Making a button on an imported PSD

Hi all... it seemed like a simple process but I cant seem to get this right... I got a button there, but the URL wont go, ie, the click does nothing.
I imported a PSD layered image to Flash CS3, into a new blank layer.  I need basically an area of this PSD to be "image mapped" so what I did was create a rectangle with the rect tool, over the area I needed the hot spot.
Here I tried to do a transparent box and border (alpha 0) but the outline is still there even though the box is "empty." (any quickie on this would be appreciated, I did select the transparent box, no color, and tried alpha, both same result)
I made that into a symbol, then I double clicked into there to fill in the key pts for the over, hit, etc., states.... I dont have any effects here btw, as simple as we can get.
After that I right clicked on the buttonand entered the action script ("reserve" is the name of my button symbol)
reserve.onRelease=function(){
getURL("http://www.redeggnyc.com/menu2.htm");
which gave no errors on validation.
When I preview in Flash, everything looks good except the thin black border and the fact that when the button is pressed, nothing happens.  I am assuming this is a little mistake somewhere, or maybe I am just tired!  Thanks!

I did my old fallback routine of going back to something that worked in the past even though it is old code:
on (release) {
getURL("h-t-t-p-:-/-/-w-w-w-.-redeggnyc-.-c-om/menu2-.-h-t-m");
and that works.
Now does anyone know what I did wrong with the first try?
Any downside in keeping this older code?
Thanks.
P.S.  I made the alpha 0 after I made the button etc... then it worked fine.  When you make it 0 before u make the button then I think u will have problems.

Similar Messages

  • Import error when importing .psd file created in Photoshop CS3

    I have a file that was created in Photoshop CS3. I am trying to import this file into Catalyst CS5, but I keep getting an input error. I created a file in Photoshop CS5 and I was able to import this .psd file successfully into catalyst. So I guess my question is this; Does Catalyst support .psd files created in Photoshop CS5 only? If this is the case, how can I convert the CS3 .psd to a CS5 .psd

    I am now building my files using photoshop CS5. A few challenges I have experienced while trying to import into Catalyst:
    - If I do a straight import into Catalyst, I loose all my colors in Catalyst. That is, catalyst imports all my vectors without any of the colors I had in Photoshop. My understanding is that Catalyst has libraries to support Photoshop files, so your import from Photoshop should not look any different in Catalyst.
    Work Around: I have had to rasterize / merged all my image layers for the different components I have built in Photoshop CS5. Then when I start the import process I click the Advanced button on the catalyst import dialog. From the advanced dialog, I have to flatten (to bitmap) all the images I intend to import.
    This process takes about two hours because I have a lot of components on the page.
    Is there something  I'm not doing right here? I'm not seeing the value add to Catalyst, if it's taking me this long to just import .psd files

  • How can I import psd photos from Elements into iPhoto?

    I cannot import psd photos into iPhoto without saving them to the desktop, which is a real hassle (hundreds of photos).  Am I doing something incorrectly?  Thanks for any advice.

    I may be preaching to the choir here but this might be of help to you:
    Using Photoshop (or Photoshop Elements) as Your Editor of Choice in iPhoto.
    1 - select Photoshop as your editor of choice in iPhoto's General Preference Section's under the "Edit photo:" menu.
    Click to view full size
    2 - double click on the thumbnail in iPhoto to open it in Photoshop.  When you're finished editing click on the Save button. If you immediately get the JPEG Options window make your selection (Baseline standard seems to be the most compatible jpeg format) and click on the OK button. Your done.  3 - however, if you get the navigation window
    Click to view full size
    that indicates that  PS wants to save it as a PS formatted file.  You'll need to either select JPEG from the menu and save (top image) or click on the desktop in the Navigation window (bottom image) and save it to the desktop for importing as a new photo.
    This method will let iPhoto know that the photo has been editied and will update the thumbnail file to reflect the edit..
    NOTE: With Photoshop Elements 9 or later the Saving File preferences should be configured as shown:
    Click to view full size
    I also suggest the Maximize PSD File Compatabilty be set to Always.  In PSE’s General preference pane set the Color Picker to Apple as shown:
    Click to view full size
    NOTE: If you want to use both iPhoto's editing mode and PS without having to go back and forth to the Preference pane, once you've selected PS as your editor of choice, reset the Preferences back to "Open in main window".  That will let you either edit in iPhoto (click on the Edit button) or in PS (Control-click on the thumbnail and select "Edit in external editor" in the Contextual menu).  This way you get the best of both worlds.
    OT

