Need New Sound Card Help
Presently I have the 3 to 4 year old card "X-Fi Titanium Pro". I used headsets not speakers, so as I write this I'm using the new Roccat Kave 5.1 headset. What I would like to do is upgrade to a very high end card where the sound will be Much more effective then the card I stated above. My motherboard is Evga X58 FTW3. PSU: Enermax Sgalaxy evo egx1250ewt. CPU: I7-950. Two Evga 560 ti (SLI Mode) 6 gigs of ram.......Any ideas?? Suggestions??
Thank You.
[QUOTE=dinopkk;576439]Maybe Windows updated your sound card driver to a Microsoft version while you did a Windows update. The Microsoft version may be giving you problem or it may not I am not sure.
Hi
Windows does update the driver and cause the problem, but the issue is that the new drivers won't work with my sound card.
I've downloaded the drivers from Creative and installed them (again tonight in fact) but the only drivers that don't give me this problem are the ones that came on the CD that came with the card.
If I update to anything else the distortion starts.
I'm running Windows 10 TP build 10041 and it won't let me decide not to update my hardware drivers so it keeps overwriting the drivers that I install.
I have it working again right now (2011 drivers) and I'm making a system image, but as soon as Windows updates again it will start all over.
I wish that up to date drivers would work, when I first had this problem a year ago, I found a lot of other people having the same problem but no solutions.
My best option may just to buy a different type of sound card.
Mike
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Process: Photo Booth [2993]
Path: /Applications/Photo Booth.app/Contents/MacOS/Photo Booth
Identifier: com.apple.PhotoBooth
Version: 6.0 (517)
Build Info: PhotoBooth-517000000000000~1
Code Type: X86-64 (Native)
Parent Process: launchd [160]
Responsible: Photo Booth [2993]
User ID: 501
Date/Time: 2014-03-07 15:00:07.851 -0500
OS Version: Mac OS X 10.9.2 (13C64)
Report Version: 11
Anonymous UUID: 53ACDF60-C860-B571-1A5F-5687E317BF3D
Sleep/Wake UUID: 38B27BE0-7764-46DD-84CA-618218C3D4CC
Crashed Thread: 4 Dispatch queue: audioCaptureQueue
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: EXC_I386_GPFLT
Application Specific Information:
objc_msgSend() selector name: release
Thread 0:: main Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff82337a56 semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff8fa2fa15 _dispatch_semaphore_wait_slow + 206
2 com.apple.Foundation 0x00007fff852631a8 -[NSThread start] + 350
3 com.apple.PhotoBooth 0x000000010c5f2542 0x10c59f000 + 341314
4 com.apple.PhotoBooth 0x000000010c5f2c75 0x10c59f000 + 343157
5 com.apple.PhotoBooth 0x000000010c5d648e 0x10c59f000 + 226446
6 com.apple.Foundation 0x00007fff85260cb7 __NSFireDelayedPerform + 333
7 com.apple.CoreFoundation 0x00007fff891cc564 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
8 com.apple.CoreFoundation 0x00007fff891cc09f __CFRunLoopDoTimer + 1151
9 com.apple.CoreFoundation 0x00007fff8923d5aa __CFRunLoopDoTimers + 298
10 com.apple.CoreFoundation 0x00007fff891878e5 __CFRunLoopRun + 1525
11 com.apple.CoreFoundation 0x00007fff891870b5 CFRunLoopRunSpecific + 309
12 com.apple.HIToolbox 0x00007fff88001a0d RunCurrentEventLoopInMode + 226
13 com.apple.HIToolbox 0x00007fff880017b7 ReceiveNextEventCommon + 479
14 com.apple.HIToolbox 0x00007fff880015bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
15 com.apple.AppKit 0x00007fff8c3483de _DPSNextEvent + 1434
16 com.apple.AppKit 0x00007fff8c347a2b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
17 com.apple.AppKit 0x00007fff8c33bb2c -[NSApplication run] + 553
18 com.apple.AppKit 0x00007fff8c326913 NSApplicationMain + 940
19 libdyld.dylib 0x00007fff85aad5fd start + 1
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8233c662 kevent64 + 10
