Motion 5 help, motion 5 help, motion 5 help
hello i have a question i am new to forum posting anyways i have motion 5 on my macbook pro and i need a atomstrand.hd from motion 4 is there away to get motion 4 or do i have to download atomstrand.hdas a add on if that makes any sense please help.
On your system drive, open Library > Application Support > Final Cut Studio > Motion > Templates > 3D Text Projects. You'll find Atom Strand.HD.motn in there. Right click on the file and Open With > Motion 5.0.x (makes sure you'll open in M5 and not your previous version - although M5 should be the default.)
When Motion 5 opens the project, it will ask you to Open Original or Open as "Untitled". Open as Untitled and save the project elsewhere. It will open as a "regular" Motion project. You can convert it to an FCPX Generator with File > Publish Template. When the save dialog opens, make absolutely sure that you select the bottom checkbox: Publish as Final Cut Generator. It will take a minute to process, and then you will have all of the FCPX Categories to choose from (or you can create a new custom Category, which I recommend - call it something like Legacy Motion Templates.)
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Motion 4 Crashes or Freezes HELP!!
I've been trying for months to figure out what is wrong and really don't want to spend another 100+ hours on this project.
Everytime I try to export (if it doesnt crash already), it freezes my computer. I checked all the files and nothing is wrong with them.
Out of 300 frames, I managed to export about 80 as JPEG files. It seemed to work that way, but now it is at a hault.
I have tried everyone I know and they have no experience. Apple's customer service is down right BS and I have no help from them.
I am working at home on my Mac Book Pro (09) and at work on the Mac Pro and the problem comes up on both computers.
This is the last report it gave me:
Process: Motion [1224]
Path: /Applications/Motion.app/Contents/MacOS/Motion
Identifier: com.apple.motion
Version: 4.0.3 (729)
Build Info: Motion-7290000~62
Code Type: X86 (Native)
Parent Process: launchd [139]
Date/Time: 2012-04-11 16:04:59.236 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 1541129 sec
Crashes Since Last Report: 8
Per-App Interval Since Last Report: 314 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 00E13DB4-3486-478C-99D5-A986A197D008
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0837fbc
Crashed Thread: 10
Thread 0: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x958c9afa mach_msg_trap + 10
1 libSystem.B.dylib 0x958ca267 mach_msg + 68
2 com.apple.CoreFoundation 0x997d22df __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x997d13c4 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x997d11f1 CFRunLoopRunInMode + 97
5 com.apple.AppKit 0x94378b21 -[NSMoveHelper _doAnimation] + 1008
6 com.apple.AppKit 0x943763a2 -[NSMoveHelper(NSSheets) _moveParent:andOpenSheet:] + 1666
7 com.apple.AppKit 0x94375cf3 -[NSWindow(NSSheets) _orderFrontRelativeToWindow:] + 206
8 com.apple.AppKit 0x941956ea -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1320
9 com.apple.AppKit 0x94370ccb -[NSApplication _orderFrontModalWindow:relativeToWindow:] + 773
10 com.apple.AppKit 0x9437069e -[NSApplication _commonBeginModalSessionForWindow:relativeToWindow:modalDelegate:didEndSelector :contextInfo:] + 826
11 com.apple.prokit 0x001bcf2b -[NSProApplication _commonBeginModalSessionForWindow:relativeToWindow:modalDelegate:didEndSelector :contextInfo:] + 144
12 com.apple.AppKit 0x946ab1ea -[NSSavePanel beginSheetForDirectory:file:types:modalForWindow:modalDelegate:didEndSelector:c ontextInfo:] + 494
13 com.apple.AppKit 0x946a410d -[NSSavePanel beginSheetForDirectory:file:modalForWindow:modalDelegate:didEndSelector:context Info:] + 84
14 com.apple.ozone.framework 0x00b0f2d4 -[OZExportController openDialog:withManager:saveName:multipleSelected:] + 420
15 com.apple.ozone.framework 0x00b16e01 -[OZExportManager renderScene:selected:] + 321
16 com.apple.ozone.framework 0x00835d43 -[OZObjCDocument exportScene:] + 147
17 com.apple.AppKit 0x941dca26 -[NSApplication sendAction:to:from:] + 112
18 com.apple.prokit 0x001bd414 -[NSProApplication sendAction:to:from:] + 127
19 com.apple.AppKit 0x941dc8d9 -[NSMenuItem _corePerformAction] + 435
20 com.apple.AppKit 0x941dc5ca -[NSCarbonMenuImpl performActionWithHighlightingForItemAtIndex:] + 174
21 com.apple.AppKit 0x941dc4b6 -[NSMenu performActionForItemAtIndex:] + 65
22 com.apple.AppKit 0x941dc469 -[NSMenu _internalPerformActionForItemAtIndex:] + 50
23 com.apple.AppKit 0x941dc3cf -[NSMenuItem _internalPerformActionThroughMenuIfPossible] + 97
24 com.apple.AppKit 0x941dc313 -[NSCarbonMenuImpl _carbonCommandProcessEvent:handlerCallRef:] + 336
25 com.apple.AppKit 0x941d0a55 NSSLMMenuEventHandler + 404
26 com.apple.HIToolbox 0x97a18c2f DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1567
27 com.apple.HIToolbox 0x97a17ef6 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 411
28 com.apple.HIToolbox 0x97a3a7f3 SendEventToEventTarget + 52
29 com.apple.HIToolbox 0x97a66e87 SendHICommandEvent(unsigned long, HICommand const*, unsigned long, unsigned long, unsigned char, void const*, OpaqueEventTargetRef*, OpaqueEventTargetRef*, OpaqueEventRef**) + 448
30 com.apple.HIToolbox 0x97a8bb90 SendMenuCommandWithContextAndModifiers + 66
31 com.apple.HIToolbox 0x97a8bb47 SendMenuItemSelectedEvent + 121
32 com.apple.HIToolbox 0x97a8ba5d FinishMenuSelection(SelectionData*, MenuResult*, MenuResult*) + 152
33 com.apple.HIToolbox 0x97a5b160 MenuSelectCore(MenuData*, Point, double, unsigned long, OpaqueMenuRef**, unsigned short*) + 454
34 com.apple.HIToolbox 0x97a5a8bb _HandleMenuSelection2 + 465
35 com.apple.HIToolbox 0x97a5a6d9 _HandleMenuSelection + 53
36 com.apple.AppKit 0x941c9f96 _NSHandleCarbonMenuEvent + 285
37 com.apple.AppKit 0x9419eb46 _DPSNextEvent + 2304
38 com.apple.AppKit 0x9419ddd6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
39 com.apple.AppKit 0x941601f3 -[NSApplication run] + 821
40 com.apple.prokit 0x001c03f6 NSProApplicationMain + 326
41 com.apple.motion 0x000055de 0x1000 + 17886
42 com.apple.motion 0x00002746 0x1000 + 5958
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x958f0382 kevent + 10
1 libSystem.B.dylib 0x958f0a9c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x958eff59 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x958efcfe _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x958ef781 _pthread_wqthread + 390
5 libSystem.B.dylib 0x958ef5c6 start_wqthread + 30
Thread 2:
0 libSystem.B.dylib 0x958ef412 __workq_kernreturn + 10
1 libSystem.B.dylib 0x958ef9a8 _pthread_wqthread + 941
2 libSystem.B.dylib 0x958ef5c6 start_wqthread + 30
Thread 3: com.apple.CFSocket.private
0 libSystem.B.dylib 0x958e8ac6 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x99811c53 __CFSocketManager + 1091
2 libSystem.B.dylib 0x958f7259 _pthread_start + 345
3 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x958c9b5a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x958f76e1 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x959265a8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x92216b90 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x922168ce TSWaitOnSemaphoreCommon + 511
5 ...ickTimeComponents.component 0x92f1c965 ReadSchedulerThreadEntryPoint + 4698
6 libSystem.B.dylib 0x958f7259 _pthread_start + 345
