Most impressive iPhone game made with Flash ?
What's the most impressive iPhone game made with Flash that you've seen ?
I'm trying to decide whether to port an existing Flash game over using cocos2d, or whether to adapt it for the iPhone packager...
I've been looking at other apps made with Flash, and I'm not that confident the performance is there yet.....but maybe I haven't seen the right apps ....
mWine - mobile sommelier app, uses extremelylarge array and case functionality. I'm about to upload the update, which will allow much quicker selection via an autocomplete field. http://itunes.com/apps/mwine
mi-toons - Based on my caricatures of famous political figures (9 total) it allows a user to select their facial expression, background, and the text for their speech bubble to make their own political cartoons (which are then saved to device). Currently changes these features via clicking right and left on the screen, the next update will base it on swipes. http://itunes.apple.com/us/app/mi-toons/id362060207?mt=8
Upcoming: Future Kings #1 - First issue of my comic book (writer/artist/designer) about what happens when the world's only superhero dies and people use science to try to replicate his powers. You can preview it in action here: http://coalminds.com/blog/2010/10/18/future-kings-preview-of-ipad-app/
Similar Messages
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IPhone apps made with Flash currently on the App Store?
If you've successfully published an app made with Flash to the App Store, could you please post the App Store link?
...I'll buy it! I just want to see what's been done, and look at performance. I'm working on my first Flash based app now.mWine - mobile sommelier app, uses extremelylarge array and case functionality. I'm about to upload the update, which will allow much quicker selection via an autocomplete field. http://itunes.com/apps/mwine
mi-toons - Based on my caricatures of famous political figures (9 total) it allows a user to select their facial expression, background, and the text for their speech bubble to make their own political cartoons (which are then saved to device). Currently changes these features via clicking right and left on the screen, the next update will base it on swipes. http://itunes.apple.com/us/app/mi-toons/id362060207?mt=8
Upcoming: Future Kings #1 - First issue of my comic book (writer/artist/designer) about what happens when the world's only superhero dies and people use science to try to replicate his powers. You can preview it in action here: http://coalminds.com/blog/2010/10/18/future-kings-preview-of-ipad-app/ -
.avi animations made with Flash won't work on my mac laptop (version 10.6.8) but they used to. What is the problem?
let me be more specific, the .avi animations will not play in Quicktime on this laptop, but they used to. When I import them into final cut express they won't show up there either. What should I do to fix this?
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Adding advertising to app made with Flash Professional
Hi,
can someone help me with how to add advertising, like Google Mobile Ads, to an app made with Flash Professional?
Many thanks in advance!You can try this Using the AdMob Adobe AIR native extension for Android | Adobe Developer Connection
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Is this game made in Flash ?
Hi i want to ask is Restaurant City (odl facebook game) mad ein flash ? And if it is can you give me idea how to make it ? View image: Restaurant City Gourmet Edition Screen05 656x369 link of game <---
Ohh i so it can be modify in flash but its not made in Flash ? have you got idea what program people use to make facebook social games ? I will be very happy if you know
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Lumino City - a game made with paper, card, miniature light, and Flash
Hi all,
I thought you might be interested in a game we've been working on for three years, which will be coming out in the next few months.
It's called Lumino City and it's a game hand crafted entirely out of paper, cardboard, and miniature lights and motors. It’s been created in Flash, with After Effects and Photoshop, and no other tools except a scalpel.
We created a ten foot high model city, and filmed to create the environment for the game. After Effects allowed grading and motion tracking, and animation and interaction were all done with Flash. It's been a new way of using this software, but no other technology had the tools or the pipeline to do the job.
To our knowledge no game of this size has been created in this way using Adobe tools before. The trailer for Lumino City is viewable here, and the game should be coming out in the next few months on PC and Mac.
There's more here:
http://www.stateofplaygames.com/work/lumino-city/
And the Lumino City Facebook page is here: https://www.facebook.com/pages/Lumino-City/478157438888127
Luke
www.stateofplaygames.comHi,
I have had this problem too. I've had my computer for just about 2 months now. I haven't had any problems until very recently when my computer crashed several times. The first signs of problems arose when i first tried using the discrete graphics card, a lot of things went awry. I switched back to the integrated graphics since. Then most recently, after installing safari 4, my computer has crashed twice. The first time, it froze and I restarted fine. This last time, everything froze while trying to open a website and when I tried to restart I got the three beeps.
It seems like many people are having problems with RAM, how does this happen?
I will take it to the apple store tomorrow, but this is very disheartening. I have been a long time mac user, I've rarely ever had any problems with my old powerbook.
