Need help loading acrobat!!!!!!

I get a error message , error code:  159:41, error message: I am unable to load acrobat, error message: activation uses http, which may not work with some fire walls.

Do you have any code to show for how you currently load it?

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    You can download the trial version of the software thru the page linked below and then use your current serial number to activate it.
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    Acrobat X Pro, Reader, and Suite:
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    I am on a Mac OSX
    I need help!  Any suggestions?
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    I  have a 10.5.8
    I am not that technical so not sure what you mean about applejack etc.
    Thanks for helping!
    Debbie
    Date: Sat, 10 Apr 2010 13:03:28 -0600
    From: [email protected]
    To: [email protected]
    Subject: Acrobat Error - need help! - Acrobat 9 Pro
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    I need help installing Acrobat Reader - messaged failed to connect to a DDE Server. Can't access documents

    Please see if "acrobat failed to connect to dde server" when openning Adobe Acrobat XI PRo helps.

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    Hi,
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    although I'm not certain why you would not just 'place' the
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  • Still need help :( loading outside files in actionscript

    Ive been all over the forums online trying to get this
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  • Need help loading flv movie onto stage from a button click

    Hi folks, I need your help.
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    I did try that but it would not remove the child.
    i appreciate your help though.
    I am also trying to determine if a child is on the stage and if it is, remove it. I have created a button that will jump back on the timeline and the mc's that were loaded after this point in time.
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  • Need help loading xml parameter into component

    I am using a third-party flash component (no source access)
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    Only put in the initialization object parameters that are valid for
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    statements for your component at the top of your code. Since it is
    a custom one, I can't help with knowing what to import. The code I
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    import mx.controls.*;
    import mx.containers.*;//for scrollPane
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  • Need help loading .swfs one by one, in specific order

    i have been trying to figure this out for weeks now, and have
    even posted on other forums about this, but nobody seems to be
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    loading with a preloader displaying the precentage loaded. once the
    percentage hits 100%, the image shows up, and the next thumbnail
    starts, and so on. there are 15 thumbnails total that have to be
    loaded. each one should load with a 10 pixel gap all around, and i
    want to have 5 images load per row. i think i need to create empty
    movie clips for each thumbnail to load into, but i'm not sure.
    hell, i don't even know how to code this so it will work correctly.
    would someone be willing to put this together for me? i am a
    beginner actionscripter, and if people simply tell me "add this
    line in so this will happen," i will have no idea what to do, so
    that is why i need the code put in for me. i'm hoping someone here
    is nice enough to do this for me, because being ignored on two
    other forums has made me just want to say "screw it."
    so PLEASE, can someone help me?
    i have uploaded my files into a .zip file. i have only
    uploaded 6 of the pictures, so that i can see if the code (that
    someone will hopefully make) works when i asked for 5 thumbnails
    per row.
    file is located here:
    http://www.arielseri.com/fla_files.zip

    i completely understand. i've actually come up with a
    semi-working solution!
    i have 15 thumbnails total, but when i play the movie, all 15
    load on one line and after 5 show up, the rest go off the stage. i
    would like to set it up so that there are 5 .swfs per row. i have
    one main .swf file, and two .as files. the code for each is as
    follows (the ========== is just to separate the code):
    main .swf code (called test.swf):
    ==========
    fscommand("fullscreen", "false");
    fscommand("allowscale", "false");
    // A container clip for our thumbnails
    var thumbnails_mc:MovieClip =
    this.createEmptyMovieClip("thumbnails_mc",
    this.getNextHighestDepth());
    // An array holding the paths to our thumbnails
    var thumbnailPaths_arr:Array = ["1.swf", "2.swf", "3.swf",
    "4.swf", "5.swf", "6.swf", "7.swf", "8.swf", "9.swf", "10.swf",
    "11.swf", "12.swf", "13.swf", "14.swf", "15.swf"];
    // Our ThumbnailManager
    var thumbnailManager:ThumbnailManager = new
    ThumbnailManager(thumbnails_mc, thumbnailPaths_arr);
    ==========
    ThumbnailManager.as code:
    ==========
    import Thumbnail
    class ThumbnailManager
    private var counter:Number = 0;
    private var root_mc:MovieClip;
    private var thumbnailPaths_arr:Array;
    public function ThumbnailManager (target:MovieClip,
    paths:Array)
    root_mc = target;
    thumbnailPaths_arr = paths;
    (thumbnailPaths_arr.length > 0)? createThumbnail() :
    null;
    private function createThumbnail ():Void
    var thumb:Thumbnail = new Thumbnail(this,
    thumbnailPaths_arr[counter], root_mc, counter);
    counter++;
    public function onThumbnailLoaded ():Void
    if (counter < thumbnailPaths_arr.length)
    createThumbnail();
    else
    ==========
    Thumbnail.as code:
    ==========
    import AsBroadcaster
    import ThumbnailManager
    class Thumbnail
    public var addListener:Function;
    public var removeListener:Function;
    public var broadcastMessage:Function;
    private var thumbnailWidth:Number = 88;
    private var thumbnailHeight:Number = 61;
    private var thumbnailOffsetX:Number = 10;
    private var thumbnailOffsetY:Number = 10;
    private var view_mc:MovieClip;
    private var image_mc:MovieClip;
    private var loader_mcl:MovieClipLoader;
    public function Thumbnail (manager:ThumbnailManager,
    url:String, target:MovieClip, d:Number)
    AsBroadcaster.initialize(this);
    this.addListener(manager);
    render(url, target, d);
    private function render (url:String, target:MovieClip,
    d:Number):Void
    view_mc = target.attachMovie("thumbnail", "thumb_"+d+"_mc",
    d);
    view_mc._x = (d * thumbnailWidth) + (d * thumbnailOffsetX);
    view_mc._y = 0;
    image_mc = view_mc.createEmptyMovieClip("image_mc",
    view_mc.getNextHighestDepth());
    image_mc._x = 0;
    image_mc._y = 0;
    loader_mcl = new MovieClipLoader();
    loader_mcl.addListener(this);
    loader_mcl.loadClip(url, image_mc);
    public function onLoadError (target:MovieClip,
    error:String):Void
    broadcastMessage("onThumbnailLoaded");
    public function onLoadProgress (target:MovieClip, bL:Number,
    bT:Number):Void
    public function onLoadInit (target:MovieClip):Void
    broadcastMessage("onThumbnailLoaded");
    ==========
    can anyone help me out with what code to put where? i have
    uploaded a .zip file which contains all of the files here:
    http://www.arielseri.com/thumbnails.zip

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