Motion Tween not working

What would cause a motion tween not to work. I am using
graphics for both keyframes and it is showing an arrow on my
timeline, but its not gradually making it bigger. Just small,
small, small, and then big all of the sudden. I tried doing the
same tween earlier on the timeline and it worked fine, so it is
something with this frame. I have all other layers hidden and I
don't see anything else on this layer. But if I did have something
I think Flash would give an error message and a dotted line on the
timeline, so I don't think that's it. Any other ideas?

hcinderela wrote:
> What would cause a motion tween not to work. I am using
graphics for both
> keyframes and it is showing an arrow on my timeline, but
its not gradually
> making it bigger. Just small, small, small, and then big
all of the sudden. I
> tried doing the same tween earlier on the timeline and
it worked fine, so it is
> something with this frame. I have all other layers
hidden and I don't see
> anything else on this layer. But if I did have something
I think Flash would
> give an error message and a dotted line on the timeline,
so I don't think
> that's it. Any other ideas?
can you upload the fla (zipped) to you server for us to check
Best Regards
Urami
!!!!!!! Merry Christmas !!!!!!!
Happy New Year
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>

Similar Messages

  • Motion tween not working when tested

    I have a situtation trying to get a motion tween to work. It woeks in the  time framw when I hit play but when I go to test it does not work. I can send file if soemone can help.

    Ned,
    was watching the below tutorial and desgined my text/tween similar on the page. On My page I am creating a Flash  Portfolio of some work. all the files work in myloader on the stage.  In the timeline,  when I move the  guide the text works. Also when I push Play it works.  But when I go to test it does not.
      The text is what I want to start as soon as the page loads. I do not have a code in action script because everthing i put deos not work. Hope you can help
    http://www.youtube.com/watch?v=dXCGKmO2EBU
    Tim

  • Basic Motion Tween not working?

    I created a graphic symbol in Illustrator and copied-and-pasted it into Flash. I placed a keyframe further in the Timeline and scaled the symbol down on that frame. I went back to the first frame and right clicked on it and chose to create motion tween, though nothing visually happened between the first frame and last one like it did in previous versions, and the the symbol did not not animate. What did I do wrong?
    Thanks.

    Adobe has made it a wild goose chase. For me, it only works if I don't have a second keyframe. Baffling, why should it behave so differently than classic tweening?!
    People like me have been hitting their heads against the wall for years trying to get this to work. Absolutely asinine.
    For the record and to repeat my huge gripe, it behaves nothing like classic tweening, where you define an end point and then "tween" between them. You can end up doing that, but you can't create the tween between two existing keyframes (even if they have the exact same single object in them).
    So this is what's working for me now:
    1 - Create a timeline layer with one single object in an initial keyframe (black dot indicates a keyframe). No more than one object can be tweened in one layer, but Adobe will not give you any userful feedback about this while you're working.
    2 - On that layer, farther out in the timeline where there are no frames (what is the name for these "non-frames"?), right click where you want the tween to end, and select "Insert frame". (You'll have a black dot keyframe, a row of grey empty frames, and white box as a blank keyframe.
    3 - Right click anywhere on the active part of that timeline and choose "Create Motion Tween", even though there is nothing to tween yet. After you do this, the span of frames should turn blue and the blank keyframe white box should disappear. Congratulations, you've created your first motion tween, but Adobe doesn't want you to know that. You need to actually go to individual frames and move the object around to get tweening to happen, as I outline in steps 4 and 5. Assuming your object is where you want it in the starting position, I would recommend going to the last frame to determine the final position next. Then you can do any number of middle positions (each frame can have a new position).
    4 - (optional step, helps with positioning on the timeline) Scrub the timeline and find a frame where you want the trajectory of your object to change (at the very minimum, you'll want to move the object for one frame, otherwise there will be no motion)
    5 - Move the object on the stage.
    6 - Repeat 4 and 5 for as many frames as you want.
    If you're not seeing motion paths that chart the motion, play with the little buttons on the bottom of the timeline, such as Onion Skinning. Lastly, just move the playhead left and right. If you're not seeing your object move, then blame Adobe some more, because this is far from immediately intuitive.