7 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 5:
0 libSystem.B.dylib 0x958c9b5a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x958f76e1 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x959265a8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x92216b90 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x922168ce TSWaitOnSemaphoreCommon + 511
5 ...ple.CoreServices.CarbonCore 0x922715aa AIOFileThread(void*) + 1127
6 libSystem.B.dylib 0x958f7259 _pthread_start + 345
7 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 6:
0 libSystem.B.dylib 0x958f7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x958f775e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x958f93f8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x958f7259 _pthread_start + 345
7 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 7:
0 libSystem.B.dylib 0x958f7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x958f775e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x958f93f8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.procore.framework 0x019cbebf PCSemaphore::wait() + 45
4 com.apple.ozone.framework 0x009f17bc GLRenderer::findOrCreateRendererBuilder(OZScene*, OZRenderParams&, bool) + 780
5 com.apple.ozone.framework 0x009f47d4 GLRenderer::render(OZScene*, OZRenderParams&) + 4132
6 com.apple.ozone.framework 0x00a2dd58 OZRenderUnit::processRenderInstruction(OZRenderInstruction*) + 2312
7 com.apple.ozone.framework 0x00a2e66c OZRenderUnit::execute() + 188
8 com.apple.ozone.framework 0x00a2be55 OZExecutionUnit::executeLoop() + 197
9 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
10 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
11 libSystem.B.dylib 0x958f7259 _pthread_start + 345
12 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 8:
0 libSystem.B.dylib 0x958f7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x958f775e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x958f93f8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x958f7259 _pthread_start + 345
7 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 9:
0 libSystem.B.dylib 0x958f7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x958f775e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x958f93f8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.ozone.framework 0x00a2bddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x00a2bede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x019cc0a8 PCThread::startup(void*) + 18
6 libSystem.B.dylib 0x958f7259 _pthread_start + 345
7 libSystem.B.dylib 0x958f70de thread_start + 34
Thread 10 Crashed:
0 libSystem.B.dylib 0x958d0857 szone_free_definite_size + 12
1 libSystem.B.dylib 0x958d05e8 free + 244
2 com.apple.Helium.HeliumRender 0x01d8efef std::_Rb_tree<HGNodeInput*, HGNodeInput*, std::_Identity<HGNodeInput*>, std::less<HGNodeInput*>, std::allocator<HGNodeInput*> >::_M_erase(std::_Rb_tree_node<HGNodeInput*>*) + 63
3 com.apple.Helium.HeliumRender 0x01d8f219 std::_Rb_tree<HGNodeInput*, HGNodeInput*, std::_Identity<HGNodeInput*>, std::less<HGNodeInput*>, std::allocator<HGNodeInput*> >::erase(std::_Rb_tree_iterator<HGNodeInput*>, std::_Rb_tree_iterator<HGNodeInput*>) + 121
4 com.apple.Helium.HeliumRender 0x01d8e786 HGNode::SetInput(int, HGNode*) + 198
5 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
6 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
7 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
8 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
9 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
10 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
11 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
12 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
13 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
14 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
15 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
16 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
17 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
18 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
19 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
20 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
21 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
22 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
23 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
24 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
25 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
26 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
27 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
28 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
29 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
30 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
31 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
32 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
33 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
34 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
35 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
36 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
37 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
38 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
39 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
40 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
41 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
42 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
43 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
44 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
45 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
46 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
47 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
48 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
49 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
50 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
51 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
52 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
53 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
54 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
55 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
56 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
57 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
58 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
59 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
60 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
61 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
62 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
63 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
64 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
65 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
66 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
67 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
68 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
69 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
70 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
71 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
72 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
73 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
74 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
75 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
76 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
77 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
