Mark In button in CS6's source monitor

In Premiere CS6, I noticed there is not a Mark In (I) button only the Mark Out (O) in the source monitor.  Am I missing something?  CS5 had it.... 

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Similar Messages

  • Mark Clip - X shortcut doesn't work for some reason. Is there an easy way to mark a clip without going into Source Monitor?

    Hi guys,
    I'm using Premiere Pro CC on Windows 8.1 Pro. The Mark Clip function - X shortcut key by default doesn't seem to work.
    I know that if I go into Source Monitor I can mark the clip in there but WHY ? In the old day of CS5.5 I can mark a clip (not timeline) as quick indicator for frame / sound issue of a particular clip. One key press and I'm done.
    So, is there an easy way to mark a clip in Premiere Pro CC without going into Source Monitor?
    Cheers!

    Hi Mark and everyone looking to find the answer,
    After experimenting, I figured out the answer. This applies for the latest version of Adobe Premiere Pro CC (as of 01-Sep-2014) ver 8.0.1 (build 21)
    Context: You want to add a marker to a specific clip instead of a sequence but you can't seem to do it.
    Why?
        - X key (or Mark Clip as Premiere Pro CC calls it) doesn't add a Marker to a clip. What it does is using the clip you are selecting as reference for Mark In / Out of your current sequence.
        - M key (or Add Marker as Premiere Pro CC calls it) will add a marker to your clip.
       HOWEVER:
        If you are not expanding your clip to see the wave form or clip thumbnail, the marker on the clip will not show up. It used to show up in CS5.5!!!!!! Why not in CC!!!?!
        It will only add the marker to the clip you are selecting. Track targeting does not matter.
        If you don't select any clip, it will add a marker to your sequence.
    Example: (This is the same clip and sequence)
    How it looks with marker added.
      Track targeting does not matter - reference number 1
      Current selected clip is is the key - reference number 2
        2.  How it looks with marker added but you can't see
        3.  How it looks if you don't select the clip and hit M
    Hope this help!
    Cheers!

  • Source monitor and program monitor boxes will not display video in full only half

    I have adobe premiere pro cs6 and source monitor and program monitor boxes will not display video in full only half.  So the top half of both monitors are black and the bottom half is where the video displays.  But you can see that the video is missing the top part.  Like people's heads are cut off and can only see body.  How can i fix this so premiere pro cs6 will use the full monitors boxes to display my video?

    This is a known issue with a recent Windows update.
    The Fix (post 3):
    http://forums.adobe.com/message/5494175#5494175
    The Status Update (posts 46 / 52):
    http://forums.adobe.com/message/5555797#5555797

  • No more exporting clips from Source Monitor in Premiere CS6?

    In Premiere CS4 I used to double click a clip on timeline (to open it in Source Monitor), and then immediately hit File>Export Media. It would then automatically selelct this specific clip for export without the need to set In and Out points. In Premiere CS6 it doesn't seem to work, meaning that if I want to export individual clips from timeline, I need to create In and Out points for each export , which is quite time consuming comparing to CS4, especially when working with many clips. I already found 2 useful features, that were just eliminated in Premiere CS6, and I don't understand why to destry something that works?!
    Or is there another way to do it?

    Jim Simon wrote:
    CS6 works just like CS4 did on this one.
    Not in my case (I'm on Mac, maybe in Windows it's different?): in CS4 I double-click a clip in a timeline, it opens in the source monitor, and I click Export. I immediately get only this specific cut selected as a work area without any need to mark in/out, or to define work area. In CS6 just doesn't happen... Can you confirm that CS6 also does it and can you tell me your configuration and version?

  • Why does sound stop in source monitor (Pr CS6) while playing a film?