Anyone else having problems after safari 4 or the discrete graphics card? Or is it unrelated? -
I'm creating a self contained projector that is burned to a DVD and launches PDFs. After burning it with Toast 10 Titanium on a Mac running OS 10.6.8 it crashes when trying to play it on a 10.9 OS. This is the error I'm getting:
Process:
Flash Player [1039]
Path:
/Volumes/VOLUME/Start_Here.app/Contents/MacOS/Flash Player
Identifier:
com.macromedia.Flash Player.app
Version:
12.0.0.44 (12.0.0.44)
Code Type:
X86-64 (Native)
Parent Process: launchd [195]
Responsible:
Flash Player [1039]
User ID:
501
Date/Time:
2014-02-24 13:37:45.010 -0600
OS Version:
Mac OS X 10.9 (13A603)
Report Version: 11
Anonymous UUID: 7B89182E-7678-910F-3C20-22F763FCE837
Sleep/Wake UUID: F98ED7B5-055B-477F-8D22-7C078027D2EF
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
VM Regions Near 0:
-->
__TEXT
0000000100000000-00000001012c8000 [ 18.8M] r-x/rwx SM=COW /Volumes/VOLUME/Start_Here.app/Contents/MacOS/Flash Player
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib
0x00007fff84fe4812 strlen + 18
1 libsystem_c.dylib
0x00007fff84ff581a strlcpy + 28
Thread 1:
0 libsystem_kernel.dylib
0x00007fff890c3e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8d126f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8d129fb9 start_wqthread + 13
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib
0x00007fff890c4662 kevent64 + 10
1 libdispatch.dylib
0x00007fff8c2ef43d _dispatch_mgr_invoke + 239
2 libdispatch.dylib
0x00007fff8c2ef152 _dispatch_mgr_thread + 52
Thread 3:
0 libsystem_kernel.dylib
0x00007fff890c3e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8d126f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8d129fb9 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib
0x00007fff890c3e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8d126f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8d129fb9 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib
0x00007fff890c3e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8d126f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8d129fb9 start_wqthread + 13
Thread 6:: BackgroundThread
0 libsystem_kernel.dylib
0x00007fff890c3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8d127c3b _pthread_cond_wait + 727
2 com.macromedia.Flash Player.app
0x00000001004eabdb 0x100000000 + 5155803
3 com.macromedia.Flash Player.app
0x000000010002a49e 0x100000000 + 173214
4 com.macromedia.Flash Player.app
0x00000001004ead84 0x100000000 + 5156228
5 com.macromedia.Flash Player.app
0x00000001004eae0b 0x100000000 + 5156363
6 libsystem_pthread.dylib
0x00007fff8d125899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8d12572a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8d129fc9 thread_start + 13
Thread 7:: BackgroundThread
0 libsystem_kernel.dylib
0x00007fff890c3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8d127c3b _pthread_cond_wait + 727
2 com.macromedia.Flash Player.app
0x00000001004eabdb 0x100000000 + 5155803
3 com.macromedia.Flash Player.app
0x000000010002a49e 0x100000000 + 173214
4 com.macromedia.Flash Player.app
0x00000001004ead84 0x100000000 + 5156228
5 com.macromedia.Flash Player.app
0x00000001004eae0b 0x100000000 + 5156363
6 libsystem_pthread.dylib
0x00007fff8d125899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8d12572a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8d129fc9 thread_start + 13
Thread 8:: BackgroundThread
0 libsystem_kernel.dylib
0x00007fff890c3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8d127c3b _pthread_cond_wait + 727
2 com.macromedia.Flash Player.app
0x00000001004eabdb 0x100000000 + 5155803
3 com.macromedia.Flash Player.app
0x000000010002a49e 0x100000000 + 173214
4 com.macromedia.Flash Player.app
0x00000001004ead84 0x100000000 + 5156228
5 com.macromedia.Flash Player.app
0x00000001004eae0b 0x100000000 + 5156363
6 libsystem_pthread.dylib
0x00007fff8d125899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8d12572a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8d129fc9 thread_start + 13
Thread 9:: BackgroundThread
0 libsystem_kernel.dylib
0x00007fff890c3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8d127c3b _pthread_cond_wait + 727
2 com.macromedia.Flash Player.app
0x00000001004eabdb 0x100000000 + 5155803
3 com.macromedia.Flash Player.app
0x000000010002a49e 0x100000000 + 173214
4 com.macromedia.Flash Player.app
