Microphone stream question

How do i mute global sounds if my microphone is enabled by
turning on my webcam in flash?
I'm useing flash media server 2 to serve the stream.

Hey @Tololino ,
Welcome to the HP forums.
I understand you have some questions about the audio connection on your Stream 7 tablet.
Could you please clarify what you mean by not working? Does sound continue you play from the internal speakers and record from the microphone when the headset is connected? Do the headphones work but the microphone doesn't? Could you please clarify this for me.
The service guide for the Stream 7 series tablets lists the audio port as a "headphone/microphone combo jack, 3.5 mm." A 3.5mm connection should work fine.
Is your headset detected in the audio playback and recording devices? To see these long press (right click) on the speaker icon to open playback or recording devices.
If it's listed in here you may need to change the audio playback and recording device settings to use the headset instead of internal speakers or microphone.
Thanks.
Please click the "Kudos, Thumbs Up" at the bottom of this post if you want to say "Thanks" for helping!
Please click "Accept as Solution" if you feel my post solved your issue, it will help others find the solution.
The Great Deku Tree
I work on behalf of HP.

Similar Messages

  • Photo stream questions, sharing, etc.

    Shared photo stream questions
    Camera Roll (CR), Photo Stream (PS)
    If I create a shared PS and share it with a friend, is this temporary like the main PS (most recent 1000 images)?
    For example, if I put one photo in a shared PS and then take 1000 new photos (but I don't add it to the shared PS), presumably it will disappear from my main PS, but will the original photo disappear from the shared PS, too?
    I noticed that each month I have a new monthly event titled, for example, "August photo stream", etc. Are these temporary, too? If I take 1000 photos in September, will the August PS event start to lose images, or will this only occur in the main PS section?
    Apple's web site says "iCloud stores new photos for 30 days, so you have plenty of time to connect your iOS device to Wi-Fi and make sure you always have your most recent shots handy." What does this mean? If I take a photo on iPhone it's permanently in CR (until I sync with iTunes on OS X and then iPhoto offers to remove them from CR), but they're also in PS, which is temporary, right? If so, as long as CR is permanent, how big an issue is the 30 day rule?
    Here's where I'm (further) confused...
    On iPad, my PS section (the tab on bottom) only has 30, relatively recent photos. Each photo was taken with iPhone.
    However, on iPhone, my PS section has 547 images. Some of these were taken as screen shots from iPad (even though they're not on iPad's PS??) Some of the images were "Save As... "  image files from OS X, some were photos imported to desktop iPhoto from a camera. Many of the images were taken years ago. On desktop iPhoto, I have over 3000 images, but the images on iPhone's PS do not appear to be the most recent 1000 images imported to iPhoto.
    So why did iPad's screen shots disappear from iPads PS yet appear on iPhone's PS?
    Why aren't the two iOS device's PS sections the same?
    Is this confusing to everyone, or am I just dense?
    Thanks!

    You are most likely using the same apple id under settings>iCloud. If you just want to stop the photo sharing you can open settings>iCloud and turn off photostream. If you want to keep using photostream and still not share you need to set up an alternate apple id to use under settings>icloud

  • ITunes, Apple TV and Time Capsule streaming questions

    I have a question about how to handle an Apple Tv with my new Time Capsule setup.
    Setup is as follows
    Macbook with 29g iTunes library, mostly music and purchased iTunes Music Videos. Some movies converted via Handbreak. All of that synced to my 160g ATV.
    Time Capsule with 300g of movies converted via Handbreak.
    Macbook Pro that has the movies on the TC as it's library, shared to stream to the Apple TV.
    I am connected with the Macbook by G, the Macbook Pro by N, the Time capsule by N. assume that the Macbook is off, so that everything is N.
    If I stream a movie, does the path go Macbook pro reads time capsule, time capsule sends the data to the MPB, and then the MPB streams to the ATV?
    Or, does the ATV read the path of the music on the TC, and stream it direct from there?
    I tried to play an online game (World of Warcraft) while watching a movie on the ATV that is on the TC that hitched / studdered / buffered like crazy.
    I want to eventually set up 2 ATVs both reading the media on the TC to stream. From the looks of things now, I wont be able to stream 2 at the same time, and definately not while playing online.
    I know there are a lot of threads out there about iTunes and wht not, i've read them and did my best... but i'm not a pro at networking. Not sure if I have settings wrong, or can improve something, or if i have just bad luck
    Any and all info, with the Idiots Guid explanation, is appreciated
    Thanks

