Mac Pro 2013 fan speeds up to maximum after restart.

My brand new Mac Pro 2013, hanged on shutdown..
so I had to restart by using the button on the cylinder, when it restarted it sounded like a vacuum cleaner, the fan started to spin fast and didn't stop anymore and my mac was suddenly very slow :S.
After restarting the mac pro works fine again! this happened 2 times now...
Already called with apple they said that i should try and work with it and see if the problem comes back again.
Maybe any of you knows what could be wrong.??????
I'm mainly using the machine for Logic Pro X and sometimes for some video editing.
OS : Yosemite - 10.10.2
Mac Pro 6core 2013

Reset the SMC and PRAM
Intel-based Macs: Resetting the System Management Controller (SMC)
About NVRAM and PRAM

Similar Messages

  • CUDA NVIDIA video card to Mac Pro 2013

    Is there any way to get the Mac Pro 2013 to run a CUDA enabled NVIDIA video card?

    This graphic from ifixit.com shows the two special cards, still with heatsink paste in place, just after removal. The silver diamond surrounds the big graphics chip, just inside the RAMs on the card. Those RAMs contact heatsink pads on the central cooler. The whole business is secured with four screws beyond the RAMs, roughly centered on the sides of the diamond. So the Big GPU chip and the RAMs are pressed with heatsink paste and heatsink pads, respectively, against the central cooler. This is in lieu of allowance for a separate fan (which in many "standard" cards is what takes up the space of the second slot.
    Power appears to be supplied by lugs in the outer corners of each card, so the cards are deliberately not interchangeable. One has connections that feed to the graphics outputs, the other has connections for the PCIe SSD socket.
    The text says those connectors resemble the CPU daughter card connectors used in the late G4 and G5s.
    https://www.ifixit.com/Teardown/Mac+Pro+Late+2013+Teardown/20778

  • Mac Pro 2013 internet (ethernet/wifi) lag on load

    Hi,
    Anyone has a lag with the new Mac Pro 2013 using Safari to surf the web, on WIFI and/or ethernet, when loading a page?
    Meaning the blue bar on the link that loads after you hit enter.
    The page lags to load for 2-5 sec before loading all at once.
    I consulted Apple support, we tried all of this:
    - plug directly in modem
    - test on other devices the internet
    - tried on Firefox
    - loaded in safe mode
    - loaded in recovery mode local
    - loaded in recovery mode web
    - reseted the following folders:
    A) System library folder
    Input method
    Internet plugins
    Scripting addition
    Preferences/system configuration
    B) User library folder
    Preferences, com.apple.safari.plist
    C) System preferences
    System pref menu, startup item
    Still not fixed.
    Anyone has that issue?

    Hi,
    Thank you for the reply.
    I do not see a difference with this, it lags regardless:
    "When trying to access a website via its DNS name, such as www.apple.com, there may be a delay that ranges from several seconds up to several minutes before the page loads at normal speed, depending on the operating system version and configuration. However, if you access the website's numerical IP address, such as http://17.149.160.49, the page loads immediately."
    Still directly plugged in modem, I see the DNS by default under NETWORK/ETHERNET/ADVANCED are the ones from the ISP.
    I typed the 3 DNS manually, saved, rebooted. Still doing it.
    Same problem with Google IPv4 and IPv6 public DNS.
    I might remind you I do not have this issue on my iMac beside it which is under Snow Leopard.
    All other devices are fast. Even download on the Mac Pro is fast.
    Booting under Safe Mode, Recovery Mode (local and web) did not help. That means with a clean instance of Safari from a completely different partition.