0x00000001004ead84 0x100000000 + 5156228
5 com.macromedia.Flash Player.app
0x00000001004eae0b 0x100000000 + 5156363
6 libsystem_pthread.dylib
0x00007fff8d125899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8d12572a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8d129fc9 thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000400 rcx: 0x0000000000000000 rdx: 0x0000000000000000
rdi: 0x0000000000000000 rsi: 0x0000000000000000 rbp: 0x00007fff5fbf9640 rsp: 0x00007fff5fbf9640
r8: 0x00007fff5fbfa750 r9: 0x0000000000000000 r10: 0x0000000000000338 r11: 0x0000000000002068
r12: 0x0000000000000000 r13: 0x00007fff5fbfa750 r14: 0x0000000000000020 r15: 0x00007fff5fbf9680
rip: 0x00007fff84fe4812 rfl: 0x0000000000010246 cr2: 0x0000000000000000
Logical CPU:
0
Error Code:
0x00000004
Trap Number:
14
Binary Images:
0x100000000 -
0x1012c7fd7 +com.macromedia.Flash Player.app (12.0.0.44 - 12.0.0.44) <E4628964-58FD-2B78-CF9C-DDB90C6A3333> /Volumes/VOLUME/Start_Here.app/Contents/MacOS/Flash Player
0x1014c0000 -
0x1014c4fff com.apple.agl (3.2.3 - AGL-3.2.3) <1B85306F-D2BF-3FE3-9915-165237B491EB> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x1015f3000 -
0x1015f7ffd com.apple.audio.AppleHDAHALPlugIn (2.5.2 - 2.5.2fc2) <DEB558B7-BACF-3871-A021-B3A904F4FB44> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bun dle/Contents/MacOS/AppleHDAHALPlugIn
0x7fff6ad90000 -
0x7fff6adc3817 dyld (239.3) <D1DFCF3F-0B0C-332A-BCC0-87A851B570FF> /usr/lib/dyld
0x7fff82cd0000 -
0x7fff82d1cffe com.apple.CoreMediaIO (401.0 - 4544) <44EBC0FE-DAD5-3711-96CB-05250F350A16> /System/Library/Frameworks/CoreMediaIO.framework/Versions/A/CoreMediaIO
0x7fff82d1d000 -
0x7fff82d26fff com.apple.CommonAuth (4.0 - 2.0) <1D263127-5F27-3128-996D-7397660D0C6E> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x7fff82d4e000 -
0x7fff82e7afff com.apple.MediaControlSender (1.9 - 190.4) <F5E934E1-D004-3C84-815A-961319F8C522> /System/Library/PrivateFrameworks/MediaControlSender.framework/Versions/A/Media ControlSender
0x7fff82e7e000 -
0x7fff82ea6ffb libxslt.1.dylib (13) <C9794936-633C-3F0C-9E71-30190B9B41C1> /usr/lib/libxslt.1.dylib
0x7fff82ea7000 -
0x7fff82f69ff1 com.apple.CoreText (352.0 - 367.15) <E5C70FC8-C861-39B8-A491-595E5B55CFC8> /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText
0x7fff82fb5000 -
0x7fff83014fff com.apple.framework.CoreWLAN (4.0 - 400.45.1) <775F9444-8059-30A2-8058-7F7ACD68CCF1> /System/Library/Frameworks/CoreWLAN.framework/Versions/A/CoreWLAN
0x7fff83015000 -
0x7fff83016ff7 libDiagnosticMessagesClient.dylib (100) <4CDB0F7B-C0AF-3424-BC39-495696F0DB1E> /usr/lib/libDiagnosticMessagesClient.dylib
0x7fff83033000 -
0x7fff83096ff7 com.apple.SystemConfiguration (1.13 - 1.13) <F05F4149-981B-380B-8F50-51CE804BBB89> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
0x7fff83097000 -
0x7fff8309affc com.apple.IOSurface (91 - 91) <07CA8A59-1E32-3FB6-B506-18DAF58A8CE0> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x7fff8309b000 -
0x7fff830dcfff com.apple.PerformanceAnalysis (1.47 - 47) <784ED7B8-FAE4-36CE-8C76-B7D300316C9F> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/Perf ormanceAnalysis
0x7fff830dd000 -
0x7fff830e2ff7 com.apple.MediaAccessibility (1.0 - 43) <D309D83D-5FAE-37A4-85ED-FFBDA8B66B82> /System/Library/Frameworks/MediaAccessibility.framework/Versions/A/MediaAccessi bility
0x7fff8318d000 -
0x7fff831e0fff com.apple.ScalableUserInterface (1.0 - 1) <CF745298-7373-38D2-B3B1-727D5A569E48> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableU serInterface.framework/Versions/A/ScalableUserInterface
0x7fff831e3000 -
0x7fff8343bff1 com.apple.security (7.0 - 55471) <233831C5-C457-3AD5-AFE7-E3E2DE6929C9> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x7fff8343c000 -
0x7fff83460fff com.apple.quartzfilters (1.8.0 - 1.7.0) <39C08086-9866-372F-9420-81F5689149DF> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters .framework/Versions/A/QuartzFilters
0x7fff83470000 -
0x7fff834ddfff com.apple.SearchKit (1.4.0 - 1.4.0) <B9B8D510-A27E-36B0-93E9-17146D9E9045> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchK it.framework/Versions/A/SearchKit
0x7fff834ea000 -
0x7fff83523ff7 com.apple.QD (3.50 - 298) <C1F20764-DEF0-34CF-B3AB-AB5480D64E66> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ QD.framework/Versions/A/QD
0x7fff8356a000 -