    Hi,
    I started a project and watch a lot of files in the source monitor to set IN and OUT points. When the file playes f.e. more than a minute the sound gets muted while the film is still running. First I thought it wood be a matter of my external HD from where I loaded the files. Now that I take the same or any other files from my internal sata 3 harddrive the behaviour is still the same.
    When i scroll the mouse wheel to move some frames back and forth the sound is back when i hit the space bar. It's the same if i just hit the space bar once to pause and then hit it again to resume.
    The effect shows after different amount of times, sometimes after 45 sec. and sometimes after 2 minutes +
    I am running Pr Pro CS6 (latest update installed some days ago) on a windows 7 ultimate x64, 16 GB of ram, Nvidia GTX 670, i7 3770, HD is a WD caviar black
    The movie clips come from a Panasonic Lumix FZ 150 in FullHD resolution as h.264 MP4 files.
    I am quite sure that some months ago this behaviour was not present. I did not change anything on Premiere CS6 but running the updates.
    Does anybody have the same problem on his machine?

    I think I found the reason.
    When I doubleclicked a file so that it is loaded into the source monitor I always started playing immediately. In most cases the bar on the bottom right was not finished adjusting the file (whatever that means).
    But when I load a file and wait until the adjustment is finished before I start the clip in the source monitor the sound remains. I'm not 100% sure that this is the solution but maybe it's close to it. All the clips I tested so far letting the adjustment finish did not lose the sound so that someone could guess the "problem" is just a matter of interrupting a process of the software that needs an amount of time to be done which depends on the power of the used hardware and might not need to be fixed.

  • Audio Splits in Source Monitor malfunction (CS6)

    Malfunctioning of Audio Splits in Source Monitor
    Steps to reproduce:
    1.Open a Video+Audio Clip in Source Monitor
    2.Clear In and Out
    3.Mark Audio Split In and then Split Out
    4.Try to Go to Audio Split Out
    Results:
    after Marking Audio Split Out, Video is also Marked
    cannot Go to Audio Split Out
    Are you experience the same behaviour?
    Feature Request/Bug Report Form
      ******BUG******
    Concise problem statement:Malfunctioning of Audio Splits in Source Monitor
    Steps to reproduce bug:
    1.Open a Clip in Source Monitor
    2.Clear In and Out
    3.Mark Audio Split In and then Split Out
    4.Try to Go to Audio Split Out
    Results:After Marking Audio Split Out, Video is also Marked. Cannot Go to Audio Split Out.
    Expected results:Normally Marking only Audio and ability to go to Audio Split Out
    Link: http://www.adobe.com/go/wish

    It looks like the only thing not working as it should is the menu command Go to Split>Audio Out.  Everything else in your video is working as designed.
    I do get that same bad menu behavior.  But if only audio split is set, both the keyboard shortcuts and the Go To Out icon work just fine.

  • CS6/CC - switching between source monitor and timeline disaster

    Now what is this?
    It all works fine until you try DV Output.
    In DV Output mode every time you switch between source monitor and the timeline it goes to some scary ritual:
    1. output disabled on external monitor
    2. some crazy flickering happens
    3. ok, now updated picture on external monitor finally appears
    Same happens when switching back to timeline.
    Also when scrubbing through timeline video and audio is late for a few centuries on DV device/external monitor/speaker.
    Why Adobe screwed firewire environment editing? I'm thinking about changing my job. Editing with Premiere is killing me lately. I'm thinking about starting to work with bees or strawberries, or something else less frustrating.
    And Premiere CS 5.5 was the best editing software ever released. It has no similar problems. Why CS6 and CC are retarded?

    I'm just asking for properly working feature which is alredy implemented and worked fine in earlier versions.
    Adobe, can this be fixed, please?

  • Unable to paste clips from source monitor into the timeline with buttons

    hi,
    working with the newest version of premiere pro cc 2014.
    I'am unable to paste clips from the source monitor into the timeline by neither using the buttons below the source monitor nor hitting the shortcut "," .
    dragging the clip in the timeline still works... is there a hidden setting to enable this functions again or is it a bug?
    thanks in advance
    yannick

    Thanks a lot!
    Further Information: Adobe Premiere Pro Help | Source patching and track targeting

  • Source Monitor 'Freezes' Forces PPro Restart. Glitch, CS6?

