Massive Animation Slowdown following 10.3.183.5 Install

Hey guys,
I run a flash based massively multiplayer game and I've noticed a massive animation lag following upgrading to the latest version of the player.  Our players began reporting the issue, and I didn't notice until I grabbed the latest version.    All of our vector-based character animations run very slowly now.   It definitely seems to be the player as we've found that on machines not upgraded with the latest version the game performs well.
Can you shine any light on the changes that were made that would affect animation performance?   
Our game is published to FP 9.0... written in AS3.    I use Flash Pro CS3 as the publishing environment.   We've had no problems prior to this update.  I've reviewed the release notes but can't find anything that seems related to my issue.  Been searching for the cause for hours with no luck.
Thanks

https://bugbase.adobe.com/index.cfm?event=bug&id=2941759
Also, you can access the game here:
epicduel.artix.com/play-now/
When the game loads, please press Guest Play for quick access.
Create a character quickly and you'll notice the slow performance as soon as your first battle begins.
Regarding OS and machines, I have several players reporting in our forums and on twitter that the overall animation performance has suffered within the last couple days.   Everyone that has reported this issue has been using 10.3.183.5
Thanks,

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