0x7fff835eafff com.apple.CoreSymbolication (3.0 - 141) <B018335C-698B-3F87-AF1C-6115C4FA8954> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSy mbolication
0x7fff835eb000 -
0x7fff83632fff libFontRegistry.dylib (127) <A77A0480-AA5D-3CC8-8B68-69985CD546DC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x7fff83633000 -
0x7fff83680ff2 com.apple.print.framework.PrintCore (9.0 - 428) <8D8253E3-302F-3DB2-9C5C-572CB974E8B3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ PrintCore.framework/Versions/A/PrintCore
0x7fff836d9000 -
0x7fff836feff7 com.apple.CoreVideo (1.8 - 117.2) <4674339E-26D0-35FA-9958-422832B39B12> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x7fff836ff000 -
0x7fff836ffff7 libkeymgr.dylib (28) <3AA8D85D-CF00-3BD3-A5A0-E28E1A32A6D8> /usr/lib/system/libkeymgr.dylib
0x7fff83700000 -
0x7fff83704ff7 libGIF.dylib (1038) <C29B4323-1B9E-36B9-96C2-7CEDBAA124F0> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x7fff83705000 -
0x7fff8371dff7 com.apple.GenerationalStorage (2.0 - 160.2) <79629AC7-896F-3302-8AC1-4939020F08C3> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/Gene rationalStorage
0x7fff83720000 -
0x7fff83b01ffe libLAPACK.dylib (1094.5) <7E7A9B8D-1638-3914-BAE0-663B69865986> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libLAPACK.dylib
0x7fff83b02000 -
0x7fff83b02fff com.apple.Accelerate (1.9 - Accelerate 1.9) <509BB27A-AE62-366D-86D8-0B06D217CF56> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff83b03000 -
0x7fff83c9fff7 com.apple.QuartzCore (1.8 - 332.0) <994D1E0A-64B6-398C-B9A2-C362F02DE943> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x7fff83ca0000 -
0x7fff83ca2fff libCVMSPluginSupport.dylib (9.0.83) <E2AED858-6EEB-36C6-8C06-C3CF649A3CD5> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginS upport.dylib
0x7fff83ca3000 -
0x7fff83e50f27 libobjc.A.dylib (551.1) <AD7FD984-271E-30F4-A361-6B20319EC73B> /usr/lib/libobjc.A.dylib
0x7fff83ea1000 -
0x7fff83ed1fff com.apple.IconServices (25 - 25.17) <4751127E-FBD5-3ED5-8510-08D4E4166EFE> /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconService s
0x7fff83ed2000 -
0x7fff83f5aff7 com.apple.CorePDF (4.0 - 4) <92D15ED1-D2E1-3ECB-93FF-42888219A99F> /System/Library/PrivateFrameworks/CorePDF.framework/Versions/A/CorePDF
0x7fff83f5b000 -
0x7fff83f78ff7 com.apple.framework.Apple80211 (9.0 - 900.47) <C897AFE6-DD73-387D-816A-67252A564207> /System/Library/PrivateFrameworks/Apple80211.framework/Versions/A/Apple80211
0x7fff83f79000 -
0x7fff83f7fff7 libsystem_platform.dylib (24.1.4) <331BA4A5-55CE-3B95-99EB-44E0C89D7FB8> /usr/lib/system/libsystem_platform.dylib
0x7fff83f80000 -
0x7fff83fc7ff7 libcups.2.dylib (372) <348EED62-6C20-35D6-8EFB-E80943965100> /usr/lib/libcups.2.dylib
0x7fff83fc8000 -
0x7fff84023ffb com.apple.AE (665.5 - 665.5) <BBA230F9-144C-3CAB-A77A-0621719244CD> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.fram ework/Versions/A/AE
0x7fff84024000 -
0x7fff84053ff7 com.apple.CoreAVCHD (5.7.0 - 5700.4.3) <404369C0-ED9F-3010-8D2F-BC55285F7808> /System/Library/PrivateFrameworks/CoreAVCHD.framework/Versions/A/CoreAVCHD
0x7fff84054000 -
0x7fff8436eff7 com.apple.MediaToolbox (1.0 - 1273.29) <6260E68B-7E50-3D49-8C0A-7145614C13D8> /System/Library/Frameworks/MediaToolbox.framework/Versions/A/MediaToolbox
0x7fff84c33000 -
0x7fff84c49fff com.apple.CoreMediaAuthoring (2.2 - 947) <B01FBACC-DDD5-30A8-BCCF-57CE24ABA329> /System/Library/PrivateFrameworks/CoreMediaAuthoring.framework/Versions/A/CoreM ediaAuthoring
0x7fff84fe3000 -
0x7fff8506cff7 libsystem_c.dylib (997.1.1) <61833FAA-7281-3FF9-937F-686B6F20427C> /usr/lib/system/libsystem_c.dylib
0x7fff8506e000 -
0x7fff850bcfff com.apple.opencl (2.3.57 - 2.3.57) <FC03A80D-543A-3448-83FF-D399C3A240D9> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
0x7fff850cc000 -
0x7fff850deff7 com.apple.MultitouchSupport.framework (245.13 - 245.13) <D5E7416D-45AB-3690-86C6-CC4B5FCEA2D2> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/Multit ouchSupport
0x7fff850df000 -
0x7fff850dffff com.apple.CoreServices (59 - 59) <7A697B5E-F179-30DF-93F2-8B503CEEEFD5> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x7fff8510b000 -
0x7fff85110ff7 libunwind.dylib (35.3) <78DCC358-2FC1-302E-B395-0155B47CB547> /usr/lib/system/libunwind.dylib
0x7fff85165000 -
0x7fff8516efff com.apple.speech.synthesis.framework (4.6.2 - 4.6.2) <0AAE45F0-FC6E-36B6-A6A7-73E6950A74AC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x7fff8516f000 -