    Hi all,
    I have been experiencing an issue with the source monitor in several projects built in CS6.  Occasionaly, I will double click a clip in the project window, or even right click and 'Open in Source Monitor'.  Most of the time this functions successfully and the clip appears in the monitor, but at some point clips, any clip, refuses to open/appear in the source monitor.  The source monitor enter a 'frozen' state and will have a strange appearance for example displaying the audio meters from the 'Audio Mixer' tab.  It seems the only way to cure this once it has occurred is to close PPro and re-open the project.  At this point this is proving to be a waste of time and a kink in an editor's flow. 
    Has anyone else experience this symptom?
    Thanks,
    Lindsay

    It's an nvidia Quadaro 4000 at performance driver v.305.93
    http://www.nvidia.co.uk/object/quadro-tesla-win8-win7-winvista-64bit-305.93-whql-driver-uk .html
    Here are the rest of my system specs, just in case:
    Adobe Premiere Pro Version 6.0.1, Total Code for Adobe Premiere Pro Version 6.0.2, Windows 7 Ultimate Service Pack 1 (64-bit), CPU Intel(R) Xeon (R) CPU X5647 @ 2.93 GHz (2processors), Memory: 24 GB Installed RAM
    Please let me know if you need anything else.

  • Premiere Pro CS6 freezing when markers are right clicked in the Source Monitor

    When I right-click a clip marker in the Source Monitor, Premiere takes 100% of a CPU core and just hangs until I Force Quit it. This is on OS X 10.8 Mountain Lion. Has anyone seen this before or know how to fix it? It's a blocker for me... I can't get much work done like this.
    Here's a sample of the frozen thread: http://pastebin.com/Uce7qCzQ. It seems to be stuck in HandlerSourceMonitor::SourceMonitorView::OnChapterMarkerStatus.

    You're absolutely right. To clarify, this happens on the entire area and also the "Marker" menu at the top of the screen.
    I managed to work around the problem after a few hours, once I realised some clips were not showing this problem.
    1) Identify problem clips (by watching Premiere crash).
    2) Re-open Premiere and put the clip in the Source Monitor.
    3) Make a note of any markers in the clip.
    4) Press ⌥⌘M to clear markers without opening the menu.
    5) Re-add markers manually.
    That seems to have done the trick of cleaning out any "bad" markers. Thanks for your help!

  • Clips from Project bin to source monitor causing video output to go out of sync(CS6 and CC)

    Any footage I double-click or drag from the Project window to the Source monitor causes my video output to go out of sync. When I put the clips in the timeline, video goes back in sync and I'm able to view video output.  My monitors are connected to a Blackmagic Intensity Shuttle Thunderbolt(9.7.5) via component and HDMI. Is this normal behavior in Premiere or is there a setting to enable this? No issues doing this in FCP7(clips from Project window to Canvas).
    Can someone with an I/O from AJA, Matrox, or Blackmagic please test this out for me. Thanks...
    2012 Macbook Pro
    MacOS 10.8.3

    Hi Joe,
    How do you have your audio setup? Try the following.
    - Set your OS system sound to Built-in or Line out audio
    - Select Blackmagic for both Video and Audio in Preferences> Playback
    - Select System Default Input/Output from Preferences> Audio Hardware
    Hope this helps,
    Peter Garaway
    Adobe
    Premiere Pro

  • PPro CS6:  Source Monitor Dropping Frames

    Greetings,
    Currently I'm working off an iMac, OSC 10.8.4, 12 GB RAM, with i7, and ATI Radeon 1GB video card.  I haven't noticed it recently until today for some reason, but my source monitor keeps dropping frames like crazy after about 5 seconds of playback. 
    I've read other threads that recommend lower preview frame res, as well as playback res to 1/4.  I've tried that, allocated more memory to PPro (only 2GB left to other applications, yet PPro seems to only use 1.9GB during dropped frame playback), shut down other proccesses that might be consuming memory, switched PPro to enable better "Performance" in preferences, and rebooted several times. 
    I realized that it could be the source footage from the start:  1080p 23.976fps TIFF sequence. 
    How can I get PPro to actually use more than 1.9GB of memory during playback in order to get over this TIF hump?  Or does the real answer lie not in memory, but more processing power?
    Not a job-threatening situation, but just curious as to what it takes.
    Thanks!
    -Hunter

    Okay, thanks for the additional infor. I've taken note of this issue and will investigate when we return from the company shutdown on July 8.

