definitely not shadowy... The decoration of the inactive window is completely transparent, save for the shadow and occasionally, parts of it render seemingly randomly looking garbled.
    The issue is quite annoying since gtk-window-decorator is much faster than emerald and offers better integration with GNOME.
    I'm using a GeForce 8600GTS with basically the same config files as the OP. I'm running 32-bit Arch.
    I'm using the nvidia driver (as in current - I've installed the system today) and by checking nvidia.com, the version I have, 169.12 is the latest stable one.
    So pretty please, with sugar on top, how do I get this working properly. This is the first time I've ever encountered the issue and so, could it be related to Arch configuration or to faulty packages?
    Please help, anyone. It's quite frustrating and I really want fully-operational compiz.
    Thanks everyone.
    Sorry for double posting/shamelessly bumping.

  • No window decoration with Compiz using gtk-window-decorator

    Hello.
    I know this is and old problem with Compiz and ArchLinux, but no matter what I do, I can't make it work.
    This happens when I try to use Compiz:
    $ compiz --replace ccp &
    [1] 2370
    [user@userlaptop ~]$ Backend : ini
    Integration : true
    Profile : default
    Adding plugins
    Initializing core options...done
    Initializing decor options...done
    Initializing move options...done
    Initializing resize options...done
    Setting Update "command"
    And this, if I try to run Compiz with fusion-icon, with o without the Dbus option:
    $ fusion-icon
    * Detected Session: gnome
    * Searching for installed applications...
    Backend : ini
    Integration : true
    Profile : default
    Traceback (most recent call last):
    File "/usr/bin/fusion-icon", line 57, in <module>
    from FusionIcon.interface import choose_interface
    File "/usr/lib/python2.7/site-packages/FusionIcon/interface.py", line 22, in <module>
    from util import env
    File "/usr/lib/python2.7/site-packages/FusionIcon/util.py", line 421, in <module>
    decorators = CompizDecorators(_installed)
    File "/usr/lib/python2.7/site-packages/FusionIcon/util.py", line 228, in __init__
    self.command = context.Plugins['decoration'].Display['command']
    KeyError: 'decoration'
    Also, when i try to run compiz-manager, this is what i get:
    $ compiz-manager
    Checking for Xgl: not present.
    xset q doesn't reveal the location of the log file. Using fallback /var/log/Xorg.0.log
    No whitelisted driver found
    aborting and using fallback: /usr/bin/metacity
    Here is my xorg.cong configuration file:
    Section "ServerLayout"
    Identifier "aticonfig Layout"
    Screen 0 "aticonfig-Screen[0]-0" 0 0
    Option "AIGLX" "true"
    EndSection
    Section "Module"
    Load "glx"
    Load "dri"
    Load "dbe"
    EndSection
    Section "Monitor"
    Identifier "aticonfig-Monitor[0]-0"
    Option "VendorName" "ATI Proprietary Driver"
    Option "ModelName" "Generic Autodetecting Monitor"
    Option "DPMS" "true"
    EndSection
    Section "Device"
    Identifier "aticonfig-Device[0]-0"
    Driver "fglrx"
    BusID "PCI:1:5:0"
    Option "XAANoOffscreenPixmaps" "true"
    Option "DRI" "true"
    EndSection
    Section "Screen"
    Identifier "aticonfig-Screen[0]-0"
    Device "aticonfig-Device[0]-0"
    Monitor "aticonfig-Monitor[0]-0"
    DefaultDepth 24
    SubSection "Display"
    Viewport 0 0
    Depth 24
    EndSubSection
    EndSection
    Section "Extensions"
    Option "Composite" "Enable"
    EndSection
    Section "InputClass"
    Identifier "evdev keyboard catchall"
    MatchIsKeyboard "on"
    MatchDevicePath "/dev/input/event*"
    Driver "evdev"
    Option "XkbLayout" "es"
    EndSection
    Section "DRI"
    Group 0
    Mode 0666
    EndSection
    If I use compiz-check:
    $ compiz-check
    Gathering information about your system...
    Distribution: Arch Linux
    Desktop environment: GNOME
    Graphics chip: ATI Technologies Inc M880G [Mobility Radeon HD 4200]
    Driver in use: fglrx
    Rendering method: None
    Checking if it's possible to run Compiz on your system... [SKIP]
    Checking for hardware/setup problems... [SKIP]
    At least one check had to be skipped:
    Error: No rendering method in use (AIGLX, Xgl or Nvidia)
    Other considerations:
    "Window decorations", "Resize windows" and "Move windows" are checked in ccsm for user and root.
    "gtk-window-decorator --replace" is set at the command field in "Window decorations" options.
    My kernel version is 2.6.35-ARCH, and the video driver is ATI Catalyst 10.12 with Xorg 1.9.
    Everytime I use compiz-manager, Gnome crashes.
    Thank you for your time guys, I hope this information helps you to help me out.

    That's not an option, I don't want to sacrifice video performance for a few effects.
    Also, shouldn't be that way, why a distribution like ArchLinux, one of the best, has this kind of problems with Drivers.

  • Vista/Win7 - Using Aero for more than window decoration?

    I was wondering if it's possible to use the 'glass' effect in java as found under Windows Vista and 7.
    For example, windows explorer uses the glass effect for more than just the window decoration, there is also a bit below the titlebar containing the addressfield/navigation buttons/searchbar.
    Is it possible to create something similar looking in Java? I realise this will kill off multi-platform support, but that can be worked around in other ways.
    So far I've discovered that the dwmapi is needed to access the feature, but I'm unable to find a java implementation of it and don't have the knowledge to write my own.
    So are are any libraries out there for this purprose, or does anyone have a simple example?
    [edit]
    Well if someone has the time/motivation to port it from another language,
    VB: http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=67485&lngWId=1
    C++ (Qt): http://labs.trolltech.com/blogs/2009/09/15/using-blur-behind-on-windows/
    Edited by: Axeia on Jan 9, 2010 4:17 AM

    so that's C++, VB and C# so far, still haven't found how to do it in java.Thats correct, if you want Vista aero effects only in your application, then you have to turn to platform specific languages like C#.
    For java, you can make your own effects. So, what is your goal? using Vista Aero or making a good looking application?
    For learning how to make good looking applications in java, one of the best books is ' [Filthy Rich Clients|http://filthyrichclients.org/] '. It discusses how you can make use of java libraries like Swing, Java2D, Java3D, animation libraries, etc. to develop nice applications. Check the examples given at the site (I like the StackLayout example). They made a 'Filthy Rich Client' also, called Aerith. (Check this)
    I remember this book also discusses how you can achieve blurry translucent (Vista like) effect for Swing dialog. Its source is given on the same site, I also found its source here. So you can try it out, and check how java's aero looks like ;-)
    Andrew gave you the link of the article about translucent Frames, I would like to mention that newly released JavaFX makes making translucent(transparent) frames more easier. Please check [this out.|http://javafx.com/samples/SwirlingSquares/index.html] And yes, JavaFX makes your application look really cool without much effort (I have not yet learned it, just saw the demos). You can also try out the demos of JavaFX here.
    So, its up to you, Java can make your application look good, but without making use of Vista Aero.
    Thanks!

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