    Update .... fixed this problem. 3 words:
    LINE OF SIGHT
    I had full signal on both my Laptop and my ATV before the fix. I figured with my tiny 900 sq foot home with the TC no more than 30 feet unobstructed from the ATV and Laptop that I would be fine since the signal was full.
    However, on a whim i moved the LAPTOP into the room with the TC and streamed to the ATV... and it worked FLAWLESSLY. I then logged on my online game, and it still worked flawlessly. I then opened Ventrillo (basically VOIP program to chat w people) ands till streamed flawlessly. I then opened up Adium and loaded Yahoo/AIM and it was still streaming fine.
    I then moved the laptop back into the next room, and it instantly hung.
    So i picked up the Time Capsule that was on a desk next to a wooden box that i use to store CDs in, and put it on top of the box. I then reloaded everything and streamed with laptop back int he next room and it was perfect. I was able to have all the above open AND surf the web (so we are not talking a DECENT amount of traffic on the same laptop that streams the movie to the ATV) and it was fine. I did notice a 1-2 second video hitch (not audio and no rebuffering) whenever I opened a website that had more than 40 photos on it or any video... i guess that coupled with the game, VOIP and IM software was too much traffic.
    So, I am happy to annouce that i have no problems streaming itunes or streaming movies from the time capsule to my apple tv. i am so happy. I was prepared to go and buy a mac mini and wire that and the apple tv to the tc. Instead, I am probably going to buy a second ATV for the bedroom.

  • Photo streaming question

    I'm not sure where this question ought to be posted, so I apologize if its the wrong section.
    In anycase, I wish to know how to erase a photo on photo streaming.
    Thanks!

    To get the photos on another devices you either have to share them or both have to be using the same iCloud account.
    What do you think share means?

  • Oracle Streams question

    Can someone direct me to where I might find a discussion forum on Oracle Streams? thank you.

    You can go to OTN-->Discussion Forum-->search for a "keyword". When you see the list of posted questions, click on "Go to top of list" and you'll find:
    Streams
    Good luck.
    cb

  • Flex: How to send Microphone Stream Audio data to a Rest API

    Hi,
    I needed to capture audio via a microphone and then sent ths instantanesouly to a REST API  for processing. I do not want to use a media server.
    So is it possible to send instataenous audio stream data to my custom servers.
    Thanks,
    Karan

    well i tried this once for one of my scripts and the final conclusion is its not possible to combine two streams into 1.....how would you time/encode the two voices......there is no know solution to this in flash. If you continue on despite me and find a solution please post it so we can explain to rest of world.

  • "Enable Streaming" question

    When using QT7 to export video to MP4 format, under the options button there is a Streaming tab. My question is - what is the benefit of selecting "Enable streaming" under this tab?
    An example of when you should and shouldn't utilize this option would be great too.
    Thanks!

    I've never used QTSS so I don't know about the protocols.
    I can't imaging serving a large file from an iBook G3 but I suppose it could be done. One viewer at a time and lots of buffering will probably happen.
    First question is the current format of the file. When you say "large" what exactly does that mean? Did you add the required hint tracks to the file?
    You would open the link by opening QT Player and then use the "Open URL" feature.
    The address to the file would begin rtsp:// and include your machine's IP address and then the folder and file names all the way down to somemovie.mov
    A "large" movie probably has a data rate that will exceed your upload bandwidth. It is typically one third of your download speed so even if you were using a 5MB cable connection you would only be serving at about 1.6MB per second. Many cable companies also set lower limits and some even block your computer from being used as a server.
    You may be better served by using a .Mac account and its Public folder or a custom html page to display your file.