  • Motion tween not working - CS5

    I created a symbol, placed it on the timeline, made a copy and moved it to another place on the timeline, clicked in the middle and selected motion tween. It shows a motion tween on my timeline, but when I move the playhead, there is no animation, just a start state and an end state. Help, please!

    should only be the symbol on that layer, there should be no other object, be careful, a single point can do not work
    If you copy the symbol in the time line then use "Create Classic Tween"
    to use "Create Motion Tween" just right click on the frame in the timeline (without copying anything in the timeline) and select "Create Motion Tween", position the playhead at the frame you want and move the position of symbol

  • Motion tween- arrows not appearing, tween not working! please help?

    I select where I want my motion tween to be, ctrl-click and select 'create motion tween'. It appears blue, and does not come up with an error message but no arrows appear like in the video's and the motion tween has not worked. Any ideas why? Also, I opened up a file that already had a motion tween in it (made by somebody else) to test it. I selected the motion tween and clicked 'remove tween' and straight away clicked 'create motion tween' again- to put exactly the same motion back into it, but the same thing happens- the selected area appears blue but no motion tween. Then, if I select it again, the option is 'remove motion' not 'remove tween' as before. A little complicated and could really use some help! Thanks!

    Thanks very much for the help. Classic tween has worked, the arrows have appeared and the figure moves but the shapes do not move around their anchor points and go all over the place before suddenly appearin in the right position on the very last frame.This is a screenshot of what i see on the second to last frame:
    And this is the last frame:
    I made sure all the anchor points were in the right place beforehand, any ideas why the shapes wont move right?
    Thanks.

  • Motion menu not working

    I'm frustrated. In the menu, under Properties/Motion tab, I select the video that I want to set up as my motion menu and it's not working. All I see is a static image of the video clip. The audio works but not the video clip set for motion. Please help.

    But what I remembered is using part of a clip in Encore and I had a hell of a job to, anyway, unsuccessfully work the sound out ok. This is when I made the exact clip I needed in PP and imported it in Encore. Then I set the loop for ever. This way you can have this clip playing till someone chose what to wathch. I guess it's nice to have some movie starting automatically when there are not to many choices from them.
    When doing both a Motion Menu and also adding Audio to it, you will probably be best served to Export these as elemental streams from PrPro, and Import those into Encore.
    I will create a new Sequence in the Project, and create the Video part to the intended Duration for the Motion Menu. Same for my Audio, and often do this in yet another Sequence. I will chose Audio source files with quite a bit of repetition during the Duration, and a fade-in/fade-out to it. I've marked a half-dozen SmartSound pieces, that work very well for this.
    The Video is Exported as DV-AVI Type II, with NO Audio, and multiplexing is turned off.
    The Audio is Exported as either PCM/WAV 48KHz 16-bit, or AC3 DD 5.1 SS through the SurCode encoder (plug-in that costs ~US$250) for Surround Sound, NO Video and no multiplexing, obviously.
    Doing it this way solves a lot of potential problems. Muxed files can cause issues with En, though not always.
    One caveat that I learned the hard way - if you have Audio on your Menu and also Button Transitions with Audio, you will want the Audio for each to match perfectly in format and CODEC. Otherwise you will probably loose the Audio in one, or the other. Last caveat - stay as far away from MP3's as you can. Some work, some just do not and the quality will already have suffered greatly. I only use these for some of my SFX in PrPro and never, never for anything else.
    Good luck and don't forget to Render those Motion Menus... [Grin]
    Hunt

