Move collapsed group in tree control expands it
In LV 2010, I have a tree control. If I collapse a group and move it to a new location in the tree, it is expanded when I drop it in its new location. Is this a configurable option? A bug?
Attached is a VI that shows what I'm talking about. You collapse the group, drag and drop it to a new place in the tree, and it is automatically expanded.
I believe I have the settings you specified.
Attachments:
tree control example.vi 6 KB
Similar Messages
-
Af:tree control expand is not working
Hi all ,
af:tree control expansion is not working if I click on the + sign. But it is working thru context menu "Expand All Below" option.
Can any one help me.
Thanks
Kristi
Message was edited by:
Kristi(user576892)Hi,
not with this little information
- which technology
- which browser version (if applicable)
- how to reproduce
- does it reproduce on other machines / browsers
Frank -
Handling event for Tree Control Collapse
Hi,
Can any one suggest how to handle an event for 'Tree Node Collapse' . I have checked with all the exised tree events.
thanks,
VenuHi Venugopal,
If you are doing tree control programmin then i can suggest you a approach for tree node collapse and expand.
for doing this follow these steps.
1. create a toolbar (use class cl_gui_toolbar), add a button and assign a FCODE to it.
2. here you register the following the event for the toolbar.
gs_event-eventid = cl_gui_toolbar=>m_id_function_selected.
3. here you set the handler for the toolbar events
SET HANDLER gref_application->handle_function_selected
FOR gref_toolbar.
4. now in your class for gref_application you write a definition and implementation.
definition
handle_function_selected FOR EVENT handle_function_selected OF cl_gui_toolbar IMPORTING fcode.
implementation
CASE fcode.
when 'collapse'.
CALL METHOD xref_tree->collapse_all_nodes.
this method might change depending upon the class you use for creating the tree.
i hope this will help you.
in case of clarification do get back to me.
regards,
Kinshuk Saxena
PS mark helpful answers -
Items in Tree control move around when data is submitted using custom ItemRenderer
I'm working on a Tree control with an XMLListCollection as
its dataProvider.
The dataProvider has information looking like this :
quote:
<?xml version='1.0' encoding='utf-8'?>
<INFO>
<FIELD label="STR_USER_NAME"
type="text"
value=""
>
</FIELD>
<FIELD label="STR_USER_EMAIL"
type="text"
value=""
>
</FIELD>
<FIELD label="STR_OPTIONAL"
type="branch"
value="0"
>
<FIELD label="STR_USER_ADDRESS"
type="text"
value=""
>
</FIELD>
<FIELD label="STR_USER_POSTAL_CODE"
type="text"
value=""
>
</FIELD>
</FIELD>
</INFO>
So in the Tree control I'd like the information to show up
with a label and
an
editable textbox for each item :
[Label] [textbox]
To do this I made a tree like this :
quote:
<mx:Tree id="userTree"
editable="true"
rendererIsEditor="true"
editorDataField="curVal"
itemRenderer="{new ClassFactory(ItemRendererUser)}"
itemEditEnd="e_ProcessData(event);"
dataDescriptor="{new DataDescriptorUsers()}"
showRoot="false"
verticalScrollPolicy="{ScrollPolicy.AUTO}"
/>
where the e_ProcessData() function looks like this (I used
http://livedocs.adobe.com/flex/201/html/wwhelp/wwhimpl/js/html/wwhelp.htm?href=c
elleditor_073_16.html#202105 as a guide) :
quote:
public function e_ProcessData(event:ListEvent):void
event.preventDefault();
userTree.editedItemRenderer.data.@value =
ItemRendererUsers(event.currentTarget.itemEditorInstance).curVal;
userTree.destroyItemEditor();
userTree.dataProvider.notifyItemUpdate(userTree.editedItemRenderer);
} // END OF e_ProcessData()
I attached the rest of the files because they're a little
bit longer.
When I run the program, the data shows up fine when it is
initialized the
very
first time, and I made a test button that just dumps the
contents of the
dataProvider in a trace statement to verify that the data has
been set
properly.
The problem I've run into is whenever the textfield is
edited, the item
that
I've selected jumps around the list.
For example, if I edit the item "STR_USER_NAME" after I
finish the edit, it
will move from the very first position in the Tree to the
bottom of the
Tree.
I traced the contents of the dataProvider and the
dataProvider structure
stays
the same, with the "STR_USER_NAME" at the top, but if I look
at the flex app
in
the web browser, its position is at the bottom of the Tree.
This happens for every other item I try to edit... I read in
the
documentation
that the ItemRenderers are recycled, so it means I should be
checking to
make
sure the initial states are covered, but I'm not sure how
this affects my
application.
Can anyone help me out with this ? Its very confusing - I've
tried making
an
ItemRenderer using pure actionscript, mxml and the
combination you see in
this
example and I always end up with the same behaviour - So I
must be missing
something critical...
// ItemRendererUsers.mxml
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:mx="
http://www.adobe.com/2006/mxml"
verticalScrollPolicy="{ScrollPolicy.OFF}"
horizontalScrollPolicy="{ScrollPolicy.OFF}"
creationComplete="initItemRendererUsers();"
>
From my FAQ:
Q: I've created a custom itemRenderer component to use in a
List
based component (Datagrid, TileList, HorizontalList, etc.).
When my List
first displays, everything looks fine, but when I scroll it
or change the
dataProvider, some of the itemRenderers show values or
formatting that
aren't right. How do I fix this?
A: List-based components don't draw a renderer for every item
in the
dataProvider. Instead, they create enough to display what is
on screen now,
plus one or two more waiting in the wings. This means they
recycle the
renderers rather than creating new ones when you change
dataProvider or
scroll up and down. When you use a creationComplete event to
set up the
itemRenderer, that event doesn't happen again when the
renderer is used for
a different set of data. The solution to this is to override
the set data
protected function that most components have.
For more information, check out the following resources:
http://www.adobe.com/devnet/flex/articles/itemrenderers_pt1.html?devcon=f1
http://blogs.adobe.com/aharui/2007/03/thinking_about_item_renderers_1.html
Please note, I post this FAQ weekly, and you can find a
permanent copy of it
here
http://www.magnoliamultimedia.com/flex_examples/Amys_Flex_FAQ.pdf"peterh8234" <[email protected]> wrote in
message
news:gaqttd$kft$[email protected]..
> Yes - the set and get functions are listed down below.
But the quirky
> behaviour
> is the same regardless of whether I override the set and
get functions or
> not.
>
> I noticed there was another variable called listData -
should I be using
> that
> one or the data variable to read and write to the
dataProvider ?
