New AAC encoding in QT 7.6

Anybody re-encoding the whole iTunes Library?
There is definitely a difference with 128 AACs.
Made a test with LOGIC and old and new versions did not cancel out with phase inverted.
Although they cancel out better with a one sample delay put on one channel. (forgot on what channel)
Apple lossless and AIF still result in silence.

The technic I used is common with audio work stations for finding out if two files are identical.
You take two files, play them back at exactly the same time but invert the phase of one track.
If you don't hear anything on the output, the sound files are identical. This is not the case with an AAC track converted with QT 7.6 compared with a file generated with QT 7.5.5. You can hear a very thin sounding version of the original file. Difficult to show as a screenshot
Don't worry too much about my test. Its just a theoretical thing.
I guess normal listeners won't hear any difference.

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    Process: QuickTime Player [2623]
    Path: /Applications/QuickTime Player.app/Contents/MacOS/QuickTime Player
    Identifier: com.apple.QuickTimePlayerX
    Version: 10.0 (90.3.1)
    Build Info: QuickTimePlayerX-900301~1
    Code Type: X86-64 (Native)
    Parent Process: launchd [85]
    Date/Time: 2009-11-18 12:01:06.841 -0500
    OS Version: Mac OS X 10.6.2 (10C540)
    Report Version: 6
    Interval Since Last Report: 6064 sec
    Crashes Since Last Report: 8
    Per-App Interval Since Last Report: 330 sec
    Per-App Crashes Since Last Report: 2
    Anonymous UUID: 5F8FE2DD-D7DA-4BFA-8A26-7B9BE2A89441
    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Crashed Thread: 2
    Application Specific Information:
    abort() called
    * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFData _getCString:maxLength:encoding:]: unrecognized selector sent to instance 0x100a85a60'
    * Call stack at first throw:
    0 CoreFoundation 0x00007fff8308b444 __exceptionPreprocess + 180
    1 libobjc.A.dylib 0x00007fff877b20f3 objcexceptionthrow + 45
    2 CoreFoundation 0x00007fff830e41c0 +[NSObject(NSObject) doesNotRecognizeSelector:] + 0
    3 CoreFoundation 0x00007fff8305e08f __forwarding__ + 751
    4 CoreFoundation 0x00007fff8305a1d8 CF_forwarding_prep0 + 232
    5 CoreFoundation 0x00007fff83004911 CFStringGetCString + 129
    6 MediaToolbox 0x00007fff8465acd7 QTMovieFormatReaderCopyProperty + 2632
    7 MediaToolbox 0x00007fff84636392 playerfig_prepareWorkingItem2 + 538
    8 MediaToolbox 0x00007fff84638480 playerfig_prepareWorkingItem + 32
    9 MediaToolbox 0x00007fff84638e5d playerfig_stopResetDisturbReprepareAndResume + 88
    10 MediaToolbox 0x00007fff8463aece playerfig_AddToPlayQueue + 494
    11 QTKit 0x00007fff834eb900 -[QTMovie_FigMedia initWithAttributes:error:forParent:] + 3231
    12 QTKit 0x00007fff834e8988 -[QTMovie_AsyncLoadHelper _loadMediaHelperOnBackgroundThreadWithAttributes:] + 551
    13 Foundation 0x00007fff829c1e99 _NSThread__main_ + 1429
    14 libSystem.B.dylib 0x00007fff83bd0f8e pthreadstart + 331
    15 libSystem.B.dylib 0x00007fff83bd0e41 thread_start + 13
    Thread 0: Dispatch queue: com.apple.main-thread
    0 libSystem.B.dylib 0x00007fff83b97e3a machmsgtrap + 10
    1 libSystem.B.dylib 0x00007fff83b984ad mach_msg + 59
    2 com.apple.CoreFoundation 0x00007fff830277a2 __CFRunLoopRun + 1698
    3 com.apple.CoreFoundation 0x00007fff83026c2f CFRunLoopRunSpecific + 575
    4 com.apple.Foundation 0x00007fff829fca24 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 270
    5 com.apple.QuickTimePlayerX 0x0000000100002e96 0x100000000 + 11926
    6 com.apple.AppKit 0x00007fff883c57ee -[NSDocument initWithContentsOfURL:ofType:error:] + 265
    7 com.apple.AppKit 0x00007fff883d1068 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 332
    8 com.apple.AppKit 0x00007fff883d0e58 -[NSDocumentController openDocumentWithContentsOfURL:display:error:] + 734
    9 com.apple.AppKit 0x00007fff883d0552 -[NSDocumentController _openDocumentsWithContentsOfURLs:display:presentErrors:] + 3457
    10 com.apple.AppKit 0x00007fff882c8909 -[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:] + 864
