Mercury playback engine makes Premiere crash after cs6 update

Hi there everyone,
I have been working with Premiere cs5 for over a year without any serious errors. Since I upgraded the entire Creative Suite to cs6 however, I am forced to use the software playback method instead of the GPU accelerated one. Using the last mentioned causes Premiere to crash immediately when trying to drag any sort of video on the timeline. This happens in new projects as well as in cs5 ones; and all of the footage involved in both cases was ingested in the wellknown Matrox i-frame codec that always worked fine before. Specs:
Windows 7, 24 gB RAM (not sure whether DDR3 or 5), NVidia Quadro 4000, dual six-core CPU, several terras of HD @ 7200 rpm, Matrox MX02 LE, CS6.
I tried every possible combination and order of uninstalling an reinstalling Premiere, the Matrox drivers and the nVidia drivers, including older versions of the last two mentioned, but to no avail. Though it looks like an NVidia issue (I read somewhere about CS5 and 5.5 certified NVidia drivers but not CS6 yet) this problem manifested right after the upgrade to CS6.
The error reported is about the graphics card being reset, it stops and then recovers, leaving Premiere to hang. The card's hardware reacts with a noisy cooling fan acceleration sound that slowly falls back to its normal rpm.
-Sigh- I am sorry to bother you with this, but does anyone have any idea or experienced something similar? Does the combination of the mentioned elements ring a bell...?
Any help is utterly appreciated !

Hi Harm,
I couldn't find anything in the logs about temperature, but I did find some other logs. However: when I re-install a newer NVidia driver version, the PC will not crash, only Premiere crashes in that case, which lets me believe this is not just a hardware defect. The hardware however does play a role.
What I found in the event viewer are messages like:
A request to disable the Desktop Window Manager was made by process (4)
The Desktop Window Manager was unable to start because composition was disabled by a running application
Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available  ETC ETC.
Fault bucket , type 0
Event Name: AppHangB1
Response: Not available
Cab Id: 0 Problem signature:
P1: Adobe Premiere Pro.exe
P2: 6.0.1.0
P3: 4fac933f
P4: e05a
P5: 1 ETC ETC
The program Adobe Premiere Pro.exe version 6.0.1.0 stopped interacting with Windows and was closed.
The NVIDIA OpenGL driver lost connection with the display
driver due to exceeding the Windows Time-Out limit and is unable to continue.
The application must close. Error code: 7
Visit http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=3007 for more information.
Most of all I saw this:
Activation context generation failed for "C:\Windows\system32\vsnpstd3.dll".Error in manifest or policy file "C:\Windows\system32\vsnpstd3.dll" on line 2. The value "X64" of attribute "processorArchitecture" in element "assemblyIdentity" is invalid.
This report pops up hundreds of times... but I don't think the vsnpstd3.dll file, dating back to 2009, could be a problem all of a sudden.
It looks more like a Windows Time-out thing causing to reset the graphics card because the load of graphic data is too big to handle. The only strange thing is that the time-out action is taken by Windows before the usual two seconds have passed, it takes just a fraction of second. This leads me to believe that, during the demand from the Mercury Playback Engine to the NVidia card, "false information" is passed to Windows... i.e. a software problem.
I am thinking about rolling back to Premiere CS5 to see what happens... if this version would be working flawless again, that would be pretty steady proof for doubting the MPE of CS6.
To be continued...

Similar Messages

  • Enabling Mercury Playback engine for Premiere pro Cs5.5

    Hello,
    I am trying to turn on the mercury playback engine to use my graphic card (Geforce GTX 560Ti + 1gb Ram)
    I have modified that cuda_supported_cards.txt using my graphic card name and when I tried to save it it says access denied
    so I have copied that cuda_supported_cards.txt file to the desktop and modified it and replaced it back in to C:\Program Files\Adobe\Adobe Premiere Pro CS5.5   .
    After all this the mercury engine with cuda is not turning on
    Is it becasue my graphic card will not support to CS5.5?
    Please help me.....
    Thank you...