78 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
79 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
80 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
81 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
82 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
83 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
84 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
85 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
86 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
87 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
88 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
89 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
90 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
91 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
92 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
93 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
94 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
95 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
96 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
97 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
98 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
99 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
100 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
101 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
102 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
103 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
104 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
105 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
106 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
107 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
108 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
109 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
110 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
111 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
112 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
113 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
114 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
115 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
116 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
117 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
118 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
119 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
120 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
121 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
122 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
123 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
124 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
125 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
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375 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
376 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
377 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
378 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
379 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
380 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
381 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
382 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
383 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
384 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
385 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
386 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
387 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
388 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
389 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
390 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
391 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
392 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
393 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
394 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
395 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
396 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
397 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
398 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
399 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
400 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
401 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
402 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
403 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
404 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
405 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
406 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
407 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
408 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
409 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
410 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
411 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
412 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
413 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
414 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
415 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
416 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
417 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
418 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
419 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
420 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
421 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
422 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
423 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
424 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
425 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
426 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
427 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
428 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
429 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
430 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
431 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
432 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
433 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
434 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
435 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
436 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
437 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
438 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
439 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
440 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
441 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
442 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
443 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
444 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
445 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
446 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
447 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
448 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*) + 221
449 comhi,
the fact that is happens on both computers would make me think it is a mdeia issue, or a build issue.
when you say you checked the media and its all fine, how did you check it? opening it in another application may not give you a positive or negative result, since whats fine for one app is not fine fine for another.