  • 3D Tween not working in Test mode or Published version

    Hi, I'm pretty much tearing my hair out with this one. I am
    creating a 3d tween using the 3D rotation tool and everything looks
    great when I play it on the timeline but as soon as I test or
    publish the movie, the image is static, doesn't rotate and appears
    in the top left corner of the movie. I've tried it on three
    different computers and still have the problem so I guessit's got
    to be with my process.
    Draw a square
    Convert the square to a movie clip
    Insert a Motion Tween
    On the final frame, use the 3d Rotation Tool to rotate the
    square movie clip
    Play the movie - square rotates, everything works fine
    Test the movie - Square appears static on the screen (appears
    in top left corner of movie) and does nothing
    Can anyone see anything I'm missing from that process or know
    of any setting that may be causing the problem. Any suggestions
    would be greatly appreicated.
    Thanks,
    Dan

    Thanks - got the file.
    So, I added a third instance next to the other two just fine - it scrubs and publishes. (my steps were to take the trigger instance from the library, and I copy and pasted the motion from one of the other clips to the third instance)
    So that doesn't seem to be the problem. Could you add the steps you're using where the 3D doesn't animate, or add the non-working file?
    Thanks!

  • Can't get motion Tween to work - just upgraded from a previous version to CS4

    I am attempting to create a motion tween between two keyframes.  The image is the same...the first keyframe has the image set to an alpha of 0 and the second keyframe some 20 frames down the timeline is set to an alpha of 100%.  The keyframes are on the same layer.  The image has been transformed to a symbol.  Yet when I double click between the two keyframes and create the motion tween so the image will fade from 0 to full view at 100% nothing happens.  I don't see the familiar arrow that normally indicates a motion tween between the two keyframes.  I've created this transformation a thousand times before but don't understand what is different in CS4 that isn't creating the tween.  When I double click on a frame in between the two keyframes it indicates I can remove motion tween so, it makes me believe the motion tweening has been set but, it isn't.
    I am quite frustrated and don't understand if I haven't set something in the preferences so the tweening will work or just what is going on.
    Help!

    And here's the article that was written specifically to update your skills with all the changes between the earlier tweening and new tweens in CS4:
    http://www.adobe.com/devnet/flash/articles/motion_migration_guide.html

  • Audio from motion file not working in DVDSP

    I created a DVD menu in motion. There is a 4 second intro, and then the music begins. I have set the loop to happen after the 4 second intro, and it is working properly in DVDSP, however the audio is not working. In the manual it says that "If you assign a video asset to the menu’s background by dragging it to the Menu Editor, DVD Studio Pro can automatically assign its companion audio file to the menu" pg. 279. I check the track preferences and it is set to find matching audio when dragging, so I don't know why the audio isn't working.

    I think I resolved this! I had the same issues you have been having for a few months. I am actually running Vista. Here is what I did...
    1. While booted to Windows I uninstalled boot camp
    2. Re-installed boot camp from Leopard DVD
    3. Installed boot camp update 2.1 (downloaded from Apple support, i know this is for XP only, but I updated anyway.)
    4. Downloaded the realtek drivers (high definition audio codecs) from http://www.realtek.com.tw/downloads/
    5. DO NOT use the Realtek installer to install the drivers...instead extract the contents to a folder.
    6. Go to the device manager, locate the High Definition Audio device and updated the drivers from here (point to the folder where you extracted the drivers).
    I now have sound out of the rear jack!! Hope this help someone
    Regards,
    Blaine

  • Flash CS4 Alpha Motion Fade Not Working In flashplayers 10

    Hi,
    I have a basic alpha motion fade which works using my flashplayer but not in flash players less than version 10 (no fade is present its just instantly there). If I change the player I am developing for in my movie settings the fade just does not work.
    Can anyone help with a solution?
    Chance
    SEO Scotland

    Hey there,
    Could you describe the setup or link a file with the problem?  I can't reproduce the problem with basic fades (obviously they should continue to work when you switch the player).  Is it just in the document you're working on, or all documents you create?
    Thanks,
    Jen.

  • Sudden motion sensor not working with replacement harddisk?

