Moving smart layer mask to the smart filters as a mask

Can I move smart layer mask to the smart filters on the same layer as a mask?

It has been solved ... thanks.

Similar Messages

  • RE: moving a layer mask to a different layer.

    Is there a way to move a layer mask from one adjustment layer to another adjustment layer (within the same file), without removing the mask from its original layer?  (I can move a mask to a different layer by clicking and dragging the thumbnail, but the mask then disappears from its layer of origin).  I'm using Ps CS5 on Windows XP.

    Vinsolo,
    I tried the alt-drag and it works; thank you for the info.  Would this technique also work to move a layer mask to a layer in a different file?
    drraw33

  • Is it possible to use a vector filter mask for smart filters?

    Hello
    I have a very specific question. With smart objects, you can use smart filters and you can use a smart filter mask to define the filter effect area. Now, the filter mask is like a regular layer mask, in that its effectively a raster image. I'm wondering if it's possible to use a vector filter mask as well? I haven't yet found an option to do so. Any help would be greatly appreciated.
    I'm using Photoshop CS5.
    Thank you
    R. Kroll

    I'm wondering if it's possible to use a vector filter mask as well?
    Not to the best of my knowledge.
    A possible workaround (depending on the SO) might be to duplicate it, apply the Filter and apply the Vector Mask to the SO itself.

  • Radial Blur Smart Filters Change when I drag in a new layer - whats going on?

    I've got a pretty heavy document; an architectural CG composite type image, Renders, Passes, Masks and People. The people are smart objects.
    I've got a couple of radial blur smart filters running on these object, to blend them in, everything is looking ok.
    So I open up a new file of a person I'd like to drop in, and when I do - the smart filters rearrange (even though the new layer I'm dropping in inst smart yet) and is no way near the smart objects in my layer stack.
    I cant quite work out whats happening, and why its happening. Frustrating, as I have say, a 99% fine image, I just want to add someone else - and then suddenly the radial blurs have shifted direction.
    Can anyone explain? I'm currently rasterizing as a workaround, though this negates the whole point really, many thanks
    Inky

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    - If my response has helped you, please click "Options" beside my post and mark it as solved. Clicking the "thumbs up" icon near the bottom of my response would also be appreciated.

  • Ps CS6 Problem: Transform applied to Smart Object fails to transform an attached Smart Filters Mask

    Ps CS6
    OSX 10.6.8
    Problem: Transform applied to Smart Object fails to transform an attached Smart Filters Mask.
    I mean a Transform, including Free Transform, as found in the Edit menu.  A simple move by the Move Tool is OK.
    A workaround until this bug is squashed is to encapsulate the Smart Object + Smart Filters + Filter Mask inside another Smart Object and transform that.
    However, that will not be a satisfactory solution in some cases. If a filter has size parameter(s), e.g. Gaussian Blur radius, a scaling or warping/distorting transform applied after the filter will obviously differ from the filter applied after the transform.
    In any case, the workaround is inconvenient to subsequent editing and experimenting with filters and masks.

    R_Kelly wrote:
    I don't think that's a bug since the implementation seems to be purposely done.
    It's been that way since photoshop cs3.
    If its been like that since CS3 then I think it's a bug which remains because nobody (or not enough people) has complained before.

  • Smart object with a layer mask.

    I'm using CS4 and I have run into a problem. When ever I create a smart object, photoshop applies a layer mask where is never did before. I can't figure out how to revert photoshop drawing the smart object without the layer mask.
    It's driving me insane. I can't do anything and when I remove the layer mask, the smart object fills the whole canvas. Not happy!

  • Linking smart objects with it's layer mask

    ther must be a way to link smart objects with it's layer mask without having to rasterize....isn't there?

    You're pre-CS4 right?
    1) Upgrade to CS4
    2) Put SO in a group, link mask to group
    3) ...
    4) Profit!

  • Smart filters that blend through multiple layers?

    Does anyone know if this is possible? I'd like to use Smart Filters - or something - to stack filters in a way that's cumulative and applied to the layers below. It's been a couple versions since I really sank my teeth into the deeper parts of layer blending. Just wondering if this is possible. I know how to simulate the effect with clever masking and lots of filters, I was just wondering if it's been implemented in a more interactive way.
    For example, I'd like to create a Gaussian Blur masked effect (white box below), and layer it up with other Gaussian Blur effect layers so that their effect where they overlap is cumulative (blue box). Basically I'd like the area of the effect to be a live, movable widget, and be able to arrange these widgets dynamically.
    Make sense? Is this a feature request? Or is it one of those "oh man that's been in Photoshop since 3.0, you didn't know?" things.