  • CS5: Green Pixelated Video in Source Monitor playback for clips w/ 44100 hz - Compressed - Stereo

    I am having issues with 2 of the 14 clips I have imported into a new project.  I am using Adobe Premiere Pro CS5. -- I have enclosed the properties of a few clips + a screen shot
    The two clips giving me issue differ from the other clips the following way:
    44100 hz - compressed - stereo
    the other 12 clips were encoded with the following and they play back properly in the source monitor/sequence
    44100 hz - 16-bit -stereo
    Here are the full properties of the bad clip(s)
    OBvid11.mov
    Type: MPEG Movie
    File Size: 513.3 MB
    Image Size: 1920 x 1080
    Pixel Depth: 32
    Frame Rate: 24.00
    Source Audio Format: 44100 Hz - compressed - Stereo
    Project Audio Format: 44100 Hz - 32 bit floating point - Stereo
    Total Duration: 00:04:44:18
    Average Data Rate: 1.8 MB / second
    Pixel Aspect Ratio: 1.0
    Here are the properties of a good clip - you see it shows way more information
    OBvid10.mov
    Type: QuickTime Movie
    File Size: 5.2 MB
    Image Size: 1920 x 1080
    Pixel Depth: 24
    Frame Rate: 24.00
    Source Audio Format: 44100 Hz - 16 bit - Stereo
    Project Audio Format: 44100 Hz - 32 bit floating point - Stereo
    Total Duration: 00:00:02:17
    Average Data Rate: 1.9 MB / second
    Pixel Aspect Ratio: 1.0
    QuickTime Details:
    Movie contains 1 video track(s), 1 audio track(s) and 0 timecode track(s).
    Video:
    There are 64 frames with a duration of 1837/44100ths.
    Video track 1:
    Duration is
    Average frame rate is 0.01 fps
    Video track 1 contains 1 type(s) of video data:
    Video data block #1:
    Frame Size = 1920 x 1080
    Compressor = H.264
    Quality = Normal (3.00)
    Temporal = Normal (3.00)
    Audio:
    Audio track 1 contains 1 type(s) of audio data:
    Audio data block #1:
    Format = 16 bit - Stereo
    Rate = 44100 Hz
    Compressor =  16-bit Little Endian
    I dont actually need the audio from any of the clips.  Is there a way that I can fix this?
    Thanks so much for taking the time to read this.

    Thanks Ann.
    Is that true for all GoPro video formats or just some of the newer (higher resolution/frame rate) one?  The GoPro has several different pre-sets and I typically like to get as much resolution as possible for my source and for highspeed subjects like sports I try to use higher framerates as well.  Are you suggesting that I convert the source files to Cineform avi and then edit those resulting AVI's in CS6?

  • Premiere Pro keeps crashing when using overwrite (.) shortcut in Source Monitor