  • A1212 Macbook Pro Cooling Fan Speed / SMC / Service Battery

    Background:
    I've owned my A1212 Macbook Pro Core 2 Duo since launch (Thanksgiving 2006 I believe). For some time now the temperature has been quite warm - more recently my right cooling fan has intermittently sounded like a jet engine and failed to speed beyond 1,500-2,000 rpm intermittently.
    1. I ordered the correct cooling fan for A1212 right and replaced.
    2. When I rebooted Macbook Pro here is what I see for temps in hardware monitor
    AMBIENT TEMP 31C/88F
    CPU A 44C 111F
    CPU CORE 1:36C/97F
    CPU CORE 2:39C/100F
    "SMART DISK" — [DOES THIS MEAN THERE IS A SENSOR THAT IS NOT REGISTERING]
    The hottest temp recorded is 109F/ CPU A temperature diode
    The new cooling fan is majorly cooling the mac much better than prior fan.
    3. I can't find ANY way to stop the mac from running both cooling fans at 6,000rpm
    a) reset SMC (tried holding down power button 20 seconds after disconnecting battery
    b) reboot
    c) remove smcfancontrol
    d) use smcfancontrol
    e) monitor with temp monitor, hardware monitor, istat pro
    f) no runaway processes - not even hot
    4) I notice ( this was also showing up before install of new fan) in my battery icon it indicates "Service Battery" - while I do have a 4 yr old computer there was a recall on batteries so this battery is maybe 3 yrs old and I usually use computer plugged in.
    I do not have my snow leopard boot dvd readily available to run hardware test on sensors, however techtool pro does not report any issues. I have not found any terminal commands to force the fan speed down nor any indication I have any apps that are accelerating it.
    It appears that my fan speeds are accelerating shortly after power up - before OS X is even loaded completely - and never slow to normal speed except when mac is asleep.
    IS IT POSSIBLE TO CONNECT THE FAN INVERTED (THE TWO PINS) MESSING UP ABILITY TO CONTROL FAN SPEED?
    IS IT POSSIBLE THAT I INADVERTENTLY BROKE SOME SENSOR "SMART"?
    I am thinking more and more that this is hardware related like a sensor. Any assistance would be greatly appreciated, while I don't have a Jet engine I have a very noisy mac

    Hi N,
    SMART reports on a number of checks on the HD. I don't believe that's any part of the current issue.
    I agree with you that my first inclination is toward a sensor issue; by default, if the sensor's are not reporting properly, the fans run full speed/6000RMP.

  • Mac Pro (2013) with Mavericks and Mac Office Excel

    Using MAC Excel VBA, and obviously with my personally written Excel VBA application, I have discovered that
    in a multi-Workbook Excel app, I am unable to "Open" additional Workbooks (xlsm-type) successfully
    from any Workbook OTHER THAN with the very first Workbook opened in the app. In other words, if my app needs
    2 or more Workbooks opened at any one time, only the 1st Workbook opened can "open" any other workbooks
    successfully.
    If the 2nd or any other Workbook in my app tries to execute an "open workbook" procedure of its own, no Err is thrown
    and no indication is given that its "open Workbook" statement did not work, but the program/routine just continues as if
    nothing was wrong. Additionally, all statements pertaining to the "not-opened" Workbook don't do a thing also
    (i.e., .Clear, .ClearContents, .Range, .Copy, etc. don't work and don't throw errors).
    On the other hand, when I restructure my Excel application such that the very first opened Workbook also "opens"
    all the other Workbooks needed in my entire application, then my Excel application works great, even when I call
    other subroutines that don't include "open workbook" statements but do include opject references and database
    statements for whichever already-opened Workbook it needs. In this case also, all the final "close workbook"
    statements must be properly placed in the first workbook's code and eventually executed at the end, and the entire
    app works appropriately and successfully.
    My question is, is it an Excel rule that ONLY the first workbook opened is allowed to open additional Workbooks, or
    is this a MAC Excel limitation only, or is there a MAC Excel or VBA setting that solves this situation? I have done VBA
    debug tracing in my app code to "prove" my point over and over here, and have found nothing that solves my delimma.
    Maybe there's an additional workbook "open" parameter that might help, but I haven't discovered it yet. Note that
    I am openinfg all my Workbooks with ReadOnly:= false
    Note: I am using a Mac Pro (2013) 6-core, Mavericks, and Excel 11 VBA. Everything else on my entire system works great.
    Thank you for any suggestions. I have used Windows Excel for many years very successfully and don't recall ever
    encountering this situation with Workbooks before.