The only way really is to strip the project down, removing media until you find the layer that is causing the problem.
if you look at you crash report you can see that thread 10 crashed. It had been doing something like this:
5 com.apple.Helium.HeliumRender 0x01d8eab4 HGNode::~HGNode() + 148
6 com.apple.motion.filters 0x1f2cf65a HGlassDistort::~HGlassDistort() + 58
7 com.apple.Helium.HeliumRender 0x01d8e79d HGNode::SetInput(int, HGNode*)
does this make any sense, are you applying any distortion effects, like the Glass Distortion or Glass Block? if so try turning these off and see if you can export then? That's a just a guess at the filter, it could be anything else that also uses this Quartz Composer filter type.
Sometimes when you build complex scenes the software does not behave as expected. And this is true of all systems I have used, EditBox, Flame, Smoke, AfterEffects. Sometimes you just have to go back and build the effect differently. Motion is quite sensitive to putting things in groups and applying effects to them rather than to media. Sometimes its the way to go, sometimes not. Its not intuitive, but fiddling around with layer order and whther things are grouped or not can make a big difference.
hth
adam -
Motion trial checker says motion cannot be installed graphics card... I have 2 graphics cards: both NVIDIA Geforce 7300 GT in my Macpro 3Ghz... I am using only 1 card with a vga monitor. It says my graphics card does not meet the minimum requirement for motion. but it does. I tried it with a different monitor but I get the same error please help
Welcome to the discussions!
Motion compatibility checker...well, that's an old app!! You're probably looking at the wrong place-at the Motion for PowerPC pages.There used to be a trial for Motion version 1 and/or 2 but both will not work in an Intel processor Mac. The Universal binary version ( 2.1 and later ) has been integrated into Final Cut Studio and there's no trial or checker for Motion since then.
For specs-that you definitely meet-look here: http://www.apple.com/finalcutstudio/specs.html -
My .tif images from Ps have broken text on it in Motion 3! Can anyone HELP?
Hi guys,
I imported .tif files (Bottle images w/text on it @ 300 Resolution) from photoshop into Motion project but the text is not clear.
The text looks all broken up.
My workflow was FCP to Motion and back and even back in fcp the text on the bottles are broken up but everything else looks great.
The same .tif files I used in fcp in another place on the timeline and they look great.
Can anyone please help me with this issue?
Many thanks in advance,
ZiaIf the image is bigger than 2k than it may be too big for your GPU to handle unless you've got a new nvidia which can handle 4k. I just figured they might be big images if theyr'e 300dpi. O yea and obviously make sure it's RGB and not CMYK. Again i'm guessing what you have may be a large print file.
-
Masked pre comp of clip not showing clip motion within the mask please help
Hi there,
I'm trying to create a phenakistoscope Phenakistoscope - Wikipedia, the free encyclopedia out of a motion picture of a dancer.
I've transformed the clip of the dancer and precomposed it and then masked and animated the rotation of the pre comp in a new composition. I then duplicated the now animated pre comp 20 times offsetting each one, a frame later than the last to create the wheel effect with trailing frames.
The animation of the mask and offset is working fine, however the footage in the clip is not playing in the masked composition.
please help, here is the project file. Dropbox - caropheankistope.aep
RAW FOOTAGE SAMPLE Dropbox - carolina base_raw sample.mov
NON WORKING COMP SAMPLE OUTPUT Dropbox - carolina base_sample.mov
Thanks
adamI'm replying to your question on my phone so I can't look at your project but I did look at your video.
Here is what I would do to troubleshoot the project. First run a RAM preview of the pre-composed and masked wedge comp. If that plays back correctly then everything else should work unless you have applied some kind of time effect to the duplicated layers. If that doesn't work then show us a screenshot of that pre-comp with all of the properties of the movie layer revealed (Press that u key twice).
If you have not sorted this out by the time I get back the office I will try and take a look at your project. -
Help TOO! Motion 1.01 will NOT Launch
Same as Joe Prudente, my version 1.01 fails to open- I click the Motion icon, opening screen flashes for a second then quits. I followed all recommendations in troubleshooting guides including the discussions with Joe at this site. I trashed all Prefs and Receipts, and the application, reinstalled, and updated. Same problem. The Console Log reads the same as before reinstall: ===== Thu May 18 2006 ===== 08:01:11 US/Pacific =====
DNSServiceDiscoveryLookupServer(): {DNSServiceDiscovery.c:141} bootstraplookup() failed: $44e
AELicensing: CFNetServiceRegister returned (domain = 10, error = -72000)
Also: there is NO "plist" file for Motion in the Preference Folder????
Any help would be greatly appreciated!
