Mocha stabilize CS4

I imported a clip (Cineform), did the tracking and finally exported the tracking data.
Saved it to notepad.
Opened AE seleted the clip, go to notepad and copy date,
But then AE does not let me paste the datea on the clip, Paste (ctrlV) is grayed out.
Where did i go wrong, did excatly (i think) what was shown in the Mocha tutorial from ImagineerSystems.

http://forum.imagineersystems.com/showthread.php?p=3376#post3376

Similar Messages

  • Adjust the amount of Mocha stabilize?

    I have a couple shots that Mocha (and the awesome MochaImport script) has beautifully stabilized. However, it's a little too rock solid.
    Is there someway to craft an expression that can dial back the amount of stabilization? This would be particularly helpful when I have a continuous shot that needs to go from jiggly handheld to rock solid and then back to jiggly handheld.
    I could link Wiggle to a slider and keyframe the amount of wiggle to introduce some randomness back into my stabilized shots. But that's kind of artificial.

    So I wrote Mathias Möhl and he wrote me right back with this this solution:
    In the following tutorial I explain how to stabilize and then to reintroduce a smooth variant of the original camera motion:
    http://www.mamoworld.com/index.php?option=com_content&view=article&id=96&catid=35&Itemid=8 5
    If you want to start jiggly and then become more smooth, you can modify the smoothing expression used. Instead of
    smooth(width = 1, samples=5, t=time)
    you create a slider control and pick-whip the slider property to the value of the with i.e.
    smooth(width = PICKWHIP-CODE-HERE, samples=5, t=time)
    e.g.
    smooth(width = effect("Slider Control")("Slider"), samples=5, t=time)
    You can then keyframe your slider control to control the smoothness. Values like 0.005 will have (almost) no stabilization, values of 1 or greater will be pretty smooth.

  • Where is -export rendered shapes in mocha ae "cc" ?

         i can't export mattes from mocha to after effects
    i know that's in default :
    file > exoprt rendered shapes ..
    such as mocha ae cs4.5.and 6
    but here in mocha ae cc i can't export mattes ..

    It seems to me that the problem is the "special" characters in the path. Change the path to only use  characters that are native to the language in which you're running the software (English).
    BTW, a huge number of bugs in this area were fixed in the After Effects CC (12) version.

  • Which Mocha is the latest

    Hello, I don't use Mocha often.  I went to open it today and noticed 2 Mocha Applications in my AE Folder (please see screen shots)
    One is Mocha 2 (which has the Mocha logo), I won the upgrade at AENY last year , and the other says Mocha for CS4 but  does not have the mocha logo or version number.  Can I trash it if Mocha 2 is the newest version? Or is one a stand alone version.
    Thanks in advance

    Yes, you should be perfectly safe to delete the bundled version (though it may cause installer warnings if you ever need to run a uninstall). mocha 2 is newer. The version bundled with CS4 was mochaAE 1.2. Both the standalone and bundled versions have the same AE export features, the bundled one just doesn't support any other programs beyond that (you should see exports for Fusion, Nuke etc. also in your standalone).
    Mylenium

  • PP CS4 crash - because of magic bullet stabilizer??

    I'm using PP CS4 and I have a wedding video that I've been working on and it all of the sudden crashed on me. I used time machine to pull up an older version which opened fine but I lost the hours of work I put in. So I tried again to open the file that crashed and it worked. I sent it to the media encoder to render out but woke up to an "unknown error" message. I'm back to being unable to open the file with all the work.
    My hunch is that the problem is an effect, more specifically Magic Bullet Stabilizer. This is only a guess but I remember it acting funny when I dropped it on the video layer. (It didn't seem to work and it would freeze up a little.) I could be wrong, other effects I'm using are Magic Bullet Denoiser and a bunch of standard color effects.
    When I try to open the file I see what looks like chopped up pieces of an error message and my desktop background in the project window and then it crashes. I'm unable to do anything before PP crashes.
    If anyone can help, please do...
    Thanks...

    Hi there,
    I have seen crashes using Magic Bullet Denoiser in Premiere Pro CS5.  Red Giant says Denoiser is currently unsupported for CS5, and I assume that goes the same for CS4.  The Denoiser compatibility notes are here:
    http://www.redgiantsoftware.com/products/all/magic-bullet-denoiser/compatibility/
    Unfortunately, I don't have compatibility info on Magic Bullet Steady for CS4.  I know it is discontinued for CS5.  Perhaps you could contact Red Giant directly to ask them.  Even better, if you could post back your results for other users who may have the same question.
    Cheers,
    Zac

  • How to use Premiere Pro CS4 and AE together to stabilize a shaky video.

    Hello,
    I know where to find and apply the stabilization tool in AE CS4, problem is I don't really understand compositions. I have a very very basic understanding of AE in general, more so the workflow and what some of the buttons here and there do.
    Maybe this will be easier to answer.
    I have my raw footage in Premiere Pro Cs4 right now, before I edit it I want to stabilize it. How to a connect PP and AE?
    Will AE change the quality of my video? I need to keep it HD. I'm in a professional setting.
    I do I take the stabilized video from AE and put it back into PP for further editing?
    And finally, maybe this is redundant, but do I have to export out of AE or can I put the edited work back into PP for the rendering (exporting) process?
    I can clarify on anything you need if I'm not making sense.
    Thanks in advance for you the help!
    -Mark

    The "Working with After Effects and Premiere Pro" page gives an overview of the ways to move data back and forth between Premiere Pro and After Effects, and it also includes links to a few basic video tutorials on the subject.
    It sounds like you need to learn the basics of After Effects first. I suggest starting on this page.