    18. Can I connect a Mini DisplayPort monitor or monitor using a Mini DisplayPort adapter to a Thunderbolt port on my Thunderbolt-equipped Mac?
    Yes. A Mini DisplayPort display or a display connecting with a Mini DisplayPort to VGA, DVI, or HDMI adapter will work just like it was connecting to a Mini DisplayPort connector when plugging in directly to the Thunderbolt connector on your Apple computer. Click here for more information on Mini DisplayPort connections and adapters.
    19. How do I connect my Mini DisplayPort monitor or monitor using a Mini DisplayPort adapter to my Thunderbolt-equipped Mac when I have other Thunderbolt devices connected?
    When connecting a Mini DisplayPort display or a display using a Mini DisplayPort adapter to a Thunderbolt peripheral (except as described in question 14), make sure the display is connected at the end of the Thunderbolt chain. You can use only one Mini DisplayPort device in the Thunderbolt chain.
    Note: Systems with more than one Thunderbolt port, like an iMac, can have more than one Mini DisplayPort monitor or monitor connected with a Mini DisplayPort adapter connected as each Thunderbolt port can support one Mini DisplayPort display.

  • Where can I buy the Mac Pro 2013 motherboard? Just the motherboard

    So where can I buy JUST the Mac pro 2013 motherboard? If you can, please link it.
    Thanks!

    This is a User-to-User help site.
    Helpers get their rewards by helping.
    I know some good solutions to a lot of problems with Mac Pros. And other readers know a whole lot more solutions.
    I do not know of any problem that can be solved by replacing these boards in a nearly-new Mac Pro. The processor board is sold as a bare board, with no processors or heatsinks. It takes an hour of trained technician time just to install the processors and heat sinks, and you MUST get the correct parts or it will not work. If your technique is not correct, the processor(s) will self destruct when you power them up.
    The mainboard does not include the SATA connectors, which are actually on a wiring harness that is attached from behind.
    What problem are you trying to solve here?

  • Why mac pro 2013 not supporting illustrator GPU rendering

    Here, all nvidia cards supporting this:
    http://helpx.adobe.com/illustrator/kb/gpu-performance-preview-improvements.html
    now I'm thinking, that buying the new mac pro 2013 maybe wasn't the best idea... Apple put in AMD GPu's, that is fine by me, but come on, give us some more support for them! Normal windows PC (for 800€) with nvidia GPU is faster at rendering in Illustrator, than my workstation mac (3500+€)! Really? O.o
    And story doesn't end here. I was reading one article about GPU usage in this new mac pro and then I tested it myself. Only one GPU is used and the other is barely touched! And this goes for Maya, photoshop, illustrator and other adobe programs. I was shocked, that I discovered I have one GPU to warm up my room and only one actually doing all the work.
    Ok I understand, that also software developers needs to support stuff and write their software to actually use GPU's, but adobe creative suite is one of examples, where software is actually capable of using GPU via openCL and in some cases even CUDA from nvidia.
    And there is one more thing: new mac pro, has 2 identical AMD GPU's inside, which can work in crossfire configuration under windows in bootcamp, but not in OS X. Sometimes I even play some games on my mac and sometimes I'm testing them (I'm artist, but I also like to develop and test some games in my free time) and it's kinda a shame, that I can run games with better performance under windows in bootcamp.
    When I bought this computer I thought this is going to rock and sweep up with all my previous machines. Well in practice it is much of unused potential and great room warmer. It's kinda sad, that on my girlfriend's PC I can play games with better frames and details on GF 660GTX than on my mac pro... I know I know, mac's aren't for gaming, but hey, sometimes it is good to get my mind on rest and blow up some enemies!
    I'm not saying mac pro isn't great product, which is (very great). But support to use all computer capabilities is very limited and Apple should kick developers in their back side and push them to start developing things to use GPU's more.
    I'm also not expecting Apple to jump on their feet and fix problems overnight. No, just start thinking of adding more support and things that would make our computers much more used and not only good decoration on desk. First would be a good steep adding crossfire support to OS X. That might even help at rendering some 3D scenes?
    Next step would probably be better cooperation with software developers, like Adobe , Autodesk,... If adobe made good support for GPU rendering in Illustrator, aim that we get that support soon as well. I'm sometimes having a lot of paths and objects and rendering goes pretty slow then.
    I'm also thinking about that AMD choice Apple made wasn't so good when you see that Nvidia puts much more effort into supporting more and more stuff, while AMD is sitting idle not even updating their drivers anymore.
    Oh and one more thing: Can we please, please, please, please, preeeeeetty please get 10-bit output support on OS X? It's kinda sad, having good mac workstation with 10-bit capable monitor (dell UP2414Q) and no support for it, while other PC workstations all support it... Photoshop is working much better on OS X and here I have much better integration and everything and I really love working in Photoshop running on OS X, but some basic things are missing and I'm really asking myself sometimes: was that good decision? Photoshop was first written for macs and in 2014 there is much better support for adobe software on windows than on OS X. Where went wrong?
    Don't take me wrong and think I'm just ranting here without any good reason, but think: buying very expensive computer that is supposed to make creative work easy and painless is actually just on paper. In reality computer potential is pretty much unused and that makes me thinking if I would be much better buying iMac instead of mac pro...
    TL;DR: I wish for some more support from Apple for their new expensive mac pro's 2013. They are great piece of equipment, but equivalent PC's running windows are surpassing them in this department, specially when GPU's are involved. Now I would like to point this out to Apple, so I don't know where to write so they will read so I first wrote that here. I hope someone from Apple reads this and give us some feedback on those missing things or maybe I get direction where to write to Apple so I get maybe some response from them(?):
    -not enough GPU support for creative software (adobe suite, autodesk,...) - nvidia + windows offering much more for less money?
    -no crossfire support on OS X. Any particular reason for that?
    -no 10-bit support for 10-bit displays. Why not? Hardware is capable, why software isn't?
    -lack of openCL software out there. Apple isn't doing much to get more support or developers just too lazy to put more effort into this? GPGPU isn't the future as some companies are trying to convince us?