    I replaced the original harddisk of my Macbook pro (500 GB, 7.200 rpm, model no. HTS725050A9A362) with the retail version of the same harddisk (model no. HTS725050A9A364).
    Now I'm missing the typical "click" when the sudden motion sensor parks the heads and I'm afraid it's not working - although "pmset -g" shows "sms 1".
    Is there anything else I can check, e.g. enable head parking at harddisk-firmware level?
    Thanks
    Juls

    For future reference, here are a couple of kb articles on the sudden motion sensor:
    http://support.apple.com/kb/HT1935
    http://support.apple.com/kb/HT1934
    As has been said, Apple's Sudden Motion Sensor is not actually built into the hard drive. In fact, some hard drives with their own version of a sudden motion sensor like Seagate's G-Force Protection actually will set up a conflict with Apple's Sudden Motion Sensor.
    I installed the same WD in my Mac as you did, and I hope you enjoy it as much as I have been enjoying mine.

  • Free transform tween not working

    This is another common problem that's driving me up the wall:
    - At 0 frames, I draw a blue square with no border.
    - I insert a keyframe on the 10th frame, then I move the
    square a short distance and stretch it with the free transform
    tool.
    - I create a motion tween between the two frames.
    Now by all rights, I should see the square gradually move and
    stretch. But all Flash does is animate the motion of the square and
    show the end result of the stretch. There's no transformation in
    between. How can I fix this?

    or - convert it to a symbol forst - then create 2nd keyframe,
    use free transform tool and aply
    Motion tween. You are making the mistake of using the wrong
    tween for the wrong object or the right
    tween for the wrong shape.
    ~~~~~~~~~~~~~~~~
    --> Adobe Certified Expert
    --> www.mudbubble.com
    --> www.keyframer.com
    ~~~~~~~~~~~~~~~~
    Glitcher2000 wrote:
    > This is another common problem that's driving me up the
    wall:
    >
    > - At 0 frames, I draw a blue square with no border.
    > - I insert a keyframe on the 10th frame, then I move the
    square a short
    > distance and stretch it with the free transform tool.
    > - I create a motion tween between the two frames.
    >
    > Now by all rights, I should see the square gradually
    move and stretch. But all
    > Flash does is animate the motion of the square and show
    the end result of the
    > stretch. There's no transformation in between. How can I
    fix this?
    >

  • Motion menus not working after Leopard

    I see that other people are having problems with motion menu templates after installing Leopard. I tried trashing my prefs and that didn't work. Has anyone else found a solution to the issue. Thanks!

    What problem are other people having? My iSight also failed, but it's the strangest problem I've ever had with my Mac. It will turn on and stay on when it should, but the image is dark to start out with and fades to black.
    Other people are mentioning systems not recognizing the camera at all. Is this the case across the board or is anyone experiencing what I mentioned here?

  • Alpha Tween not working on ScrollPane gallery?

    Hello i have a problem with my as3 working on normal movieclips, but not on the gallery, the site  works by loading an external swf file with the UILoader, the swf that is  loaded is a ScrollPane that loads a Movieclip.
    The script i use:
    import fl.transitions.Tween;
    import fl.transitions.easing.*;
    var myTweenAlphaRoskilde:Tween = new Tween(roskildemc, "alpha", None.easeNone, 0, 1, 40, false);
    1. frame is the preloader
    2. frame is the Scrollpane and Movieclip that loads, the action is added here.
    The file if it makes it easier:
    [Link removed by moderator at OP's request]
    Thank you very much! =)