>
> // _data
> [Bindable] public var _data:Object;
> [Bindable("dataChange")]
> //
> override public function get data():Object
> {
> trace('[ItemRendererDefault.GET data()] called for {' +
> _data.attribute("label") + '}.');
> return _data;
> } // END OF get data()
>
> //
> override public function set data(value:Object):void
> {
> _data.@value = inputText.text;
> trace('[ItemRendererDefault.SET data()] called for {' +
> _data.attribute("label") + '}.');
>
> invalidateProperties();
> } // END OF set data()
Your set data needs to set a flag that gets picked up in
commitProperties()
and does your thing that you were doing before in
creationComplete. You
should see examples of this in the links I posted. Instead of
this:
_data.@value = inputText.text;
you should look at implementing IDropInListItemRenderer,
which will allow
you to dynamically determine which field to look at, instead
of hardcoding
it. You also might wind up overwriting the stored value with
a null value
when the List passes the stored value in. I'd encourage you
to really go
through those links I posted and make sure you understand
what they're
saying. The itemRenderer life cycle is one of the hardest
things to
understand, but once you understand it, it makes many things
in Flex much
easier. It's worth investing the time. -
Re-create Tree control drag and drop move
Hello,
Ive got a tree control where dragEnabled=true and I have
custom handlers for dragEnter, dragOver, and dragDrop so that I can
drag/drop from datagrid's to the tree and it works fine.
The issue is now the built in tree functionality for moving
nodes around within the tree is gone. When I set dropEnabled=true
it breaks the ability to drop from the datagrid to the tree.
How can i keep the ability to move tree nodes within the tree
and also be able to drag and drop from a datagrid onto the tree?
Thanks for any help!While doing more testing I found the solution.. seriously...
dont know how I should have known this one...
on Tree dragOver handler:
if( from.id == 'data_grid' ) event.preventDefault(); -
I now have a Tree Control populated from an ArrayCollection
and using the defaultDataDescriptor.
At this point in the program the data exists only in the
myTree.dataProvider and the root node is at myTree.dataProvider[0]
or myTree.dataProvider.source[0] and I can see from the variables
window that the correct data is located here.
What do I have to put for 'item' in
myTree.expandChildrenOf(??item??, true). Everything I can think of
returns:
"Cannot access a property or method of a null object
reference."
Does anyone have any idea how to make this work.
DougThe error occurs in the Flex file Tree.as at line 1383.
I can now see that the null object is not item -
dataProvider[0], this contains the correct data. The problem is
that iterator is null and therefore iterator.view is a null
reference.
Is there any way to solve this problem?
My ArrayCollection is built in pretty much the same way as
shown in:
Flex 2 Developer's Guide > Building User Interfaces for
Flex Applications > Using Data Providers and Collections
> Using hierarchical data providers > Data descriptors and
hierarchical data provider structure > Creating a custom data
descriptor
But I have used the defaultDataDescriptor and my arrays are
not built from literals.
Doug -
Tree-control for data input?
Hi,
I need to program an input screen for values that have hierarchical dependencies (e.g. sums). I feel, the most adequate user-interface would be a tree control, because of the data dependencies and also because the users asked for a possibility to collapse/expand parts of the data during input.
I had a look at CL_GUI_COLUMN_TREE, but I'm not sure, if it can be used for data input. Has anyone done something like this before or can anybody direct me to some additional sample coding? (the sample coding in the reuse library didn't do it...)
Thanks for your help, greetings, Kathrin!Hello Kathrin,
Since you say that the user's input is hierarchical in nature, it is nice to have a tree-control for input. But, the choice of using a custom-control-version of the tree is a cause for some concern. I cannot recollect any of the SAP screens where the input can be given through such a tree framework (please do let me know if you have come across one). The problem with such a tree would be in the areas of even-handling. Filling the tree with appropriate data at the right times would be another challenge.
However, there's one alternative that I would like to direct your attention to. You must have observed another kind of tree, when you select an application component from the APPLICATION HIERARCHY, which is just like a list. Also, the <i>Transport Organizer (SE09)</i>, <i>Menu Painter (SE41)</i> etc., have this kind of a tree. You can use this if you (or rather your users) are very particular on having a tree display. For more information, you can see the Function Group <b>SEUT</b>, which has the required function modules to accomplish the same. The Function Group is well documented, and you might have to work a little on the function modules themselves.
Please do let me know if this is a suitable option to meet your requirement. All the best,
Regards,
Anand Mandalika. -
Scrollbar in Tree Control = wonky
The TREE control scrollbar seems to have some ill-thought-out behavior.
1... Run the example TREE ENHANCEMENTS (Examples - Building UIs - Displaying Data - General )
2... Choose a folder on your machine with a few (3-5) folders in it but lots of files and folders contained within those folders.
3... Select the PATTERN as appropriate.
4... Run the VI. Your files should show up in the list, then the list collapses.
5... Expand the folders, so that there are more items in the list than it can display at one time.
6... The scrollbar appears (that's sensible).
7... Scroll down so that items disappear off the top.
8... Right click and choose CLOSE ALL ITEMS
--- I would expect the control to automatically move back up to the top, so you could see something, but it doesn't.
9... Play with the scrollbar thumb. Not exactly sensible.
Here is a JING to watch, showing this behavior.
The code that populates this tree is copied from the example (and modified to remove file extensions).
Once the tree is populated, the code is doing nothing (except waiting for a QUIT button).
Steve Bird
Culverson Software - Elegant software that is a pleasure to use.
Culverson.com
Blog for (mostly LabVIEW) programmers: Tips And TricksJust run the example I mentioned. It's not code that does it - it's the behavior of the tree control itself.
But you need to structure the folders so that you have a few (< # lines in tree) root-level folders, and many (> #lines in tree) sub-folders/files, whatever.
When you collapse the tree, I would expect the scrollbar to adapt to the new situation, and possibly disappear. Instead, it's working on old information, I suppose.
Steve Bird
Culverson Software - Elegant software that is a pleasure to use.
Culverson.com
Blog for (mostly LabVIEW) programmers: Tips And Tricks -
Object Object displaying in my tree control
I verified that my arrarycollection is being returned from
the database correctly but my tree control displays object Object.
Can anyone offer any suggestions?"madhooper" <[email protected]> wrote in
message
news:ghrctr$egn$[email protected]..
>I attached the code for the tree and below is a sample of
the array that is
> returned.
