Massive bug in Sonic the Hedgehog -or is it just me?-
I've got a 5th gen iPod and I was very excited by the announcement of Sonic the Hedgehog for it to while away the long train journeys! However, there appears to be a massive and crippling bug that means I can't get 10 seconds into a game.... I think i've traced it down:
Holding the down button (the play/pause of the click wheel) for a longish time will cause the game to freeze, and then Sonic will quit, returning me to the games menu.
I'd be interested for others to confirm this bug, because it'd be nice to know that it's not just me, and that Apple is aware of it. Perhaps the bug is because holding play/pause normally turns off the iPod?
On my 3rd gen Nano, holding down the "down" button (ie the play/pause button) actually goes one further, and turns OFF the ipod - in the middle of a game! I'm training myself to just touch the play/pause to look down, or to spin, but it's hard! Still have the muscle memory or whatever from my Megadrive from years ago. It's also incredibly hard at the moment to switch thumbs for jumping. On the old Megadrive controller your left thumb would control direction and your right thumb would jump. On the tiny nano click wheel, you need to switch which thumb makes you jump according to which direction you're going in...if you're running right, your LEFT thumb has to be used to make you jump: frustrating. I've tried the B control scheme but find A generally better. And the game is still fun though!
Similar Messages
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Sonic the Hedgehog 4 episode 2 problem with iOS7
After updating to iOS7 Sonic the hedgehog 4 episode 2 won't start! and i can't find any updates in the appstore for it
any suggestions?
i really enjoyed the game
i think apple should have released a couple of more betas i think iOS7 is somewhat buggy on iPad 3 and not as responsive as iOS 6 didSorry, please ignore my last post. I meant to post how to reset your device, which may clear up the glitches you are having.
Hold down the home button along with the power button until you see the Apple, then let go. -
Hi,
Is sonic the hedgehog working on the ipod nano 5th generation?
That's what it is writen on itunes: These games are compatible with the iPod nano (3rd and 4th generation), iPod classic, and iPod (5th generation) only.
Does that mean that it will work on the ipod nano 5th generation?
ThanksHi johnye17
I can understand your problem but we should always go through Reviews before Buying any applications, It atleast it gives us an idea about that application. After going through those review of that Application I am not surprised about your situation ,Because everyone is complaining about the same issue as you mentioned.So I don't think there is any solution untill developer or vendor of that application come forward and give some sort of solution .
Ratings and Reviews .
Prince
Click " Like " if you want to Thank someone.
If Problem Resolves mark the post(s) as " Solution ", so that other can make use of it.
Click " Like " if you want to Thank someone.
If Problem Resolves mark the post(s) as " Solution ", so that other can make use of it. -
Sonic the Hedgehog 2 for Mobile
Hi I bought Sonic The Hedgehog 2 for $3.99. But all I got was a demo version of the game. i also tried contacting EA through the email ([email protected]) and ([email protected]) but all it says is that i can use the website but when i search for the app to talk to a game adviser the game isnt there. anybody help?
Hi johnye17
I can understand your problem but we should always go through Reviews before Buying any applications, It atleast it gives us an idea about that application. After going through those review of that Application I am not surprised about your situation ,Because everyone is complaining about the same issue as you mentioned.So I don't think there is any solution untill developer or vendor of that application come forward and give some sort of solution .
Ratings and Reviews .
Prince
Click " Like " if you want to Thank someone.
If Problem Resolves mark the post(s) as " Solution ", so that other can make use of it.
Click " Like " if you want to Thank someone.
If Problem Resolves mark the post(s) as " Solution ", so that other can make use of it. -
Cant install Sonic the Hedgehog Game!!!!! ARRRGH!!
Hi, Can anyone help, I bought and downloaded Sonic the Hedgehog Part.1 for my nokia XpressMusic 5800. The game won't install and constantly says 'Installation Failed'. Does anyone know how to install this game, its driving me nuts. Your help will be very appreciated, Cheers.
After upgrading to 1.1 Sonic would not run on my iPod. I then uninstalled it, uncheck the sync Sonic, sync ipod, then recheck and sync again. That might help.
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Hi guy before the IOS6 I had downloaded Sonic 2 and it worked so well but only 1 week after, when Apple started the convert to IOS 6 this game does not work anymore,,, and it doesn't actualizated until now...could you say me how to upgrate this, or if I have to wait until Apple disponibilizes the new version? thamk you so much
Did you think about the fact that app might be incompatible with iOS 6 and needs to be updated? Contact the app's develper and ask them.