    Well, in Photoshop CS2 I haven't seen any way to do that, although if you find a way be sure to share!!
    But CS2 does have some image-modifying filter-like layers (AKA fills and adjustment layers). It creates a new layer that applies adjustments to the layers underneath and it has an editable mask. Although they don't have as much variety as filters themselves (or gaussian blurs for that matter), they are stackable and incredibly useful when you want reversable edits!
    The adjustment layer button are right by the "New Layer" button--it's the half black half white circle. Sorry if you already knew about this, just trying to be of at least some help! Maybe those CS3-54 users can provide further insight into this...?
    -Monica

  • I am having an issue in PS CS6 (on a Mac) where in the middle of working on a file, it gets corrupted by filling in a grid of squares in my layer masks as well as deleting out those same sections of misc layers throughout the file. I have reset the prefer

    I am having an issue in PS CS6 (on a Mac) where in the middle of working on a file, it gets corrupted by filling in a grid of squares in my layer masks as well as deleting out those same sections of misc layers throughout the file. I have reset the preferences, cleaned up the file. Renamed it to another file and 2 weeks later it is doing the same thing. Luckily I had my main subjects as smart objects and it saved them. This second time I just closed it out and opened it again and it is fine. Anybody else have an issue with this? Also it runs really slow these days on my MacBook Pro Retina 2.6 Core i7 with 16gb Ram.

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  • Making all Filters work as Smart Filters

    In CS3 you could change something to make all filters act like smart filters, even though they won't. I found this worked very well, now I have CS4 and would like to do the same but can't remember what to do to make it work. Anyone remember what to do?

    It works in CS4 because I tried it before replying.
    If, after doing the conversion, you go to the filter gallery, you will see which filters will work on the Smart Object image,
    What are the add-ons you refer to?  They may not work the same way.
    Other than that you may be "misremembering" it or doing something wrong. Try it with a simple one-layer RGB 8 bit/channel image.

  • Layer Mask/Alpha Channel.  Visual bug when moving or transforming

    Open test file.
    Add solid color Adjustment Layer.
    Paint a big "X" on its Layer Mask.
    Option(alt)+click on the mask icon to see its Alpha Channel.
    Now select Move tool and move mask around.
    Alpha channel does not display properly when moved or transformed.

    Right Jeanne, should have realized.
    A good workaround for this, if you want to see the mask as you move or transform, is to just hit the backslash key to see the rubylith of the alpha channel. That displays correctly.
    CB

  • How do I add a gradient to a layer mask to counteract a gradual change in tone from one end of a photo to the other?

    I swear I must be going nutso.  I have a photo taken with a rather extreme 10mm shift of a shift lens, which consequently has a gradual darkening toward the top of the photo.  No problem, says I.  I just added a layer mask, clicked on the gradient tool and drew a line (in the appropriate direction) with that tool.  What I got was a transparent area at the black end (of the gradient applied to the mask) grading to the darker part of the image showing through at the other end (of the gradient.)
    I've done this before, and did the above instinctively, so I thought I was doing it right.  When it didn't work, I tried applying the mask and gradient to a duplicate background layer, then flattening the image. Nada.
    Jees.  Something set wrong? A different blend mode than normal?  I even checked with a CS6 guide by Martin Evening, who seems to be able to do exactly what I wanted with no trouble.
    Or......maybe I am going nutso  :).
    Thanks in advance,
    BAB

    Thanks, that's exactly what I've done.....now I'm at least certain I'm not going nutso .   Specifically, I have image 2 stacked above image 1, with the mask for image 2 appearing on the same layer.  However, when I apply the gradient, exactly as you have indicated, I do not get image 4.  Instead I get image 2 showing through at the top where the mask is white, and then a gradual fade over the black part of the mask to the diamond pattern typical of transparent layer.
    Well, I be darned.  I just tried it again and now it's working exactly as you described and exactly as I had expected it to.  I was using a .psd and wondered if that were the problem, although why I couldn't imagine.  So chose a .dng I had just downloaded and the process worked perfectly.  Huh?  So I went back to the .psd (a test image that I had done to see how much falloff there would be using this shift lens at it's fullest shift) and it worked perfectly also.  I have no idea.  I promise you I did exactly as you indicated above in all the times I tried to get the falloff subdued.  Yes, I did the mask in the right direction, as you've shown above.  Yes I used a duplicate layer, and yes I applied the mask to the duplicate layer.  I can even get it to work using the mask applied by the Curves layer I used to lighten the duplicate layer.  If you can think of anything that may have been set wrong, please let me know, because I think I checked everything including layer properties and those of the gradient tool as well.  And I'm certain it will happen again when I'm on some deadline and really need the gradient.  You know about Murphy's Laws, right?
    Thanks, though.  I'll mark this question answered and if I find something I set wrong, on purpose or accidentally, I'll pass it along.
    BAB