> Object)#0
> hierarchy = (Object)#1
> 0000001 = (Object)#2
> id = "0000001"
> image = "0000001.png"
> label = "ENGINE GROUP (1/2)"
> level = "1"
> sections = (Object)#3
> 1101 = (Object)#4
> id = "1101"
> image = "1101.png"
> label = "1101 ENGINE ASSY"
> level = "2"
> sections = (Object)#5
> 1101002A = (Object)#6
> id = "1101002A"
> image = "1101002A.gif"
> label = "1101002A 1101 ENGINE ASSY (9202-9704)5K [ASSY]"
> level = "3"
> sections = (Array)#7
> 1101006 = (Object)#8
> id = "1101006"
> image = "1101006.gif"
> label = "1101006 1101 ENGINE ASSY (9202-9704)5K [SHORT
BLOCK
> ASSY]"
> level = "3"
> sections = (Array)#9
> 1101078B = (Object)#10
> id = "1101078B"
> image = "1101078B.gif"
> label = "1101078B 1101 ENGINE ASSY (9202-9704)5K [KIT]"
> level = "3"
> sections = (Array)#11
> 1101093 = (Object)#12
> id = "1101093"
> image = "1101093.gif"
> label = "1101093 1101 ENGINE ASSY (8104-9704)"
> level = "3"
> sections = (Array)#13
>
>
> <mx:Panel label="Index"
>
icon="@Embed(source='../assets/images/icons/Alpha_Index.png')">
> <mx:Canvas label="Index" width="100%" height="100%"
> backgroundColor="0xbFFFFFF"
> borderColor="0xFFFFFF" borderThickness="5"
> borderStyle="solid">
> <mx:RadioButton x="8" y="3" label="Expand All"/>
> <mx:RadioButton x="104" y="2" label="Collapse"/>
> <mx:RadioButton x="202" y="3" label="Restore"/>
> <mx:Label x="0" y="30" text="Filter by Section"/>
> <mx:TextInput x="101" y="28" width="219"/>
> <mx:Tree id="partsTree" labelField="sections" x="10"
y="56"
> width="354" height="239" dataProvider="{tree}">
> </mx:Tree>
> </mx:Canvas>
> </mx:Panel>
Since sections always seems to be an array in your hierarchy,
exactly what
label did you think you were going to see by specifying that
field as a
labelField? -
Report with Dynamic tree control
I have a report with a TREE CONTROL.
<p>
A Tree is referenced to: CL_GUI_ALV_TREE_SIMPLE and is located on the left side of the screen.
<p>
See diagram below. The Tree has MULTI-LEVEL nodes and the user can click on any of the nodes which will
trigger a report (rellevant for that node) to appear in the REPORT container.
<p>
Everythign is working fine.
<p>
I now have a requirement to add a TREE ON/OFF functionality. I have added this by 'Freeing' TREE
container and by initializing when the user Turns ON the TREE. It is working fine, HOWEVER, when
it initilizes the TREE it is COLLAPSED and obviously does not point to the NODE that was clicked.
<p>
My goal is to retain the value of the NODE that was pressed and EXPAND the tree to that node and
highlight it... Please note that I have MULTI-LEVEL nodes and the user can double click on NODES
and ITEMS.
<p>
I tried using GET_SELECTED_NODES, but it only works if the user selects the LOWEST level node/item.
<p>
Any advise will be appreciated.
<p>
Also, as an alternative, I was thinking of resizing TREE container to WIDTH of 1 when the user PRESSES
TREE OFF and resizing back to width 200 when the user presses TREE ON. I could not find any methods
that would work with CL_GUI_DOCKING_CONTAINER.
Please help! Thank you in advance.
<br>
<br>
<img src="http://img237.imageshack.us/img237/6684/bdccz3.jpg" border="0"/></a>
<p>
<p>I have a report with a TREE CONTROL.
<p>
A Tree is referenced to: CL_GUI_ALV_TREE_SIMPLE and is located on the left side of the screen.
<p>
See diagram below. The Tree has MULTI-LEVEL nodes and the user can click on any of the nodes which will
trigger a report (rellevant for that node) to appear in the REPORT container.
<p>
Everythign is working fine.
<p>
I now have a requirement to add a TREE ON/OFF functionality. I have added this by 'Freeing' TREE
container and by initializing when the user Turns ON the TREE. It is working fine, HOWEVER, when
it initilizes the TREE it is COLLAPSED and obviously does not point to the NODE that was clicked.
<p>
My goal is to retain the value of the NODE that was pressed and EXPAND the tree to that node and
highlight it... Please note that I have MULTI-LEVEL nodes and the user can double click on NODES
and ITEMS.
<p>
I tried using GET_SELECTED_NODES, but it only works if the user selects the LOWEST level node/item.
<p>
Any advise will be appreciated.
<p>
Also, as an alternative, I was thinking of resizing TREE container to WIDTH of 1 when the user PRESSES
TREE OFF and resizing back to width 200 when the user presses TREE ON. I could not find any methods
that would work with CL_GUI_DOCKING_CONTAINER.
Please help! Thank you in advance.
<br>
<br>
<img src="http://img237.imageshack.us/img237/6684/bdccz3.jpg" border="0"/></a>
<p>
<p> -
How to use Tree control like a Tree in SAP HANA Live Browser?
Hello SDN!
I need a Tree control such as following:
As I understand, there is no such standard control in SAPUI5 control library. Is it possible to use this control? If yes, how I can embed it in my app?
Regards,
LevHi Sandip!
Thanks for your tip. I've applied this example to my app. Tree is working now, but this is a little problem - on each expand/collapse and click on treeItem the onAfterRendering() method called. It means that the complete rerender of tree executed which looks not good. How I can avoid this?
Lev -
Drag and Drop between two ALV Tree Controls
Hello all,
I have designed a spilt control of two ALV Trees using CL_GUI_ALV_TREE.
I have a top node as the Sales order Number and the child node as the items belonging to that sales order number.
Now i need to drag and drop the lines from one sales order to another.
Also these drag drop can take place between the nodes of the two different trees.
Can someone provide with a detail example as i need to complete the same urgently.
Regards,
ArunOnce check the Below code For tree to tree drag an drop
* CLASS lcl_main DEFINITION
CLASS lcl_main DEFINITION.
PUBLIC SECTION.
* Types
TYPES:
BEGIN OF t_ekpo,
ebeln TYPE ebeln,
ebelp TYPE ebelp,
END OF t_ekpo.
TYPES:
BEGIN OF t_vbap,
vbeln TYPE vbeln,
posnr TYPE vbelp,
END OF t_vbap.