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Hi,
I can't get the Sonic game to transfer onto my new iPod. Works fine on the 3rd generation one.
Merry Christmas.Some games only work on certain iPods.
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Sonic The Hedgehog game for N73...
Anyone know where I can download a free version of this classic SEGA game for my Nokia N73?
Thanksyou can get it here there are many selections or this game all free
http://mosh.nokia.com/
If i have helped at all a click on the white star below would be nice thanks.
Now using the Lumia 1520 -
I just recently updated from LR3 and just now found a massive bug concerning the white balance adjustments in the quick develop module.
After a studio shooting and especially after weddings I use the "make warmer" adjustment in the quick develop panel to give all (a few thousand NEFs) a nicer look all at once.
The great thing about this is - like all quick developments - that it increases the color temperature relative to each image's starting white balance.
Yesterday I wanted to edit my first wedding in LR4 and like in LR3 applied one click "make warmer" to all images at once (previously WB was "as shot").
While I browsed through the images to rate them I noticed some of them were very "pinkish".
After closer inspection it came out that a lot of images (50%-60%) had the following custom WB set: 5316, Tint: +10.
It is always this exact combination no matter what the "as shot" WB was.
That setting of course applies way too much magenta to a lot of images.
After resetting the WB of single images to "as shot" and selecting "make warmer" once again the images look fine and get appropriate WB values.
But every time I select more than one image to apply "make warmer" a lot of them get the strange value of 5316 and +10.
Sometimes it's even just the first few images of the selection that get correct values and all the following ones get the off value. It appears to be totally random.
I tried completely resetting all images prior to "make warmer", setting them to different camera profiles first and even switched them to Process 2010 again. But absolutely no luck! :-(
The "make warmer" tool gives me totally unusable results.
I find it strange, that I couldn't find anything about that on the net.
PLEASE fix this ASAP.
To apply WB to thousands of images individually is a real pain.
I would be glad to support you fixing the issue.
My setup:
Nikon D700
Nikon D300s
(Both cameras affected, I only shoot NEF)
Win7 x64
LR4.1 as well as LR4.2 RC@ssprengel
I get your point but that is exactly my problem.
Not only is there no pattern but also once I reset a file that got 5316+10 to "as shot" and select "make warmer" for it again it does get the correct value! As long as I select it as a single file without others.
So just to simplify my findings and explain what I have been doing all night:
- SELECT 5 files in Library View (all freshly imported, no settings altered, WB "as shot")
File 1: 5700 / -8
File 2: 5500 / -8
File 3: 5550 / -8
File 4: 5450 / -6
File 5: 5500 / -7
- CLICK "make warmer" once
Result:
File 1: 6089 / -8
File 2: 5867 / -8
File 3: 5316 / +10
File 4: 5316 / +10
File 5: 5316 / +10
1 and 2 are okay!
- SELECT 3-5
- RESET THEM
Result:
File 3: 5550 / -8
File 4: 5450 / -6
File 5: 5500 / -7
- CLICK "make warmer" again
Result:
File 3: 5316 / +10
File 4: 5812 / -6
File 5: 5867 / -7
File 4 and 5 are okay!
- SELECT File 3 again
- RESET IT
- CLICK "make warmer"
Result:
File 3: 5923 / -8
now File 3 is okay, too.
It is completely random!
But that is no way to work, of course.
I have two weddings from last week and am going nuts already. -
List of bugs fixed in the July 2013 update
In addition to all the great features in this week’s release, many bugs were also fixed in the July 10th update. Here is a summary:
Import
H.264 444 video files are incorrectly decoded as 422. One manifestation is green artifacts.
Some XDCAM 422 QuickTime clips fail to import on Mac, and imports only audio on Windows.
hang on quit if project contains SonyRaw Format clips imported via Media Browser
Crash on dragging an empty bin from Media Browser to the Project panel, with error message “[..\..\Src\ProjectActions.cpp-2653]”
Growing Files
Growing file sometimes becomes media offline while editing
Growing file sometimes goes offline while editing
Capture
When capture codec is set to DNxHD 145, clips captured at 1080i setting are created at 1080p.
If Capture panel and Edit to Tape panel are open at the same time, Capture panel will fail to capture video.
