Mov to avi file /compression

I've created a movie with Quicktime using "File->Reading Sequence" and after "Save". So I got a .mov file. Is it possible to convert it to a .avi file and to perform also some compressions so that it doesn't take to much harddisk space? Is it possible with Quicktime or do we need to use another program?

Quicktime can export to AVI...It's under Export.
Mpeg-Streamclip can also convert to AVI. Mpeg-Streamclip will give you more codec options.
http://www.squared5.com/
And it's free!

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              fl_nextSlide();
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              } else if (transitionType == "Fly")
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              } else if (transitionType == "Iris")
                        TransitionManager.start(slides_mc, {type:Iris, direction:Transition.IN, duration:0.25});
              } else if (transitionType == "Photo")
                        TransitionManager.start(slides_mc, {type:Photo, direction:Transition.IN, duration:0.25});
              } else if (transitionType == "PixelDissolve")
                        TransitionManager.start(slides_mc, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
              } else if (transitionType == "Rotate")
                        TransitionManager.start(slides_mc, {type:Rotate, direction:Transition.IN, duration:0.25});
              } else if (transitionType == "Squeeze")
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              } else if (transitionType == "Wipe")
                        TransitionManager.start(slides_mc, {type:Wipe, direction:Transition.IN, duration:0.25});
              } else if (transitionType == "Zoom")
                        TransitionManager.start(slides_mc, {type:Zoom, direction:Transition.IN, duration:0.25});
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                                            break;
                                  case 2:
                                            TransitionManager.start(slides_mc, {type:Fade, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 3:
                                            TransitionManager.start(slides_mc, {type:Fly, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 4:
                                            TransitionManager.start(slides_mc, {type:Iris, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 5:
                                            TransitionManager.start(slides_mc, {type:Photo, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 6:
                                            TransitionManager.start(slides_mc, {type:PixelDissolve, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 7:
                                            TransitionManager.start(slides_mc, {type:Rotate, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 8:
                                            TransitionManager.start(slides_mc, {type:Squeeze, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 9:
                                            TransitionManager.start(slides_mc, {type:Wipe, direction:Transition.IN, duration:0.25});
                                            break;
                                  case 10:
                                            TransitionManager.start(slides_mc, {type:Zoom, direction:Transition.IN, duration:0.25});
                                            break;
              } else
                        trace("error - transitionType not recognized");
    if(buttonsOn == false)
              prev_btn.visible = false;
              next_btn.visible = false;
    slides_mc.gotoAndStop(1);
    stage.scaleMode = StageScaleMode.SHOW_ALL;
    // END FUNCTIONS AND LOGIC
    stop();
    Many thanks so much for reading.  Would appreciate any help.
    --Andy

    You need to change the code in the EVENTS section.  It curently has event listeners assigned to the stage and some buttons for calling the functions that change the slides.  What you could do is get rid of that event listener code and implement a Timer that calls the fl_nextSlide()  function.
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