Power Mac G5 Mac OS X (10.3.9) 1.25GB Ram, 1.8GhzI think I just realized what it is - you have some After Effects plugins that are causing the problem - guessing based on this message:
AELicensing: CFNetServiceRegister returned (domain = 10, error = -72000)
Patrick -
Please help: Stop i Motion problem
Hi,
I'm aware that this is a Motion forum but souldn't find one on here for StopiMotion. If anyone can help me, or point me in the right direction , I'd be very grateful.
My problem is this: Today I used StopiMotion (on an almost brand new Powerbook with at least 10 GIG space) for the first time to make a stopframe animation, for which I normally use Framethief instead.
Foolishly I presumed that, like Framethief, StopiMotion would save each captured frame individually all in a filder in documents. Foolishly I also (was in a pressured situation) didn't pay attention to where it was saving the project to or what it was saving it as. Because I thought it's saving prcess would be the same as framethief at no point did I actually save the project (as in 'save as..'). However, we did preview it successfully at a couple of points during the process. As it needed to render in order to let us preview this leads me to believe that it must have been saved somehow and that the file must exist somewhere.
The problem is that at the end of the process the software froze and I had no choice but to force quit. I then looked in documents for the file but could find nothing that resembled it. What exactly would i be looking for: a Stopimovie movie file or many individual frames? Or would it have been autosaved as a temp file? And where would it save to by default? Does it sound as though my project will have been autosaved?
Thank you for your time and please forgive my stupid questions.
C.Are you referring to Boinx software iStopMotion?
The reason ask is that that company has a wonderful support line.
http://www.istopmotion.com/
Just post the question and let them respond.
My guess is that these are sequenced graphic files, because unless you set preferences for a movie capture, the files would be sequential.
best wishes
David
go zags -
70" Aquos LED, Serious motion-blu​r problems. Help
I have a LC70LE732U 70" Sharp Aquos LED HDTV, and I can't help but notice the serious motion-blur. When watching fast-paced movement (such as a baseball soaring through the air), the blur/lag is incredible. Is there any specific reason as to why this happens on this extremely expensive and so-called "high quality" television? If so, are there any settings that I can set my TV to in order to rid of this highly noticable problem? Thanks.
All signals, broadcast and recorded (DVD, BLu-ray, etc) are 60 Hz. No amount of doubling, tripling, etc, will get rid of it. If you have turned on Smooth-motion, and still get the lag, you'll just have to live with it. Since the original sighanl is recorded, encoded and broadcast at 60Hz, the lag will be there.
If you find my post useful or informative, please click the icon below with the plus sign and star to give kudos. Thank you! -
HT5595 iPhone 4S + screen motion in iOS7 = migraines. Help!!!
I upgraded my 4S to iOS7 and I can't get rid of the animation--there's no "reduce motion" option under "Accessibility" for 4S iPhones. People seem to be saying that there's no way to downgrade.
I suffer from migraines & the animation on the upgraded phone is absolute catnip to the Migraine Monster. I can't use my phone at all now. Help me! Do I need to abandon iPhones altogether? Please advise!I thought I had a 4s, but I just looked up the model number--alas, it is a 4. You are correct. So apparently I don't have the parallax view. But it doesn't matter! The operating system is still a disaster for me--the zooming in and out of icons is giving me migraines. It's a nightmare to think that if I had a later phone, the parallax animation would make matters even worse.
Thanks for the clarification.
I rue the day I upgraded. There's no way to downgrade, right? Am I left with no alternative but to switch hardware?
I did send a feedback form to Apple, by the way. -
Help from my motion buddies... off M3 topic
Hi Guys I know this is not a Motion question but, I could sure use advice from those I trust. I have a job starting in a few days and will be purchasing external drives to accomodate. I am considering a unit caplable of a raid array and firewire 800. Heres the link:
http://www.compusa.com/products/productinfo.asp?productcode=343784&pfp=XSELLYMW
Since I have zero experience with raids, would this unit help me to run a proper raid and help speed up my work flow while using an external drive? I currently use standard 250 gig Acomdata external drivesw/ 8 meg cache/7200 rpm.... they are ok but do tend to hang up and drop frames.
This job will be shot @ 720P / 30 DVCPRO
Thanks guys
Navai have many projects that have been made with older versions of permeiere like 5 and 6 and different capture cards.
now i have peremiere6.5 and capturecard dv500plus.
how i can open the old projects and change some of its clips?
thanks -
Get still image, but no motion video via firewire. Help!