    Grant Bennet-Alder wrote:
    All displays are supported by one GPU -- the display GPU. The second GPU is reserved for un-interrupted GPU computing and has no Display output Hardware.
    Anandtech has a discussion of this in his review of the late 2013 Mac Pro.
    Under OS X the situation is a bit more complicated. There is no system-wide CrossFire X equivalent that will automatically split up rendering tasks across both GPUs.
    By default, one GPU is setup for display duties while the other is used exclusively for GPU compute workloads. GPUs are notoriously bad at context switching, which can severely limit compute performance if the GPU also has to deal with the rendering workloads associated with display in a modern OS. NVIDIA sought to address a similar problem with their Maximus technology, combining Quadro and Tesla cards into a single system for display and compute.
    from section 9:
    http://www.anandtech.com/show/7603/mac-pro-review-late-2013/9
    Another problem here: on windows bootcamp crossfire IS working, but not in OS X. As I wrote, sometimes it would be better to get more rendering power than computing power (actually at current state of GPU computing software, computing GPU isn't working very much if at all). It would be nice to have an option to switch on and off crossfire so we could use more rendering power when needed.
    Also not all people are doing video rendering on their computers. What about 3D modelling and 2D work in photosohp? And maybe people like me are occasionally wish to play some games on their mac?
    You linked me GPU usage from one program (probably adobe after effects or premiere pro or apple final cut X?), that is probably one of the only pieces of software that actually uses both GPU's under OS X. I made same experiment with software I use and I even tested some software I don't use but it is advertised it is "optimized" for mac pro like pixelmator.
    And guess what? Second GPU is 99% time idle. Even when some stuff is using openCL in Photoshop, stuff is still computed on rendering GPU and not on computing one, which makes computing GPU just a good room warmer as I wrote before. Wouldn't be better to at least use second GPU for something than heating air?

  • Do Mac Pro 2013 support six TV using HDMI/DVI?

    Hi everyone,
    I found in Mac Pro support six displays using thunderbolt, but can I using HDMI or DVI?
    I have six TVs, all of them have hdmi,dvi, and vga ports, I want to using one Mac Pro (2013) to display my screen in six TV as one screen, such as this:
    www.youtube.com/watch?v=WmlsePKH6AY
    Because Mac Pro using AMD display card, can I using  Eyefinity technology?
    Thanks a lot.

    Yes. However, only two adopters can be passive. The rest have to be active.
    All mini displayport to VGA adapters are active.
    Mini displayport to DVI adopter can either be active or passive. The active ones say actie and cost more than passive ones.
    If the display is greater than 1080X1200 you need dual-link mini displayport to DVI adapter. All the dual-link adopters are active and require USB connection for power.
    I have no idea what " Eyefinity technology?" is

  • Mac Pro (2014) fan

    Mac Pro (2014) fan runs constantly

    That is correct. Very astute observation.
    ¿Do you have any problems with your Mac that Readers could help you with?