Capture Device in the capture window becomes Offline after closing the Edit to Tape panel
Crash on batch capture with tape deck connected via SDI. Error message: [..\..\Src\ManualRecorderUtilities.cpp-348]
Export
[FCP XML Export] No audio with clip if track is muted at export with XML
OMF Export does not trim audio properly if audio comes from multicamera sequences
FCP XML’s sometimes lose the correct output assignment and panning information on import.
Sequence previews are used during movie export regardless of the “Use Previews” Export Settings option being selected or not.
Some muxed h264 CBR exports are longer than the original source material
Duration of H264 encodes is shorter than the source by up to a second.
Smart Render: Media from some decks does not smart render properly
Control Surface
Faders on control surface do not work with an adaptive clip in a multichannel sequence.
Some control surface faders for Clip Mixer are not updated when switching between sequences for Clip Volume value of 0.0
Toggle Control Surface Clip Mixer Mode button assignment provides no visual feedback.
Mute Buttons do not update correctly for some control surface interfaces
Edit to Tape
Edit to Tape Panel: after edit is complete, edit data remains stored in deck, and deck often remains in Insert or Assemble mode. Causes tape export failure on some decks.
Edit to Tape panel: “Delay Movie Start by [x] frames” is not properly honored in some case
Audio tracks in Edit to Tape panel do not default to A1 through A4 when switch from “Insert” to “assemble,” then back to Insert
Export to Tape panel: when switching from Assemble to Insert, all audio channels are selected, even when the channels are unsupported.
Transmit: Occasional crash on toggling Transmit during timeline playback [Mac only]
Playback
After external I/O device is disconnected, CTI sometimes fails to move
after stopping playback, AVC-Intra and DVCPro HD files take 15 – 20 seconds to render frames for playback
Some XDCAM QT MOV clips show Media Pending graphic for extended period and exhibit poor scrubbing and playback
Audio
Various issues interfacing with audio drivers on Mac that could result in failed audio recording or playback, issues connecting to audio devices, audio issues upon the computer waking.
Poor quality audio when using some USB microphones in conjunction with a capture card
Audio distortion with audio enabled on some capture cards
Adaptive clips exported to Audition lose audio when channels are remapped.
Channel mapping of 5.1 clips exported to Audition is sometimes incorrect
Only the first audio channel of SonyRaw plays clips play when loaded into the Source monitor from Media Browser
Crash with error message “[..\..\Src\Content\AudioSequenceContent.cpp-903]”
Timecode
Timecode for some DPX clips is not handled properly
Premiere does not read correct start timecode from .mp4 files from some cameras
Merged Clips: “Reveal in Project” does not work with Merged Clips
Relink
Media not relink-able after converting a project from CS6 to CS7: Error message “Cannot Link Media: The selected file cannot be linked because it has 2 audio channels and the clip was created with 1 audio channels”
“Log Note” in Clip Metadata is lost after relinking
Sequence Settings: New Sequence from Clip: Some stereo clips yield a sequence with audio set to 10 Channel Mono
Timeline/Editing
The Timeline panel does not redraw correctly after audio keyframes are deleted.
Relevant menu options are unavailable when an empty timeline has focus.
Record Voice Over does not work when an Out point is set in Timeline
New audio tracks initialize at minimum track height in cases where they should be expanded
Crash on undoing a razor edit with with multiple clips selected, with error message “../Src/Sequence/PersistentGroup.cpp-108” or “../Inc/Sequence/TrackItemGroup.h-215”
Multicam
Upon flattening a multicam sequence, transitions are applied on the wrong layers. Can lead to crash with error message […Src\Sequence\Action\SequenceAddTransitionAction.cpp-57".]
“Extend Previous Edit”: command can result in incorrect media being used.
Duplicate frame indicators are shown in Multicam edits where clips from different cameras have overlapping timecode
When a given multicam sequence is already loaded in the Source monitor, the Match Frame command does not auto-select the correct camera
Multicam project lost all multicamera source synchronization after re-recording cuts then save/reopen project
Sync by Audio
When syncing by audio fails, user receives no notification
If a track in the Timeline contains multiple copies of a source clip, then Synchronize by Audio can sync to wrong clip
Syncing by audio can move audio track items that are on the same track in the Timeline but not selected
When one of the selected track items is a nested sequence, Syncing by audio always moves other A/V clip.