  • Adobe CS4 Deployment - Mocha Issue

    Hi
    I'm deploying Adobe CS4 Masters Collection to 250 machines. I've followed through the Deployment Toolkit and have managed to get the suite installed on a test machine.
    The only problem i'm having is, when you launch 'Mocha for After Effects' it prompts for Registration details.  I was hoping there might be a way to disable this screen however, i've tried googling and have drawn a blank.
    Is there any way to either disable this screen or is there a tweak I can use to trick it into thinking it's already registered and so, does not prompt the user ?
    Thanks a lot

    I've had similar frustrations with the Deployement Toolkit. I created a network location for the installation files used the toolkit to create the installer. It lookes like an application is created that reads the xml script for installation details. The problem I'm having is that installer runs silently, and you don't know when it completes, but I give it 2 hours just to be sure. The major flaw is that the Photoshop is not being installed. The only changes I made were to not install the Bridge server. I'm tempted to make a full blown installation and see if I can get Photoshop to successfully install. I'm using CS4 Design Premium site licensing and I need to install this on dozens of computers. Close is not good enough I'm afraid. Didn't adobe test this a little better? Apparently they are expecting the client's to test this software for them. Grrr! I'll try some more and post any successes. I'm looking through the technotes now for clues.

  • Stabilize a sequence of images

    I know how to stabilize  a video when the reference point remains within the viewer.
    But how do you stabilize a sequence of images (not video) or a video where the reference point disappears?
    any advice would be appreciated, thank you.

    Well 2 solutions for you:
    either use the same methode as you do while the tracking points are in the field, and then do another tracking with new points when your first points are out of sight, and then parent the null with tracked data together. Andrew Kramer have a very good tutorial about this on Video Copilot: Set Extentions
    Or you can try with Mocha planar tracking, included in CS4 & CS5. It can handle this kind of problem.
    Hope that helps

  • AE motion stabilizing (not Mocha)

    I am tracking motion in a clip in order to stabilize it. I'm using AE CS4's motion stabilizer (not Mocha). It's an aerial shot and so eventually the tracking box goes off screen.
    How do I continue to track the shot? The help manual is not clear (at least to me) on exactly what I need to do next.
    Can anyone advise me?  Thanks.

    If you do a search, you should be able to find a post about a technique involving Null objects and parenting to stitch multiple tracks together. Basically you do one track, but apply the motion to the Null, parent the layer to be tracked to it to get the motion, then track the second segment. The reasonb here is, that appended tracks will often have completely different values, so directly continuing almost never works. Another classic tip is, to place multiple duplicates of the clip side by side in a pre-comp, but with differnt time offsets, so it looks like one big panorama. then this pre-comp could be tracked and the result used with some manual intervention...
    Mylenium

  • Problem with Encore CS4 (and Windows 7, possibly)

    Greetings:
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    Is there anyone out there that would find this problem familiar? Anyone find a solution?
    Thanks in advance to anyone that responds.
    Mark Roberts
    Toronto, Canada

    Hi John:
    Thanks but, I had already done this. I was having THAT problem with Encore (could not even initialize before tanking) when I first installed it and that's when I updated the Roxio engine. I don't know what else there is to update or correct at this point.
    There was one thing that occurred to me: When I was using XP, I had to disable Open GL in order to get Encore to stabilize. I've heard one recommendation for Encore that one must disable graphics acceleration. I would like try that here except I can't figure out how to do that in Windows 7.
    I've been Googling "Windows 7 Disable Graphics Accel" and have come up with nothing useful.
    Thanks for your help though and if you have any other ideas, I'm all ears.
    Mark

  • DW CS4 Horizontal Spry drop down menu not displaying correctly in Internet Explorer 8