  • Best Mac Pro (2013) configuration for photo editing/processing?

    Hi all,
    I couldn't find a reliable answer to this in my searching here or on google, hence I'm posting it here.
    I'm going to buy and upgrade to the new mac pro when it's announced this month (Dec 2013).  My primary use will be photo processing in photoshop.
    Configuring it with 64gb RAM is the no-brainer part. And probably a 512gb or 1TB flash drive too.
    The bit I'm unsure about is whether to opt for the 6 core processor option over the quad core?  For photo editing (adding layers, filters, brushing in, multiple files open at times, running batch edits etc), does anyone have an opinion on whether the performance increase (if there is in fact any increase for photo work?) of the 6 core 3.5ghz would justify paying the extra AU$1300 difference over the quad core 3.7ghz option?
    And from my earlier research paying the huge prices for 8 or 12 cores would simply be a waste for photo processing.
    Thanks for the advice...

    Mozzzaaa
    I have the exact same requirements, here are my findings based on some observations from Activity Monitor and research based on how the hardware works.
    Photoshop does not utilize multiple cores well for many standard editing ativities - therefore one core will be busy while the rest remain idle, however I have noticed over time that upgrades to Photoshop seem to take more advantage of multiple cores as Adobe updates the code. For example, appling filters utilize all of the cores while the filters are computing changes (smart sharpen for example).  Try running CPU monitoring in Activity Monitor (double click the CPU graph to display all cores).
    Lightroom utilizes all of the cores for Import, export and other activities that process multiple files.  Being more modern code, it beter utilizes muti cores.
    Keep in mind that each core handles two code threads, therefore a four core system is capable of processing 8 "streams" of code, the 6 core can manage 12 threads, etc.  
    Here is a screen shot of Mac Book Pro running PS CC Smart Sharpen:
    All the new Mac Pro run at 3.9Hz Turbo Boost - they are all the same in that respect.  This means that when the processers are not hot, at least one core will run at 3.9Hz - therefore on a relativly idle machine (just editing in PS for example) you would likley be running at 3.9Hz on all the Mac Pro 2013.
    There are also the GPUs to consider.  Apple as usual has not made enough information available to easly determine the cost benefits of the more powerful GPUs and I don't know if PS would utiliize the AMD GPUs well now,  or perhaps better utilize them for the future.  Perhaps someone could comment on that.  Here is an interesting article: http://architosh.com/2013/10/the-mac-pro-so-whats-a-d300-d500-and-d700-anyway-we -have-answers/
    Clearly the D500 that is standard with the 6 core seems a major bump over the 4 core D300 (therefore the costs of the 6 core reflect that).  I don't know how much the D700 would cost - it would be helpful if this were published so I could consider my order.
    There are two GPU in the new Mac Pros - but the purpose of the second one is not toally clear (thanks again to Apples's communication).  It likley will be utilized for all sorts of things that don't really exist now and FCP X is scheduled for a new release better utilize the GPU for video (as nwaphoto mentioned video processing will be a major use of this equipment).
    I was interested in your comment regarding 64 Meg ram.  Yes that would be a hudge boost to PS performance, but would it be better to purchase from Apple or wait for OWC who offer RAM at major discounts over Apple.  Once again, no info yet that I am aware of.
    I believe the flash drive is upgradable but rumor has it that it uses a proprietary connecter. Makes me want to go with the largest size but once again OWC might be the way to go for an upgrade in a year or two.
    In the past, the 6 core 2012 Mac Pro's were somewhat of a sweat spot in terms of horsepower vs cost.  I will be considering that in my decession to upgrade. So I am considering a 6 core,  will check out the Ram and Flash diIsk based on price - which is the infor I don't have.  If you have anything please post
    Thanks

  • Mac Pro 2013 Using Too Much RAM

    I have a 6-core Mac Pro (2013) with 64GB of RAM. I have this feeling that the computer, and some assortment of processes, is sucking up a lot more of the RAM than they need to. As a point of reference, I use the vast majority of the RAM for audio production.
    My concern is that, when I turn my computer on, it is already using 10 GBs of RAM right off the bat. One particular process, kernel_task, likes to use anywhere from 2-10 GBs. I can't imagine there is any reason for the Mac and all of its other processes to ever exceed even 4 GBs of RAM, let alone the upwards 20-30 that it will eventually consume. I say this because I migrated all of the data and processes form my 2010 Macbook Pro, which only has 8GB. Upon start-up, it is never using more than 2-4 GBs of RAM. I would assume, then, that my Mac Pro can get by using little more 4GBs (preserving the other 60GB for my much more resource-intensive music work). Both the MBP and Mac Pro have Mavericks 10.9.
    Is there a way to cap the amount of RAM the computer, and any other process, uses, so I can preserve the majority of it for the tasks I know need it most?