    As i wrote, the timeout stuff was added because the preloader wasnt loading the scrollpane the second time one visited the gallery, it just stuck because it was already loaded, see the other forum questioin i posted a link to. If you think it should be removed, exactly what parts should be removed? Could you post the script without the lines that are not needed, im not really a as3 pro.
    There is a main index file with different uiloaders on various keyframes which loads the external swf files
    [link removed at poster's request]
    The external swf's have a preloader in frame 1 and in frame 2 it has the ScrollPane component that loads a movieclip.
    [link removed at poster's request]
    There is no uiloader code, im using the built in one, it loads the externals fine but i cant add the alpha tweening so they fade in.
    There are 3 external swf's with the preload script i posted, the main index file has the folowing preload script:
    stop();
    var loadCompleteBool:Boolean;
    trace("preloader frame");
    if(loadCompleteBool){
    trace("loadcomplete")
    loaderInfo.removeEventListener(ProgressEvent.PROGRESS,  updatePreloader);
    nextFrame();
    //Preloader
    loaderInfo.addEventListener(ProgressEvent.PROGRESS,  updatePreloader);
    function  updatePreloader(evtObj:ProgressEvent):void
        //container for  the progress of the site (download)
        var percent:Number =  Math.floor((evtObj.bytesLoaded*100)/evtObj.bytesTotal);
         preloader_txt.text = percent+"%";
        if (percent==100){
    trace("preloader")
    loadCompleteBool=true;
             nextFrame();

  • Transitions Tween not working

    Sorry if i'm being simple here, done a bit of flash graphical
    work but trying to make the transition to coded, so probbally a
    complete noob mistake.
    As code, simply trying to make things fade in and out namely
    :- homepage_mc which is a movieclip on my main stage. Fades in Fine
    on startup, but when the button mybuttons.homebutt is pressed i get
    no response.
    Any help greatly appreciated.

    I have a problem that is related to this thread. The
    following code works but the results are unpredictable. Also when i
    try it in CS4 it works but in CS3 it doesn't work. Can someone take
    a look at it and tell me what's wrong.
    package{
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    import fl.transitions.Tween;
    import fl.transitions.easing.*;
    public class Motion extends MovieClip{
    public function Motion(){
    this.addEventListener(MouseEvent.MOUSE_OVER,over);
    this.addEventListener(MouseEvent.MOUSE_OUT,out);
    private function over(event:MouseEvent):void
    var myTweenX:Tween = new Tween(this, "width", Strong.easeOut,
    100, 150, 5, true);
    var myTweenY:Tween = new Tween(this, "height",
    Strong.easeOut, 100, 150, 5, true);
    private function out(event:MouseEvent):void
    var myTweenX:Tween = new Tween(this, "width", Strong.easeOut,
    150, 50, .25, true);
    var myTweenY:Tween = new Tween(this, "height",
    Strong.easeOut, 150, 50, .25, true);
    }

Maybe you are looking for

  • Calendar bug setting DAY_OF_WEEK in JDK 1.3.1

    I cannot find a workaround for this bug: import java.util.Calendar; import java.util.Date; public class Mescal { public static void main(String[] args) { Calendar cal = Calendar.getInstance(); cal.set(2002, Calendar.FEBRUARY, 2); // Sat, 2 Feb 2002 c

  • From where can i download Adobe acrobat version 5.0

    Hi All, I have a requirement which gets resolved only with acrobat version 5.0 (comparing secured PDF documents). I was unable to find the download location of version 5.0. It will be of great help if some one could share me the location of the same.

  • Acrobat 6 filled form fields show up empty in Acrobat X

    I've been using Acrobat 6 to create fillable forms some time back and now I'm having some issues trying to correct some fields they are showing up empty in Acrobat X. Is there a way to still view or edit my saved Acrobat 6 filled forms in Acrobat X?

  • New PO from specific item of old PO doc

    Hello , I have one qeustion about PO. when I can not find PO on the left pane (PO overview ) I have to find that...(it is ok ) but when i try to copy specific item(lines) of PO document.. to New PO I coundn't. Could you pls kindly let me know?

  • Canon MF 4150

    Hello, I'm an idiot. I have been trying to make my printer work since I installed Leopard in ... November? Canon finally came up with a new driver UFRII v161 and I downloaded and installed it but I still get nothing when I hit print. When I go to sys