    Hi,
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    It works well in Google Chrome.
    It works well in Firefox with the exception that if any of the buttons are clicked, thereafter a thin black line is diplayed horizontally across center of the top main buttons when the mouse rolls over them. I would like to correct this but is not nearly as bad as the problem I'm having in Internet Explorer 8.
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    Once opened in Internet Explorer 8 the main navigation buttons appear as they should. IE8 prompts me the following: "To help protect your security, Internet Explorer has restricted this webpage from running scripts or ActiveX controls that could access your computer. Click here for options..". Once I allow IE8 to run scripts or ActiveX controls, the background image disappears and only shows on any menu or submenu button when the mouse rolls over that particular button. Can someone please help.
    The menu can be seen at work by clicking on this link:
    www.bargainxchange.com/BXC Main Navigation Spry Drop Menu.html
    Below are all the scrips involved.
    Here is the CSS script named "SpryMenuBarHorizontal4.css" in use :
    /* SpryMenuBarHorizontal.css - version 0.6 - Spry Pre-Release 1.6.1 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
    /* The outermost container of the Menu Bar, an auto width box with no margin or padding */
    ul.MenuBarHorizontal
        margin: 10;
        padding: 0;
        list-style-type: none;
        font-size: 80%;
        cursor: default;
        width: auto;
        font-family: Arial, Helvetica, sans-serif;
        font-weight: bold;
        text-align: center;
        /*whole menu moves*/
        margin-left: 100px;
    /* Set the active Menu Bar with this class, currently setting z-index to accomodate IE rendering bug: http://therealcrisp.xs4all.nl/meuk/IE-zindexbug.html */
    ul.MenuBarActive
        z-index: 1000;
    /* My Note --Top buttons' background, height and font size adjust-- */
    /* Menu item containers, position children relative to this container and are a fixed width */
    ul.MenuBarHorizontal li
        /* My note --I added the height and background-image as Main-Buttons.jpg-- */
        height: 55px;   
        background-image: url(../Main-Buttons.jpg);
        margin: -2;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        position: center;
        /*text-align: left;*/
        cursor: pointer;
        width: 99px;
        float: left;
    /* My note --Submenu font size adjust-- */
    /* Submenus should appear below their parent (top: 0) with a higher z-index, but they are initially off the left side of the screen (-1000em) */
    ul.MenuBarHorizontal ul
        /*height:38px;*/
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 87%;
        z-index: 1020;
        cursor: default;
        width: 160px;
        position: absolute;
        left: -1000em;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to auto so it comes onto the screen below its parent menu item */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible
        /* My note --this margin alligns the drop buttons up and down-- */
        margin-top: 24px;
        height: 25px;   
        left: auto;
    /* My note --drop menu size adjustments-- */
    /* Menu item containers are same fixed width as parent */
    ul.MenuBarHorizontal ul li
        height: 25px;
        width: 160px;
    /* Submenus should appear slightly overlapping to the right (95%) and up (-5%) */
    ul.MenuBarHorizontal ul ul
        position:absolute;
        margin: -5% 0 0 95%;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to 0 so it comes onto the screen */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible ul.MenuBarSubmenuVisible
        left: auto;
        top: 0;
    DESIGN INFORMATION: describes color scheme, borders, fonts
    /* Submenu containers have borders on all sides */
    ul.MenuBarHorizontal ul
        /*border: 1px solid #CCC;*/
    /* My note --Text Allignment global-- */
    /* Menu items are a light gray block with padding and no text decoration */
    ul.MenuBarHorizontal a
        /*height: 40px;*/
        text-align: center;
        /*vertical-align: center;*/
        display: block;
        cursor: pointer;
        padding: 0.5em 0.75em;
        text-decoration: none;
        /*zzzzzzzz Text Color*/
        color: #333;        /*background-color: #CCC;*/
        letter-spacing: -0.00px;
        margin-left: 1px;   
        margin-right: 0px;
        /*alligns text up or down globally*/
        margin-top: 1px;
    /* Menu items that have mouse over or focus have a blue background and white text */
    ul.MenuBarHorizontal a:hover, ul.MenuBarHorizontal a:focus
        /*background-color: #33C;
        color: #FFF;*/
    /* Menu items that are open with submenus are set to MenuBarItemHover with a blue background and white text */
    ul.MenuBarHorizontal a.MenuBarItemHover, ul.MenuBarHorizontal a.MenuBarItemSubmenuHover, ul.MenuBarHorizontal a.MenuBarSubmenuVisible
        background-image: url(../Main-Buttons-mouse-over.jpg);    /*background-color: #33C;
        color: #FFF;*/
    SUBMENU INDICATION: styles if there is a submenu under a given menu item
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenu
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenu
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenuHover
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* My note --mouse over-- */
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenuHover
        background-repeat: no-repeat;
        background-position: 95% 50%;
    BROWSER HACKS: the hacks below should not be changed unless you are an expert
    /* HACK FOR IE: to make sure the sub menus show above form controls, we underlay each submenu with an iframe */
    ul.MenuBarHorizontal iframe
        position: absolute;
        z-index: 1010;
        filter:alpha(opacity:0.1);
    /* HACK FOR IE: to stabilize appearance of menu items; the slash in float is to keep IE 5.0 from parsing */
    @media screen, projection
        ul.MenuBarHorizontal li.MenuBarItemIE
            display: inline;
            f\loat: left;
            background: #FFF;
    Here is the JavaScrip file named "SpryMenuBar.js" that has not been modified in any way:
    // SpryMenuBar.js - version 0.12 - Spry Pre-Release 1.6.1
