Multiple Audio with in a single Time Line

I understand that a single time line can contain multiple audios (dubbed voices, foreign languages, director's commentary, etc).  And when I do this, I can hit the "Audio" button on my DVD remote and the audio will change seemlessly while viewing the movie.  This is desirable because you don't have to render several time lines of the same video.  I'm trying to achieve this very thing - in order to reserve as much space on my DVD/Blu-Ray for the feature presentation.  Here's my actual question.
Now that I have this single timeline with 2 audios, I want my menu buttons to interact with these different audios.  I want my "PLAY FEATURE" button on the main menu to play my main time line with audio #1.  Then I want my "DIRECTOR'S COMMENTARY" button in the Bonus Menu to play the same time line, but with audio #2 this time.  Is there a way to make Encore do this?
I was hoping there was a way to "group" that time line with the 2 audios in that they each create their own asset in the project panel (and can be linked via pick-whip), but each asset uses the same main timeline, just different audio.
I really hope I haven't written this to be more confusing than it is.  I also hope you're the right guy to answer my question, and if not - can you pass me along to someone who can?  I appreciate your time and thanks for reading my long-winded question.
I'm using Windows 7 and Encore 5.1

Start here re how to handle navigation with audio tracks.
http://help.adobe.com/en_US/encore/cs/using/WSbaf9cd7d26a2eabfe807401038582db29-7e8ca.html
I was hoping there was a way to "group" that time line with the 2 audios in that they each create their own asset in the project panel (and can be linked via pick-whip), but each asset uses the same main timeline, just different audio.
I'm not sure what your question is there, and this may be clearer to you in reading the above section of help. But the timeline (with the video asset) must have both audior tracks, or there is no savings in creating two timelines, for each audio, but each then also requiring instances of the video.

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