* Internal Tables
DATA:
i_ekpo TYPE STANDARD TABLE OF t_ekpo,
i_ekpo_op TYPE STANDARD TABLE OF t_ekpo,
i_vbap TYPE STANDARD TABLE OF t_vbap,
i_vbap_op TYPE STANDARD TABLE OF t_vbap,
i_fcat_ekpo TYPE lvc_t_fcat,
i_fcat_vbap TYPE lvc_t_fcat.
* Work Areas
DATA:
wa_ekpo TYPE t_ekpo,
wa_ekpo1 TYPE t_ekpo,
wa_vbap TYPE t_vbap,
wa_vbap1 TYPE t_vbap.
* Data Declarations
DATA:
g_ebeln TYPE ebeln,
g_vbeln TYPE vbeln_va.
DATA: g_variant TYPE disvariant,
g_hierarchy_header TYPE treev_hhdr,
g_handle_drag TYPE i,
g_handle_drop TYPE i.
* Class data
DATA:
splitter TYPE REF TO cl_gui_splitter_container,
container TYPE REF TO cl_gui_custom_container,
container_1 TYPE REF TO cl_gui_container,
container_2 TYPE REF TO cl_gui_container,
tree1 TYPE REF TO cl_gui_alv_tree,
tree2 TYPE REF TO cl_gui_alv_tree,
g_drag TYPE REF TO cl_dragdrop,
g_drop TYPE REF TO cl_dragdrop.
* Constants
CONSTANTS:
c_30(2) TYPE c VALUE '30'.
* Methods
METHODS:
get_data, " Data Fatch
build_display, " Display Container
display_ekpo, " Ekpo table display
display_vbap, " Vbap table display
add_node_ekpo " Add node to Ekpo
IMPORTING table TYPE t_ekpo
key TYPE lvc_nkey
text TYPE lvc_value
flag TYPE c
CHANGING i_key TYPE lvc_nkey,
add_node_vbap " Add node to vbap
IMPORTING table TYPE t_vbap
key TYPE lvc_nkey
text TYPE lvc_value
flag TYPE c
CHANGING i_key TYPE lvc_nkey,
dnd_behaviour, " Drag and drop behavour
register_events_ekpo, " Register Events Ekpo
register_events_vbap, " Register events vbap
handle_drag_multiple " Drag Multiple Values
FOR EVENT on_drag_multiple
OF cl_gui_alv_tree
IMPORTING sender node_key_table fieldname drag_drop_object,
handle_drop " Drop the values
FOR EVENT on_drop
OF cl_gui_alv_tree
IMPORTING sender node_key drag_drop_object,
add_node_drop " Add node to Drop Node
IMPORTING table TYPE t_ekpo
key TYPE lvc_nkey
text TYPE lvc_value
CHANGING i_key TYPE lvc_nkey.
ENDCLASS. " Lcl_main DEFINITION
* CLASS LCL_DRAGOBJ DEFINITION
* Drag And drop Structure
CLASS lcl_dragobj DEFINITION INHERITING FROM lcl_main FINAL.
PUBLIC SECTION.
* Types
TYPES: BEGIN OF t_node_info,
l_ekpo TYPE t_ekpo,
l_node_text TYPE lvc_value,
l_node_key TYPE lvc_nkey,
END OF t_node_info.
* Data
DATA: i_node_info TYPE TABLE OF t_node_info,
wa_node_info TYPE t_node_info.
ENDCLASS. " LCL_DRAGOBJ DEFINITION
* Object Declarations
DATA obj_main TYPE REF TO lcl_main.
* Initialization *
INITIALIZATION.
CREATE OBJECT obj_main.
* Selection Screen *
SELECTION-SCREEN BEGIN OF BLOCK block1 WITH FRAME.
SELECT-OPTIONS:
s_ebeln FOR obj_main->g_ebeln,
s_vbeln FOR obj_main->g_vbeln MATCHCODE OBJECT cs_vbeln.
SELECTION-SCREEN END OF BLOCK block1.
* Start of Selection *
START-OF-SELECTION.
* Call Screen
CALL SCREEN 100.
* CLASS lcl_main IMPLEMENTATION
* Local class Implementation
CLASS lcl_main IMPLEMENTATION.
* Get Data *
METHOD get_data.
* Data from Ekpo
SELECT ebeln
ebelp
FROM ekpo
UP TO 100 ROWS
INTO TABLE i_ekpo
WHERE ebeln IN s_ebeln.
* Data from Vbap
SELECT vbeln
posnr
FROM vbap
UP TO 100 ROWS
INTO TABLE i_vbap
WHERE vbeln IN s_vbeln.
ENDMETHOD. " Get_data
* Build Display *
METHOD build_display.
* Create Container
CREATE OBJECT container
EXPORTING
container_name = 'CUST_CONT'.
* Split the container
CREATE OBJECT splitter
EXPORTING
parent = container
rows = 1
columns = 2.
CALL METHOD splitter->get_container
EXPORTING
row = 1
column = 1
RECEIVING
container = container_1.
CALL METHOD splitter->get_container
EXPORTING
row = 1
column = 2
RECEIVING
container = container_2.
* create tree control
CREATE OBJECT tree1
EXPORTING
parent = container_1
node_selection_mode = cl_gui_column_tree=>node_sel_mode_multiple
item_selection = 'X'
no_html_header = 'X'
no_toolbar = 'X'
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
create_error = 3
lifetime_error = 4
illegal_node_selection_mode = 5
failed = 6
illegal_column_name = 7.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
CREATE OBJECT tree2
EXPORTING
parent = container_2
node_selection_mode = cl_gui_column_tree=>node_sel_mode_multiple
item_selection = 'X'
no_html_header = 'X'
no_toolbar = 'X'
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
create_error = 3
lifetime_error = 4
illegal_node_selection_mode = 5
failed = 6
illegal_column_name = 7.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
g_variant-report = sy-repid.
g_variant-handle = space.
g_variant-log_group = space.
g_variant-username = space.
g_variant-text = space.
g_variant-dependvars = space.
* Call method for get data
CALL METHOD get_data.
* Drap And Drop behaviour method
CALL METHOD dnd_behaviour.
* Display the Ekpo table
CALL METHOD obj_main->display_ekpo.
* Diaplay the vbap table
CALL METHOD obj_main->display_vbap.
CALL METHOD tree1->frontend_update.
CALL METHOD tree2->frontend_update.
ENDMETHOD. " Build_display
* Display EKPO *
METHOD display_ekpo.
* Data
DATA:
l_key1 TYPE lvc_nkey,
l_key2 TYPE lvc_nkey,
l_key3 TYPE lvc_nkey,
l_node_text TYPE lvc_value.