    // Copyright (c) 2006. Adobe Systems Incorporated.
    // All rights reserved.
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are met:
    //   * Redistributions of source code must retain the above copyright notice,
    //     this list of conditions and the following disclaimer.
    //   * Redistributions in binary form must reproduce the above copyright notice,
    //     this list of conditions and the following disclaimer in the documentation
    //     and/or other materials provided with the distribution.
    //   * Neither the name of Adobe Systems Incorporated nor the names of its
    //     contributors may be used to endorse or promote products derived from this
    //     software without specific prior written permission.
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    // POSSIBILITY OF SUCH DAMAGE.
    SpryMenuBar.js
    This file handles the JavaScript for Spry Menu Bar.  You should have no need
    to edit this file.  Some highlights of the MenuBar object is that timers are
    used to keep submenus from showing up until the user has hovered over the parent
    menu item for some time, as well as a timer for when they leave a submenu to keep
    showing that submenu until the timer fires.
    var Spry; if (!Spry) Spry = {}; if (!Spry.Widget) Spry.Widget = {};
    Spry.BrowserSniff = function()
        var b = navigator.appName.toString();
        var up = navigator.platform.toString();
        var ua = navigator.userAgent.toString();
        this.mozilla = this.ie = this.opera = this.safari = false;
        var re_opera = /Opera.([0-9\.]*)/i;
        var re_msie = /MSIE.([0-9\.]*)/i;
        var re_gecko = /gecko/i;
        var re_safari = /(applewebkit|safari)\/([\d\.]*)/i;
        var r = false;
        if ( (r = ua.match(re_opera))) {
            this.opera = true;
            this.version = parseFloat(r[1]);
        } else if ( (r = ua.match(re_msie))) {
            this.ie = true;
            this.version = parseFloat(r[1]);
        } else if ( (r = ua.match(re_safari))) {
            this.safari = true;
            this.version = parseFloat(r[2]);
        } else if (ua.match(re_gecko)) {
            var re_gecko_version = /rv:\s*([0-9\.]+)/i;
            r = ua.match(re_gecko_version);
            this.mozilla = true;
            this.version = parseFloat(r[1]);
        this.windows = this.mac = this.linux = false;
        this.Platform = ua.match(/windows/i) ? "windows" :
                        (ua.match(/linux/i) ? "linux" :
                        (ua.match(/mac/i) ? "mac" :
                        ua.match(/unix/i)? "unix" : "unknown"));
        this[this.Platform] = true;
        this.v = this.version;
        if (this.safari && this.mac && this.mozilla) {
            this.mozilla = false;
    Spry.is = new Spry.BrowserSniff();
    // Constructor for Menu Bar
    // element should be an ID of an unordered list (<ul> tag)
    // preloadImage1 and preloadImage2 are images for the rollover state of a menu
    Spry.Widget.MenuBar = function(element, opts)
        this.init(element, opts);
    Spry.Widget.MenuBar.prototype.init = function(element, opts)
        this.element = this.getElement(element);
        // represents the current (sub)menu we are operating on
        this.currMenu = null;
        this.showDelay = 250;
        this.hideDelay = 600;
        if(typeof document.getElementById == 'undefined' || (navigator.vendor == 'Apple Computer, Inc.' && typeof window.XMLHttpRequest == 'undefined') || (Spry.is.ie && typeof document.uniqueID == 'undefined'))
            // bail on older unsupported browsers
            return;
        // Fix IE6 CSS images flicker
        if (Spry.is.ie && Spry.is.version < 7){
            try {
                document.execCommand("BackgroundImageCache", false, true);
            } catch(err) {}
        this.upKeyCode = Spry.Widget.MenuBar.KEY_UP;
        this.downKeyCode = Spry.Widget.MenuBar.KEY_DOWN;
        this.leftKeyCode = Spry.Widget.MenuBar.KEY_LEFT;
        this.rightKeyCode = Spry.Widget.MenuBar.KEY_RIGHT;
        this.escKeyCode = Spry.Widget.MenuBar.KEY_ESC;
        this.hoverClass = 'MenuBarItemHover';
        this.subHoverClass = 'MenuBarItemSubmenuHover';
        this.subVisibleClass ='MenuBarSubmenuVisible';
        this.hasSubClass = 'MenuBarItemSubmenu';
        this.activeClass = 'MenuBarActive';
        this.isieClass = 'MenuBarItemIE';
        this.verticalClass = 'MenuBarVertical';
        this.horizontalClass = 'MenuBarHorizontal';
        this.enableKeyboardNavigation = true;
        this.hasFocus = false;
        // load hover images now
        if(opts)
            for(var k in opts)
                if (typeof this[k] == 'undefined')
                    var rollover = new Image;
                    rollover.src = opts[k];
            Spry.Widget.MenuBar.setOptions(this, opts);
        // safari doesn't support tabindex
        if (Spry.is.safari)
            this.enableKeyboardNavigation = false;
        if(this.element)
            this.currMenu = this.element;
            var items = this.element.getElementsByTagName('li');
            for(var i=0; i<items.length; i++)
                if (i > 0 && this.enableKeyboardNavigation)
                    items[i].getElementsByTagName('a')[0].tabIndex='-1';
                this.initialize(items[i], element);
                if(Spry.is.ie)
                    this.addClassName(items[i], this.isieClass);
                    items[i].style.position = "static";
            if (this.enableKeyboardNavigation)
                var self = this;
                this.addEventListener(document, 'keydown', function(e){self.keyDown(e); }, false);
            if(Spry.is.ie)
                if(this.hasClassName(this.element, this.verticalClass))
                    this.element.style.position = "relative";
                var linkitems = this.element.getElementsByTagName('a');
                for(var i=0; i<linkitems.length; i++)
                    linkitems[i].style.position = "relative";
    Spry.Widget.MenuBar.KEY_ESC = 27;
    Spry.Widget.MenuBar.KEY_UP = 38;
    Spry.Widget.MenuBar.KEY_DOWN = 40;
    Spry.Widget.MenuBar.KEY_LEFT = 37;
    Spry.Widget.MenuBar.KEY_RIGHT = 39;
    Spry.Widget.MenuBar.prototype.getElement = function(ele)
        if (ele && typeof ele == "string")
            return document.getElementById(ele);
        return ele;