  • After Effects CC crashing on importing PSD (ae.blitpipe error message)

    Hi guys,
    I hope you can help me, Adobe Support couldn't so far.
    I recently installed After Effects CC on my MacBook Pro 13" (2012), 16GB RAM, Mountain Lion 10.8.4.
    I cannot import PSD files into AE. Everytime I try, it crashes with the following message:
    Zuletzt protokollierte Meldung: <140735306359168> <ae.blitpipe> <2> Making New Context
    It doesn't matter, what kind of PSD file I try to import. But to be sure, I created a new PSD file, 1920x1080, 72 dpi, RGB, just with a background, no effects, flattened, just that single background layer. It won't import, AE always crashes.
    I'm also running After Effects CS3 on that MacBook. Importing PSD files there works perfectly here.
    I tried these troubleshooting procedures:
    - trashing preferences
    - uninstalling every single Adobe Product
    - cleaning with the Creative Suite Cleaning Tool
    - Reinstalling just After Effects CC (still wont import PSD files at this stage)
    - Reinstalling Photoshop Elements 11, creating a new PSD file, still doesn't work.
    I don't know what else to do right now. I want to avoid reinstalling the whole operating system because I'm working on projects at the moment (with Final Cut Pro X).
    You have an idea?

    Process:         After Effects [856]
    Path:            /Applications/Adobe After Effects CC/Adobe After Effects CC.app/Contents/MacOS/After Effects
    Identifier:      com.adobe.AfterEffects
    Version:         12.0 (12.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [287]
    User ID:         501
    Date/Time:       2013-08-26 09:11:26.282 +0200
    OS Version:      Mac OS X 10.8.4 (12E55)
    Report Version:  10
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010
    VM Regions Near 0x10:
    -->
        __TEXT                 0000000100000000-0000000100004000 [   16K] r-x/rwx SM=COW  /Applications/Adobe After Effects CC/Adobe After Effects CC.app/Contents/MacOS/After Effects
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   com.adobe.psl                           0x000000010dd6b419 0x10db03000 + 2524185
    1   com.adobe.psl                           0x000000010dcf339e 0x10db03000 + 2032542
    2   com.adobe.psl                           0x000000010df33fbd 0x10db03000 + 4394941
    3   com.adobe.psl                           0x000000010dd95ba9 0x10db03000 + 2698153
    4   com.adobe.psl                           0x000000010ddbf290 0x10db03000 + 2867856
    5   com.adobe.psl                           0x000000010de86585 0x10db03000 + 3683717
    6   com.adobe.psl                           0x000000010dda2fac 0x10db03000 + 2752428
    7   com.adobe.psl                           0x000000010e098718 0x10db03000 + 5855000
    8   com.adobe.psl                           0x000000010e095dd6 0x10db03000 + 5844438
    9   com.adobe.psl                           0x000000010e09a61a 0x10db03000 + 5862938
    10  com.adobe.psl                           0x000000010e08dcfe 0x10db03000 + 5811454
    11  com.adobe.psl                           0x000000010e08dbb1 PSLGetImageLayer + 33
    12  PIN.dylib                               0x00000001020cb42d AdobePSL::Layer::Layer(AdobePSL::Image const&, int) + 61
    13  PIN.dylib                               0x000000010201bb5d PSL_AE_Interface::BuildLayerIDList(AdobePSL::Image*, std::vector<PIN_LayerID, std::allocator<PIN_LayerID> >*) + 141
    14  PIN.dylib                               0x000000010201c225 PSL_AE_Interface::DoLayerDialog(PIN_SeqSpec**, int*) + 357
    15  PIN.dylib                               0x00000001020189b1 D_PS3_NewSeqSpecFromFile + 1009
    16  PIN.dylib                               0x0000000101fbd22d PINp_NewSeqSpecFromFileSpec + 6173
    17  PIN.dylib                               0x0000000101fbc215 PINp_NewSeqSpecFromFileSpec + 2053
    18  PIN.dylib                               0x0000000101fc07dc PIN_NewSeqSpecFromFileSpecH + 268
    19  com.adobe.AfterEffectsLib.framework          0x0000000100225581 Egg_PINImportFileCBX(FILE_Spec*, AE_FIM_ImportOptionsTag*, int, BEE_Item*, AE_FIM_RefconTag*, PIN_NewSeqSpecInfo*) + 369
    20  com.adobe.AfterEffectsLib.framework          0x0000000100225a2f Egg_PINImportFileCB(FILE_Spec*, AE_FIM_ImportOptionsTag*, int, BEE_Item*, AE_FIM_RefconTag*) + 111
    21  com.adobe.AfterEffectsLib.framework          0x00000001002b912d FIM_DoImport(FIM_ImportSpec*, BEE_Item*, int, BEE_Item**, int) + 1085
    22  com.adobe.AfterEffectsLib.framework          0x00000001006c31d6 CProject::DoCommand(int) + 10198