    When editing a clip in the source monitor and then using the (.) key to overwrite the clip onto my timeline Premiere Pro keeps crashing. If I select the Timeline window and then press the (.) key it works fine, but if the Source Monitor is highlighted and I press (.) it crashes every time and shows these windows:
    Premiere Pro has encountered an error.
    [/Volumes/BuildDisk/builds/mightykilt/shared/
    adobe/Mediacore/Backened/Make/Mac/../../Src/
    Sequence/LinkContainer.cpp-184]
    and then opens this one:
    Adobe Premiere Pro
    Sorry, a serious error has occured that requires
    Adobe Premiere Pro to shut down. We will attempt to
    save your current project.
    It saves my current project as a copy, which is good, but I've now ended up with lots of copies of the same project as it keeps on crashing. In order to work I have to make sure that the Timeline is highlighted before I use the shortcut. It makes for very precarious and tense editing!
    I've tried to update my system (I have the Production Premium Suite), but it came up with this:
    Adobe Bridge CS6 5.0.2 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Extension Manager 6.0.5 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Prelude CS6 1.0.2 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe Photoshop 13.0.5
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Photoshop Camera Raw 8.1(CS6)
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    DPS Desktop Tools CS6 26.0.0 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe Illustrator CS6 Update (version 16.0.4)
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Dynamic Link Media Server CS6 1.0.1 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe SpeedGrade CS6 6.0.4 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe InDesign CS6 8.0.1 update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe After Effects CS6 11.0.2 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Fireworks CS6 update to improve Mac 10.8 platform compatibility and resolve usability bugs.
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe Media Encoder CS6 6.0.2 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe Audition CS6
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
    Adobe Premiere Pro CS6 6.0.2 Update
    There was an error installing this update. Please quit and try again later. Error Code: U44M1I200
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    I'm using a MacBookPro 15", OS X 10.8.4 and editing footage filmed at 24fps 1920x1080 on my Canon 550D/T2i. All .MOV files.
    I purchased my software from iSoftware.co.uk. I'm worried that could be the problem.
    Any help would be hugely appreciated. Thank you.
    Sam

    A crash with a very similar error message was fixed in the new CC release. The bug report in that case involved creating a multi-cam sequence, so it might not be directly related.
    If you have a chance to download the CC trial, we'd be interested to know whether the crash remains in the new version.

  • Jerky playback in Source Monitor (vs. Windows Media Player) ...

    I am a new user of CS5.5.   I've read the FAQ and other posts and understand that my machine is underpowered.
    That said, why do my HD clips play smoothly with Windows Media Player or Quicktime, but play jerky in the PP Source Monitor?  What is it about PP's source monitor player that causes clips to choke when they can play back smoothly on the same computer using other software?   Are there any other workarounds other than a faster machine I can do in the meantime until I upgrade my hardware?
    For example, I see the "render entire work area" option under the Sequence menu as noted above - is there any way to do something similar to get PP to (pre) render the clips in the Project Panel for follow up editing in the Source Monitor window?
    What about batch encoding to an uncompressed format and then editing the resultant clips?  I would be concerned about loss of quality here though.  Being new to PP, not even sure this question makes any sense in the first place.
    Thanks!
    Jon

    shooternz wrote:
    I think that you are relating your own playback experience and one that may not be particular to all users or fair as a general statement about PPRO
    Good news for you...its not designed that way and a great playback experience is possible.
    Bad news is...you have to work out why you are not getting it!
    (It has nothing to do with Quadro Cards because plenty of users with other cards have no issue either.)
    Well, I'm just going by what I've seen in the past few years. When Premiere CS4 came out I had an Intel Quad Core 2.66 Ghz, 8 GB of RAM, Intel motherboard and an Nvidia 7950GT card. Playback was fine in Vegas, skipped frames in Premiere. Then on my current machine, an AMD 1090T 6 cores @3.2 Ghz, G.Skill 16 GB of RAM, a top of the line Gigabyte motherboard, and at first an ATI Radeon 4850HD, same thing, Vegas played fine, Edius much better (but nothing beats Edius in speed), and Premiere CS5 stuttered like crazy. Now, same machine but with an eVGA GTX570 instead of the ATI, Windows 7 x64, fresh install just one day old. Premiere CS6 does the same thing. If it's my machine, I have no idea what could it be, but the fact that it did the same on two different cards on this machine, and that Premiere CS4 used to do the same in a totally different machine, plus the fact that two other NLEs didn't have that issue, tells me Premiere has a problem at displaying video inside the GUI.
    Maybe it could be that most people don't see stutter because they leave the playback quality in automatic? I'm sure I don't have any stutter if I do that, but it looks terrible. Some frames look fine, others look like the pixels got drunk and had a night out with crack whores Well, maybe that's an exaggeration, but you get the point.
    If anyone has a suggestion I'd be happy to try it. It's not a terrible issue for me, I always edit with the TV set on and that is fed by the Matrox MXO2 Mini with perfect quality.

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