    Spry.Widget.MenuBar.prototype.hasClassName = function(ele, className)
        if (!ele || !className || !ele.className || ele.className.search(new RegExp("\\b" + className + "\\b")) == -1)
            return false;
        return true;
    Spry.Widget.MenuBar.prototype.addClassName = function(ele, className)
        if (!ele || !className || this.hasClassName(ele, className))
            return;
        ele.className += (ele.className ? " " : "") + className;
    Spry.Widget.MenuBar.prototype.removeClassName = function(ele, className)
        if (!ele || !className || !this.hasClassName(ele, className))
            return;
        ele.className = ele.className.replace(new RegExp("\\s*\\b" + className + "\\b", "g"), "");
    // addEventListener for Menu Bar
    // attach an event to a tag without creating obtrusive HTML code
    Spry.Widget.MenuBar.prototype.addEventListener = function(element, eventType, handler, capture)
        try
            if (element.addEventListener)
                element.addEventListener(eventType, handler, capture);
            else if (element.attachEvent)
                element.attachEvent('on' + eventType, handler);
        catch (e) {}
    // createIframeLayer for Menu Bar
    // creates an IFRAME underneath a menu so that it will show above form controls and ActiveX
    Spry.Widget.MenuBar.prototype.createIframeLayer = function(menu)
        var layer = document.createElement('iframe');
        layer.tabIndex = '-1';
        layer.src = 'javascript:""';
        layer.frameBorder = '0';
        layer.scrolling = 'no';
        menu.parentNode.appendChild(layer);
        layer.style.left = menu.offsetLeft + 'px';
        layer.style.top = menu.offsetTop + 'px';
        layer.style.width = menu.offsetWidth + 'px';
        layer.style.height = menu.offsetHeight + 'px';
    // removeIframeLayer for Menu Bar
    // removes an IFRAME underneath a menu to reveal any form controls and ActiveX
    Spry.Widget.MenuBar.prototype.removeIframeLayer =  function(menu)
        var layers = ((menu == this.element) ? menu : menu.parentNode).getElementsByTagName('iframe');
        while(layers.length > 0)
            layers[0].parentNode.removeChild(layers[0]);
    // clearMenus for Menu Bar
    // root is the top level unordered list (<ul> tag)
    Spry.Widget.MenuBar.prototype.clearMenus = function(root)
        var menus = root.getElementsByTagName('ul');
        for(var i=0; i<menus.length; i++)
            this.hideSubmenu(menus[i]);
        this.removeClassName(this.element, this.activeClass);
    // bubbledTextEvent for Menu Bar
    // identify bubbled up text events in Safari so we can ignore them
    Spry.Widget.MenuBar.prototype.bubbledTextEvent = function()
        return Spry.is.safari && (event.target == event.relatedTarget.parentNode || (event.eventPhase == 3 && event.target.parentNode == event.relatedTarget));
    // showSubmenu for Menu Bar
    // set the proper CSS class on this menu to show it
    Spry.Widget.MenuBar.prototype.showSubmenu = function(menu)
        if(this.currMenu)
            this.clearMenus(this.currMenu);
            this.currMenu = null;
        if(menu)
            this.addClassName(menu, this.subVisibleClass);
            if(typeof document.all != 'undefined' && !Spry.is.opera && navigator.vendor != 'KDE')
                if(!this.hasClassName(this.element, this.horizontalClass) || menu.parentNode.parentNode != this.element)
                    menu.style.top = menu.parentNode.offsetTop + 'px';
            if(Spry.is.ie && Spry.is.version < 7)
                this.createIframeLayer(menu);
        this.addClassName(this.element, this.activeClass);
    // hideSubmenu for Menu Bar
    // remove the proper CSS class on this menu to hide it
    Spry.Widget.MenuBar.prototype.hideSubmenu = function(menu)
        if(menu)
            this.removeClassName(menu, this.subVisibleClass);
            if(typeof document.all != 'undefined' && !Spry.is.opera && navigator.vendor != 'KDE')
                menu.style.top = '';
                menu.style.left = '';
            if(Spry.is.ie && Spry.is.version < 7)
                this.removeIframeLayer(menu);
    // initialize for Menu Bar
    // create event listeners for the Menu Bar widget so we can properly
    // show and hide submenus
    Spry.Widget.MenuBar.prototype.initialize = function(listitem, element)
        var opentime, closetime;
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        if(menu)
            this.addClassName(link, this.hasSubClass);
        if(!Spry.is.ie)
            // define a simple function that comes standard in IE to determine
            // if a node is within another node
            listitem.contains = function(testNode)
                // this refers to the list item
                if(testNode == null)
                    return false;
                if(testNode == this)
                    return true;
                else
                    return this.contains(testNode.parentNode);
        // need to save this for scope further down
        var self = this;
        this.addEventListener(listitem, 'mouseover', function(e){self.mouseOver(listitem, e);}, false);
        this.addEventListener(listitem, 'mouseout', function(e){if (self.enableKeyboardNavigation) self.clearSelection(); self.mouseOut(listitem, e);}, false);
        if (this.enableKeyboardNavigation)
            this.addEventListener(link, 'blur', function(e){self.onBlur(listitem);}, false);
            this.addEventListener(link, 'focus', function(e){self.keyFocus(listitem, e);}, false);
    Spry.Widget.MenuBar.prototype.keyFocus = function (listitem, e)
        this.lastOpen = listitem.getElementsByTagName('a')[0];
        this.addClassName(this.lastOpen, listitem.getElementsByTagName('ul').length > 0 ? this.subHoverClass : this.hoverClass);
        this.hasFocus = true;
    Spry.Widget.MenuBar.prototype.onBlur = function (listitem)
        this.clearSelection(listitem);
    Spry.Widget.MenuBar.prototype.clearSelection = function(el){
        //search any intersection with the current open element
        if (!this.lastOpen)
            return;
        if (el)
            el = el.getElementsByTagName('a')[0];
            // check children
            var item = this.lastOpen;
            while (item != this.element)
                var tmp = el;
                while (tmp != this.element)
                    if (tmp == item)