    Have you seen www.macperformanceguide.com ? focus is more on graphics and photography and where 128GB is shown to help.
    The old method, to conserve and not use memory, went away years ago so as not to let a valuable resource sit idle and not being used.
    Even if you don't have pageouts the system dynamically will use more if and when there is more memory present.
    The numbers you report are not unusual. 1-2GB in today's world is like 50MB might have been 20 years ago - people were moaning over the fact that OS 7 was a memory hog as it now needed 40-50MB just to launch the Finder.

  • Mac Pro 2013 and Premiere Pro - The performance issue that Adobe don't want us talking about!

    In May 2014 I bought a 2013 Mac Pro to help my business with the ever increasing demands video editing was placing on our systems.  I was so excited to see how the 12GB of power the AMD D700s would affect my workflow and ability to edit footage seamlessly without delays to the creative process.
    However, to my dismay pretty much since starting to work with the system I found that there was an issue with the GPUs, Mac OS and Adobe’s applications.  It was first reported by many other users in early 2014 and as yet know one from Adobe has really commented officially on the issue.
    Sadly it appears to still be present today and speaking with an Adobe rep confirmed this.  Trouble is no one is doing anything about it.  My hope is that, if you have watched this video and are experiencing the same issues then please let’s get the comments going, share and like the video and let’s get Adobe, Apple and AMD to pick up this with immediate haste! Thank you.
    Below is a video of the problem I have been experiencing.  It's a little long but I wanted to give a good account of the problem we are seeing so that someone can help! PLEASE, PLEASE, PLEASE help!
    Mac Pro 2013 and Premiere Pro GPU Issue - YouTube
    Thank you for your time and I'd love someone to help!

    Thanks for responding!  It's such a pain and I have been chatting to one of Adobe's senior consultants about this and still none the wiser.  I have sent my machine off to the retailer as it was still under warranty.  Nothing wrong with GPU apparently which is a relief although I kinda wish it had been that as it would have been an easier fix.  Adobe told me that working with H.264 is totally possible but if you have a complex sequence with multicam and nested video with effects applied then it will seriously hinder performance.  Sadly transcoding to ProRes doesn't seem to help either and they suggested not adding any effects to the nested clips, flattening out the multi cams etc and this has improved things a bit.  Sent a sequence to SpeedGrade the other day though and the machine had a fit.  FCPX though seems to be working great and has a few advantages over Premiere so I may be making a switch for this type of work until Adobe can sort out this issue.  I still feel that the application isn't fully making the most of the GPUs.  In fact, I found out that multicam is actually all still on the CPU and that they are trying to implement GPU handling of multicam soon.

  • Mac Pro 2013 crash when attempting to drag object

    IIllustrator CC (17.1) and Illustrator CC 2014 both crash if I try to drag any object on new Mac Pro (2013 model, running Mavericks). Anybody else run into this? Works fine on my MacBook Pro 13.

    Hi Mark,
    Have you submitted the crash log to Adobe via the crash reporter along with your email ID ? If not then can you please share the crash logs with me at [email protected]
    To get the crash log please open the "Console" application and under the label "DIAGNOSTIC AND USAGE INFORMATION" expand the layer/label "User Diagnostic Reports" and open the latest AdobeIllustrator.............crash file.
    If possible can you please join the connect room:  Adobe Connect Login
    With Best Regards,
    Raghuveer Singh

  • Bootcamp is different on two identical Mac Pro 2013 towers, Windows 7 vs 8

    OK, so we bought two identical Mac Pro 2013 towers, took them out of the box and updated the system, and checked to see if could use Bootcamp.  Hopefully to install Windows 7, but, failing that, Windows 8.  We got two different results:
    One of the machines says only Windows 8 can be installed, but the other has a dialog about Windows 7.
    The only difference here is that I messed around with the partitions on the second one.  I may have jumped the gun and called one partition "BOOTCAMP" before being advised not to do so and attempting to get rid of that partition.  My partition attempts have led to that system dialog...
    What's the reason these two are different?  IS it possible to install Windows 7?