1 libdispatch.dylib 0x00007fff8fa2d43d _dispatch_mgr_invoke + 239
2 libdispatch.dylib 0x00007fff8fa2d152 _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 3:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff8233b716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff866c8c77 _pthread_cond_wait + 787
2 com.apple.CoreVideo 0x00007fff83dcd464 CVDisplayLink::waitUntil(unsigned long long) + 244
3 com.apple.CoreVideo 0x00007fff83dcc998 CVDisplayLink::runIOThread() + 496
4 com.apple.CoreVideo 0x00007fff83dcc78f startIOThread(void*) + 147
5 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 4 Crashed:: Dispatch queue: audioCaptureQueue
0 libobjc.A.dylib 0x00007fff877b0097 objc_msgSend + 23
1 com.apple.CoreFoundation 0x00007fff8913067f CFRelease + 591
2 com.apple.CoreMedia 0x00007fff859fbaa1 sBufFinalize + 29
3 com.apple.CoreFoundation 0x00007fff891305d8 CFRelease + 424
4 com.apple.avfoundation 0x00007fff8ad72ada __ConsumerRender_block_invoke + 149
5 libdispatch.dylib 0x00007fff8fa2e1d7 _dispatch_call_block_and_release + 12
6 libdispatch.dylib 0x00007fff8fa2b2ad _dispatch_client_callout + 8
7 libdispatch.dylib 0x00007fff8fa2d68f _dispatch_queue_drain + 451
8 libdispatch.dylib 0x00007fff8fa2e9dd _dispatch_queue_invoke + 110
9 libdispatch.dylib 0x00007fff8fa2cfa3 _dispatch_root_queue_drain + 75
10 libdispatch.dylib 0x00007fff8fa2e193 _dispatch_worker_thread2 + 40
11 libsystem_pthread.dylib 0x00007fff866c7ef8 _pthread_wqthread + 314
12 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff89188155 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff89187779 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff891870b5 CFRunLoopRunSpecific + 309
5 com.apple.AppKit 0x00007fff8c4e816e _NSEventThread + 144
6 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
7 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8233ba3a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff85770dc0 nanosleep + 200
2 libsystem_c.dylib 0x00007fff85770cb2 usleep + 54
3 com.apple.CoreMediaIO 0x00007fff879c46bb CMIOGraph::OneOrMoreInputUnitsAreReadyToBePulled(bool&) + 571
4 com.apple.CoreMediaIO 0x00007fff879c4f7f CMIOGraph::DoWork(unsigned int) + 129
5 com.apple.CoreMediaIO 0x00007fff879c7cb2 CMIO::Thread::QueuedTWorkThread<unsigned int>::DoWork() + 120
6 com.apple.CoreMediaIO 0x00007fff879d0b9f CMIO::Thread::SignaledThread::ThreadLoop() + 129
7 com.apple.CoreMediaIO 0x00007fff879d0afb CMIO::Thread::SignaledThread::WorkQueuedThreadCallback(void*) + 159
8 com.apple.CoreMedia 0x00007fff85a104aa figThreadMain + 382
9 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
10 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
11 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff89188155 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff89187779 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff891870b5 CFRunLoopRunSpecific + 309
5 com.apple.CoreFoundation 0x00007fff8923c811 CFRunLoopRun + 97
6 com.apple.cmio.DAL.VDC-4 0x0000000115dfdf8b 0x115df7000 + 28555
7 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8233ba3a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff85770dc0 nanosleep + 200
2 com.apple.Foundation 0x00007fff852ad2f2 +[NSThread sleepUntilDate:] + 176
3 com.apple.imageKit 0x00007fff8b7a83dc -[IKTaskManager taskLoop] + 1906
4 com.apple.Foundation 0x00007fff8526376b __NSThread__main__ + 1318
5 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff8233be6a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff866c7f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib 0x00007fff866cafb9 start_wqthread + 13
Thread 14:: QTKit: listenOnDelegatePort
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff89188155 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff89187779 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff891870b5 CFRunLoopRunSpecific + 309