                        return;
                    try{
                        tmp = tmp.parentNode;
                    }catch(err){break;}
                item = item.parentNode;
        var item = this.lastOpen;
        while (item != this.element)
            this.hideSubmenu(item.parentNode);
            var link = item.getElementsByTagName('a')[0];
            this.removeClassName(link, this.hoverClass);
            this.removeClassName(link, this.subHoverClass);
            item = item.parentNode;
        this.lastOpen = false;
    Spry.Widget.MenuBar.prototype.keyDown = function (e)
        if (!this.hasFocus)
            return;
        if (!this.lastOpen)
            this.hasFocus = false;
            return;
        var e = e|| event;
        var listitem = this.lastOpen.parentNode;
        var link = this.lastOpen;
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        var opts = [listitem, menu, null, this.getSibling(listitem, 'previousSibling'), this.getSibling(listitem, 'nextSibling')];
        if (!opts[3])
            opts[2] = (listitem.parentNode.parentNode.nodeName.toLowerCase() == 'li')?listitem.parentNode.parentNode:null;
        var found = 0;
        switch (e.keyCode){
            case this.upKeyCode:
                found = this.getElementForKey(opts, 'y', 1);
                break;
            case this.downKeyCode:
                found = this.getElementForKey(opts, 'y', -1);
                break;
            case this.leftKeyCode:
                found = this.getElementForKey(opts, 'x', 1);
                break;
            case this.rightKeyCode:
                found = this.getElementForKey(opts, 'x', -1);
                break;
            case this.escKeyCode:
            case 9:
                this.clearSelection();
                this.hasFocus = false;
            default: return;
        switch (found)
            case 0: return;
            case 1:
                //subopts
                this.mouseOver(listitem, e);
                break;
            case 2:
                //parent
                this.mouseOut(opts[2], e);
                break;
            case 3:
            case 4:
                // left - right
                this.removeClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
                break;
        var link = opts[found].getElementsByTagName('a')[0];
        if (opts[found].nodeName.toLowerCase() == 'ul')
            opts[found] = opts[found].getElementsByTagName('li')[0];
        this.addClassName(link, opts[found].getElementsByTagName('ul').length > 0 ? this.subHoverClass : this.hoverClass);
        this.lastOpen = link;
        opts[found].getElementsByTagName('a')[0].focus();
            //stop further event handling by the browser
        return Spry.Widget.MenuBar.stopPropagation(e);
    Spry.Widget.MenuBar.prototype.mouseOver = function (listitem, e)
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        if (this.enableKeyboardNavigation)
            this.clearSelection(listitem);
        if(this.bubbledTextEvent())
            // ignore bubbled text events
            return;
        if (listitem.closetime)
            clearTimeout(listitem.closetime);
        if(this.currMenu == listitem)
            this.currMenu = null;
        // move the focus too
        if (this.hasFocus)
            link.focus();
        // show menu highlighting
        this.addClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
        this.lastOpen = link;
        if(menu && !this.hasClassName(menu, this.subHoverClass))
            var self = this;
            listitem.opentime = window.setTimeout(function(){self.showSubmenu(menu);}, this.showDelay);
    Spry.Widget.MenuBar.prototype.mouseOut = function (listitem, e)
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        if(this.bubbledTextEvent())
            // ignore bubbled text events
            return;
        var related = (typeof e.relatedTarget != 'undefined' ? e.relatedTarget : e.toElement);
        if(!listitem.contains(related))
            if (listitem.opentime)
                clearTimeout(listitem.opentime);
            this.currMenu = listitem;
            // remove menu highlighting
            this.removeClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
            if(menu)
                var self = this;
                listitem.closetime = window.setTimeout(function(){self.hideSubmenu(menu);}, this.hideDelay);
            if (this.hasFocus)
                link.blur();
    Spry.Widget.MenuBar.prototype.getSibling = function(element, sibling)
        var child = element[sibling];
        while (child && child.nodeName.toLowerCase() !='li')
            child = child[sibling];
        return child;
    Spry.Widget.MenuBar.prototype.getElementForKey = function(els, prop, dir)
        var found = 0;
        var rect = Spry.Widget.MenuBar.getPosition;
        var ref = rect(els[found]);
        var hideSubmenu = false;
        //make the subelement visible to compute the position
        if (els[1] && !this.hasClassName(els[1], this.MenuBarSubmenuVisible))
            els[1].style.visibility = 'hidden';
            this.showSubmenu(els[1]);
            hideSubmenu = true;
        var isVert = this.hasClassName(this.element, this.verticalClass);
        var hasParent = els[0].parentNode.parentNode.nodeName.toLowerCase() == 'li' ? true : false;
        for (var i = 1; i < els.length; i++){
            //when navigating on the y axis in vertical menus, ignore children and parents
            if(prop=='y' && isVert && (i==1 || i==2))
                continue;
            //when navigationg on the x axis in the FIRST LEVEL of horizontal menus, ignore children and parents
            if(prop=='x' && !isVert && !hasParent && (i==1 || i==2))
                continue;
            if (els[i])
                var tmp = rect(els[i]);
                if ( (dir * tmp[prop]) < (dir * ref[prop]))
                    ref = tmp;
                    found = i;
        // hide back the submenu
        if (els[1] && hideSubmenu){
            this.hideSubmenu(els[1]);
            els[1].style.visibility =  '';
        return found;
    Spry.Widget.MenuBar.camelize = function(str)
        if (str.indexOf('-') == -1){
            return str;   
        var oStringList = str.split('-');
        var isFirstEntry = true;
        var camelizedString = '';