Effects and Transitions
Color at edges of crisp mattes is inverted (GPU acceleration only)
Effects Panel: the Accelerated Effects badges are not displayed (Windows only)
Error in the way dissolves are rendered with Composite in Linear Color is enabled
Three-Way Color Corrector does not handle Levels correctly in GPU playback mode
Clipping occurs with some color correction plugins at values greater that 1
Insert Sequence as Clips: If a sequence contains a layered PSD, App crashes upon inserting it into another sequence as clips [KEM roll]
Metadata: Crash during metadata refresh
Markers
On tabbing with an uncommitted edit in the Markers panel, the Text Edit Control sometimes loses focus
When playhead is on a clip marker, Clear Current Marker can instead delete a sequence marker
Closed Captions
Quicktime exports with embedded captions can have frame size problems when viewed in QT player 7 and Premiere
if the project contains captions, project file size grows with each save.
Creative Cloud: CC Authentication is not remembered in some cases.Mark Mapes wrote:
I think it's safe to be a little more specific in the case of the CC authentication bug: the fix was specific to manually syncing settings from Premiere Pro.
Mark, I was going to start a new thread about this but since you brought up sync settings here, I'll ask...
I just had my assistant editor finally download PPro CC since it's more ready now and I had her sync settings with my uploaded settings. It worked great. The only issue was that my computer is a 27" iMac and her's is a 15" macbook pro so when she started a new project all the windows of her new imported workspace were WAY too huge going way off her smaller screen. Is that normal? Is there a quick fix to that to make it quickly "fit" her screen? It's not the end of the world as it took just a few minutes to drag the windows around to fit, but just curious.
Thanks for the bug list btw! -
Sending a bug report on the OS and a sleep mode problem.
I find the bug button in Safari really convenient for sending Apple bug reports. And when other applications crash, you usually get an error dialog with a button to send a bug report. But sometimes problems arise that require reporting, but which don't fall in either of these categories. It would be very handy to have a bug "button" for the OS, or perhaps just a menu selection in the Finder menu bar that invokes a bug report dialog box. I know you can dig around and find the URL for Apple's bug report web page, but I am always forgetting it -- I suppose I could just bookmark it, but then I'd just have to dig around in all the bookmarks to find it. Better would be a utility built-in to the OS for sending bug reports (like Safari's). It could also automatically transfer necessary info about the OS rev and such.
The problem I had was this. I have a script that puts my iMac to sleep. I put the script alias on the task bar and a single click puts the computer to sleep (easier than using the menu). Unfortunately, I sometimes click it by mistake when I am trying to click an adjacent icon in the task bar, and the Mac starts going through its cycle to enter sleep mode and is impervious to anything I do to try and cancel it. I tried pressing the space bar continuously to prevent it from going to sleep, but that did not work. Worse, when it went to sleep and I woke it up again, the task bar would not appear, clicking on app windows did not activate them, Finder menus could not be selected, etc. The cursor would move, but I could not do anything else. (I wish now I had noted if the clock in the menu bar was still advancing, but I didn't think to do that.) I powered down the iMac from the power key and rebooted. Things are working fine now.
I wanted to send a bug report on this, but realized that unlike Safari, there was no button or menu selection for doing that. So here I am.
Any suggestions are welcome.
TIA,
Drake[email protected]
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2. Please resolve your thread by marking the post "Solution?" which solved it for you!
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Reader 9.3.4 - bug, looking for the fix
This reference article (CPS) confirms the bug of which I speak:
http://kb2.adobe.com/cps/866/cpsid_86693.html#main_9_3_4_and_8_2_4
Acrobat and Reader updates that affect Enterprise workflows
What's covered
9.3.4 and 8.2.4
9.3.3 and 8.2.3
9.3 and 8.2
9.0
Some releases of Acrobat include changes that could affect legacy workflows. Deliberate changes or accidental bugs can affect the compatibility of a specific product version and an existing workflow. For example, a critical security change can require you to configure your clients to operate a particular way. Or a bug can make it necessary for your organization to skip a particular dot release.
This article lists changes across releases where those changes could adversely affect Acrobat products in enterprise settings.
9.3.4 and 8.2.4
Bug: Interdocument links referencing nonPDF files do not work. When you click links in a PDF that point to nonPDF files such as .doc, .ppt, .xls, and so on, then an error dialog is displayed:
"Windows cannot find <name of file>. Make sure you typed the name correctly and then try again."