0x7fff85179ff7 com.apple.bsd.ServiceManagement (2.0 - 2.0) <2D27B498-BB9C-3D88-B05A-76908A8A26F3> /System/Library/Frameworks/ServiceManagement.framework/Versions/A/ServiceManage ment
0x7fff85235000 -
0x7fff85247fff com.apple.ImageCapture (9.0 - 9.0) <BE0B65DA-3031-359B-8BBA-B9803D4ADBF4> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture. framework/Versions/A/ImageCapture
0x7fff8527f000 -
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0x7fff8bd64fff libFontParser.dylib (111.1) <835A8253-6AB9-3AAB-9CBF-171440DEC486> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontParser.dylib
0x7fff8bde2000 -
0x7fff8beccfff libsqlite3.dylib (158) <00269BF9-43BE-39E0-9C85-24585B9923C8> /usr/lib/libsqlite3.dylib
0x7fff8becd000 -
0x7fff8bed9ff7 com.apple.OpenDirectory (10.9 - 173.1.1) <6B78BD7B-5622-38E6-8FC6-86A117E3ACCA> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x7fff8beda000 -
0x7fff8bee1fff com.apple.NetFS (6.0 - 4.0) <8E26C099-CE9D-3819-91A2-64EA929C6137> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
0x7fff8bf28000 -
0x7fff8bf2aff3 libsystem_configuration.dylib (596.12) <C4F633D9-94C8-35D9-BB2D-84C5122533C7> /usr/lib/system/libsystem_configuration.dylib
0x7fff8bf43000 -
0x7fff8bf9bff7 com.apple.Symbolication (1.4 - 129) <16D42516-7B5E-357C-898A-FAA9EE7642B3> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolicat ion
0x7fff8bf9c000 -
0x7fff8bfa4fff libMatch.1.dylib (19) <021293AB-407D-309A-87F5-8E782F46753E> /usr/lib/libMatch.1.dylib
0x7fff8bfd8000 -
0x7fff8c007fff com.apple.DebugSymbols (106 - 106) <E1BDED08-523A-36F4-B2DA-9D5C712F0AC7> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbol s
0x7fff8c008000 -
0x7fff8c019ff7 libsystem_asl.dylib (217.1.4) <655FB343-52CF-3E2F-B14D-BEBF5AAEF94D> /usr/lib/system/libsystem_asl.dylib
0x7fff8c01a000 -
0x7fff8c01bff7 libsystem_blocks.dylib (63) <FB856CD1-2AEA-3907-8E9B-1E54B6827F82> /usr/lib/system/libsystem_blocks.dylib
0x7fff8c01c000 -
0x7fff8c01cfff com.apple.ApplicationServices (48 - 48) <3E3F01A8-314D-378F-835E-9CC4F8820031> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Application Services
0x7fff8c01d000 -
0x7fff8c2ebff4 com.apple.CoreImage (9.0.54) <74BB8685-69A9-3A45-8DED-EA26BD39D710> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/CoreImage .framework/Versions/A/CoreImage
0x7fff8c2ec000 -
0x7fff8c306fff libdispatch.dylib (339.1.9) <46878A5B-4248-3057-962C-6D4A235EEF31> /usr/lib/system/libdispatch.dylib
0x7fff8c385000 -
0x7fff8c38fff7 com.apple.CrashReporterSupport (10.9 - 538) <B487466B-3AA1-3854-A808-A61F049FA794> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/Cra shReporterSupport
0x7fff8c3c0000 -
0x7fff8c3d7fff com.apple.CFOpenDirectory (10.9 - 173.1.1) <3FB4D5FE-860B-3BDE-BAE2-3531D919EF10> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpen Directory.framework/Versions/A/CFOpenDirectory
0x7fff8c5a2000 -
0x7fff8d116ff7 com.apple.AppKit (6.9 - 1265) <0E9FC8BF-DA3C-34C5-91CC-12BC922B5F01> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff8d124000 -
0x7fff8d12bff7 libsystem_pthread.dylib (53.1.4) <AB498556-B555-310E-9041-F67EC9E00E2C> /usr/lib/system/libsystem_pthread.dylib
0x7fff8d138000 -
0x7fff8d15cff7 libJPEG.dylib (1038) <86F349A8-882D-3326-A0B0-63257F68B1A7> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x7fff8d15d000 -
0x7fff8d16cff8 com.apple.LangAnalysis (1.7.0 - 1.7.0) <8FE131B6-1180-3892-98F5-C9C9B79072D4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ LangAnalysis.framework/Versions/A/LangAnalysis
0x7fff8d16d000 -
0x7fff8d171fff libpam.2.dylib (20) <B93CE8F5-DAA8-30A1-B1F6-F890509513CB> /usr/lib/libpam.2.dylib
0x7fff8d172000 -
0x7fff8d179ff3 libcopyfile.dylib (103) <5A881779-D0D6-3029-B371-E3021C2DDA5E> /usr/lib/system/libcopyfile.dylib
0x7fff8d17a000 -
0x7fff8d18bff7 libz.1.dylib (53) <42E0C8C6-CA38-3CA4-8619-D24ED5DD492E> /usr/lib/libz.1.dylib
0x7fff8d18c000 -
0x7fff8d1fbff1 com.apple.ApplicationServices.ATS (360 - 363.1) <88976B22-A9B8-3E7B-9AE6-0B8E09A968FC> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x7fff8d4b8000 -
0x7fff8d670ff3 libicucore.A.dylib (511.25) <3ED7B656-416E-3071-AEC8-E85C90232F78> /usr/lib/libicucore.A.dylib
0x7fff8d671000 -
0x7fff8d672ffb libremovefile.dylib (33) <3543F917-928E-3DB2-A2F4-7AB73B4970EF> /usr/lib/system/libremovefile.dylib
0x7fff8d673000 -