        for(var i=0; i < oStringList.length; i++)
            if(oStringList[i].length>0)
                if(isFirstEntry)
                    camelizedString = oStringList[i];
                    isFirstEntry = false;
                else
                    var s = oStringList[i];
                    camelizedString += s.charAt(0).toUpperCase() + s.substring(1);
        return camelizedString;
    Spry.Widget.MenuBar.getStyleProp = function(element, prop)
        var value;
        try
            if (element.style)
                value = element.style[Spry.Widget.MenuBar.camelize(prop)];
            if (!value)
                if (document.defaultView && document.defaultView.getComputedStyle)
                    var css = document.defaultView.getComputedStyle(element, null);
                    value = css ? css.getPropertyValue(prop) : null;
                else if (element.currentStyle)
                        value = element.currentStyle[Spry.Widget.MenuBar.camelize(prop)];
        catch (e) {}
        return value == 'auto' ? null : value;
    Spry.Widget.MenuBar.getIntProp = function(element, prop)
        var a = parseInt(Spry.Widget.MenuBar.getStyleProp(element, prop),10);
        if (isNaN(a))
            return 0;
        return a;
    Spry.Widget.MenuBar.getPosition = function(el, doc)
        doc = doc || document;
        if (typeof(el) == 'string') {
            el = doc.getElementById(el);
        if (!el) {
            return false;
        if (el.parentNode === null || Spry.Widget.MenuBar.getStyleProp(el, 'display') == 'none') {
            //element must be visible to have a box
            return false;
        var ret = {x:0, y:0};
        var parent = null;
        var box;
        if (el.getBoundingClientRect) { // IE
            box = el.getBoundingClientRect();
            var scrollTop = doc.documentElement.scrollTop || doc.body.scrollTop;
            var scrollLeft = doc.documentElement.scrollLeft || doc.body.scrollLeft;
            ret.x = box.left + scrollLeft;
            ret.y = box.top + scrollTop;
        } else if (doc.getBoxObjectFor) { // gecko
            box = doc.getBoxObjectFor(el);
            ret.x = box.x;
            ret.y = box.y;
        } else { // safari/opera
            ret.x = el.offsetLeft;
            ret.y = el.offsetTop;
            parent = el.offsetParent;
            if (parent != el) {
                while (parent) {
                    ret.x += parent.offsetLeft;
                    ret.y += parent.offsetTop;
                    parent = parent.offsetParent;
            // opera & (safari absolute) incorrectly account for body offsetTop
            if (Spry.is.opera || Spry.is.safari && Spry.Widget.MenuBar.getStyleProp(el, 'position') == 'absolute')
                ret.y -= doc.body.offsetTop;
        if (el.parentNode)
                parent = el.parentNode;
        else
            parent = null;
        if (parent.nodeName){
            var cas = parent.nodeName.toUpperCase();
            while (parent && cas != 'BODY' && cas != 'HTML') {
                cas = parent.nodeName.toUpperCase();
                ret.x -= parent.scrollLeft;
                ret.y -= parent.scrollTop;
                if (parent.parentNode)
                    parent = parent.parentNode;
                else
                    parent = null;
        return ret;
    Spry.Widget.MenuBar.stopPropagation = function(ev)
        if (ev.stopPropagation)
            ev.stopPropagation();
        else
            ev.cancelBubble = true;
        if (ev.preventDefault)
            ev.preventDefault();
        else
            ev.returnValue = false;
    Spry.Widget.MenuBar.setOptions = function(obj, optionsObj, ignoreUndefinedProps)
        if (!optionsObj)
            return;
        for (var optionName in optionsObj)
            if (ignoreUndefinedProps && optionsObj[optionName] == undefined)
                continue;
            obj[optionName] = optionsObj[optionName];
    And last, here is the HTML code that has also not been modified in any way:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <title>Untitled Document</title>
    <script src="../BXC Main Navigation Spry Drop Menu/SpryAssets/SpryMenuBar.js" type="text/javascript"></script>
    <link href="../BXC Main Navigation Spry Drop Menu/SpryAssets/SpryMenuBarHorizontal4.css" rel="stylesheet" type="text/css" />
    </head>
    <body>
    <ul id="MenuBar1" class="MenuBarHorizontal">
      <li><a class="MenuBarItemSubmenu" href="#">Buy</a>
        <ul>
          <li><a href="#">Shop from Private Owner</a></li>
          <li><a href="#">Shop Direct from Stores</a></li>
          <li><a href="#">Help Buying</a></li>
        </ul>
      </li>
      <li><a href="#" class="MenuBarItemSubmenu">Bid</a>
        <ul>
          <li><a href="#">Shop from Auction</a></li>
          <li><a href="#">Help Bidding</a></li>
        </ul>
      </li>
      <li><a href="#" class="MenuBarItemSubmenu">Trade</a>
        <ul>
          <li><a href="#">Shop for Trades</a></li>
          <li><a href="#">Help Trading</a></li>
        </ul>
      </li>
      <li><a class="MenuBarItemSubmenu" href="#">List Items</a>
        <ul>
          <li><a href="#">List Items in Auction</a></li>
          <li><a href="#">List Items for Sale</a></li>
          <li><a href="#">List Items for Trade</a></li>
          <li><a href="#">Help Listing Items</a></li>
        </ul>
      </li>
      <li><a href="#" class="MenuBarItemSubmenu">Intro</a>
        <ul>
          <li><a href="#">Flash Site & Intro</a></li>
          <li><a href="#">About Us</a></li>
        </ul>
      </li>
      <li><a href="#" class="MenuBarItemSubmenu">My Xchange</a>
        <ul>
          <li><a href="#">Activity</a></li>
          <li><a href="#">Account</a></li>
          <li><a href="#">Mail</a></li>
        </ul>
      </li>
      <li><a href="#">Contact Us</a></li>
      <li><a href="#" class="MenuBarItemSubmenu">Help</a>
        <ul>
          <li><a href="#">Main Help</a></li>
          <li><a href="#">Site Map</a></li>
        </ul>
      </li>
    </ul>
    <script type="text/javascript">
    <!--
    var MenuBar1 = new Spry.Widget.MenuBar("MenuBar1", {imgDown:"../SpryAssets/SpryMenuBarDownHover.gif", imgRight:"../SpryAssets/SpryMenuBarRightHover.gif"});
    //-->
    </script>
    </body>
    </html>
    Thanks in advance for any of your help.
    Jose H.