    According to Boot Camp: System requirements for Microsoft Windows operating systems - Apple Support
    Mac model
    Windows 8
    64-bit
    Windows 7
    64-bit
    Windows 7
    32-bit
    Windows Vista
    64-bit
    Windows Vista
    32-bit
    Windows XP
    32-bit
    iMac (Retina 5K, 27-inch, Late 2014)
    BCA
    BCA
    iMac (21.5-inch, Mid 2014)
    BCA
    BCA
    iMac (27-inch, Late 2013)
    5
    5
    iMac (21.5-inch, Late 2013)
    5
    5
    W7 64-bit is supported, but W7 32-bit is not. Are you certain your W7 media is correct and complete? If the media has both 32-bit and 64-bit on it, it will be rejected.

  • Mac pro 2012 12 core 2,4 Ghz ou Mac pro 2013 8 cores 3,5 Ghz ?

    Bonjour, j'ai besoin d'un avis exterieur !
    Je suis graphiste, fais du motion design (sur After Effects donc) ainsi de la musique sur Ableton et je souhaite changer de machine.
    On me propose un Mac pro de 2012 12 core 2,4 Ghz d'occase a un prix tres honnete, mais je me demande si le Mac pro 2013 8 cores 3,5 Ghz ne serait pas plus puissant et adapté a mes besoins.
    Sachant que j'ai ouie dire que les mac récents ne sont pas super bien gérés par After effects...
    Des avis?
    Merci

    Si tu n'a pas encore fait ton choix…
    Le modèle 2013 est un excellente machine mais il induit quelques impératifs:
    - côté stocage, oublies le firewire qui ne fonctionne qu'avec un adaptateur. Les débits s'en ressentent. Quant à l'usb3, si tu envisages de laisser tous tes disques toujours allumés, ça ira. Sinon, un disque cablé mais éteint fera que chaque démarrage sera plus long que le précédent. La faute à la structure "tout externe" de l'ordi. Il te faudra donc investir dans du thunderbolt.
    - Côté disque interne, à notre époque, et pour un pro, moins de 1To ça devient vite étroit!
    Je te parle en connaisance de cause, j'ai depuis mars 2014 un hexa 3,5ghz. SSD 1To. Ram 32Go.
    Couplé à un LaCie 5big thunderbolt, c'est un foudre de guerre! C'est l'un des Mac les plus stables que j'ai connus. Et ce qui ne gâche rien, l'ensemble est ultra-silencieux!
    Quant au modèle 2012, c'est aussi une excellente machine. Comparée au 2013 4 cœurs 3,7ghz, elle sera plus rapide. Et fera jeu égal ou un peu moins que le 6 cœurs 3,5ghz. L'investissement nécessaire pourra être moins lourd mais la machine sera plus bruyante!

Maybe you are looking for

  • IPhone 3G displaying emails in random order / not displaying some at all

    My iPhone is displaying emails in random order - mainly oldest first at the moment. Since I can't set viewing preferences I would like to know how to get iPhone mail back to normal behaviour. For some reason it is not displaying emails from 5 Decembe

  • Unusable 'Other' blocking up my iphone after update

    I have just updated my operating system to version5, but now I am unable to sync with my iphone from iTunes, or use any apps or store any music on my iphone.  I also have 11.5GB of unusable 'other' stuff in storage and cannot get access to it..... HE

  • Cannot edit PowerPoint from within Captivate 5

    Hi all, I've imported PowerPoint slides into Captivate 5, and when I click "Edit PowerPoint (Presentation or Slide", Captivate freezes on the "Creating Temp File" window.  It never moves past 0%.  I've attached a screenshot.  I've tried multiple time

  • Can you use the Share feature to Entourage?

    I tried the iWork share function and it brought up Mail to send the document. I use Entourage on my work machine. Is there a way to set the default mail client to Entourage? -Tim

  • Windows 2008 x64 Ramdisk

    Has anyone sucessfully setup a ramdisk on Windows 2008 x64 using the Microsoft Windows Ramdisk drivers and if so how did you do it?jsteskal