5 com.apple.CoreFoundation 0x00007fff8923c811 CFRunLoopRun + 97
6 com.apple.QTKit 0x00007fff85b7af3c listenOnDelegatePort + 385
7 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 15:: QTKit: listenOnNotificationPort
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff89188155 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff89187779 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff891870b5 CFRunLoopRunSpecific + 309
5 com.apple.CoreFoundation 0x00007fff8923c811 CFRunLoopRun + 97
6 com.apple.QTKit 0x00007fff85b7b404 listenOnNotificationPort + 353
7 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 16:
0 libsystem_kernel.dylib 0x00007fff8233b716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff866c8c3b _pthread_cond_wait + 727
2 com.apple.CoreMedia 0x00007fff85a0fb56 WaitOnCondition + 11
3 com.apple.CoreMedia 0x00007fff85a0f96a FigSemaphoreWaitRelative + 133
4 com.apple.CoreMediaIO 0x00007fff879d0b64 CMIO::Thread::SignaledThread::ThreadLoop() + 70
5 com.apple.CoreMediaIO 0x00007fff879d0afb CMIO::Thread::SignaledThread::WorkQueuedThreadCallback(void*) + 159
6 com.apple.CoreMedia 0x00007fff85a104aa figThreadMain + 382
7 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 17:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 com.apple.audio.CoreAudio 0x00007fff85b3d918 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff85b3d8a6 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff85b3c02e HALC_ProxyIOContext::IOWorkLoop() + 950
5 com.apple.audio.CoreAudio 0x00007fff85b3bbcd HALC_ProxyIOContext::IOThreadEntry(void*) + 97
6 com.apple.audio.CoreAudio 0x00007fff85b3ba8d HALB_IOThread::Entry(void*) + 75
7 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff82337a1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff82336d18 mach_msg + 64
2 libsystem_kernel.dylib 0x00007fff8232d221 _kernelrpc_mach_port_set_attributes + 155
3 com.apple.CoreFoundation 0x00007fff891641a6 __CFRunLoopCreate + 310
4 com.apple.CoreFoundation 0x00007fff89163f30 _CFRunLoopGet0 + 528
5 com.apple.Foundation 0x00007fff852633ab __NSThread__main__ + 358
6 libsystem_pthread.dylib 0x00007fff866c6899 _pthread_body + 138
7 libsystem_pthread.dylib 0x00007fff866c672a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff866cafc9 thread_start + 13
Thread 4 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x00007fff73717060 rcx: 0x8000000000000000 rdx: 0x00007fff73751410
rdi: 0x00007fb0595323b0 rsi: 0x00007fff8cd74666 rbp: 0x0000000111930d30 rsp: 0x0000000111930cd8
r8: 0x0000000000003fff r9: 0xffff9f7fff995fbf r10: 0x00007fff8cd74666 r11: 0x8000000000000000
r12: 0x00007fb0595323b0 r13: 0x0000000100017080 r14: 0x00007fb059544de0 r15: 0x0000000000000001
rip: 0x00007fff877b0097 rfl: 0x0000000000010246 cr2: 0x000060800066c030
Logical CPU: 1
Error Code: 0x00000000
Trap Number: 13
Binary Images:
0x10c59f000 - 0x10c620fff com.apple.PhotoBooth (6.0 - 517) <542C249A-9DDE-3539-A02F-E14AD82E5BB7> /Applications/Photo Booth.app/Contents/MacOS/Photo Booth
0x10df3c000 - 0x10df44ff3 libCGCMS.A.dylib (599.20.11) <BB1E8D63-9FA1-3588-AC5D-1980576ED62C> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGCMS .A.dylib
0x10df5c000 - 0x10e0e9ff7 GLEngine (9.6) <51D58F76-B9B3-3B4F-B65A-F6D213C2EED7> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x10e126000 - 0x10e14ffff GLRendererFloat (9.6) <16871296-2EB9-3FF6-AB00-3E2E55A45A63> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
0x10e1fa000 - 0x10e1fbffa +cl_kernels (???) <276F35DE-0F25-410F-8632-AB50F3BFC441> cl_kernels
0x10fa87000 - 0x10fa8affa libCGXType.A.dylib (599.20.11) <C0B41DDE-0988-3652-B03B-9E5EB0DABAEB> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXTy pe.A.dylib
0x1102eb000 - 0x1102f0fff com.apple.FaceEffects (1.2 - 12) <57109267-53A1-3D88-B079-67DF0FBA1FED> /System/Library/Graphics/Quartz Composer Patches/FaceEffects.plugin/Contents/MacOS/FaceEffects