    Hello Nancy,
    I was troubleshooting For the next 8 hours after my post here and eventually I got it right, I uploaded the files to the test server and at the time did not have the chance to post the solution here. This is why, as you saw, it is working correctly now.  Both the CSS and HTML files needed modifications. While working on the code I had to run IE8, Chrome and Firefox simultaneously and refresh all three after every change in the code because what would fix the problem in one would cause a problem for the other.
    In addition to the problems listed in my original post, there were also other graphical issues in IE8, such as; the main menu buttons without sub-menus would only display at half their size vertically. The border around the buttons would not display despite that the background images were rendered in Photoshop as flattened JPEGs with boarders as part of the background image. Being so, I removed all borders from the CSS script.
    By the way.. the IE8 security measure did pop up while working from the server.
    Anyhow for those of you who are experiencing similar problems you can take a look at the working code bellow and compare it to the initial code. I've included detail comments on every line I have changed, modified or added.
    Good luck.. as I know it can become a complicated task when creating custom Spry menus.
    <b>Here is the finished CSS script</b>
    <code>@charset "UTF-8";
    /* SpryMenuBarHorizontal.css - version 0.6 - Spry Pre-Release 1.6.1 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
    /* The outermost container of the Menu Bar, an auto width box with no margin or padding */
    ul.MenuBarHorizontal
        margin: 10;
        padding: 0;
        list-style-type: none;
        /* font size for top menu*/
        font-size: 80%;
        cursor: default;
        width: auto;
        font-family: Arial, Helvetica, sans-serif;
        font-weight: bold;
        text-align: center;
        /*whole menu moves*/
        margin-left: 100px;
    /* Set the active Menu Bar with this class, currently setting z-index to accomodate IE rendering bug: http://therealcrisp.xs4all.nl/meuk/IE-zindexbug.html */
    ul.MenuBarActive
        z-index: 1000;
    /* My Note --Top buttons' background, height and font size adjust-- */
    /* Menu item containers, position children relative to this container and are a fixed width */
    ul.MenuBarHorizontal li
        /* My note --I added the height and background-image as Main-Buttons.jpg-- */
        height: 55px;   
        background-image: url(../Main-Buttons.jpg);
        margin: -2;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        position: center;
        /*text-align: left;*/
        cursor: pointer;
        width: 99px;
        float: left;
    /* My note --Submenu font size adjust-- */
    /* Submenus should appear below their parent (top: 0) with a higher z-index, but they are initially off the left side of the screen (-1000em) */
    ul.MenuBarHorizontal ul
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 87%;
        z-index: 1020;
        cursor: default;
        width: 160px;
        position: absolute;
        left: -1000em;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to auto so it comes onto the screen below its parent menu item */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible
        /* My note --this margin alligns the drop buttons up and down-- */
        margin-top: 0px;
        height: 25px;
        left: auto;
    /* My note --drop menu size adjustments-- */
    /* Menu item containers are same fixed width as parent */
    ul.MenuBarHorizontal ul li
        height: 25px;
        width: 162px;
        /* New addition */
    /* Submenus should appear slightly overlapping to the right (95%) and up (-5%) */
    ul.MenuBarHorizontal ul ul
        position:absolute;
        margin: -5% 0 0 95%;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to 0 so it comes onto the screen */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible ul.MenuBarSubmenuVisible
        left: auto;
        top: 0;
    DESIGN INFORMATION: describes color scheme, borders, fonts
    /* Submenu containers have borders on all sides */
    ul.MenuBarHorizontal ul
        /*border: 1px solid #CCC;*/
    /* My note --Text Allignment global-- */
    /* Menu items are a light gray block with padding and no text decoration */
    ul.MenuBarHorizontal a
        /*My note -- took out borders &amp; changed text color to #333(black)&amp; added my own mouse not over image-- */   
        /*border: 0px solid #333332;*/
        background-image: url(../Main-Buttons.jpg);
        /*height: 40px;*/
        text-align: center;   
        display: block;
        cursor: pointer;
        padding: 0.5em 0.75em;
        text-decoration: none;
        /*My note --Text Color-- */
        color: #333;        /*background-color: was #CCC;*/
        letter-spacing: -0.00px;
        margin-left: 1px;   
        margin-right: 0px;
        /*alligns text up or down globally*/
        margin-top: 1px;
    /* Menu items that have mouse over or focus have a blue background and white text */
    ul.MenuBarHorizontal a:hover, ul.MenuBarHorizontal a:focus
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