0x7fff8d702ff7 com.apple.Metadata (10.7.0 - 800.12) <04486C95-3E49-36C4-89B6-925E925BB417> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadat a.framework/Versions/A/Metadata
0x7fff8d70d000 -
0x7fff8d720ff7 com.apple.AppContainer (3.0 - 1) <A90C058D-46E8-3BAB-AF17-AF9C7C273069> /System/Library/PrivateFrameworks/AppContainer.framework/Versions/A/AppContaine r
0x7fff8d721000 -
0x7fff8da97ffa com.apple.JavaScriptCore (9537 - 9537.65) <7E76880C-832E-385B-9591-ACCF57A68385> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
0x7fff8da98000 -
0x7fff8daa1ff3 libsystem_notify.dylib (121) <52571EC3-6894-37E4-946E-064B021ED44E> /usr/lib/system/libsystem_notify.dylib
0x7fff8dd49000 -
0x7fff8dd51ff7 com.apple.speech.recognition.framework (4.2.4 - 4.2.4) <98BBB3E4-6239-3EF1-90B2-84EA0D3B8D61> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecogni tion.framework/Versions/A/SpeechRecognition
0x7fff8dd52000 -
0x7fff8dd7bff7 libc++abi.dylib (48) <8C16158F-CBF8-3BD7-BEF4-022704B2A326> /usr/lib/libc++abi.dylib
0x7fff8dea7000 -
0x7fff8dea8fff liblangid.dylib (117) <9546E641-F730-3AB0-B3CD-E0E2FDD173D9> /usr/lib/liblangid.dylib
0x7fff8df86000 -
0x7fff8df88fff com.apple.Mangrove (1.0 - 1) <72F5CBC7-4E78-374E-98EA-C3700136904E> /System/Library/PrivateFrameworks/Mangrove.framework/Versions/A/Mangrove
0x7fff8df89000 -
0x7fff8df94fff libGL.dylib (9.0.83) <984A960A-C159-3AE5-8B40-E2B451F6C712> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x7fff8ee02000 -
0x7fff8ef24ff1 com.apple.avfoundation (2.0 - 651.12) <03E595B7-A559-3D4D-90E9-BCA603E3A39E> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
0x7fff8efb1000 -
0x7fff8f00afff libTIFF.dylib (1038) <5CBFE0C2-9DD8-340B-BA63-A94CE2E476F2> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff8f00b000 -
0x7fff8f030ff7 com.apple.ChunkingLibrary (2.0 - 155.1) <B845DC7A-D1EA-31E2-967C-D1FE0C628036> /System/Library/PrivateFrameworks/ChunkingLibrary.framework/Versions/A/Chunking Library
0x7fff8f26a000 -
0x7fff8f291ffb libsystem_info.dylib (449.1.3) <7D41A156-D285-3849-A2C3-C04ADE797D98> /usr/lib/system/libsystem_info.dylib
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0x7fff8f3b7ff7 libvMisc.dylib (423.32) <049C0735-1808-39B9-943F-76CB8021744F> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvMisc.dylib
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0x7fff8f6befff com.apple.CoreServices.CarbonCore (1077.13 - 1077.13) <21324540-8B84-3333-ADB8-D3D5181D4639> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonC ore.framework/Versions/A/CarbonCore
0x7fff8fa59000 -
0x7fff8fa5efff com.apple.DiskArbitration (2.6 - 2.6) <F8A47F61-83D1-3F92-B7A8-A169E0D187C0> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x7fff8fabc000 -
0x7fff8fac0fff com.apple.CommonPanels (1.2.6 - 96) <6B434AFD-50F8-37C7-9A56-162C17E375B3> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels. framework/Versions/A/CommonPanels
0x7fff8fac1000 -
0x7fff8fbb2ff9 libiconv.2.dylib (41) <BB44B115-AC32-3877-A0ED-AEC6232A4563> /usr/lib/libiconv.2.dylib
0x7fff8fbb3000 -
0x7fff8ffe6ffb com.apple.vision.FaceCore (3.0.0 - 3.0.0) <F42BFC9C-0B16-35EF-9A07-91B7FDAB7FC5> /System/Library/PrivateFrameworks/FaceCore.framework/Versions/A/FaceCore
0x7fff90143000 -
0x7fff9015eff7 libPng.dylib (1038) <EF781AF8-C2E6-3179-B8A1-A584783070F1> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x7fff903c6000 -
0x7fff903effff com.apple.DictionaryServices (1.2 - 208) <A539A058-BA57-35EE-AA08-D0B0E835127D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
0x7fff903f0000 -
0x7fff903f0ffd libOpenScriptingUtil.dylib (157) <19F0E769-0989-3062-9AFB-8976E90E9759> /usr/lib/libOpenScriptingUtil.dylib
0x7fff90434000 -
0x7fff90450fff libresolv.9.dylib (54) <11C2C826-F1C6-39C6-B4E8-6E0C41D4FA95> /usr/lib/libresolv.9.dylib
0x7fff90451000 -
0x7fff904a3fff libc++.1.dylib (120) <4F68DFC5-2077-39A8-A449-CAC5FDEE7BDE> /usr/lib/libc++.1.dylib
0x7fff904a4000 -
0x7fff90508ff9 com.apple.Heimdal (4.0 - 2.0) <E7D20A4D-4674-37E1-A949-635FFF7C439A> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
0x7fff90509000 -
0x7fff90515ff3 com.apple.AppleFSCompression (56 - 1.0) <5652B0D0-EB08-381F-B23A-6DCF96991FB5> /System/Library/PrivateFrameworks/AppleFSCompression.framework/Versions/A/Apple FSCompression
0x7fff90544000 -
0x7fff90592fff libcorecrypto.dylib (161.1) <F3973C28-14B6-3006-BB2B-00DD7F09ABC7> /usr/lib/system/libcorecrypto.dylib
0x7fff90593000 -
