Movie Clip Collision?

I am very new to flash and playing around with it, and I am
trying to make it so that when you rollover a movie clip, it plays
the rollover action inside the movieclip (which is a mask of a
portion of an image, then when rolled over shows more of that
image)and cause the movieclip next to it to move over when the
rolled over movieclip expands. So basically when one MC is rolled
over and expands I want the other to move over too, in order to
compensate for the rolled over MC.
Can anybody help?

kglad, thanks for the info.  I made the ship body and flames their own movieclips, and I was able to connect the enemy hitTest to only the body, but couldn't figure out a separate hitTest for the flames.  So, the ship doesn't lose health when the flames touch the enemies, but the enemies aren't destroyed.  The hitTest code that tells the enemy to explode and subtract health from the ship when they collide is in the enemy class.  Here's the code, within the onEnterFrame function:
        if (this.hitTest(_root.ship.shipBody))
            if(_root.ship.shield._visible == false)
            _root.ship.updateHealth(-20);
            explode();
I though I'd just be able to copy and paste the code right below this and modify it, but it didn't work.  Did I just put it in the wrong spot?  Do I need to modify the above code instead of adding a whole new string?  I tried creating a new class for the flames, but that didn't seem to do anything either.  Please bear with me... I'm still pretty new at all this ActionScript business.  Thanks!

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