0x110381000 - 0x1103a2fff com.apple.QuartzComposer.ExtraPatches (4.1 - 319) <2CCE2845-2907-394B-9667-6CAE21D65636> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzCompose r.framework/Versions/A/Resources/ExtraPatches.plugin/Contents/MacOS/ExtraPatches
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0x7fff8908b000 - 0x7fff890faff1 com.apple.ApplicationServices.ATS (360 - 363.3) <546E89D9-2AE7-3111-B2B8-2366650D22F0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x7fff890fb000 - 0x7fff89111fff com.apple.CoreMediaAuthoring (2.2 - 947) <B01FBACC-DDD5-30A8-BCCF-57CE24ABA329> /System/Library/PrivateFrameworks/CoreMediaAuthoring.framework/Versions/A/CoreM ediaAuthoring
0x7fff89112000 - 0x7fff89116fff libpam.2.dylib (20) <B93CE8F5-DAA8-30A1-B1F6-F890509513CB> /usr/lib/libpam.2.dylib
0x7fff89117000 - 0x7fff892fcfff com.apple.CoreFoundation (6.9 - 855.14) <617B8A7B-FAB2-3271-A09B-C542E351C532> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x7fff892fd000 - 0x7fff892feff7 libDiagnosticMessagesClient.dylib (100) <4CDB0F7B-C0AF-3424-BC39-495696F0DB1E> /usr/lib/libDiagnosticMessagesClient.dylib
0x7fff89330000 - 0x7fff89334ff7 libsystem_stats.dylib (93.90.3) <Hello Niku
Yes, you can add sound, but not by using PB (or Leopard's PB2.)
If you have your music playing while you record a PB2 video, the sound can be recorded WHILE you are capturing video, but there is no way in in PB or PB2 to add sound to existing video or still images (that you have already made.)
I do not know any app that adds sound to still images. (You can make HTML simulations by imbedding both a still image and a sound file in an HTML page, but that is not really adding sound to the picture.)
You can convert any snapshot, whether made with PB2, the original Photo Booth, iChat, or any other app that can make a snapshot by importing it into iMovie or QuickTime Pro and adding the sound track in one of those apps. Then save the file as a QT movie.
Even if you do not make the image move, the file will still be a QT movie file, and QT movies can contain sounds.
You could also use the same procedure with iMovie or QT Pro to add to or change the existing sound on a movie clip that has already been saved, whether recorded by PB2 (the original PB did not record video), WebcamTweaker, or any other app that can record movie or video clips.
So go buy Leopard, and enjoy. However, you will not be able to add sound to either the still or movie files you make using Photo Booth 2 except by using some other application.
If you would rather, you can certainly use iMovie and Tiger to do what you want without buying Leopard or any other software, but you will miss out on all the other new, fun features in Leopard.
Did that give you what you need?
EZ Jim
PowerBook 1.67 GHz w/Mac OS X (10.4.11) G5 DP 1.8 w/Mac OS X (10.5.1) External iSight -
New sound card (E-MU 1212M) won't record higher than 48kHz
I'm running Windows XP Pro/SP2 with a 2.8GHz Pentium 4 processor (motherboard is Elitegroup 848P-A). I have 1GB of RAM installed.
I do a lot of vinyl transfer work. I decided to upgrade sound cards to the E-MU 1212M to improve the overall quality of my audio.
The card install went well. I'm receiving an audio signal just fine. I can playback at 44.1, 48, 96, 192.
The only hitch is when I try to record. I can record at 44.1 & 48 but if I try to record at 96 or 192 I get the following message:"Another application has caused a sample rate change that makes the current session invalid. You may accept this change by loading session at the new sample rate indicated below...." The sample rate that it shows me is always 44.1 So when receiving this message it always wants to push me back to 44.1 This message pops up immediately after I hit the red "record" button.