  • Microphone streaming over SIP protocol.

    Hello,
    can I stream microphone voice over SIP protocol?
    Is there a library to use SIP protocol without RTMP communication?
    thanks

    I'd recommend using UDP streams instead of TCP streams, and I'd recommend discarding out-of-order packets and packets that are delayed beyond a certain threshold (which you can play with)...

  • Microphone Streaming over Network is Choppy

    Hello.
    Part of a program in development allows audio to be streamed over the Internet via microphone capture. The current solution seems to be working alright... however, at times the audio gets extremely choppy on the receiving side, almost to the point of being unable to hear it at all... 15 second gaps etc...
    I was wondering if you would look at this code and had any suggestions how I could improve this to make it flow better.
    Any help is appreciated. First is the server code. Second is the client (receiving code)
    public class MicrophoneManager implements Runnable {
    private static volatile ByteArrayOutputStream byteArrayOutputStream;
    private static String communicatorIP = null;
    public static volatile boolean interrupt = false;
    private AudioFormat getAudioFormat() {
    float sampleRate = 8000.0F;
    //8000,11025,16000,22050,44100
    int sampleSizeInBits = 8;
    //8,16
    int channels = 1;
    //1,2
    boolean signed = true;
    //true,false
    boolean bigEndian = false;
    //true,false
    return new AudioFormat(
    sampleRate,
    sampleSizeInBits,
    channels,
    signed,
    bigEndian);
    }//end getAudioFormat
    public static void setCommunicatorIP(String communicatorIP) {
    MicrophoneManager.communicatorIP = communicatorIP;
    @Override
    public void run() {
    try {
    AudioFormat audioFormat = getAudioFormat();
    DataLine.Info dataLineInfo = new DataLine.Info(TargetDataLine.class, audioFormat);
    TargetDataLine targetDataLine = (TargetDataLine) AudioSystem.getLine(dataLineInfo);
    targetDataLine.open(audioFormat);
    targetDataLine.start();
    ArrayList<Byte> byteArrayList = new ArrayList<Byte>();
    byte tempBuffer[] = new byte[10000];
    byteArrayOutputStream = new ByteArrayOutputStream();
    Thread mcThread = new Thread(new MicrophoneCommunicator());
    mcThread.start();
    //bos = new BufferedOutputStream(byteArrayOutputStream);
    while (!interrupt) {
    while (byteArrayList.size() < 10000) {
    targetDataLine.read(tempBuffer, 0, tempBuffer.length);
    for (byte b : tempBuffer) {
    byteArrayList.add(b);
    byte[] writerArray = new byte[byteArrayList.size()];
    tempBuffer = new byte[10000];
    for (int i = 0; i < byteArrayList.size(); i++) {
    writerArray[i] = byteArrayList.get(i);
    byteArrayList.clear();
    byteArrayOutputStream.write(writerArray, 0, writerArray.length);
    targetDataLine.close();
    } catch (Exception e1) {
    global.debug(e1);
    private class MicrophoneCommunicator implements Runnable {
    public void run() {
    try {
    Socket microphoneSocket = new Socket(communicatorIP, 5751);
    BufferedOutputStream netStreamOut = new BufferedOutputStream(microphoneSocket.getOutputStream());
    while (!interrupt) {
    if (byteArrayOutputStream.toByteArray().length >= 10000) {
    netStreamOut.write(byteArrayOutputStream.toByteArray());
    byteArrayOutputStream.reset();
    microphoneSocket.close();
    } catch (Exception e1) {
    global.debug(e1);
    }Now, here is the other code.
    public class Microphone implements Runnable {
    public void run() {
    try {
    byte[] tempArray = new byte[10000];
    ServerSocket micSocket = new ServerSocket(5751);
    micSocket.setSoTimeout(0);
    Socket microphoneSocket = micSocket.accept(); //Now connected
    BufferedInputStream bis = new BufferedInputStream(microphoneSocket.getInputStream());
    ByteArrayInputStream bais = new ByteArrayInputStream(tempArray);
    AudioFormat audioFormat = getAudioFormat();
    AudioInputStream audioInputStream =
    new AudioInputStream(bais,
    audioFormat,
    tempArray.length / audioFormat.getFrameSize());
    DataLine.Info dataLineInfo =
    new DataLine.Info(
    SourceDataLine.class,
    audioFormat);
    SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(
    dataLineInfo);
    sourceDataLine.open(audioFormat);
    sourceDataLine.start();
    ArrayList<Byte> byteArrayList = new ArrayList<Byte>();
    boolean interrupted = false;
    while (!interrupted) {
    int nextByte = 0;
    while ((nextByte = bis.read()) != -1 && (byteArrayList.size() < 10000)) {
    byteArrayList.add((byte) nextByte);
    for (int i = 0; i < byteArrayList.size(); i++) {
    tempArray[i] = byteArrayList.get(i);
    byteArrayList.clear();
    sourceDataLine.write(tempArray, 0, tempArray.length);
    interrupted = global.micInterrupt;
    microphoneSocket.close();
    micSocket.close();
    sourceDataLine.close();
    } catch (Exception e1) {
    e1.printStackTrace();
    private AudioFormat getAudioFormat() {
    float sampleRate = 8000.0F;
    //8000,11025,16000,22050,44100
    int sampleSizeInBits = 8;
    //8,16
    int channels = 1;
    //1,2
    boolean signed = true;
    //true,false
    boolean bigEndian = false;
    //true,false
    return new AudioFormat(
    sampleRate,
    sampleSizeInBits,
    channels,
    signed,
    bigEndian);
    }//end getAudioFormat
    }If you guys have any ideas on how to make this smoother... please feel free... Also, please feel free to use this code however you wish. I'd really appreciate this... It's hard for people to communicate when it's so choppy this way.
    However, the stream is currently only one way though, it only goes from one system to another... not two-way. One talks, the other types... it's complicated, but just might be useful info.
    Both sides are communicating via lan... so speed of connection isn't an issue...
    Thanks in advance.
    Best,
    Chris

