Need someone on PC to open and save Pro 1.5 project file in CS3

I am trying to salvage one of my old project files from when i worked on a PC. i can't do this because CS3 for Mac won't import old PC project files.
If anyone would be so kind as to accept my small project file and save it in Premiere Pro CS3 on their PC i would be much obliged.
-Dave

theaveragedave,
On the Mac, the Project file will *usually* appear without any file extension. Instead there will be one, or more, "helper/locator" files. These will usually be the filename, but with "._" (or similar) prepended to it. These are of no use to a PC.
All that I did was Copy the Project files to a new folder, and in it, added the ".prproj" extension. All opened fine. (Actually, since this was a pre-Pro version, I think that I added ".proj," but you would use ".prproj.")
If I were going to "convert" the Project, I'd gather up all Assets, keeping the folder structure exactly the same. Gather up the Project files (renaming, as is necessary), and furnish all of this to the person doing the conversion. This *should* keep your Asset Links working*. The other option would be to just convert the Project file, but then you will have to manually re-Link every Asset. If one gets lucky, and the Assets are stored in one folder, PP *might* be able to have you locate the first missing Asset, and then automatically locate the rest. I hesitate on this last comment, because you will have converted the Project, so things do not always work 100% the way they would otherwise. I had to do a lot of re-Linking, but I was jumping several versions and from Mac to PC. Still, once the Assets were re-Linked, all has worked perfectly.
Good luck finding a PC operator with CS3. Should not be that hard. Wish I could help you more, but CS2 won't cut it, for what you need to do.
Hunt
* Keeping the drive letter the same will be a big step to keeping your links. Let's say that you are working on your D:\ drive (sure that Mac would call it something else), and you copy over to an external. I'd have the PC operator copy the Assets (with folder structure) to their D:\, just to keep the Links. Does this make sense?
PS one little consideration is Mac's not using NTSF HDDs and the file size limitation of Fat-32 HDDs. However, you already have your Project and its Assets on a Mac, so this is probably moot.

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