This problem is only associated with links that launch an application. Web links do not exhibit this problem. You can identify web links by hovering over the link and seeing if there is a "w" on the hover icon.
A fix is currently under investigation.I believe it was fixed with the 9.4/8.2.5 updates. See page 5 of the following: http://kb2.adobe.com/cps/837/cpsid_83708/attachments/Acrobat_Reader_ReleaseNote_9.4_8.2.5. pdf
-
Revision: 5170
Author: [email protected]
Date: 2009-03-04 17:50:32 -0800 (Wed, 04 Mar 2009)
Log Message:
Round 2 of bug fixes for the Spark skins for Halo components. Thanks to Alex for help with the data grid issues.
Bugs fixed:
SDK-19655 - Setting rowCount property on DataGrid causes extra blank row to be displayed
SDK-19652 - Items in a DataGrid do not line up after scrolling.
SDK-19605 - disabled Halo ColorPicker with Gumbo skin draws too dark
SDK-19596 - When you have a single button on an Alert, the left edge looks flatter than the right
SDK-19585 - Menus compiled with the halo theme in Flex 4 have a different backgroundColor than in Flex 3
SDK-19665 - Halo List with Gumbo skin doesnt draw the alternating item color all the way to the right edge of the control if VScrollBar is present
SDK-19651 - odd header rendering issue on Halo DataGrid with Gumbo skin
QA Notes: The alert layout code was positioning the buttons/text on sub-pixel boundaries if the width or height of the alert was an odd number of pixels. We always snap to pixel boundaries now, but this may cause bitmap compare issues with Alert.
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-19655
http://bugs.adobe.com/jira/browse/SDK-19652
http://bugs.adobe.com/jira/browse/SDK-19605
http://bugs.adobe.com/jira/browse/SDK-19596
http://bugs.adobe.com/jira/browse/SDK-19585
http://bugs.adobe.com/jira/browse/SDK-19665
http://bugs.adobe.com/jira/browse/SDK-19651
Modified Paths:
flex/sdk/trunk/frameworks/projects/framework/src/mx/controls/DataGrid.as
flex/sdk/trunk/frameworks/projects/framework/src/mx/controls/alertClasses/AlertForm.as
flex/sdk/trunk/frameworks/projects/framework/src/mx/core/ScrollControlBase.as
flex/sdk/trunk/frameworks/projects/halo/defaults.css
flex/sdk/trunk/frameworks/projects/sparkskins/src/mx/skins/spark/ColorPickerSkin.mxml -
I have to keep turning on an off the wi-fi connection to connect to my network after system shutdown with mountain lion, I did not have to do this with 10.6.8 before I upgraded, is there a bug fix in the works?
Many have posted this fix:
Go to System Preferences > Energy Saver > Computer Sleep ... set to anything greater than the 15 min. default setting. -
Revision: 10248
Author: [email protected]
Date: 2009-09-14 16:45:00 -0700 (Mon, 14 Sep 2009)
Log Message:
Fix a few bugs related to the interaction between IPlayable, IPausable, and ITemporal within a SerialElement, specifically around ensuring that the transition from child to child happens in the various permutations of these traits. Introduce a helper class for managing this logic, as it can happen in both CompositePlayableTrait and CompositeTemporalTrait. This lays the groundwork for a MediaElement which only implements IPlayable (e.g. to ping a tracking server) working within a serial composition. Beef up unit tests so that these cases don't get broken in the future.
Modified Paths:
osmf/trunk/framework/MediaFramework/.flexLibProperties
osmf/trunk/framework/MediaFramework/org/openvideoplayer/composition/CompositePlayableTrai t.as
osmf/trunk/framework/MediaFramework/org/openvideoplayer/composition/CompositeTemporalTrai t.as
osmf/trunk/framework/MediaFrameworkFlexTest/org/openvideoplayer/composition/TestSerialEle ment.as
Added Paths:
osmf/trunk/framework/MediaFramework/org/openvideoplayer/composition/SerialElementTransiti onManager.asHi,
Found a note explaining the significance of these errors.
It says:
"NZE-28862: SSL connection failed
Cause: This error occurred because the peer closed the connection.
Action: Enable Oracle Net tracing on both sides and examine the trace output. Contact Oracle Customer support with the trace output."
For further details you may refer the Note: 244527.1 - Explanation of "SSL call to NZ function nzos_Handshake failed" error codes
Thanks & Regards,
Sindhiya V.
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