Multi cam play problem

what i want to do is edit multi-cam on the fly. my footage is dvcpro hd 720p 59.94 that i captured through kona. i have set up a raid 0 for my my 3 internal 1tb hard drives. i have 4 cams that i have multiclipped. for the most part, the multiclip plays fine in the viewer. however after i edit it into the sequence, select multiclip in the button bar and set the playback head to open, it tells me it's unrendered in both the viewer and canvas and won't play the picture. also i frequently get the dropped frame error warning. when i deselect multiclip playback on the timeline, the sequence does play, but the quad split only advances when i pause which isn't all that useful. on avid with this particular footage format i could step down the playback quality (from green to yellow) and the quad split would play fine though blurry. in any case, does anyone have any ideas. thanks.

Did you try what the Unlimited RT setting?
The multiclip threshold is dependent upon your system. Based on your OP, it seems as if you have the drives for it, but what about your computer?
I was able to use 7 clips of 1080i Pro Res content in a multiclip before I got an orange (unlimited RT) line above my footage.
Andy

Similar Messages

  • Multi camera synchronization problems on Premier CC

    Hi
    I'm working on PC. I've encountered a lot of problems in working on multi camera in Adobe Premiere CC. Could anybody could help me solve these problems?
    1- when I work on Multi camera, after doing some edits, when I put some inserts in upper layers, the synchronization (sound-film) gets lost.
    2- In working on Multi camera, after lots of edit and choosing of different cameras, when I close and reopen the project, the edit points are still there, but the image is from elsewhere (not sync at all) and you've actually lost all the time you made edits.
    3- In another example: after using some cameras and doing some edits on Multi camera, when I closed and then reopened the project, all of that layer was back on one camera (camera 3).
    Thanks, Jim.

    Is the "linked selection" icon selected or not? You can find that on the top right of your timeline. Toggling it allows you to drop a nested sequence (eg. multicam) on a timeline as either one single nested clip or as the expanded view with all the clips showing which it sounds like you are referring to. It's the middle icon here:
    Good luck!

  • Multi camera synchronization problems on Premier CC 5 minutes ago

    HiI've encountered a lot of problems in working on multi camera in Adobe Premiere CC. Could anybody could help me solve these problems?
    1- when I work on Multi camera, after doing some edits, when I put some inserts in upper layers, the synchronization (sound-film) gets lost.
    2- In working on Multi camera, after lots of edit and choosing of different cameras, when I close and reopen the project, the edit points are still there, but the image is from elsewhere (not sync at all) and you've actually lost all the time you made edits.
    3- In another example: after using some cameras and doing some edits on Multi camera, when I closed and then reopened the project, all of that layer was back on one camera (camera 3).

    Aah, looked a bit further and it seems to be a bug in the program! Looks like I have to start again!!!

  • Too many edits in multi-cam a problem?

    I'm editing a 30 minute piece with 3 cameras and there are a lot of quick cuts.  All went well till I got to the 20 minute mark and the multicam edit window started lagging.  In other words, I'd push one of the 1, 2 or 3 keys to choose a source and the red border would take a noticeable time to move.  I'm not sure if the edit occurred at the point I hit the key or the point the red border moved.  I've got a new Win 7, x64 machine with 6GB and tons of disk, captured footage on RAID0.  Restarting PP and rebooting don't help.  Splitting the sequence I'm editing into two parts seems to fix the problem, implying when you get to too many edit points the multicam feature bogs down.  Anyone else see this?   Is there some tuning that might reduce this effect?

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  • Massive problems with nested multi-cam sequences

    Hey all,
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    I'm having two difficulties.  First, for whatever reason, I'm experiencing audio glitching when the cuts between sequence clips occur.  The glitch is like an audio "scramble," lasts about a half second, plenty of time to be distracting and detract from the whole of the project.  There are no such audio glitches present when viewing the interview sequences specifically.  I had applied effects to the audio tracks both within the interview sequences and the master sequence.  I've since disabled every effect but the problem persists, and it is still present upon rendering the master timeline.  I have absolutely no idea what to do about this.
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    Ugh, long night working on this.  Thank you for any help.

    Well, I've come up with a terrible, but comical solution for the second issue which doesn't involve reworking anything.  It turns out that, upon launching premiere, I can play the master sequence with nested multi-cam sequences a grand total of ONCE with minimal delay.  If I stop the play through, then it will take 3-4 minutes to get the sequence playing again.  Of course, the Premiere decides to hang when I try to close it after playing this master timeline, so I'm finding that I can inch my way through this project by (1) launching premiere, (2) playing the master sequence, (3) make the edits I need, (4) forcibly crash Premiere, and (5) relaunch Premiere and repeat.  It's a terrible way to work, but the project is so close to completion that I'm willing to suffer through it.
    As to issue 1, I've taken each offending clip, extending the audio track one or two frames in the beginning of each clip, and then use those frames to ramp the volume up from silent to 0db.  This seems to avoid the brief moment of distortion at the beginning.  Notably I did try your suggestion by going back to the original, source audio, but I was still getting the same issue.  My work-around is the only solution I've been able to come up with.