This is really kicking me in the behind. I'm trying to do a print to tape, but before I get to that stage I have this problem where I can see my timeline video play fine in the canvas and I can see the still frame that I'm sitting on on the NTSC monitor, but that's all. If I try and play the video all I see on the NTSC is the still of the last frame. That is, until I stop the playback & then I see the frame I'm now on. So I have the data flowing from FCP 4.5 to my Sony DSR-20 and then to my monitor, just no motion video! I've gone over Shane's list of quick answers & I can't find anything wrong. What am I missing? I'm running 10.3.9 and QT 7 (not 7 pro).
Well guys, thanks for the suggestions but I am in all
frames, I have image selected as well as RGB. Any
other thoughts?
Forgive me for what may be a silly question: are you sure there is no codec incompatibility between your sequence and your device?
I ask because the only time I've gotten this issue is when I was working with 8-Bit Uncompressed (aka BetaSP footage) but still had my external monitoring pointing to my DV Deck. Just as in your case, I wouldn't get motion, but whenever I paused, I'd get that frame (externally).
Of course, you could have stumbled upon a whole new can of worms. -
Slow motion is skipping a frame help !!
I am trying to make a skate edit when I slow motion a trick then let it play in regular time the end of slow motion skips plenty of frames what do I doooof
Not a particularly complete answer ... ...
though from what you've stated it's not a particularly capable machine. These programs are resource/hardware intensive.
To "render" a timeline, you select a section, right-click, and from the options that pop up choose "render" that section. It means that PrPro will create a "preview" for that area to use in playback, though any time you change anything on that bit you'll need to render it again.
NOT the same as render-out meaning to export out for other use.
Neil -
HELP!!: Motion won't open.
Since downloading the 3.0.1 update, Motion won't open. Even after I reinstalled, nothing. Remove preferences and all the good stuff.
What gives?!?!I'm on a new MBP with MBP Software Update 1.0: Can't use Motion 3 (it crashes all the time).
I'm not on the mood of reinstaling OS X and FCS 2 again. I don't have the time nor the patience.
Can anybody tell me WHY APPLE HAVEN'T FIXED THE PROBLEM?? I don't know, could they publish some kind of patch or update??? At least some kind of "undo" to uninstall that problematic MBP Software Update...
Since it is a problem Apple knows by July 13, 2007 (article ID 306038) I don't understand they haven't done anything aboutit !
Or is everybody at Apple on vacation or playing around with their new iPhones???
They should know that Pro Users are having big problems with this piece of s... software called Motion. -
[Help] Creative Live Motion Lights
Hello, I have a Creative Li've Motion, the camera is very good, but the blue light on it doesn?t work, I have to do something on a program to lights work?
Best Regards,
Bruno SilvaThere isn't any setting to disable/enable the blue lighting. If the WebCam is working properly and the light isn't showing, it does sounds faulty.
Jason -
Cannot open a new project without motion opening all the previous projects, which crashes motion and won't let me close any of the files. Anyone know how to change the preferences so motion won't open the previous files used?
Hi Abhargreaves,
Thanks for visiting Apple Support Communities.
If Motion is opening past projects unexpectedly, I recommend resetting the Motion preferences as described in step 9 of this troubleshooting guide:
Motion 5: Troubleshooting basics
http://support.apple.com/kb/TS3895
Best Regards,
Jeremy -
Is there a youtube that shows MOTION 5 doing 3D Motion with Objects, not Text?
Is there a youtube that shows MOTION 5 doing 3D Motion with Objects, not Text? Here is an example of WHAT I want to do.
https://www.youtube.com/watch?v=thMyEKXG65Y This is ME and my demo youtube, which shows my FX work using an Old G5, and Final Cut Express that is at least 6 years old. All of these effects were 100% REAL objects, energy, etc. NO CGI at all. I have a MAC PRO now, yet unused as I need to buy software.
So What I want to know [and can't find yet on my own], Does Motion 5 perform these same kind of 3D Motion Effects OR Does the New $299 dollar Final Cut Pro does these same kinds of motions, that I demonstrated in my youtube?? I'd like to know of someone else's youtubes that shows motion anywhere close to the complexity of some of my shots. A few were 100 layer composites. Thanks much.
Below I checked an operating system, just guessing. I don't think that matters to my question.Hi,
You can't do the masking that you'd require to achieve these effects in FCPX alone. You can buy plugins that will help. look for SliceX and TrackX which are excellent.
Motion does allow you to mask very complex objects and scenes though so this might be your first step. Altough Motion can animate objects in 3D space, it does not deal with 3D objects, merely 2D planes in 3D space. You can import 3D objects and animate them with hep though, look for the excellent mObject from motionVFX, still in its infancy but already very usefull.
hth
adam
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