    Run Notepad as an administrator, make the changes to add your card info, then save.  That should eliminate the access denied error.
    -Jeff

  • Mercury Playback Engine on Premiere Pro 8.0

    I have the older version of Premiere Pro CC working well on my PC W8 using my GTX680. I discovered that I had installed the new Premiere Pro (2014) on my PC. When I started it up there was a message about the GPU acceleration and I found that the Mercury Playback Engine option was greyed out.I checked the text file and found my card listed there and I do not know what to do.

    I have started PP CC 2014 several times and the Mercury Playback Engine option is always greyed out while the older version of PP CC still runs with Mercury Playback Engine GPU Acceleration. Do you know what that notice said to do? Was it something about updating drivers?

  • Cannot enable Mercury Playback Engine GPU Acceleration

    Cannot enable Mercury Playback Engine GPU Acceleration. 
    Just bought a Asus GeForce GTX 560 Ti just so that I can use the graphics acceleration on Adobe Premiere Pro CS5. 
    Followed every step in most tutorials such as this great one http://vimeo.com/13440307 and yet the Mercury Playback Engine GPU Acceleration option is still faded out. 
    http://www.urbanistgame.com/wp-content/uploads/2012/06/Cuda-supported.gifAdded the last two lines as wasn't sure if it required "Ti" it only came up as "supported" in the cmd after the "Ti" so I'm guess that's what it required.  
    You can see in bold I've set the Multi-display/mixed-GPU acceleration option to "Compatibility performance mode"
       Splash screen confirms Version as 5.0.3 (update to enable Mercury Playback Engine GPU Acceleration).   
    After all that the "Video Rendering and Playback" option is still faded out. 
    Any ideas? System Information   
    List of installed Nvidia programs
    Hope someone can help.

    PROBLEM SOLVED.
    I reinstalled CS5 on the bookdisk and it worked fine. Spent 9 hours trying everything else its really was the only thing left and the last thing I wanted to do.
    Results:
    Rendering a 32min clip with Gaussian Blur effect
    Before CUDA it took 4 hours and hence my move to purchase a CUDA card.
    After CUDA 23mins! using Encoder
    Question:
    I noticed that the GPU is not stressing that much still. Only running at 30% activity???

  • Missing Mercury Playback Engine GPU Acceleration after computer crash. How can I get it back

    Hi, I'm missing Mercury Playback Engine GPU Acceleration after computer crash. How can I get it back?  I had my husband update my graphic driver.  How what do I do?  When I check the project settings > general, it still has the field of Mercuy Playback software only grayed out.

    restart your computer and retry.
    if that fails and you have a mac and premier, How to Enable Premiere Mercury Playback GPU Acceleration CUDA on iMac

  • Mercury Playback Engine Software Only in Premiere Pro CS6

    The Mercury Playback Engine Software Only is greyed out.  Does this mean it is working or not?

    your question:
    "The Mercury Playback Engine Software Only is greyed out.  Does this mean it is working or not?"
    yes... it is 'greyed out' because it is your only option,
    and premiere is working in "software only" mode by default !!!
    if you follow the suggestion made in this thread:
    https://forums.adobe.com/message/7321155#7321155
    ...you might be able to select MPE, and as a result the menu will NOT
    be 'greyed out', indicating that you can choose between the default of
    'software only' or the alternate 'mercury playback engine'
    hahahahahahahahahahahahaha!!!

