Mapping an illustration to a 3d object

I have a vector based illustration of 32 panels laid out, that make up the panels found on a football. I also have a 3d object of a 32 panel football. Is there a way of mapping the illustration onto the 3d object using Photoshop CC?
Thank you in advance for your time and help.
Stuart

A little work in a 3D program is easy:
Make each of the 32 faces of the football have a defined area domain.
Make 32 graphic images (.jpg probably OK); one for each of the faces from your vector image.
Apply the images to each individual domain as a texture map image.
Render the 3D.
Note, unless you want multiple output image views or a video of the ball rotating, you can save effort by not domain naming the unseen backfaces and you don't need the image texture maps for them either.

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