    11 com.apple.AppKit 0x00007fff8819534d -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 217
    12 com.apple.Foundation 0x00007fff829f0156 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 360
    13 com.apple.Foundation 0x00007fff829eff86 _NSAppleEventManagerGenericHandler + 114
    14 com.apple.AE 0x00007fff876ce292 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 162
    15 com.apple.AE 0x00007fff876ce18b dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 32
    16 com.apple.AE 0x00007fff876ce095 aeProcessAppleEvent + 210
    17 com.apple.HIToolbox 0x00007fff86fa6879 AEProcessAppleEvent + 48
    18 com.apple.AppKit 0x00007fff8809a3d5 _DPSNextEvent + 1191
    19 com.apple.AppKit 0x00007fff88099b41 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
    20 com.apple.AppKit 0x00007fff8805f747 -[NSApplication run] + 395
    21 com.apple.AppKit 0x00007fff88058468 NSApplicationMain + 364
    22 com.apple.QuickTimePlayerX 0x0000000100001e64 0x100000000 + 7780
    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x00007fff83bb0bba kevent + 10
    1 libSystem.B.dylib 0x00007fff83bb2a85 dispatch_mgrinvoke + 154
    2 libSystem.B.dylib 0x00007fff83bb275c dispatch_queueinvoke + 185
    3 libSystem.B.dylib 0x00007fff83bb2286 dispatch_workerthread2 + 244
    4 libSystem.B.dylib 0x00007fff83bb1bb8 pthreadwqthread + 353
    5 libSystem.B.dylib 0x00007fff83bb1a55 start_wqthread + 13
    Thread 2 Crashed:
    0 libSystem.B.dylib 0x00007fff83c0afde _semwait_signalnocancel + 10
    1 libSystem.B.dylib 0x00007fff83c0aee0 nanosleep$NOCANCEL + 129
    2 libSystem.B.dylib 0x00007fff83c67886 usleep$NOCANCEL + 57
    3 libSystem.B.dylib 0x00007fff83c86e3c abort + 93
    4 libstdc++.6.dylib 0x00007fff844c15d2 _tcf0 + 0
    5 libobjc.A.dylib 0x00007fff877b5d29 objcterminate + 100
    6 libstdc++.6.dylib 0x00007fff844bfae1 _cxxabiv1::_terminate(void (*)()) + 11
    7 libstdc++.6.dylib 0x00007fff844bfb16 _cxxabiv1::_unexpected(void (*)()) + 0
    8 libstdc++.6.dylib 0x00007fff844bfbfc _gxx_exception_cleanup(_Unwind_ReasonCode, UnwindException*) + 0
    9 libobjc.A.dylib 0x00007fff877b2192 object_getIvar + 0
    10 com.apple.CoreFoundation 0x00007fff830e41c0 +[NSObject(NSObject) doesNotRecognizeSelector:] + 0
    11 com.apple.CoreFoundation 0x00007fff8305e08f __forwarding__ + 751
    12 com.apple.CoreFoundation 0x00007fff8305a1d8 CF_forwarding_prep0 + 232
    13 com.apple.CoreFoundation 0x00007fff83004911 CFStringGetCString + 129
    14 com.apple.MediaToolbox 0x00007fff8465acd7 QTMovieFormatReaderCopyProperty + 2632
    15 com.apple.MediaToolbox 0x00007fff84636392 playerfig_prepareWorkingItem2 + 538
    16 com.apple.MediaToolbox 0x00007fff84638480 playerfig_prepareWorkingItem + 32
    17 com.apple.MediaToolbox 0x00007fff84638e5d playerfig_stopResetDisturbReprepareAndResume + 88
    18 com.apple.MediaToolbox 0x00007fff8463aece playerfig_AddToPlayQueue + 494
    19 com.apple.QTKit 0x00007fff834eb900 -[QTMovie_FigMedia initWithAttributes:error:forParent:] + 3231
    20 com.apple.QTKit 0x00007fff834e8988 -[QTMovie_AsyncLoadHelper _loadMediaHelperOnBackgroundThreadWithAttributes:] + 551
    21 com.apple.Foundation 0x00007fff829c1e99 _NSThread__main_ + 1429
    22 libSystem.B.dylib 0x00007fff83bd0f8e pthreadstart + 331
    23 libSystem.B.dylib 0x00007fff83bd0e41 thread_start + 13
    Thread 2 crashed with X86 Thread State (64-bit):
    rax: 0x000000000000003c rbx: 0x00000001009e41b0 rcx: 0x00000001009e4168 rdx: 0x0000000000000001
    rdi: 0x0000000000000c03 rsi: 0x0000000000000000 rbp: 0x00000001009e41a0 rsp: 0x00000001009e4168
    r8: 0x0000000000000000 r9: 0x0000000000989680 r10: 0x0000000000000001 r11: 0x0000000000000246
    r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x0000000000000000 r15: 0x0000000100a85a60
    rip: 0x00007fff83c0afde rfl: 0x0000000000000247 cr2: 0x000000010019d930
    Binary Images:
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  • We have an issue when we send a film to the media encoder it crashes about half of the time for no particular reason. Anyone else got that too with Premiere Pro CC and the new Media encoder? Thanks! bedrijfsfilm Companyfilms