  • GTX 570 and Premiere CS 5.5: Mercury Playback Engine doesn't seem to work

    Hi everyone,
    I'm getting choppy playback and a red render bar on Premiere CS5.5 whenever I apply to a clip one of this effects: Any effect on the distort folder, noise alpha or Magic Bullet Looks 2.
    The sequence is an AVCHD 1080/24p Premiere preset and the media files are AVCHD from a GH2 (1080/24p at 24Mbps).
    My system is more or less like this:
    Motherboard: Gigabyte Z68X-UD4-B3
    Processor: Core i7 2600k
    Ram: 16Gb DDR3 1600 Kingston HyperX
    Graphics Card: Gigabyte GTX 570 1280 Mb (it comes factory overclocked)
    (Only one 1920*1080 monitor is attached to the graphics card right now)
    HDDs: 3 Western Digital Caviar Black 1 TB lay out as follows:
            c: OS, Program Files, pagefile
            g: Project and media files
            h: previews
    And now, the symptons: In an AVCHD 1080/24p sequence with 24Mbps AVCHD clips, all in the same video track, whenever I apply an effect from the distort folder, Magic Bullet Looks or noise alpha (and probably any hardware accelerated effect) the render bar turns from yellow to red and I get choppy playback unless I set the playback resolution to 1/2. If I change the Mercury Playback Engine setting from hardware to software nothing changes. So I'm thinking that the GTX 570 is not working with Premiere CS5.5 for some reason. In this thread (http://forums.adobe.com/message/3736541) some people had similar complains. Also rendering feels pretty slow. For example a 30 seconds clip with a Magic Bullet Looks effect applied takes 150 seconds to turn from red to green.
    I've tried completely uninstalling the nvidia drivers and installing the latest ones to no effect. I'm kind of frustrated, I've chosen this system and CS5.5 thinking it was going to be a smooth experience and I'm a bit dissapointed right now. Hopefully there will be a fix for this. Or maybe I'm doing something wrong myself.
    Thanks a lot in advance and sorry to bother you with this.
    Cheers.
    Diego

    Thanks a lot Harm and Jim,
    I continue to be amazed by the willingness of people around the web to help each other. Maybe there's still some hope for the human race after all.
    Regarding my MPE expectations I suppose that it's a sign of the times; spoiled kids like me expecting the world from a new system and then getting dissapointed at the first symptons of something not going as smooth as they think at first. But then again when storytelling costs you more than it pays at the end of the month, sometimes it's difficult not to get into drama-queen mode every now and then.
    Sorry for going a little bit off-topic here but, is there away to make completely sure that the graphics card is actually doing its job inside Premiere? This thread: http://forums.adobe.com/message/3736541 got me a little nervous thinking that it may be a bug or something on CS5.5 that prevents the GTX570 from working properly.
    Also is there a way that I can improve general performance and rendering times without investing a lot more in this new machine. I thought about buying a couple of more disks and running a RAID through the motherboard but maybe the impact in processing power is not worth it. Sorry again to ask so many questions but video editing is almost completely new for me. Not so long ago writing was enough for me, but that's not anymore the case. Now, I'm using every storytelling medium that I can. So my mind is always filled with question marks dancing to Tchaikovsky ballet suites and who knows what else.
    Thanks a lot again. I hope I can repay the community in a not so distant future.
    Regards.
    Diego
    Atticus Diablowsky
    AKA D.B. Alonso
    AKA Diego Benito Alonso
    AKA "Hey you, little punk, ¿where do you think you're going with that?"atticusdiablowsky.com

  • Nvidia Geforce 670 and the Mercury Playback Engine GPU Acceleration for Adobe Premiere Pro

    Will Adobe test and certify the Nvidia Geforce GTX 670 for use with the mercury playback engine GPU acceleration feature of Adobe Premiere Pro CS5 in the near future? Any advice would be much appreciated, thanks in advance for any help.

    Adobe only certifies after extensive testing... For many others, with at least 1Gig of video ram, use the nVidia Hack http://forums.adobe.com/thread/629557 - which is a simple entry in a "supported cards" file - and Mac http://www.vidmuze.com/how-to-enable-gpu-cuda-in-adobe-cs6-for-mac/

  • Adobe premiere pro CS5.5 Mercury playback engine with CUDA

    Hello,
    I am trying to turn on the mercury playback engine to use my graphic card (Geforce 9800 GT)
    I have modified that cuda_supported_cards.txt using my graphic card name and when I tried to save it it says access denied
    so I have copied that cuda_supported_cards.txt file to the desktop and modified it and replaced it back in to C:\Program Files\Adobe\Adobe Premiere Pro CS5.5   .
    After all this the mercury engine with cuda is not turning on
    Is it becasue my graphic card will not support to CS5.5?
    Please help me.....
    Thank you...