    23  com.adobe.AfterEffectsLib.framework          0x00000001006bcb34 CPOutlinePano::HandleDoubleClick(ae::egg::MouseEvent const&) + 308
    24  com.adobe.AfterEffectsLib.framework          0x0000000100318da6 CView::DispatchMouseEvent(ae::egg::MouseEvent const&) + 310
    25  com.adobe.AfterEffectsLib.framework          0x0000000100318f4e CView::DispatchMouseEvent(ae::egg::MouseEvent const&) + 734
    26  com.adobe.AfterEffectsLib.framework          0x0000000100318f4e CView::DispatchMouseEvent(ae::egg::MouseEvent const&) + 734
    27  com.adobe.AfterEffectsLib.framework          0x000000010034c8a7 CDirTabPanel::UI_DoMouseEvent(dvaui::ui::UI_Node*, dvaui::ui::MouseEvent const&) + 855
    28  com.adobe.AfterEffectsLib.framework          0x000000010068ac94 non-virtual thunk to COutlineDir::UI_DoMouseEvent(dvaui::ui::UI_Node*, dvaui::ui::MouseEvent const&) + 52
    29  com.adobe.dvaui.framework               0x000000010388ed83 dvaui::ui::UI_Node::DispatchMouseEvent::operator()(dvaui::ui::UI_Node*, dvaui::ui::UI_Node*, dvacore::geom::PointT<float> const&) const + 291
    30  com.adobe.dvaui.framework               0x0000000103894f03 std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchMouseEventTowardsLeafT<dvaui::ui::UI_Node::DispatchMouseEv ent>(dvaui::ui::UI_Node::DispatchMouseEvent&, dvacore::geom::PointT<float> const&, bool) + 163
    31  com.adobe.dvaui.framework               0x0000000103894eeb std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchMouseEventTowardsLeafT<dvaui::ui::UI_Node::DispatchMouseEv ent>(dvaui::ui::UI_Node::DispatchMouseEvent&, dvacore::geom::PointT<float> const&, bool) + 139
    32  com.adobe.dvaui.framework               0x0000000103894eeb std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchMouseEventTowardsLeafT<dvaui::ui::UI_Node::DispatchMouseEv ent>(dvaui::ui::UI_Node::DispatchMouseEvent&, dvacore::geom::PointT<float> const&, bool) + 139
    33  com.adobe.dvaui.framework               0x0000000103894eeb std::pair<bool, dvaui::ui::UI_Node*> dvaui::ui::UI_Node::UI_DispatchMouseEventTowardsLeafT<dvaui::ui::UI_Node::DispatchMouseEv ent>(dvaui::ui::UI_Node::DispatchMouseEvent&, dvacore::geom::PointT<float> const&, bool) + 139
    34  com.adobe.dvaui.framework               0x000000010388e3cf dvaui::ui::UI_Node::UI_DispatchMouseEventTowardsLeaf(dvaui::ui::MouseEvent const&, bool) + 63
    35  com.adobe.dvaui.framework               0x000000010388dc54 dvaui::ui::UI_Node::UI_DispatchMouseEventToTarget(dvaui::ui::UI_Node*, dvaui::ui::MouseEvent const&, bool) + 1124
    36  com.adobe.dvaui.framework               0x000000010388d7b5 dvaui::ui::UI_Node::UI_DispatchMouseEvent(dvaui::ui::MouseEvent const&, bool) + 69
    37  com.adobe.dvaui.framework               0x0000000103905f4a dvaui::ui::OS_View::UI_DispatchPlatformMouseEvent(dvaui::ui::MouseEvent const&, bool) + 666
    38  com.adobe.dvaui.framework               0x0000000103905aad dvaui::ui::OS_View::UI_DispatchPlatformMouseClickEvent(dvaui::ui::OS_Event const&) + 477
    39  com.adobe.dvaui.framework               0x00000001039043a8 dvaui::ui::OS_View::UI_DispatchEvent(dvaui::ui::OS_Event*) + 120
    40  com.adobe.dvaui.framework               0x0000000103904306 dvaui::ui::OS_View::UI_HandleOSEvent(dvaui::ui::OS_Event*) + 22
    41  com.adobe.dvaui.framework               0x00000001039055a9 dvaui::ui::OS_View::UI_HandlePlatformEvent(NSEvent*) + 57
    42  com.adobe.dvacore.framework             0x00000001031d6a74 int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 68
    43  com.adobe.AfterEffectsLib.framework          0x0000000100274557 Get_NAB_BUILD_SYNC_SETTINGS_HIDDEN() + 1815
    44  com.adobe.dvacore.framework             0x00000001031d6b0c void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::f unction0<void>, bool*) + 140
    45  com.adobe.dvacore.framework             0x00000001031d867d void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 125
    46  com.adobe.dvaui.framework               0x00000001039105da -[DVAMacContainerView mouseUp:] + 122
    47  com.apple.AppKit                        0x00007fff8868e5d6 -[NSWindow sendEvent:] + 7053
    48  com.apple.AppKit                        0x00007fff8868a644 -[NSApplication sendEvent:] + 5761
    49  com.adobe.dvaui.framework               0x0000000103909aae -[DVAMacApplication sendEvent:] + 622
    50  com.adobe.AfterEffectsLib.framework          0x00000001000b63ec GetAECocoaApplication() + 1420
    Adobe Product Version: 12.0
    Adobe Product Build: 404

