Mercury Playback Engine doesn't use hardware acceleration in Premiere CC

Hello,
although hardware acceleration was supposed to be better in Premiere CC, it stopped working completly for me. The option to hardware accelerate is grayed out
I'm running OS X Mountain Lion 10.8.4. NVidia CUDA drivers are version 5.0.61 // GPU Drover Version: 8.12.47
This is my system:
Hardware-Übersicht:
MacBookPro9,1
  Prozessortyp:          Intel Core i7
  Prozessorgeschwindigkeit:          2,3 GHz
  Anzahl der Prozessoren:          1
  Gesamtanzahl der Kerne:          4
  L2-Cache (pro Kern):          256 KB
  L3-Cache:          6 MB
  Speicher:          16 GB
  Boot-ROM-Version:          MBP91.00D3.B08
  SMC-Version (System):          2.1f173
NVIDIA GeForce GT 650M:
  Chipsatz-Modell:          NVIDIA GeForce GT 650M
  Typ:          GPU
  Bus:          PCIe
  PCIe-Lane-Breite:          x8
  VRAM (gesamt):          512 MB
  Hersteller:          NVIDIA (0x10de)
  Geräte-ID:          0x0fd5
  Versions-ID:          0x00a2
  ROM-Version:          3682
  gMux-Version:          1.9.23
It worked pretty ok in CS 6 (apart from system freezes when using CUDA…) . Kind of a let down. Please help.
Jens

With this "hack" I was able to enable the CUDA acceleration. I inserted "GeForce GT 650M" in the aforementioned textfile (without "Nvidia"). Before that I also could only use software acceleration.
Now with my machine I think I should also be able to use OpenCL, right? How do I get this option? These are my specs:

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