Multiple Gaussian Blurs

I have a client with a system that has some kind of  blend of old and new plugins on the system. There are 2 different Gaussian Blurs. There's "Color" and "Solid Color." Essentially, it has today's plugins and also stuff from a previous version of FCP.
Where does Final Cut keep it's default stock plugins? I've scoured the libraries and looked all over the place and I can't find them. I just want to delete the old ones and make  sure they never show up ever again.
I miss the old days of System 9 when you told it to search your computer and it searched EVERYWHERE for EVERYTHING that you were trying to find. Now if something is hiding in a library, it won't show up in Finder searches.

Yeah, two Gaussian Blurs. One is the normal with a popup RGB+Alpha by default and a number slider to pick the amount of blur. The other version has separate horizontal and vertical sliders. I think that's an old version from maybe FCP v4.
As for that folder location, that's where your plugins go that you install in addition to the default plugins. I'm looking for the built-in plugins. I'm guessing something got merged in from an older installation.
Well, huh... I switched Effects>Effect Availablility> from Only Recommended Effects to All Effects on my home studio system and now *I* have 2 Gaussian Blurs too. I guess those old versions of the plugins (which won't render on my client's rig) are actually hiding in all of our installations. By default they're hidden by the Effect Availability selection.
And on the Color/Solid Color, I forgot about that one. Now I remember that one is for FCP and the other is installed with Motion or something like that.
OK, I don't guess I need to know where the plugins are hiding since I can kill the wonky ones.

Similar Messages

  • Gaussian Blur in Photoshop CS5 Corrupting files

    We just got brand new systems at work less than a month ago and this event has happened twice since then. When using Photoshop CS5 Extended and using Gaussian blur the file becomes blocky and all layers as well as their masks become corrupted with these blocks. Can anyone help or is there any advice?
    Here are my system specs...
    Model Name:    Mac Pro
      Model Identifier:    MacPro5,1
      Processor Name:    6-Core Intel Xeon
      Processor Speed:    2.66 GHz
      Number Of Processors:    2
      Total Number Of Cores:    12
      L2 Cache (per core):    256 KB
      L3 Cache (per processor):    12 MB
      Memory:    16 GB
      Processor Interconnect Speed:    6.4 GT/s
      Boot ROM Version:    MP51.007F.B00
      SMC Version (system):    1.39f11
      SMC Version (processor tray):    1.39f11

    I'm getting this same issue - or a similar one. It seems to only happen when I run the Gaussian blur command, and during the same process in my workflow. It also seems for me to happen when I have made a selection from a layer above that is a smart object.
    Let me describe the scenario that I have experienced a couple times in the past week. (BTW I just upgraded to CS5 only a couple weeks ago).
    Usually I have a document open with dozens or hundreds of layers. The effect that I am executing when this seems to happen is where I have a group of shapes or placed image smart object layer and I'm creating a shadow layer by making a blank layer below said group or image, making a selection from the above group or image, and then filling the selection in the blank layer with a color - which I then run the Gaussian blur filter on, and afterward warp transform to get my realistic looking shadow effect.
    But the problem is in seemingly random instances and on seemingly random documents when I run that Gaussian blur, Photoshop freaks out and craps the bed. And by craps the bed I mean deletes pixel data from multiple layers in my document very randomly, and also generates odd bright colors all throughout the document.
    You can see the initial freak out in this screen shot from when I just initially selected the Gaussian blur filter from the menu (but had not yet even clicked "OK"): http://cl.ly/3KTx . The strange thing is that I had just run this series of steps on the above layer which in the screen shot you'll see as "Layer 44", and all was well.
    Here's a screen shot showing the file after I closed it out, restarted Photoshop, and opened the file back up: http://cl.ly/3K2C . In case you can't tell, data from several layers all over the file is missing and corrupted.
    I'm sure I don't have to explain how exasperating this is, as this represents more than a year's worth of work on a client project, no joke. Fortunately I'm mostly done with the actual site build, but that makes the loss of the artwork files of no less consquence - especially seeing as how I'm not ACTUALLY finished and I did in fact need all of that data to complete the project.
    Anyhow, some additional details which may or may not be related to the issue:
    - The issue seems to happen randomly. As stated above the same steps did not produce the error just a few minutes before.
    - I have had this issue with another file this week where I was doing the same processes on another shape.
    - It seems that this is occuring when I make the selection from a layer that is a smart object of some type
    - I also noticed artifacts in the weird colors (after I tried running the processes again, so not in the above screenshot) that were actually design elements from an entirely different document that I was working with earlier this evening.
    - I have filed a bug report.
    Dunno what else to describe, but I hope you guys can get this figured out, seriously. I paid way too much for my upgrade to CS5 to have bugs in key software features corrupt my files thank you.
    Also, in regards to my system...
      Model Name: Mac Pro
      Model Identifier: MacPro4,1
      Processor Name: Quad-Core Intel Xeon
      Processor Speed: 2.26 GHz
      Number Of Processors: 2
      Total Number Of Cores: 8
      L2 Cache (per core): 256 KB
      L3 Cache (per processor): 8 MB
      Memory: 16 GB
      Processor Interconnect Speed: 5.86 GT/s
      Boot ROM Version: MP41.0081.B07
      SMC Version (system): 1.39f5
      SMC Version (processor tray): 1.39f5
    Chipset Model: NVIDIA GeForce GT 120
      Type: GPU
      Bus: PCIe
      Slot: Slot-1
      PCIe Lane Width: x16
      VRAM (Total): 512 MB
      Vendor: NVIDIA (0x10de)
      Device ID: 0x0640
      Revision ID: 0x00a1
      ROM Revision: 3386
      Displays:
    Display Connector:
      Status: No Display Connected
    LED Cinema Display:
      Resolution: 1920 x 1200
      Pixel Depth: 32-Bit Color (ARGB8888)
      Main Display: Yes
      Mirror: Off
      Online: Yes
      Rotation: Supported
      Connection Type: DisplayPort