0x7fff907dbfff com.apple.CoreData (107 - 481) <E5AFBA07-F73E-3B3F-9099-F51224EE8EAD> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x7fff907dc000 -
0x7fff90803ff7 libsystem_network.dylib (241.3) <8B1E1F1D-A5CC-3BAE-8B1E-ABC84337A364> /usr/lib/system/libsystem_network.dylib
0x7fff90804000 -
0x7fff90944fff com.apple.QTKit (7.7.3 - 2826) <7A110F61-D4DD-3C84-950D-E5F486DE5765> /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 1003
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=205.3M resident=128.5M(63%) swapped_out_or_unallocated=76.8M(37%)
Writable regions: Total=100.7M written=2064K(2%) resident=3576K(3%) swapped_out=0K(0%) unallocated=97.2M(97%)
REGION TYPE
VIRTUAL
===========
=======
CG image
4K
CG shared images
140K
CoreServices
1048K
Kernel Alloc Once
8K
MALLOC
84.4M
MALLOC (admin)
32K
Memory Tag 240
16.0M
STACK GUARD
56.0M
Stack
12.1M
VM_ALLOCATE
348K
__DATA
25.5M
__IMAGE
528K
__LINKEDIT
65.5M
__TEXT
139.8M
__UNICODEIt turns out that the problem had to do with network accounts, even though it was not clear at first. Redirecting the program to the local machine's cache with a network home redirector script fixed the issue. Thanks anyway.
-
A game made with java, ABOUT java...
the name of the game is Java Beans, made by me =)
Enjoy.
Heres the download URL:
http://www.thearikway.com/javabeans.zip
Note: This is a 22 MB game when zipped !@#$
Lots of sound and graphics, yay!
Sadly, I don't know how to make this run as a JNLP. So currently there is just a run.bat inside the zip (that means you gotta extract everything first). If you feel like modifying that or directing me to the location for modifying thatm then be my guest... =)
In any case, enjoy!!!
And please tell me what you think :)
Thanks, ArielI think it's quite good.
Did you get it working? How?I hit the down arrows and noticed the onscreen menu. Then I hit return (I tried cliking, and space, and mashing the keyboard :p ). I've got Java 5 installed (It's at work, so I didn't get to play too long), the movement keys seem to be wadx (or something around that area), and space was fire. I don't want to start it up again, the boss may be on holidays, but I'm still getting paid to work ;)
>
Can't say I'm all that impressed by the menusystem,
or the lack of instructions, or even a simple
description of the keyboard controls.
Needs quite a bit of work, but I'd second the vote
for an executable jar file. Why go to the botherof
zipping it up, when a single extra step could have
given you a double clickable application?Last night I attempted to package it up as a jar. It
won't work because the OP does not load images (and
sounds I believe) using getResourceAsStream or the
like but instead has hard-coded file paths. This will
need to be changed before the code can be packaged as
a jar.Oh :( pity. -
In-App purchases from App made with Flash?
Hey everyone!
So basicly I'm working on this game project and I've got a distributor in Germany who requests me to implement an in-App purchase within this game I've developed in Flash CS5.5.
In the developer section at apple's website I can't get information about how to do this with a flash developed app.
Does anyone have an idea? I would be deeply grateful.
Thank you for your time!
Best,
DanDamn, that is horrible news. But I was kind of suspecting that it would not be possible to do this through flash.
I just need to make sure, are you 100% sure that it is not possible to do this with a flash developed app?
I'm not sure if this is a propriate thing to ask in this thread but does the same thing go for connecting to "Game Center" from a flash developed app? Is that impossible as well?
Best,
Dan -
How can I capture a snapshot/screenshot from my game made with edge animate
I am wondering if its possible to put a symbol button inside edge animate once the user clicks on it it downloads a screenshot from the current screen the user is on because it's a required inside the project I have made and the client is really asking for this advantage and I made the whole game with edge animate so please if anyone has any solutions to tell me about them..Thanks
Hey, HeavenChains-
We don't use canvas natively, so the html5 canvas screenshot may not work for you. I did a quick websearch and there are libraries out there that may take a screenshot for you, but you may want to be wary due to privacy concerns with using third party software.
