Metadata from prelude to premiere

I'd like to apply metadata while injesting RED clips in prelude that will be searchable later in premiere and ideally in my mac finder as well.
Is this possible?

Hi Rob -
Sorry - just realized I never really addressed your post...
1. Confusion between metadata at ingest and during logging.
Quite true. Metadata != Metadata.  Prelude allows you to create to general categories of metadata on your assets: static and temporal. Static metadata applies to the ENTIRE CLIP. Things like frame rate, title, keywords, etc...bascially things that do not change over time. Temporal metadata is time-based information - primarily 'markers' for Prelude.
In our Ingest Panel you can create a basic FORM for custom metadata fields. This is static metadata, but a special flavor. We call this Custom Dynamic Metadata Schemas. Why do you give it such a fancy name? Mainly as an attempt to distinguish it from a standard metadata schema. A "standard metadata schema" is a set of key-value like pairs which reside in a file on disk. Prelude and Premiere ship with a number of these. You can find these in the Metadata Panel in each application. Items like "Dublin Core" and "Dynamic Media" are examples of standard metadata schemas. The fields and the types of values the fields can hold are defined inside a text file on your hard drive. These schemas CANNOT change in format (the values can change, but not the items). You can also create your own Standard Metadata Schemas using either Prelude or Premiere Pro. You do this from the "Metadata Display" dialog which is launched from the Metadata Panel's flyout menu option "Metadata Display". In that dialog you select the "New Schema..."  and away you go. What you're creating here is a description file (schema) representing the elements you wish to track and store in XMP. (hold on - we're almost there...)
This Standard Metadata Schema you just created REQUIRES the presence of the disk file in order to be understood and parsed in our apps. In other words, you need to send that disk file to other computers you wish to use the same schema. This can work, but of course you need to ensure you share the file and keep it in sync. Not a very dynamic workflow - but it is functional.
Now then, with the Custom Dynamic Metadata Schema feature in Prelude's Ingest Dialog, what you are creating is something that actually live INSIDE the XMP metadata and is SELF DESCRIBING. In other words, you don't need to share any Standard Metadata Schema file between computers. All the details about the metadata are already in the XMP. We think this is a much cleaner and smarter metadata workflow. But here lies the rub... Premiere Pro does not yet recognize and allow for searching of this Dynamic Metadata. That is coming soon, but is indeed a hole in our workflow (sorry about that!).
And you also discovered another limitation in the Dynamic Schema feature set - it is only editable in the Ingest Dialog when you are ingesting assets. In one way this makes sense (at least it did to us originally) because the original intent of the feature was to allow you to STAMP all ingested media with a certain key set of metadata. It wasn't scoped to allow for later manipulation. However, we've since learned from our customers that this is indeed a desired feature... so we're looking into the best way to allow for editing of this data as well.
We continue to work on our entire metadata story and workflow across the apps. There is still work to do. The good news is that the right discussions and efforts are happening within the Adobe hallways and offices to get us there. As the pieces come together the workflow of having 1000's of assets you can effectively organize and search through regardless of which app you're working in will feel seamless.
Please keep the feedback coming. It really helps us focus on the most critical issues you face in the real world production workflow.
Regards,
Michael

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