  • Bizarre Gaussian Blur Bug - FCP7

    Hello everyone,
    Have an interesting pickle. I'm working as media manager on a production involving multiple editors. When clients are ready to review, they post their ready sequences into a project and send them to me to encode and upload.
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    Message was edited by: BrianV1983

  • Corrupting files Gaussian Blur CS6

    I've asked in the past... like many, what was up with corruption of files on CS5 through use of gaussian blur.
    Now I just had it happen to me again through CS6.
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    I've asked in the past... like many, what was up with corruption of files on CS5 through use of gaussian blur.
    Now I just had it happen to me again through CS6.
    13 hours of work almost put to nothing had I not been saving multiple versions...
    Anyone else?

  • Multiple (Legacy) Blur Effects plus various opacities cause file to crash upon Save. What to do?

    We have to work with designers' files and we have some that have many layered objects that use Gaussian Blur effects created in CS5 (we're in CS6), plus various opacities, opacity masks, etc. Pretty much the kitchen sink. The files can't be saved except by using the most powerful Mac in the office. I have a Quad-Core processor running Snow Leopard, with 6 GB of RAM, and it's not enough. Any tricks? Perhaps saving without Use Compression or something?

    Lots to be excited about. BUT...Just updated to 8.1 on one of my computers to test it out...
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    On the list above...
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  • Creating a symbol from shape with gaussian blur = problem

    I am trying to create artwork to map to a globe using the 3D revolve effect...the problem is the shape/layer I'm using to create the "glow" effect (compound path filled with white and a gaussian blur applied):
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    Yep, that did it! (something strange going on now with the longitude/latitude lines going thru India, but I'll work on that later)...Thank you!

  • How to batch apply Gaussian blur in Aperture

    I find myself applying Gaussian Blur to a lot of our shots via Photoshop CS3.
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    You can set up scripts/actions in PS which will automatically be applied to every image that is opened, but I can't remember how you do it. And it would be applied to every image whether you like it or not...
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  • How to "smooth in" a gaussian blur fx?

    Hi there
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    PS I have 10.0.9 for FCX

    IIt sounds like you want to keyframe the blur to ramp it up. Set a keyframe, button next to the value box, and set the slider to zero. Move later in time where you want the blur to finish increasing and set the slider value to whatever you want. The additional keyframe will be added automatically.

  • AI effects: Feather versus gaussian blur? which is raster or vector?

    i`m looking at feathering versus blurring. both in illustrator effect drop down menu.
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    what I am trying to ask is how do they work,
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    any feedback is good,....

    wildbirdsketch,
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    and when these vector objects print (in general for AI), i`ve never known, do they print as Vector or does the RIP turn them all into raster anyway?
    Indeed.
    just confused on this, I`m guessing their only vector while in illustrator, but once going through the printer it will all be raster  via the RIP if thats correct,
    Indeed.
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    Indeed.

  • I'm trying to isolate skin with a secondary layer and am successful.  I want to blur the skin to reduce blemishes but when doing so the blur and degrain sliders don't seem to have an effect. Can I apply a gaussian blur fx on just that secondary? Can't see

    I'm trying to isolate skin with a secondary layer and am successful.  I want to blur the skin to reduce blemishes but when doing so the blur and degrain sliders don't seem to have an effect. Can I apply a gaussian blur fx on just that secondary? Can't seem to figure this out.  Is there a better way to smooth skin?

    Here's an Adobe help page for isolating skin with suggestion on the use of the blur slider also:
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    And here's one of the original creators of Iridas/SpeedGrade, Patrick Palmer, a six minute vid-tut on using secondaries (specifically in CS6 but this hasn't changed):
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  • What's differences gaussian blur in Photoshop and Premiere?

    I would like to ask about the gaussian blur of Photoshop and Premiere.
    Normally, in Photoshop it says pixels in radius, but in Premiere it says only blurriness. Does anybody knows the differences of these two? I used Premiere to apply gaussian filter for our clips, but I want to know the value with pixels in radius.
    Thanks in advance!

    I'm not sure.  But you could probably match it up pretty quickly.
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  • Script to Edit Gaussian Blur Effect

    Hello
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    Regards
    Chris

    Hello Mark
    Thanks for your prompt reply. I thought as much. It's disappointing really.
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    Regards
    Chris

  • How to Gaussian Blur

    How do I make a Gaussian blur in LR4 ?
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    Thanks, Penni

    Generally speaking  if you want to simulate a shallow depth of focus effect, a Lens Blur tool of the kind used in Photoshop will look a lot more nearly convincing.
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  • How to put gaussian blur in background of portrait in PSE 8

    I have just spent four hours trying to blur the background of a portrait. Should be a simple task but something goes wrong.  I make a duplicate layer, but when I try to gaussian blur the layer, it just goes to checkerboard.  And the preview screen for gaussian blur goes black.  Am I doing something wrong, or is there a glitch with the program?

    Hi,
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  • Gaussian blur does not blur all the way creating a weird box

    hi when i apply a gaussian blur to an object it is confined within a box....anyway to fix this?
    thanks

    Yes in the Document raster effects setting under Effects there is a input filed that says Add (pixel input field) Around Object.
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