    I'd recommend using UDP streams instead of TCP streams, and I'd recommend discarding out-of-order packets and packets that are delayed beyond a certain threshold (which you can play with)...

  • ITunes Match streaming question?

    I'm thinking about purchasing an itunesmatch subscription, but I have one question.
    I want to play songs on my iPhone, but I don't want any physical data to be stored on my phone.  There is very little space on my 16 GB iPhone 4S. When streaming songs, do I have to download them?  I have seen many debates over this issue.  
    Thanks for your help!!!

    Hi,
    itunes is looking for the link to your library that is on your external hard drive. This is the reason for your issues.
    I suggest that you create a new itunes library for use whilst the external drive is not attached. Close iTunes then hold option key whilst reopening iTunes. Select craete new library, then turn on match, select add this computer. Once process is complete you will see you music that is in the cloud and you will be able to stream your music.
    When your ext drive is attached, hold option key when opening iTunes, select the original library.
    JIm

  • M4A/Chapter Streaming - question from a professional radio station

    My name is Jason Wohlstadter and I run Proton Radio (www.protonradio.com).
    We've been broadcasting into Quicktime via Shoutcast for the past four years in MP3 format. We'd like to start broadcasting in m4a format to utilize the awesome Chapter Tool that Apple released, which would allow us to specify what tracks are playing in the large 2-3 hour solid DJ mixes we air.
    My question: Is it possible for the chapters to be utilized in a stream? They work fine in a download medium like a Podcast, but when we tried opening the .m4a files via a stream the additional meta data was not displayed.
    Any help would be greatly appreciated, thank you.

    A lot of radio stations make it difficult to listen to their live stream in anything but a web browser.
    Rogue Amoeba have an app called Airfoil which allows you to take audio from any application and redirect it to Airtunes on Airport Expresses, Apple TVs and other computers.

  • Flex Mobile iOS app, and http live video streaming Question.