  • [svn:osmf:] 14521: ChromeLibrary: moving live and recording buttons to the left hand side of the control bar , and making the button backdrops a little bigger.

    Revision: 14521
    Revision: 14521
    Author:   [email protected]
    Date:     2010-03-02 12:47:27 -0800 (Tue, 02 Mar 2010)
    Log Message:
    ChromeLibrary: moving live and recording buttons to the left hand side of the control bar, and making the button backdrops a little bigger.
    Modified Paths:
        osmf/trunk/libs/ChromeLibrary/assets/control bar.ai
        osmf/trunk/libs/ChromeLibrary/assets/images/eject_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/fullScreenEnter_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/fullScreenLeave_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/pause_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/play_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityManual_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityManual_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_up.png
        osmf/trunk/libs/ChromeLibrary/src/org/osmf/chrome/controlbar/ControlBar.as

    Revision: 14521
    Revision: 14521
    Author:   [email protected]
    Date:     2010-03-02 12:47:27 -0800 (Tue, 02 Mar 2010)
    Log Message:
    ChromeLibrary: moving live and recording buttons to the left hand side of the control bar, and making the button backdrops a little bigger.
    Modified Paths:
        osmf/trunk/libs/ChromeLibrary/assets/control bar.ai
        osmf/trunk/libs/ChromeLibrary/assets/images/eject_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/fullScreenEnter_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/fullScreenLeave_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/live_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/minus_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/pause_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/play_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/plus_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityAuto_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityManual_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/qualityManual_up.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_disabled.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_down.png
        osmf/trunk/libs/ChromeLibrary/assets/images/record_up.png
        osmf/trunk/libs/ChromeLibrary/src/org/osmf/chrome/controlbar/ControlBar.as

  • Imported PSD Files Are Being Erroneously Resized in Captivate 4

    I am trying to import PSD files to use in my Captivate 4 project. I verified that the PSD image size is 800 x 600, and my Captivate project dimensions are the same 800 x 600. But when the import process completes, the layers are erroneously resized to smaller dimensions. I have tried the same thing on two separate installations of Captivate 4 on two separate PC's with the same results.
    Here is a screenshot of the PSD file in Photoshop (image size = 800 x 600):
    Now here is a screenshot of what the imported PSD file looks like in the Captivate project (screen size set to 800 x 600):
    When I do the import, I'm selecting: File --> Import --> Photoshop File..., then I select the "As Layers" option, and do not check the box next to "Scale according to stage size" (I have tried using this option as well with the same results, although I don't believe I should have to rescale when the PSD image size and Captivate project size are the same.)
    Any help with this would be greatly appreciated.

    Thanks so much for such a prompt reply...the single .psd file with many layers is imported using:
    Import Kind: Composition
    Layer Options: Editable Layer Styles; Life Photoshop 3D (although there are no 3D layers in the .psd...so I'm unsure if this default is needed?)
    Oh!!  Never mind...I just tried Import Kind: Composition -- Cropped Layers and the layers were not cropped...kind of counter-intuitive since I would have thought "Cropped Layers" would crop the layers rather than the other way around. 
    Thanks for your help...if you just reply to this post I'll mark your reply as the answer, thanks for suggesting the direction to look for a solution, cheers!