  • Multi-Camera Problems in Premiere CC v7.1.0 (141)

    I have the CC edition of Premiere and it automatically updated a couple days ago to v.7.1.0 (141), but ever since the update, I've tried to create multi-camera sequences, nest it in a target sequence and instead of just showing 1 layer of vidoe and 1 layer of audio in the target sequence, it shows all videos and all audio from the multi-camera sequence.  Because of it, I can no longer enable multi-camera editing.  Can someone help or anyone else having similar problems?  I'm using a MBP OSX (v10.9), 2.7 GHz Intel Core i7, 16 GB RAM.

    Is the "linked selection" icon selected or not? You can find that on the top right of your timeline. Toggling it allows you to drop a nested sequence (eg. multicam) on a timeline as either one single nested clip or as the expanded view with all the clips showing which it sounds like you are referring to. It's the middle icon here:
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  • Problem with Multi-camera function

    Hi!
    I have three camera angles - I put them each on different stage but since one guy had a problem and had to stop recording the whole thing got a little messy and I had to divide audio and video tracks to compensate with audio, however two of my tracks are now splitted in two (with blank space inside) and if I use group function - "Set clip marker" is no longer working and I cannot synchronize the video and prepare it for multi-camera editing.
    I hope you understand what I mean and thanks in advance for any advise!
    Thanks :)

    Colin,
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    Note: Adobe Premiere Pro uses an overlay edit when  synchronizing clips. Take care not to overwrite adjacent clips if you have  multiple clips on the same track.
    So what was I to do next? I found your post and now know exactly what to do. Thanks for a great explaination and saving me a lot of head scratching.
    Why couldn't Adobe explain it as well?
    Thanks,
    Angelo

  • Dynamic link problem, PPro cs5 - AE cs5, multi-cam sequence

    This is odd. I'm working on a two camera interview in Production Premium CS5. Did the standard stuff - a source sequence with both cameras, did some rough editing here (syncing the two cameras, trimming the clips, etc.). Then nested the source sequence into a multi-cam edit sequence. Used the multi-cam monitor to switch back and forth between cameras, etc. All is good.
    But my editor wants to make three separate videos from this interview. So the logical thing (so I thought anyway) would be to nest this muiti-cam edit squence into three separate target sequences. Then I could get the camera switching done just once, and slice-'n-dice the three target sequences to make the short-'n-sweet individual videos that make my editor happy. Did this for the first target (a single question and answer). The result looks fine in PPro, and editor approves. All that's left is adding the lower thirds.
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  • Create Multi-Camera Source Sequence Options Box Problem in CS6

    Hello there; it seems in my CS6 i dont the complete box as the below:-
    i only have in points, Out points and Time codes ( I dont have the Audio and the remain box) as the above.
    Is anyone able to en-light me? as i have to do Multicam project as as possible
    Regards & Thanks

    that seems to be exclusive to the CC version. so you would either have to upgrade or find a work around.  you can manually sync the footage using markers or in points, or if doing this alot and you dont want to upgrade might look at pluraleyes.
    manual by in points: Setting up multi-camera Sequences in Premiere Pro CS6 | lynda.com - YouTube
    by marker:  Adobe Premiere Pro CC Tutorial | Performing Multi-Camera Editing - YouTube
    pluraleyes: Multicam edits in Premiere Pro CS5 using PluralEyes - YouTube

  • Multi-camera Source sequence problems

    I'm an absolute beginner and have made a mistake not including all the videos used in a job at the beginning of the ’Create Multi-Camers Source Sequence’ proces. I manually pulled some videos to the sequence after having opened the incomplete sequence in the timeline. I now cannot make an multi camera cutting process. Is there a way that I can include the new extra videos so Premier knows 'that it is there' and can be included in multi camera cutting. I hope my question is understandable and would lige a hint - so I do not loose two days of nudging clips i a one hour 15 minutes long film.

    You can see a good tutorial on the entire process here - http://tv.adobe.com/watch/learn-premiere-pro-cc/multicamera-workflows-with-premiere-pro/
    The help page also gives step by step - Adobe Premiere Pro Help | Multi-camera editing workflow.  I was talking about step 4. Create a multi-camera target sequence.

  • Multi-Cam Tool only showing angles on pause...