    I have subbmitted our app (which is mostly a video playing app) to apple only to have it rejected because of the" 9.4: Video streaming content over a cellular network longer than 10 minutes must use HTTP Live and include a baseline 64 kbps audio-only HTTP Live stream" reason.  I was doing progressive download of the files, but now it looks like we will need to re-encode all of our media, which will probably take months and months. 
    My question is this:  We currently use Akamai as our current CDN, with thier HD Flash delivery system.  Their HD Flash is built to do dynamic bitrate streaming simmilar to Apple's HTTP Live.  If we re-encode our video to milti-bitrate and use the Akamai technology to do the adaptive streaming will this be good enough for Apple, or will we infact need to use their HTTP Live protocol.  Has anyone encountered this problem, or have any experience?  I would like to know before we re-encode all of our media only to find out that we will be forced to use Apples stuff instead.  Any help is much appreciated!

    Unless I am mistaken here, you must implement Apple's HTTP Live protocol for streams over ten minutes in length. There is a few options you can take:
    1. Split your streams into 9 minute segments and feed them consecutively in groups. (Apple actually offers a segmenting tool that even generates an index file via there Developer tools)
    2. Only enable full length streaming over WiFi
    3. Fully implement HTTP Live....
    Also, do not forgot that not only are you going to have to implement HTTP Live but you are going to have to ALSO include an audio only stream.

  • PrintWriter Stream Question

    I have a multi-threaded java program. I have one master log that all of the programs write to.
    Each Thread has it's own print writer but when it's created takes the argument from the main program.
    So main program:
    PrintWriter out = new PrintWriter (new FileWriter("mylog"));
    Then when it creates new thread it passes the PrintWriter:
    MyThread t = new MyThread(out);
    The Thread has it's own PrintWriter Object which is created with the out that was passed as an argument.
    PrintWriter thread_out = new PrintWriter(new FileWriter(out_arg));
    My question is:
    If the main program fails or one thread fails and thus closes it's PrintWriter Stream, will that affect the other threads' ?
    I guess I'm wondering if each Thread's PrintWriter is independant (creates it's own copy) or it's actually using the exact same PrintWriter.

    Unless the thread is explicitly closing the PrintWriter when it terminates, the underlying Writer (in this case the FileWriter) should stay open. It sounds like you're concerned that when the PrintWriter goes out of scope the finalize method will be called which will close the underlying writer. I don't think that this is the case. Furthermore, as long as other threads' PrintWriters are accessing the FileWriter, the FileWriter's finalize method won't get called, so it should stay open. Lastly, I don't think the FileWriter's finalize calls close( ) anyway, as I've had some open files (and lost buffer data) after program crashes.
    I would, however, recommend a different approach. Create a singleton class called Log like this:
    public class Log
       protected static String filename = null;
       protected static PrintWriter out = null;
       public static void init( String aFilename )
          this.filename = aFilename;
       public static PrintWriter getOut( )
           synchronize( this )
              if( (this.out == null) && (this.filename != null) )
                 this.out = new PrintWriter( new FileWriter( this.filename ) );
           return( this.out );
       public static void close( )
          if( this.out != null )
              try { this.out.close( ); } catch( Throwable t ) { }
    }In your main class, call Log.init( ) to set the filename. Then in your threads, call this.out = Log.getOut( ) to initialize each threads PrintWriter and write to the log as normal. Since the log is a static singleton outside of the scope of the individual threads you won't have to worry about it being closed until the close( ) method is called (by the main class).
    Hope that helps,
    - Jesse

  • RTP stream question

    Hello community, I have a question
    The setup is this, a cisco sccp phone is located in russia and registrated in a callmanager located in denmark. The phone dials a number that translate and use a routelist to a local gateway in russia. The dialed number in the local cisco gateway is a dialpeer with a siptrunk to a lync mediation server also located in denmark.
    How is the final rtp stream going to be from the cisco phone to the Lync server?
    Br. Kasper