* ALV control service modules
CALL FUNCTION 'LVC_FIELDCATALOG_MERGE'
EXPORTING
i_buffer_active = 'X'
i_structure_name = 'EKPO'
i_client_never_display = 'X'
i_bypassing_buffer = space
CHANGING
ct_fieldcat = i_fcat_ekpo
EXCEPTIONS
inconsistent_interface = 1
program_error = 2
OTHERS = 3.
IF sy-subrc EQ 0.
DELETE i_fcat_ekpo FROM 4.
ENDIF. " IF sy-subrc EQ 0.
g_hierarchy_header-heading = 'Purchase Order Details'(001).
g_hierarchy_header-tooltip = 'Purchase Order'(002).
g_hierarchy_header-width = c_30.
g_hierarchy_header-width_pix = ' '.
* Diaply
CALL METHOD tree1->set_table_for_first_display
EXPORTING
is_hierarchy_header = g_hierarchy_header
is_variant = g_variant
CHANGING
it_outtab = obj_main->i_ekpo_op
it_fieldcatalog = i_fcat_ekpo.
LOOP AT i_ekpo INTO wa_ekpo1.
MOVE wa_ekpo1 TO wa_ekpo.
l_key1 = ''.
AT NEW ebeln.
MOVE wa_ekpo-ebeln TO l_node_text.
* Call method for Add Node to Ekpo
CALL METHOD add_node_ekpo
EXPORTING
table = wa_ekpo
key = l_key1
text = l_node_text
flag = space
CHANGING
i_key = l_key2.
ENDAT.
CLEAR l_node_text.
MOVE wa_ekpo-ebelp TO l_node_text.
* Call method for Add Node to Ekpo
CALL METHOD add_node_ekpo
EXPORTING
table = wa_ekpo
key = l_key2
text = l_node_text
flag = 'X'
CHANGING
i_key = l_key3.
ENDLOOP. " LOOP AT i_ekpo INTO wa_ekpo1.
* Call method For Register events
CALL METHOD register_events_ekpo.
ENDMETHOD. " Display_ekpo
* Display VBAP *
METHOD display_vbap.
* Data
DATA:
l_key1 TYPE lvc_nkey,
l_key2 TYPE lvc_nkey,
l_key3 TYPE lvc_nkey,
l_node_text TYPE lvc_value.
REFRESH i_fcat_vbap.
* ALV control service modules
CALL FUNCTION 'LVC_FIELDCATALOG_MERGE'
EXPORTING
i_buffer_active = 'X'
i_structure_name = 'VBAP'
i_client_never_display = 'X'
i_bypassing_buffer = space
CHANGING
ct_fieldcat = i_fcat_vbap
EXCEPTIONS
inconsistent_interface = 1
program_error = 2
OTHERS = 3.
IF sy-subrc EQ 0.
DELETE i_fcat_vbap FROM 4.
ENDIF. " IF sy-subrc EQ 0.
g_hierarchy_header-heading = 'Sales Order Details'(003).
g_hierarchy_header-tooltip = 'Sales Order'(004).
g_hierarchy_header-width = c_30.
g_hierarchy_header-width_pix = ' '.
* Display
CALL METHOD tree2->set_table_for_first_display
EXPORTING
is_hierarchy_header = g_hierarchy_header
is_variant = g_variant
CHANGING
it_outtab = obj_main->i_vbap_op
it_fieldcatalog = i_fcat_vbap.
LOOP AT i_vbap INTO wa_vbap1.
MOVE wa_vbap1 TO wa_vbap.
l_key1 = ''.
AT NEW vbeln.
MOVE wa_vbap-vbeln TO l_node_text.
* Call method for Add Node to vbap
CALL METHOD add_node_vbap
EXPORTING
table = wa_vbap
key = l_key1
text = l_node_text
flag = 'X'
CHANGING
i_key = l_key2.
ENDAT.
CLEAR l_node_text.
MOVE wa_vbap-posnr TO l_node_text.
* Call method for Add Node to vbap
CALL METHOD add_node_vbap
EXPORTING
table = wa_vbap
key = l_key2
text = l_node_text
flag = space
CHANGING
i_key = l_key3.
ENDLOOP. " LOOP AT i_vbap INTO wa_vbap1.
* Call method For Register events
CALL METHOD register_events_vbap.
ENDMETHOD. " Display_vbap
* Add Node to Ekko *
METHOD add_node_ekpo.
* Data
DATA: l_layout_node TYPE lvc_s_layn.
IF flag = 'X'.
l_layout_node-dragdropid = g_handle_drag.
ENDIF. " IF flag = 'X'.
* Add node to tree1
CALL METHOD tree1->add_node
EXPORTING
i_relat_node_key = key
i_relationship = cl_gui_column_tree=>relat_last_child
is_outtab_line = table
i_node_text = text
is_node_layout = l_layout_node
IMPORTING
e_new_node_key = i_key
EXCEPTIONS
relat_node_not_found = 1
node_not_found = 2
OTHERS = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
ENDMETHOD. " Add_node_ekpo
* Add Node to Vbap *
METHOD add_node_vbap.
* Data
DATA: l_layout_node TYPE lvc_s_layn.
IF flag = 'X'.
l_layout_node-dragdropid = g_handle_drop.
ENDIF. " IF flag = 'X'.
* Add node for tree2
CALL METHOD tree2->add_node
EXPORTING
i_relat_node_key = key
i_relationship = cl_gui_column_tree=>relat_last_child
is_outtab_line = table
i_node_text = text
is_node_layout = l_layout_node
IMPORTING
e_new_node_key = i_key
EXCEPTIONS
relat_node_not_found = 1
node_not_found = 2
OTHERS = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
ENDMETHOD. " Add_node_vbap
* Dnd behaviour *
METHOD dnd_behaviour.
* Data
DATA: effect TYPE i,
l_flavor TYPE c VALUE 'f'.
* For drag
CREATE OBJECT g_drag.
effect = cl_dragdrop=>copy.
CALL METHOD g_drag->add
EXPORTING
flavor = l_flavor
dragsrc = 'X'
droptarget = ' '
effect = effect
effect_in_ctrl = effect.
CALL METHOD g_drag->get_handle
IMPORTING
handle = g_handle_drag.
* For Drop
CREATE OBJECT g_drop.
effect = cl_dragdrop=>copy.
CALL METHOD g_drop->add
EXPORTING
flavor = l_flavor
dragsrc = ' '
droptarget = 'X'
effect = effect
effect_in_ctrl = effect.