    Does your card have 1Gig of video ram?
    Also, read http://forums.adobe.com/thread/773101

  • Premiere Pro CS5.5 mercury playback engine will be supported on GTX 680

    Could someone please confirm if Premiere Pro CS5.5 mercury playback engine will be supported on GTX 680.
    thanks

    Jim,
    Your comment was based upon results from the 560 Ti 448 card and that is € 240 or more. The 680 is € 440. That is 45% difference: € 440 - (0.45x440) = € 440 - € 198 = € 242
    Your comparison is based on a € 200 GTX 560 model, which only achieves a score of around 120 seconds, which is 55% less expensive (€ 440 - (0.55x440) = € 440 - € 242 = € 198) and more than 225% slower (120 / 53 = 2.26)
    So for 55% less expenditure, you lose more than 225% performance. That is very disappointing and would rank in the 'penny-wise-pound-foolish' savings. (But that is how your system can be ranked, at least in the past). There is another major flaw in your reasoning, you are only considering number of CUDA cores, nothing else. You are disregarding all the other aspects of the new architecture and that makes your argument very weak and flawed. You have to consider the number of cores AND the memory bus in combination. Something you obviously overlooked, but although the number of cores tripled in comparison to the 580, the memory bus was reduced to 256 bits width, a 50% reduction. That means that at best the expected performance gain could be 0.5 (memory bus) x 3 (number of cores) = 1.5 and not your 300%.
    To summarize:
    Now if you want to go the other way, with the 680 as the baseline, you'd say that for 60% less money, you still get 80% of the performance.
    For 55% less money, you get 44% of the performance on this test.

  • Premiere CC 2014: Message on loading project from older version: This project was last used with Mercury Playback Engine GPU acceleration (CUDA)...

    After installing Adobe CC 2014 I have each time a message when loading an old Adobe pro project. Message:This project was last used with Mercury Playback Engine GPU acceleration (CUDA), which is either not available or not certified on this system. Mercury Playback software will be used. I have very recent HP Zbook 15 with a NVIDIA Quadro K2100M. At webinar today it was explained how to solve this, but sound was not understandable at my machine at that moment. Help? What need I to do.

    Problem is solved since yesterday via Adobe helpdesk. It appeared that the newest driver for the NVIDIA were note present. So after downloading the new drivers it work. But I think Adobe should mention those issues when they launch new versions of Adobe CC like in June.

  • Adobe Premiere Pro CC crush - no Mercury Playback Engine GPU acceleration (OPEN CL)

    I was an happy customer of Adobe CC till few days ago.
    It were a few weeks I did not update the software in CC due to a problem with connection.
    Needed to use Premiere Pro CC. It always crushes my MacBook Pro retina 2012 (16 giga ram) during export of the video. The monitor became black and there was no way to restart.
    The Macbook worked smoothly with all the other softwares. Deleted CC and reinstalled everything, which was quit painful. However, at the end of the day, Premiere Pro CC works but I cannot use Mercury Playback Engine GPU Acceleration (open CL) which I used all the times before with huge advantage (exporting a 1 minute video in good quality needed 2 minutes with GPU accelerator, 20 minutes without).
    When I open old project of Premiere Pro cc I read this message "this project was last used with Mercury Playback Engine GPU acceleration (OPEN CL), which is either not available or not certified on this system. Mercury Playback Engine software only will be used". There is no way to change the rendered from Project setting - Mercury Playback Engine software is the only option.  
    My question: is it a problem with Adobe Premiere Pro CC or with my graphic?

    Ask in the Premiere forum.
    Mylenium

  • Premiere Pro CC Warp Stabilizer with activated Mercury Playback Engine - GPU doesn't use the Nvidia GTX Titan GPU - CUDA

    Windows 7 Pro, fresh installation, include all updates
    Premiere Pro CC - actual version
    Gainward GTX Titan Z - actual firmware and driver
    SSD Hard Drive
    Intel i7/ 960/ 3.2GHz/ 32GB RAM
    Mercury Playback Engine - GPU is activated.
    Card is known by standard in cuda_supported_cards.txt
    Selected Clip: 1920x1080i, 25fps, AVCHD/mp4
    Seleceted effect: Warp stabilizer with Subspace-Warp (Standard-parameters)
    Step 1: Analyse the clip
    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    Playing the analysed clip (informations from the Cuda Render System):
    Total render time: 26ms
    Display FPS: 0.82
    Scheduler FPS: 2.28
    Target FPS: 25.00
    Rendered FPS: 3.50
    Total: 239
    Dropped: 234
    => Playing the analysed clip is dropped extremly.
    Step 2: Rendering the clip
    The Intel i7 is working with 90%, not the GPU
    The status monitor of the Nividia-card shows 0% used performance
    The Warp Stabilizer is shown as a GPU-Cuda supported effect.
    The GPU doesn't help the Intel i7....?!
    Please help me!