There are no other audio applications similar to Audition installed on my set up. I have turned off the system sounds, the 1212M card is recognized as the default audio device. The on-board sound card has been disabled along with its drivers. Gone also are the drivers from my previous sound card.
The settings between the 1212M and Audition are following along with each other. If I set the 1212M for 44.1, 48, 96, or 192 and then open up Audition and check the hardware settings, its at whatever I had set the 1212M to.
Ive also gone through what items are being loaded during start-up of my computer. Ive tried disconnecting from the internet and shutting down all programs that might be active, ensuring that no other programs are running other than Au 3 and the 1212M PatchMix panel.
Any suggestions?
Thanks for your time.
-DLedin"Before you did that, did you start a new session at 96k, and it still won't record into it? "
If you're asking if I first start a new session in PatchMix, yes, that's correct. I call up the 96k session in PatchMix first. Then I go and open up Audition to try to record.
If you're asking me if I start a new session in Audition 3 first, then I'm not sure exactly what you mean by that. Remember, I'm new to Au 3. When working in Audition 1.5, I could hit the "record" button and a window would pop up, prompting me to enter a sample rate and bit depth for the audio I'm about to record. I enter what I want to do and press "OK", then Audition starts to record. I don't know if that window is what you're referring to as a "session".
If that is a what you mean by "session" then I would need to do some experimenting by setting PatchMix to 44.1, then open up Audition, hit "record", specify 96/24 in the window that pops up and see what happens. I would hope that I'd get a message from PatchMix that I need to go to set PatchMix for a 96k "session". That's actually a possibility I hadn't previously considered trying. I'm at work now but will look into this possibility after I'm back home & report back.
-DLedin
EDIT: Since my last reading of your message you added a question:"Also, when you set the session up, did you take the check out of the 'use default' box?"
Please specify which application you're referring to when you say "session". PatchMix uses the term quite a lot. If there's a "use default" box somewhere that I need to take a look at then I need to know if it's in Audition 3 or PatchMix and just where to find it. Also, should that "use default" box be checked or unchecked? I appreciate your patience. -
Any suggestion for a new sound card?
Hello!
My old PC has left me alone, and I'm going to build a new one from scratch this month. I'll be running Win7, I doubt I'll be going for Win8.
As for the sound card, I'd need some advice on what to buy: I have always had SoundBlaster cards and have loved them all, so I think I'll go for a new SoundBlaster (not even taking into account the built-in sound card on the motherboard...), but I can't discern which one would fit me best. I mostly use MIDI and soundfonts for recording study bases for my choir to rehearse and for composing orchestral music: I usually need complex MIDI files with many voices and instruments to perform well.
My old sound card was an Audigy with (just?) 48 MIDI channels (45 free + 3 drum channels), I'd like to have some recent card with good Win7 drivers, but still with many MIDI channels and soundfont support.
The one thing I'm sure I won't be changing at this moment is my 5.1 analogic speaker system, so I need a card with 5.1/7.1 analogic connectors.
Any advice (or wise info on what not to buy) will be much appreciated, thank you all!!!Originally Posted by ReuelT
Soundblaster Audigy RX. Has e-mu chip. 7.1, 64 midi-channels. ASIO2 driver with 24bit/96K support.
Thank you for your advice. Have you tested any soundfont bank manager? Regarding this same soundcard, the Creative helpdesk told me it does not come in bundle... I was suggested to try with this one: http://ccfiles.creative.com/manualdn/Applications/AVP/11113/0xCA3D54C2/SFBM_PCAPP_LB_3_21_02.exe (Creative Soundfont Bank Manager 3.21.02), but they also told me (copied from their email)
This Creative SoundFont Bank Manager 3.21.02 is not bundled to the SoundBlaster Audigy Rx. You can try and test this but we do not officially claim that it will work.
Please note that the Creative SoundFont Bank Manager 3.21.02 is compatible with Microsoft Windows 7 64-bit or 32-bit, Microsoft Windows Vista 64-bit or 32-bit with Service Pack 1, Windows XP Professional x64 Edition, Windows XP Service Pack 2, Windows XP Media Center Edition (MCE) 2005 or Windows XP MCE 2004.