CALL METHOD g_drop->get_handle
IMPORTING
handle = g_handle_drop.
ENDMETHOD. " Dnd_behaviour
* register events *
METHOD register_events_ekpo.
* Data
DATA: lt_events TYPE cntl_simple_events.
* Tree events registers ALV Tree
CALL METHOD tree1->get_registered_events
IMPORTING
events = lt_events.
* Register events on frontend
CALL METHOD tree1->set_registered_events
EXPORTING
events = lt_events
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
illegal_event_combination = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
* Event Handling
SET HANDLER obj_main->handle_drag_multiple FOR tree1.
ENDMETHOD. " Register_events_ekpo
* register events *
METHOD register_events_vbap.
* Data
DATA: lt_events TYPE cntl_simple_events.
* Tree events registers ALV Tree
CALL METHOD tree2->get_registered_events
IMPORTING
events = lt_events.
* Register events on frontend
CALL METHOD tree2->set_registered_events
EXPORTING
events = lt_events
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
illegal_event_combination = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
* Event
SET HANDLER obj_main->handle_drop FOR tree2.
ENDMETHOD. " Register_events_vbap
* Handle drag multiple Values *
METHOD handle_drag_multiple.
* Data
DATA: dataobj TYPE REF TO lcl_dragobj,
l_node_key TYPE lvc_nkey,
l_ekpo TYPE t_ekpo,
l_node_text TYPE lvc_value,
l_node_layout TYPE lvc_s_layn.
* Create and fill dataobject for event ON_DROP.
CREATE OBJECT dataobj.
* Loop the Node key Table
LOOP AT node_key_table INTO l_node_key.
CALL METHOD sender->get_outtab_line
EXPORTING
i_node_key = l_node_key
IMPORTING
e_outtab_line = l_ekpo
e_node_text = l_node_text
es_node_layout = l_node_layout.
IF l_node_layout-isfolder NE 'X'.
dataobj->wa_node_info-l_node_key = l_node_key.
dataobj->wa_node_info-l_ekpo = l_ekpo.
dataobj->wa_node_info-l_node_text = l_node_text.
APPEND dataobj->wa_node_info TO dataobj->i_node_info.
ENDIF. " IF l_node_layout-isfolder NE 'X'.
ENDLOOP. " LOOP AT node_key_table INTO l_node_key
drag_drop_object->object = dataobj.
ENDMETHOD. " Handle_drag_multiple
* Handle drop multiple Values *
METHOD handle_drop.
DATA: dataobj TYPE REF TO lcl_dragobj,
l_new_key TYPE lvc_nkey,
l_node_text TYPE lvc_value.
CATCH SYSTEM-EXCEPTIONS move_cast_error = 1.
* ON_DROP
dataobj ?= drag_drop_object->object.
LOOP AT dataobj->i_node_info INTO dataobj->wa_node_info.
MOVE dataobj->wa_node_info-l_node_text TO l_node_text.
* Call method for Add Node to vbap
CALL METHOD add_node_drop
EXPORTING
table = dataobj->wa_node_info-l_ekpo
key = node_key
text = l_node_text
CHANGING
i_key = l_new_key.
ENDLOOP. " LOOP AT dataobj->i_node_info INTO dataobj->wa_node_inf
* Expand the node
CALL METHOD sender->expand_node
EXPORTING
i_node_key = node_key
CALL METHOD sender->frontend_update.
ENDCATCH.
IF sy-subrc NE 0.
CALL METHOD drag_drop_object->abort.
ENDIF. " IF sy-subrc NE 0
ENDMETHOD. " Handle_drop
* Add Node to drop *
METHOD add_node_drop.
* Add node to drop tree
CALL METHOD tree2->add_node
EXPORTING
i_relat_node_key = key
i_relationship = cl_gui_column_tree=>relat_last_child
is_outtab_line = table
i_node_text = text
* is_node_layout = l_layout_node
IMPORTING
e_new_node_key = i_key
EXCEPTIONS
relat_node_not_found = 1
node_not_found = 2
OTHERS = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0
ENDMETHOD. " Add_node_drop
ENDCLASS. " lcl_main IMPLEMENTATION
*& Module STATUS_0100 OUTPUT
* Screen 100 Pbo
MODULE status_0100 OUTPUT.
SET PF-STATUS 'BACK'.
* SET TITLEBAR 'xxx'.
CALL METHOD obj_main->build_display.
ENDMODULE. " Status_0100 OUTPUT
*& Module USER_COMMAND_0100 INPUT
* Screen 100 Pai
MODULE user_command_0100 INPUT.
IF sy-ucomm EQ 'BACK'.
LEAVE TO SCREEN 0.
ENDIF. " IF sy-ucomm EQ 'BACK'
ENDMODULE. " USER_COMMAND_0100 INPUT
*& Report ZBPS_TREE_DRAG_DROP
REPORT zbps_tree_drag_drop.
* CLASS lcl_main DEFINITION
CLASS lcl_main DEFINITION.
PUBLIC SECTION.
* Types
TYPES:
BEGIN OF t_ekpo,
ebeln TYPE ebeln,
ebelp TYPE ebelp,
END OF t_ekpo.
TYPES:
BEGIN OF t_vbap,
vbeln TYPE vbeln,
posnr TYPE vbelp,
END OF t_vbap.
* Internal Tables
DATA:
i_ekpo TYPE STANDARD TABLE OF t_ekpo,
i_ekpo_op TYPE STANDARD TABLE OF t_ekpo,
i_vbap TYPE STANDARD TABLE OF t_vbap,
i_vbap_op TYPE STANDARD TABLE OF t_vbap,
i_fcat_ekpo TYPE lvc_t_fcat,
i_fcat_vbap TYPE lvc_t_fcat.
* Work Areas
DATA:
wa_ekpo TYPE t_ekpo,
wa_ekpo1 TYPE t_ekpo,
wa_vbap TYPE t_vbap,
wa_vbap1 TYPE t_vbap.
* Data Declarations
DATA:
g_ebeln TYPE ebeln,
g_vbeln TYPE vbeln_va.
DATA: g_variant TYPE disvariant,
g_hierarchy_header TYPE treev_hhdr,
g_handle_drag TYPE i,
g_handle_drop TYPE i.
* Class data
DATA:
splitter TYPE REF TO cl_gui_splitter_container,
container TYPE REF TO cl_gui_custom_container,
container_1 TYPE REF TO cl_gui_container,
container_2 TYPE REF TO cl_gui_container,
tree1 TYPE REF TO cl_gui_alv_tree,
tree2 TYPE REF TO cl_gui_alv_tree,
g_drag TYPE REF TO cl_dragdrop,
g_drop TYPE REF TO cl_dragdrop.