Here's one of the ones I found (please don't take this as a recommendation, as I haven't tried it myself):
http://grabz.it/api/javascript/
Hope that helps,
-Elaine -
Short film made with Flash Trace Bitmap
Hello, I've made a short film called "Daylight Saving Time" that uses Trace Bitmap in Flash to give the film a distinctive look.
Check it out here:
http://www.youtube.com/user/virtualcinema#p/u/5/IvVgA8b26Y4
My background is in web and multimedia development - since Flash 1.0 (actually since FutureSplash!) - but I'm also a filmmaker so this was a good way of combining them both.
Please watch and if you like it share it & send it on. Any questions about the work flow just post and I'll be happy to reply.My overall advice is to do that kind of work in an application that is designed for that. Give Photodex Proshow Producer trial a crack at it. I do a lot of work with stills, and that IMO PSP is the best approach. If you are intermixing the odd still, Pr may get you by. If you plan on doing a lot of that, try proshow, where the workflow and extensive features are designed for making high quality videos from stills that can be output to a wide number of formats and destinations, including color management with many of them( including avi). And, no need to resize. I know this won't solve your present problem.
Obviously, your attempt in Pr has not worked out as you had hoped. Maybe a bit more info would help. How are you rescaling them in Pr? That might well account for some quality loss. What is the original format and size of the images? What color management are you using in PS? Are you using any color correction or effects in Pr? Is your project interlaced or progressive?
From your description, you are not even getting the quality you should be getting from Pr IMO, though as Jim says, it is video and it will never look as pristine as it does in PS, but it still seems to me that something you are doing has degraded the work more than normally would be expected. -
Iphone screen black with flashing apple icon
What is going on with my phone? It wouldn't charge, I connected it to my mac to charge. Now it is a black screen with an apple icon flashing on and off but I cant get it to do anything else.
Hi SonoranBreeze,
Thanks for using Apple Support Communities. The following article provides some useful information and steps that may help get your iPhone working again.
iPhone, iPad or iPod touch: Not responding or does not turn on
http://support.apple.com/kb/TS3281
Cheers,
- Ari -
the game is cartoon network: fusionfall.
i have used internet explorer 9 and different versions of firefox.
Unity flash player crashes.
it crashes after i choose my player.oh this is what it looks like.
-
How to know for sure something was made in Flash?
If you right-click on a game of movie in a website and see a box with the bottoim line "About Adobe Flash Player..." does that necessarily mean that the content was made with Flash (Either Flash Pro, Flash Builder, FDT, Flash Develop)?
Does it mean that the creators for sure used AS3, or could you in thery have an html5 or union project running in flash player?There may not be actionscript in a program per se but when it creates swf it must abide by swf rules to at least create a proper wrapper so that final outcome is perceived by the Flash plugin as something native. I will try it later but I am pretty sure it will have a lot of ActionScript code because Flash pluging is just a library of ActionScript classes from this perspective.
Because SWF is an open source (sort of) I am sure there are tons of programs that will convert things to swfs with different level of success.
If you are interested in other that Adobe provided compilers - you may want to start with OpenSWF forum:
http://forums.adobe.com/community/flash/flash_openswf -
Attempting to create an interactive map with flash - getting errors with my actionscript
I'm currently having an issue creating a set of buttons that are supposed to turn individual layers on and off. The layers I have are: fishing spots, facilities, trails, map elements, an aerial photo, and parking lots. It is giving error #s 1119 and 1120. Could anyone explain possible reasons I'm getting these errors.
It might be worth mentioning that I used a tutorial made with Flash CS4, but I'm writing the code in CS5. Here is the exact code I'm using:
spots._visible = false;
facilities._visible = false;
parking._visible = false;
elements._visible = true;
aerial._visible = false;
trails._visible = false;
displayedSpots._visible = false;
displayedFacs._visible = false;
displayedTrails._visible = false;
displayedEles._visible = true;
displayedAerial._visible = false;
displayedPark._visible = false;
fsbtn.onPress = function() {
if (spots._visible == false) {
spots._visible = true;
displayedSpots._visible = true;
} else {
spots._visible = false;
displayedSpots._visible = false;
facbtn.onPress = function() {
if (facilities._visible == false) {
facilities._visible = true;
displayedFacs._visible = true;
} else {
facilities._visible = false;
displayedFacs._visible = false;
trbtn.onPress = function() {
if (trails._visible == false) {
trails._visible = true;
displayedTrails._visible = true;
} else {
trails._visible = false;
displayedTrails._visible = false;
mebtn.onPress = function() {
if (elements._visible == false) {
elements._visible = true;
displayedEles._visible = true;
} else {
elements._visible = false;
displayedEles._visible = false;
aebtn.onPress = function() {
if (aerial._visible == false) {
aerial._visible = true;
displayedAerial._visible = true;
} else {
aerial._visible = false;
displayedAerial._visible = false;
pbtn.onPress = function() {
if (parking._visible == false) {
parking._visible = true;
displayedPark._visible = true;
} else {
parking._visible = false;
displayedPark._visible = false;Only thing i see is that you are using == instead of = , Fixed Example...
fsbtn.onPress = function() {
if (spots._visible = false) {
spots._visible = true;
displayedSpots._visible = true;
} else {
spots._visible = false;
displayedSpots._visible = false;
== Is used for equality.
= Is used for setting a value or in this case checking a value.
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