    Hi. It actually all comes down to the reporting in Lync. The issue is that Lync reports "bad" conferance per Sip trunk. I want to make a more detailed design where I place a SIP trunk in every affilliate around europe in their local gateway, but as the phones are registrated in cucm cluster in denmark and the Lync mediation server(sip trunk connection to local gateway) also is located in denmark, I need a redesign of the rtp path including the MTP, that is why I want to put the MTP resource in the local affiliate gateway(this eksample russia) So by doing this the rtp path would be phone->local mtp->local vgw-siptrunk->Lync mediation in denmark. I just needed a secound thought on the design.
    The current setup would report all "bad" conferances as beeing in denmark, even if they are originated in other countries. The local dialpattern is just callcorwarded to the dk siptrunk->Lync mediation.The SIP trunk in cucm are limmited to only one connection to the Lync mediation server.

  • Synching a Large iTunes Library...and a Streaming Question....

    My iTunes library has grown to about 220GB. My ATV is the 160GB model and I also have about 20GB of photos I wish to synch.
    First Question:
    How do I "selectively" synch music onto the ATV given I have more GB worth of data than the ATV capacity? Do I need to remove some sub folders from the iTunes directory? I would like to keep the reference data in the iTunes browser and not remove it.
    Second question:
    I tried streaming over the weekend by reconnnecting iTunes to my PC, and the the "loading library" messge was displayed for well over 8 hours without my being able to access any photos or music. I guessed that this was because of the size of the library. Is this typical?
    I am connected via Linksys Powerline, hard wired ethernet over my AC lines. Synching works well this way, but I am wondering if streaming does not do so well over this type of connection.
    Any assistance is appreciated.

    canadianbluespower wrote:
    First Question:
    How do I "selectively" synch music onto the ATV given I have more GB worth of data than the ATV capacity? Do I need to remove some sub folders from the iTunes directory? I would like to keep the reference data in the iTunes browser and not remove it.
    You can choose which playlists get synced to the tv, use playlists to collect all the tunes you want synced.
    Second question:
    I tried streaming over the weekend by reconnnecting iTunes to my PC, and the the "loading library" messge was displayed for well over 8 hours without my being able to access any photos or music. I guessed that this was because of the size of the library. Is this typical?
    At 8 hours it won't be anything to do with the size of the library.
    The size of a library can make a difference to the time it takes a library to load but only in terms of maybe taking a minute or longer instead of 15 seconds or so. Actually it's the size of the library database file that counts here and not the size of all the content. For example my content occupies
    1.7 TB but my database is around 22 MB, I have around 10,000 tunes and 1,000 videos of one kind or another, but if your 220 GB of content is all music you may have 40,000 tunes and a database of around 80 MB.
    I am connected via Linksys Powerline, hard wired ethernet over my AC lines. Synching works well this way, but I am wondering if streaming does not do so well over this type of connection.
    If I'm not mistaken AC uses one of these and I don't think he has mentioned any problems with.

Maybe you are looking for

  • Can't stream Music from iTunes to my Apple TV

    I bought an ATV for the sole purpose of being able to stream music from my PC iTunes account to my Samsung smart TV.  As it turns out, that is the one thing my ATV will not do.  I have had my ATV for about three months and have never been able to str

  • Where'd the 'bounce' feature go?

    I know some people complained about it, but I found bouncing mail messages worked great 99% of the time. I want my bounce back! Anyone have an idea how to re-activate it?

  • MSCFNSCW Firm Checkbox for Purchase Requisitions Question

    A customer upgraded from 11.0 to release 11.5 and uses internal purchase requisitions. Currently, they can firm planned orders and they stay firm between plan runs; but the purchase requisitions appear in the Supply screen with the "firm" checkbox un

  • Slideshow on photos?

    how do I add music from my iTunes to create a slideshow on photos

  • [SOLVED] Unable to install gpodder3 from AUR

    I am a linux and arch newbie and about 3 weeks into my arch experience. I really like it so far, finding and fixing errors and getting all of my (laptop) hardware working is interesting. One program I am having real problems to install is gpodder. Th