* Constants
CONSTANTS:
c_30(2) TYPE c VALUE '30'.
* Methods
METHODS:
get_data, " Data Fatch
build_display, " Display Container
display_ekpo, " Ekpo table display
display_vbap, " Vbap table display
add_node_ekpo " Add node to Ekpo
IMPORTING table TYPE t_ekpo
key TYPE lvc_nkey
text TYPE lvc_value
flag TYPE c
CHANGING i_key TYPE lvc_nkey,
add_node_vbap " Add node to vbap
IMPORTING table TYPE t_vbap
key TYPE lvc_nkey
text TYPE lvc_value
flag TYPE c
CHANGING i_key TYPE lvc_nkey,
dnd_behaviour, " Drag and drop behavour
register_events_ekpo, " Register Events Ekpo
register_events_vbap, " Register events vbap
handle_drag_multiple " Drag Multiple Values
FOR EVENT on_drag_multiple
OF cl_gui_alv_tree
IMPORTING sender node_key_table fieldname drag_drop_object,
handle_drop " Drop the values
FOR EVENT on_drop
OF cl_gui_alv_tree
IMPORTING sender node_key drag_drop_object,
add_node_drop " Add node to Drop Node
IMPORTING table TYPE t_ekpo
key TYPE lvc_nkey
text TYPE lvc_value
CHANGING i_key TYPE lvc_nkey.
ENDCLASS. " Lcl_main DEFINITION
* CLASS LCL_DRAGOBJ DEFINITION
* Drag And drop Structure
CLASS lcl_dragobj DEFINITION INHERITING FROM lcl_main FINAL.
PUBLIC SECTION.
* Types
TYPES: BEGIN OF t_node_info,
l_ekpo TYPE t_ekpo,
l_node_text TYPE lvc_value,
l_node_key TYPE lvc_nkey,
END OF t_node_info.
* Data
DATA: i_node_info TYPE TABLE OF t_node_info,
wa_node_info TYPE t_node_info.
ENDCLASS. " LCL_DRAGOBJ DEFINITION
* Object Declarations
DATA obj_main TYPE REF TO lcl_main.
* Initialization *
INITIALIZATION.
CREATE OBJECT obj_main.
* Selection Screen *
SELECTION-SCREEN BEGIN OF BLOCK block1 WITH FRAME.
SELECT-OPTIONS:
s_ebeln FOR obj_main->g_ebeln,
s_vbeln FOR obj_main->g_vbeln MATCHCODE OBJECT cs_vbeln.
SELECTION-SCREEN END OF BLOCK block1.
* Start of Selection *
START-OF-SELECTION.
* Call Screen
CALL SCREEN 100.
* CLASS lcl_main IMPLEMENTATION
* Local class Implementation
CLASS lcl_main IMPLEMENTATION.
* Get Data *
METHOD get_data.
* Data from Ekpo
SELECT ebeln
ebelp
FROM ekpo
UP TO 100 ROWS
INTO TABLE i_ekpo
WHERE ebeln IN s_ebeln.
* Data from Vbap
SELECT vbeln
posnr
FROM vbap
UP TO 100 ROWS
INTO TABLE i_vbap
WHERE vbeln IN s_vbeln.
ENDMETHOD. " Get_data
* Build Display *
METHOD build_display.
* Create Container
CREATE OBJECT container
EXPORTING
container_name = 'CUST_CONT'.
* Split the container
CREATE OBJECT splitter
EXPORTING
parent = container
rows = 1
columns = 2.
CALL METHOD splitter->get_container
EXPORTING
row = 1
column = 1
RECEIVING
container = container_1.
CALL METHOD splitter->get_container
EXPORTING
row = 1
column = 2
RECEIVING
container = container_2.
* create tree control
CREATE OBJECT tree1
EXPORTING
parent = container_1
node_selection_mode = cl_gui_column_tree=>node_sel_mode_multiple
item_selection = 'X'
no_html_header = 'X'
no_toolbar = 'X'
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
create_error = 3
lifetime_error = 4
illegal_node_selection_mode = 5
failed = 6
illegal_column_name = 7.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
CREATE OBJECT tree2
EXPORTING
parent = container_2
node_selection_mode = cl_gui_column_tree=>node_sel_mode_multiple
item_selection = 'X'
no_html_header = 'X'
no_toolbar = 'X'
EXCEPTIONS
cntl_error = 1
cntl_system_error = 2
create_error = 3
lifetime_error = 4
illegal_node_selection_mode = 5
failed = 6
illegal_column_name = 7.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
g_variant-report = sy-repid.
g_variant-handle = space.
g_variant-log_group = space.
g_variant-username = space.
g_variant-text = space.
g_variant-dependvars = space.
* Call method for get data
CALL METHOD get_data.
* Drap And Drop behaviour method
CALL METHOD dnd_behaviour.
* Display the Ekpo table
CALL METHOD obj_main->display_ekpo.
* Diaplay the vbap table
CALL METHOD obj_main->display_vbap.
CALL METHOD tree1->frontend_update.
CALL METHOD tree2->frontend_update.
ENDMETHOD. " Build_display
* Display EKPO *
METHOD display_ekpo.
* Data
DATA:
l_key1 TYPE lvc_nkey,
l_key2 TYPE lvc_nkey,
l_key3 TYPE lvc_nkey,
l_node_text TYPE lvc_value.
* ALV control service modules
CALL FUNCTION 'LVC_FIELDCATALOG_MERGE'
EXPORTING
i_buffer_active = 'X'
i_structure_name = 'EKPO'
i_client_never_display = 'X'
i_bypassing_buffer = space
CHANGING
ct_fieldcat = i_fcat_ekpo
EXCEPTIONS
inconsistent_interface = 1
program_error = 2
OTHERS = 3.
IF sy-subrc EQ 0.
DELETE i_fcat_ekpo FROM 4.
ENDIF. " IF sy-subrc EQ 0.
g_hierarchy_header-heading = 'Purchase Order Details'(001).
g_hierarchy_header-tooltip = 'Purchase Order'(002).
g_hierarchy_header-width = c_30.
g_hierarchy_header-width_pix = ' '.
* Diaply
CALL METHOD tree1->set_table_for_first_display
EXPORTING
is_hierarchy_header = g_hierarchy_header
is_variant = g_variant
CHANGING
it_outtab = obj_main->i_ekpo_op
it_fieldcatalog = i_fcat_ekpo.