For SoundBlaster Audigy Rx, it has synth a and synth b meaning 128/128 voices.
No mention about Win8 compatibility... -
Can't fine internal power supply form new sound card
Just installed an asus xonar dx sound card in my slimline s5670t desktop. The problem I am having is that I cannot find the 4 pin power supply I need on the mobo. Can anyone help me out?
This question was solved.
View Solution.These are the motherboard specifications for your PC.
You probably need to look for a 4 pin molex or floppy connector coming off the power supply. If your don't see a spare connector then you will need an adapter to split off from a molex connector or even off a sata power connector. Look carefully at the power cable going to the hard drive. This is where you might try a Y splitter power cable. www.newegg.com probably has want you need.
Maybe this adapter would work. I can't say if the connector is right for tapping on the sata drive for power or if the cable lengths are long enough.
HP DV9700, t9300, Nvidia 8600, 4GB, Crucial C300 128GB SSD
HP Photosmart Premium C309G, HP Photosmart 6520
HP Touchpad, HP Chromebook 11
Custom i7-4770k,Z-87, 8GB, Vertex 3 SSD, Samsung EVO SSD, Corsair HX650,GTX 760
Custom i7-4790k,Z-97, 16GB, Vertex 3 SSD, Plextor M.2 SSD, Samsung EVO SSD, Corsair HX650, GTX 660TI
Windows 7/8 UEFI/Legacy mode, MBR/GPT -
My husband received an email from Apple stating our account was frozen and we needed to update our credit information. We recently got a new credit card and so went ahead and updated information. They asked about mothers maiden name and social security information. Now we are feeling skeptical. Are these the kinds of questions Apple would ask? Now all my information is out there and I can't even get a hold of a human being at support to answer any questions for me as to whether they sent this or not????? Help!!!!!!!!!!!!!!!!
That email was a phishing attempt to get your iTunes account and payment details - iTunes accounts aren't 'frozen', and iTunes don't need your social security info.
If your husband entered his card details then he should contact the card issuer immediately and get it cancelled and replaced.
He should also change the password on his iTunes account e.g. via the Store > View Account menu option on his computer's iTunes or via http://appleid.apple.com
If you still have the email then you could forward it to Apple : [email protected] -
New sound card Creative Live! 5.1 Digital
Hi,
I disabled the ALC 97 in the BIOS but ddin't uninstall any of the drives. Possibly a bad idea. I shut down and plugged in the new card and booted. When prompted to install the card I told it to look for the drivers on the install CD and it found them.
This card should do EAX but in Grand Prix 4 and Half Life 2 there is no option to turn EAX either on or off. GP4 has the option but it's greyed out, 2D acceleration is available and that works.
I then uninstalled the Realtek sound drivers and the nvmixer thing from add/remove programs, rebooted, then installed the sound card drivers from the CD properly, including all the extra programs.
This hasn't made any difference to the lack of EAX options although in one of the installed programs it does prove that EAX is working but I can't find anything that tells me whether these games are using EAX.
Also, performance in these games has improved DRAMATICALLY. I have recently installed some more RAM but I was under the impression that would only improve loadng times etc and there was only a marginal performance after the new RAM when using 3d mark 05. (Presumably) since installing this new card, I can now max out all the settings in HL2 except for 2xAA and 8xAF and it absolutely flies.
Is all of this supposed to happen? If not, I was going to unplug the card and manually uninstall every sound driver from both add/remove prgorams and device manager and then reinstall the card. Sound good?
Thanks for any advice.
cheersLazyGit,
Make sure you use the latest Creative Drivers from the Creative Website.
Take Care,
Richard -
Need WXP Sound Card driver for Equium A100-027
I recently purchased a Equium A100-027 and cannot get the sound card to work. I have WXP SP2 running on the machine and have downloaded the driver off Toshiba, but no joy.
The laptop was originally provided with Vista but I could not get the drivers for all my devices so installed XP. When Vista was installed the sound card was working, any help much appreciatedTry this post
http://forums.computers.toshiba-europe.com/forums/thread.jspa?threadID=20632
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