  • Layers of imported .psd files are cropped?

    Hi, when importing .psd files the images on layers are cropped...?
    In Photoshop an image on a layer is moved across the visible portion of the document as if it is animated, through the use of comp layers (each new comp layer the image is move a little bit).  However after importing the .psd into After Effects only a portion of the image is visible...it is impossible to recreate the animation roughed out with Photoshop comps because some of the image on the layer being moved is cropped. 
    I hope that makes sense...how can .psd files be imported into After Effects without cropping?  Thanks

    Thanks so much for such a prompt reply...the single .psd file with many layers is imported using:
    Import Kind: Composition
    Layer Options: Editable Layer Styles; Life Photoshop 3D (although there are no 3D layers in the .psd...so I'm unsure if this default is needed?)
    Oh!!  Never mind...I just tried Import Kind: Composition -- Cropped Layers and the layers were not cropped...kind of counter-intuitive since I would have thought "Cropped Layers" would crop the layers rather than the other way around. 
    Thanks for your help...if you just reply to this post I'll mark your reply as the answer, thanks for suggesting the direction to look for a solution, cheers!

  • Lightroom 3 making duplicate copies of recent imported photos by itself?

    I use Lightroom 3 and recently it has started making multiple duplicates of recent imported (and exported) photos without me doing anything.... what happens is I import a batch of photos, make adjustments to them, export them... close lightroom.
    Then when I reopen lightroom, the previous imported set of photos have all been duplicated and sometimes there is more than one copy of each photo.
    Is there anything I can do to stop this? I'm pretty sure I didn't change any settings to make this happen.

    Lightroom never does anything by itself. It only does what you tell it to do, either you tell it to do something specifically, or you tell it to do something accidentally.
    Perhaps in the export dialog box, you have (accidentally) selected "Add to this Catalog"?

  • STMS: how to hide the Import All Requests button in the import queue view?

    Hi All,
    I'd like to know how to hide the "Import all requests" button in the import queue view.
    Thanks a lot for your answers.
    G.

    Hi,
    about hiding i have a doubt but u can inactivate by following procedure,
    As referred in a thread:
    On the domain controller, in STMS>overview>systems>(double click the one you want to change)>Select Transport Tool tab and click on change. Add Import_single_only value 1, import_single_strategy value 1 and no_import_all value 1. Save distribute and activate.
    or
    Refer to OSS NOTE 194000.
    Thanks & regards.

  • Help importing .psd's

    i watched one of the adobe.tv tutorials on importing photoshop documents into premiere pro but when i tried it myself it says that the file type isn't supported. i made sure the .psd was RGB 8bit like adobe's help site suggested but still no luck. i'm brand new to cs4 and i need some help, any ideas?
    here is the link to the tutorial: http://tv.adobe.com/#vi+f1600v1000

    While I have not had any issues with Importing .PSD's into PrPro, I have with InDesign, when the .PSD was not Saved with "maximize compatibility." After some issues with InDesign, I reset my Preferences in PS to always "maximize compatibility." No issues since.
    Now, some PrPro users say that this is never an issue with PrPro, but you might want to check. Just open the image in PS, and do a Save_As, checking "maximize compatibility," and try again.
    BTW, where did the .PSD files come from? Do they open fine in PS?
    Good luck,
    Hunt

  • Importing PSD

    Hello,
    I am trying to import a psd into FCP 6 with multiple layers and for some reason when I open it in FCP the image is all messed up. some of the layers don't pop up, the glow effects, cropping and fading is all weird.
    Please help

    First you need to rasterize any layer effects in photoshop before saving the psd file (you might want to duplicate the file before doing this). There are 2 other possible issues. If I remember correctly, some people reported problems importing psd files that had any empty layers. And, psd files created on a pc need to be opened in photoshop on the mac and saved there before importing into fcp.