LOOP AT i_ekpo INTO wa_ekpo1.
MOVE wa_ekpo1 TO wa_ekpo.
l_key1 = ''.
AT NEW ebeln.
MOVE wa_ekpo-ebeln TO l_node_text.
* Call method for Add Node to Ekpo
CALL METHOD add_node_ekpo
EXPORTING
table = wa_ekpo
key = l_key1
text = l_node_text
flag = space
CHANGING
i_key = l_key2.
ENDAT.
CLEAR l_node_text.
MOVE wa_ekpo-ebelp TO l_node_text.
* Call method for Add Node to Ekpo
CALL METHOD add_node_ekpo
EXPORTING
table = wa_ekpo
key = l_key2
text = l_node_text
flag = 'X'
CHANGING
i_key = l_key3.
ENDLOOP. " LOOP AT i_ekpo INTO wa_ekpo1.
* Call method For Register events
CALL METHOD register_events_ekpo.
ENDMETHOD. " Display_ekpo
* Display VBAP *
METHOD display_vbap.
* Data
DATA:
l_key1 TYPE lvc_nkey,
l_key2 TYPE lvc_nkey,
l_key3 TYPE lvc_nkey,
l_node_text TYPE lvc_value.
REFRESH i_fcat_vbap.
* ALV control service modules
CALL FUNCTION 'LVC_FIELDCATALOG_MERGE'
EXPORTING
i_buffer_active = 'X'
i_structure_name = 'VBAP'
i_client_never_display = 'X'
i_bypassing_buffer = space
CHANGING
ct_fieldcat = i_fcat_vbap
EXCEPTIONS
inconsistent_interface = 1
program_error = 2
OTHERS = 3.
IF sy-subrc EQ 0.
DELETE i_fcat_vbap FROM 4.
ENDIF. " IF sy-subrc EQ 0.
g_hierarchy_header-heading = 'Sales Order Details'(003).
g_hierarchy_header-tooltip = 'Sales Order'(004).
g_hierarchy_header-width = c_30.
g_hierarchy_header-width_pix = ' '.
* Display
CALL METHOD tree2->set_table_for_first_display
EXPORTING
is_hierarchy_header = g_hierarchy_header
is_variant = g_variant
CHANGING
it_outtab = obj_main->i_vbap_op
it_fieldcatalog = i_fcat_vbap.
LOOP AT i_vbap INTO wa_vbap1.
MOVE wa_vbap1 TO wa_vbap.
l_key1 = ''.
AT NEW vbeln.
MOVE wa_vbap-vbeln TO l_node_text.
* Call method for Add Node to vbap
CALL METHOD add_node_vbap
EXPORTING
table = wa_vbap
key = l_key1
text = l_node_text
flag = 'X'
CHANGING
i_key = l_key2.
ENDAT.
CLEAR l_node_text.
MOVE wa_vbap-posnr TO l_node_text.
* Call method for Add Node to vbap
CALL METHOD add_node_vbap
EXPORTING
table = wa_vbap
key = l_key2
text = l_node_text
flag = space
CHANGING
i_key = l_key3.
ENDLOOP. " LOOP AT i_vbap INTO wa_vbap1.
* Call method For Register events
CALL METHOD register_events_vbap.
ENDMETHOD. " Display_vbap
* Add Node to Ekko *
METHOD add_node_ekpo.
* Data
DATA: l_layout_node TYPE lvc_s_layn.
IF flag = 'X'.
l_layout_node-dragdropid = g_handle_drag.
ENDIF. " IF flag = 'X'.
* Add node to tree1
CALL METHOD tree1->add_node
EXPORTING
i_relat_node_key = key
i_relationship = cl_gui_column_tree=>relat_last_child
is_outtab_line = table
i_node_text = text
is_node_layout = l_layout_node
IMPORTING
e_new_node_key = i_key
EXCEPTIONS
relat_node_not_found = 1
node_not_found = 2
OTHERS = 3.
IF sy-subrc NE 0.
CLEAR sy-subrc.
ENDIF. " IF sy-subrc NE 0.
ENDMETHOD. " Add_node_ekpo
* Add Node to Vbap *
METHOD add_node_vbap.
* Data
DATA: l_layout_node TYPE lvc_s_layn.
IF flag = 'X'.
l_layout_node-dragdropid = g_handle_drop.
ENDIF. " IF flag = 'X'.
* Add node for tree2
CALL METHOD t -
Hi,
Has anybody used or know to use the UIX:Tree control part of the UIX Simple JSP Components? If so can you please tell me if this helps creating a DHTML Tree component?
Thanks
mnHello there,
You should check out the "Data Trees" chapter of the UIX Developer's Guide. It goes into a lengthy description of the tree component and how to code it in UIX. The tree component does not use DHTML, but rather rerenders based on its state (what is expanded and collapsed). -
Tree control double click default behavior
Hi all,
Tree control have default behavior that expand/ collapse item when double click event occurs on parent item.
How do I to avoid this behavior to use custom double click event without open close nodes?
Thanks,
regards
Solved!
Go to Solution.Hi,
I was not able to disable the default event however I realized a VI that could be useful for you.
I've used a method to force all the tree items to be collapsed.
Take a look at the attached image.
Regards,
Alex
Attachments:
treecontrol.png 15 KB -
Embedding Tree control in TableView
Hi all,
I want to create a table which rows can be collapsed, looks like a tree embedded into a table.
But we do not know how to implement it using Portal Applications. Can anyone send an example to do it?
If I use CellRenderer to render tree control,After expanding the tree node,the subnodes are displayed in the same cell.But what I need is ,on expansion of tree the rows also should be expanded and collapsed accordingly.
Thanks in Advance,
SanthoshHi Santhosh,
Actually there is no need to use div tag. I am giving a sample code below. Try it and make the necessary modifications.
<html>
<head>
<title>
Expand/Collapse
</title>
<script language='javascript'>
function toggle(divid)
obj=document.getElementById(divid);
visible=(obj.style.display!="none");
if(visible)
obj.style.display="none";
else
obj.style.display="block";
</script>
</head>
<body>
<table border=1>
<tr>
<td><a href=javascript:toggle("first")>First</a></td>
</tr>
<tr id="first" style="display: none;">
<td><b>This is the first text</b></td>
</tr>
<tr>
<td><a href=javascript:toggle("second")>Second</a></td>
</tr>
<tr id="second" style="display: none;">
<td><b>This is the second text</b></td>
</tr>
</table>
</body>
</html>
Hope this solves your problem.
Ranjith
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