    Thank you for your fast response!
    Warp-Stabilisation shall be a GPU accelerated effect.

  • PP CS6 doesn't recognize my Quadro FX 4800 for Mac graphics card but my trial PP CC does. When I open CS6 the Mercury Playback engine is grayed out. In PP CC the Mercury Playback engine is not Grayed out. I have the latest Nvidia driver & Cuda driver. Do

    I installed PP CS6 on a Mac OS 10.10.2, installed latest drivers for Nvidia Quadro FX 4800 graphic card including Cuda driver. The Mercury Playback Engine is grayed out. But when I open an installed trial version of PP CC the Mercury Playback engine is not grayed out. Do I have a problem with CS6 software?? Thanks for any input you can offer.

    If your nVidia card has at least 1Gig of video ram, use the nVidia Hack http://forums.adobe.com/thread/629557 - which is a simple entry in a "supported cards" file - and Mac http://www.vidmuze.com/how-to-enable-gpu-cuda-in-adobe-cs6-for-mac/

  • AMD Radeon HD 6990 vs Mercury Playback Engine

    I just installed an AMD Radeon HD 6990.
    I am using Adobe Premiere Pro CS5.5
    My Mercury Playback Engine "GPU" choice does not show up in Premiere.
    I tried the hack.
    Nothing.
    I see my card is not listed in the http://www.adobe.com/products/premiere/tech-specs.html list, however older and less powerful models from within its same family are.
    First of all, do I need to upgrade to CS6 to even enable Open CL type cards? And if so is there a chance the hack will then work?
    And if upgrading is the only Open CL answer - is there a way to upgrade from CS5.5 to CS6 without getting involved in the creative cloud kookiness?
    Thanks for any and all insight - I simply want to edit footage within Premiere while utilizing my more than adequate GPU.

    To be clear...
    Using the Premiere CC trial -- with MPE GPU enabled I am fine within the software editing. I do see advantages on performance depending on the effects - but definitley more yellow lines than with GPU off and Software Only on. All good there.
    What I am saying is when I am finished editing and go to export a file out - it crashes unless I switch MPE to Software Only, then it exports fine.
    Beyond the bug itself, I am also asking if I really care. In other words does MPE with GPU enabled affect anything speed related when I am out of the editor and on to "exporting media". Because it was my understanding MPE has everything to do with editing within Premiere and nothing to do with once you hit "export" which then relies solely on your CPU since you are no longer "playing back" at that point.
    Any clarification/conifrmation on this specifically?
    Exporting MPEG raw to mp4's which I do all day long for several years now from my current version of CS5.5 with no issue. But remember CS5.5 doesnt recognize my card as Open CL compatible, thats why we're giving CC a go.
    As mentioned up front this is a brand new video card for me so I immediately grabbed the latest drivers. Asking for the specifics is a loaded question since AMD breaks down their driver versions into indivdual categories - so beyond saying its indeed the latest version according to amd site and autodetect I can say its Driver Package 12.104, Catalyts Version 13.4. etc. etc
    Thanks for engaging me on this.

Maybe you are looking for

  • Help needed to recover info on iPad2 (restore state)

    Hi! I've a real problem. My mother has an iPad, and she says that when try to connect to iTunes (on PC not Mac), the iPad goes to restore state. It appears on the screen the iTunes logo with the USB wire, and waits to be connected. If I connect to a

  • Newbie question (I think you can answer me)

    Hello. I am a newbie about EJB. But I am teacher of a Java course and I have introduced EJB to my students. I have said them that EJB is good for big applications but, when the application is small, is overkill (I read this in several books). But the

  • Hyperlink does not forward

    I am trying to forward an email I recieved with the hyperlink in tact. The forwarded email changes the hyperlink to the url. Any suggestions? Thanks, Susie

  • How to convert raw to jpeg in aperture???

    I am new to this and cannot figure out how to save it in Jpeg

  • Family must have valid payment error

    Family must have valid payment method error pops up when my daughter tries to download form iCloud. It shows my payment method under her user name in family sharing. Why isn't it recognizing it?