  • Making a button rollover change a movie clip's frame

    Hi again everyone,
    I knew how to do this in AS2 but now I am having problems
    with making a button on the stage goto a frame in a movie clip on
    the stage.
    I've attached a sample of my code below, hopefully you'll see
    the error and be able to point it out to me?
    I have a movie clip on the stage that has different
    information in different frames. I want to make it so that when
    someone rolls over the button, the movie clip fades in and goes to
    the correct frame to display the information.
    With this setup the way it is below, I keep getting "Warning:
    3590: void used where a Boolean value was expected. The expression
    will be type coerced to Boolean.
    I know where the problem is happening, "function
    XXX(event:MouseEvent):void {navigateToURL(XXXweb)}"
    How can I write this differently and eliminate this problem?
    Thanks,
    Jeremiah

    I'll give that a shot, thanks!
    A follow up question to that one, is there a way to make it
    so that I can have one rolled over function applied to several
    buttons / frames in the movie clip? This movie clip has 50+ frames
    in it and if I could reduce my coding, it would make life a lot
    easier.
    Thanks,
    Jeremiah

  • Importing .PSDs into CC as movieClips

    Hello,
    I rely on flash for work, importing psds into flash is a regular part of my day - but it looks like with FlashCC the funtionality to import layers as movieclips, and to set the registration point of those movie clips has been removed. Im working with multiple files with hudreds of layers, and going through converting each layer into a movieclip is very inconvenient. Is there something Im missing or is there no way to do this?

    This was changed in flash CC. You can see more details on http://forums.adobe.com/thread/1238722?tstart=0
    Have a bug created and tarcking this internally for a later update.
    -Sujai

  • Importing PSDs to Flash

    When Importing PSDs to Flash why do you end up with bitmap colour information (which of course is not editable), if you start with vector shapes in Photoshop. I still don't understand why they got rid of export swf when they ditched imageready after cs2. It used to work so well.

    Thanks for your reply. I figured it out, It just took some time. I have to
    delete that post because it´s stupid.
    Pietari
    2010/5/4 kglad <[email protected]>
    actionscript in the imported swfs will not work and never did work in any
    version of flash.  i don't know anything about flash studio so i can't
    comment on how that worked.
    >

  • Error when importing psd files into Premiere Pro

    I am using Adobe Premiere Pro CS4 and Photoshop CS4.  Whenever I attempt to import a psd file I get this error message:  "File format not supported".  I have tested it with different file sizes and properties.  My files are RGB and 8 bits/channel.  Is there any way to resolve this problem?  I am also using Adobe After Effects and importing psd files works great with it. 
    Thanks

    Welcome to the forum.
    The RGB and 8-bit take care of two possible causes, so thanks for getting those out of the way early on.
    Does the PSD file contain Layers? Are any of them mostly Transparent, with just a few pixels, such as a small logo? Those have created issues.
    What is the exact version of CS4, that you are running? Seems that there WAS an issue with PSD's in an earlier version, and that a later update fixed that.
    There is another element with PSD's, that has caused issues, but my feeble mind is suddenly blank on what that was about. Seems that Colin Brougham commented on it not that long ago. I'll see if I can drege up one of those threads, but you might aslo want to do a Search on "PrPro" and "PSD," though the forum Search might still be broken. Maybe Google, and also look for replies from Colin. I'll do the same too. IIRC, one had to Open the offending PSD in PS, and just do a Save_As with a short file name, and a short Path (not buried deeply inside a sub-folder structure), and all was good, but do not recall any other details at the moment. I would also eliminate any spaces in the new file name, just to eliminate any issue there - use the _ like in the old DOS days, though do not think that one had to adhere to the old 8.3 structure.
    Good luck,
    Hunt

Maybe you are looking for

  • I want to create an applet, Please Help...

    HI all, I want to create an applet which should be able to display text and images... To display text in an applet I am using ... import java.awt.*; import java.applet.*; public class SimpleApplet extends Applet     public void paint(Graphics g)     

  • Why backup fail

    I use Oracle9i,and I create two database,such as "TestDB" and "RealDB",I use RMAN to backup datafile of TestDB,I use following command to backup: C:\>rman catalog rman/rmantarget system/system@TestDB Recovery Manager: Release 9.2.0.1.0 - Production C

  • How to install eportal in ipad

    Hi there, anybody knows on how to install and  configure  eportal on my ipad,  and it should be the same  functionality like internet explorer on my computer?

  • IPhone 3GS, photo app crashes after update to iOS 4.0.1

    After upgrading my 3GS to iOS 4.0.1, I can no longer use Apple's "photos" app. I start the app, it shows a blank page with pajama lines on it and then closes the app after maybe 20 seconds or so. It's worth mentioning that I have a lot of photos, ~15

  • Restored computer.  Missing files.

    I just re formatted my computer, and had every file deleted. I re installed iTunes, but I can't find a way to download the songs I purchased. Is there a way I can re download things from iTunes?