    Hello,
    I know this has been discussed before, and I had posted on this too, however, I am still having problems, and had to finish my project 'manually', and could not use the multi-cam function, and am wondering if there is ANYTHING else I can do to rectify this. This is what I have done on my own:
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    RT Menu is set to 'Unlimited RT'; 'Scrub High Quality'; 'Dyamic'; 'Dynamic'; 'Multiclip Playback' and 'Full Quality'.
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    iMac G5   Mac OS X (10.4.8)  

    I tend to give my clients a rough cut with no filters applied. If they're happy with the cut, then we go through and add any necessary color correction, etc.
    If you don't think your client could handle seeing a rough cut with no filters, the give it to them with the filters. Once they decide on some changes, throw out your render files, make your changes, and render again. Or, like you said, it shows the angles on pause. Pause it on the shot the client doesn't like and pick a different one.
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  • Multi Camera Editing with Matrox CODEC ( VS4 ) Card

    Hello All.
    Setup
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    - Using Adobe Premiere CS 6.0 with multi camera editing, the footage is jittery after a few seconds.
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    Other Test
    - I have tried 12 x videos which are MP4 in multi camera editing with NO PROBLEMS!!!
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    Matrox DVCPRO
    Matrox DVCPRO50
    Matrox DVCPRO HD
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    Is this an issue that is present the Premier 7.1 CC or the CODEC or even both?
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    Hello,
    Please send me an email at;
    [email protected]
    I'll work with you to address your multicam performance issue with your VS4
    Regards
    W@

  • Launch Multi-Camera Monitor - Sound goes away

    Hi,
    I've been re-trying this for two days - and can not, for the live of me, figure out what is happening.  I have started from clips in a new folder and re-building the project from scratch - no joy (old Navy term).  The thing that is frustrating to me - is I've done this before and everything worked fine.
    I realize you-all are quite precise,  so here is my process:
    I have a sequence where I have the clips from two cameras and they are syncronized (using Plural Eyes)
    I have extracted .WAV files in Audo 1  and 2 (linked to video 1) and Audio 3 and 4 (linked to Video 2) -  (I did a render and replace)
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    from the project window - I drag the synced sequence to this new sequence - it becomes nested - (I have sound - everything is great) 
    In the Nested sequence I select and rightclick the clip and select Mulit Camera >> Enabled and the title of the sequence gets a new prefix [MC1] -  (I have sound - everything is great on the entire sequence)
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    As a note: If I go back to the original synced sequence - everything seems normal - I have sound through-out the sequence.
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    What happended to the audio (3 and 4) in the nested sequence?
    Thanks,
    Chris

    This morning - I took a new look at theMulit-camera Monitor - and found a new button hiding on the bottom of the screen - I needed to select the audio
    This fixes my problem
    Sorry for the Alert!
    Chris

  • Multi-camera real-time editing skips the main video window ahead about a minute since update.

    I'm working on a 2-camera edit, which I've done numerous multi-camera edits on this machine before with no problem, but now when I am playing back the footage with the multi-camera window and select the other camera, the footage in the main window (the one that shows the footage going on the timeline) jumps ahead about a minute.  It doesn't matter which camera is choosen, it causes either to jump ahead about a minute in that main window making it almost impossible to edit.
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    Kendall,
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    2. Does life get better when you exit Dropbox completely (or if you uninstall it)?
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    4. Does the same thing happen with different kinds of footage formats?
    5. What version of Anti-virus?  Try turning it completely off?
    Again, you've probably considered the last two, but if not, it's the first thing I might try.
    For what it's worth, I'm running CC 7.1 on Windows 7 64-bit and I'm not experiencing this issue.  Not that it's ideal, but I performed the same test you show above while I was running Microsoft Outlook (a few emails open and 3 reminders), Chrome (about 15 instances with 2 or 3 tabs each).  Also, background programs running:  Microsoft OneNote (desktop version), Bluetooth and WiFi running, Spyder3 monitor calibration utility, CineForm Status viewer (a constantly running service of GoPro Studio) and Webroot Secure Anywhere.  Even under these quick and dirty testing conditions, multi-cam is working great for me in 7.1 (I use Nested Sequences; not Multicam-clips).  I had a real problem back in July/August that may have been brought about by using Multi-cam clips.  I switched to using Nested Sequences, instead, and I haven't had that type of issue since.
    I hope there is something helpful for you in all of that.
    Best luck!

  • Premiere freezes when shuttling left in multi-camera window

    Ever since I upgraded to CS4, if I shuttle left (press J) while stopped inside the Multi-Camera window, Premiere will freeze. Sometimes its 3-5 seconds, sometimes its for good. While the interface doesn't completely lock up (I can click on things), if I try to stop and re-play something using the mouse, there will continue to be a delay. If I shuttle left while playing inside Multi-Camera, however, it works fine. I do not encounter this type of freezing anywhere else in the software (if I shuttle left from the actual timeline, not Multi-Camera, its fine).
    I'm using CS4 on the Mac. This never happened in CS3. Because of the annoying behavior of Multi-Camera, if I do live switching, making an edit mark when I stop playing, I have to constantly start and stop when making my edits, so this rewind behavior is EXTREMELY annoying. And because I do 90% of my work inside Multi-Camera, I can't escape the problem.
    Is this happening to anyone else?? Any suggestions?

    I'll try to reproduce on my end.  in the meantime, have you tried something as simple as this? http://blogs.adobe.com/genesisproject/2009/11/having_weird_behavior_with_an.html
    You might also try cleaning your media cache (prefs>media I think).
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    Dennis

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