Multicamera Editing in CS4: Start / Stop Points Lost

I'm working on a larger project. I'm using multicamera switching in my sequences.
When I set a start and end point in my sequence, and then make a change in the Multi-Camera Monitor Window, the start/stop points are lost, and I have to find them again. This is extremely irritating, especially when the the project is in an advanced stage.
What was Adobe thinking in designing this behaviour, and what can I do about it?

I suppose for now, I'll just change the camera in the clip's context menu, but you'd think there'd be a more mature way to handle this.

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