  • Layer Mask not revealing the right colors

    Hi I am new to Photoshop CS6, and photoshop in general. I am trying to take a color photograph, turn it to black and white, and reveal a flower in color and the rest is still black and white.
    I thought I had done this properly when I added a new "adjustment layer, hue/saturation", reduced saturization to zero, and painted the yellow flower over with black to reveal the yellow flower's color while the rest of the photo is still black and white. And it worked..except when I got to the green stem of the flower. Painting over that with black revealed a yellowish-green stem.
    I experimented a little more by painting black on the new layer mask and most of the rest of the color photo comes out wrong. The blue sky shows up like a weird smurf blue, faces are oddly peach/orange and most colors look much different than the originial photo. Yellow seems to be not affected, magenta/pink seems to be OK and blue shows up so-so. But the rest of the colors are messed up.
    I know this must be something very basic, but why are the colors showing up odd?
    Thanks

    Sounds like you did the right stuff.  You should expect to see the colors revealed where the mask is made black.  I might have used a Black & White adjustment layer rather than Hue/Saturation, as that would give you more control over the grayscale part of the result, but the technique with the mask should be  the same.
    Any chance you could take a snapshot of your screen, save as a JPEG, and paste it here?  That will help avoid a whole lot of questions.
    I noticed your screen name...  I live in "bokeh".    The weather has turned nice down here after Sandy passed by, eh?
    -Noel

  • Banding in the Layer Mask?

    Hello,
    I have:
    Windows Xp Service Pack 3
    4GB RAM
    Geforce 560ti
    PS CS5 extended
    I am a photographer and submit the images to an agency.They inspect images at 100% for technical quality.
    While preparing an image today, I used a layer mask in the levels adjustment.I used brush with 0% hardness and just clicked once with black color selected.But I found some severe banding.I alter clicked on the layer mask and found the same banding at 100%.I have not noticed such a thing till date.
    https://dl.dropbox.com/u/42878955/1.jpg
    I did try copy pasting the layer mask to show it to you guys, but when I saved it as jpeg and viewed the jpeg file, there was no banding.However I can see the banding even if view the jpeg of the image above.I tried on another images too but the same problem.It used to be very smooth before.Have made no changes to the default settings.Tried with both OpenGL on and off.
    Why does this happen?

    Noel Carboni wrote:
    c.pfaffenbichler wrote:
    When I set 16 bit in Camera Raw from the beginning and then opened in PS in 16 bit, and then did the same processing, I see the banding till I zoom in to 50% but not onwards 66.67%.
    So at Actual Pixels the problem is not visible in 16bit?
    Just FYI, layer combination for the Photoshop preview display is done for zoomed out levels in 8 bits, to optimize for speed, regardless of whether you're working in 16 bits/channel, unless you have the Cache Levels preference set to 1.
    Further info: at least with my GPU, layer combinations in 32 bits-per-channel mode remain unbanded (unquantized) at all zoom levels with multiple cache levels. I dare say there will be a performance hit in some cases but it looks really good.
    I would like to see an option in Preferences > Performance so the user can decide whether to sacrifice performance or display quality in greater than 8 bpc modes. In many cases, the reduced performance probably would be unnoticeable or negligible, whereas the reduced display quality can be very noticeable.

  • Switch image in a layer but keep the layer mask

    Hi, I`m trying to swich a image on a layer whit a layer mask. I whant to keep the layer mask but change the image. When I paste a copyed image it the laye it creates a hole new layer. How can I change a image but keep the layer mask? 
    Tanks Lasse

    You have things backwards: You copy&paste the layer mask and/or duplicate a selection by loading it using Ctrl+click on the thumbnail, then creating a new mask from it. After that you can delete the original layer. Also more recent versions allow drag&drop replacement of this stuff, but you have to be careful which thumbnail you drag...
    Mylenium

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