    We have an issue when we send a film to the media encoder it crashes about half of the time for no particular reason. Anyone else got that too with Premiere Pro CC and the new Media encoder?

    We have an issue when we send a film to the media encoder it crashes about half of the time for no particular reason
    Anyone else got that too with Premiere Pro CC and the new Media encoder?
    Lack of detailed info makes your question impossible for anyone to answer you!
    eg. ...."Doctor it hurts...anyone else got something that hurts?" 

  • How can I import CD's with differing custom settings? IWhen I want to change settings the AAC encoder window does not appear because Itunes has adopted the first custom settings as default.

    I imported a CD with custom settings for stereo bit rate, sample rate and channels. When I tried to import a second CD with different settings I could not get to the AAc encoder window that gave the settings options. The custom settings I had chosen for the first CD had become the default "custom" settings.

    Hi there,
    please take a look at my suggestion under message #19227279
    regards,
    Markus

  • Does AAC Encoder apply when importing or when transfering to iPod?

    I have iTunes set to import using AAC Encoder. CD songs in the iTunes libary on my PC are m4a fles, while downloaded mp3 files remain as mp3 files.
    Are the mp3 songs converted to AAC when transferred onto my iPod? Or does the AAC Encoder only apply when importing into the libary on my PC, in which case why do mp3 files stay as mp3 files?
    Reason for asking is concern that converting from mp3 to AAC reduces sound quality.
    iPod   Other OS   60GB Video

    Graham,
    The import setting you select in your iTunes Preferences applies specifically to songs you add directly from a CD.
    It does not affect songs that are added to your library that are already mp3's (or any other format for that matter).
    Have a look at: http://docs.info.apple.com/article.html?artnum=301509
    When you synch the files to your iPod they will remain whatever they are in iTunes - nothing changes in the transfer.
    iTunes can convert files (see http://docs.info.apple.com/article.html?artnum=93123 if you're interested in details on that) but you are right, there is a loss of audio fidelity.

  • Lost in the new CS4 encoder. How to I encode, after working with HD 1080p30, 1440x1080, (1.3333)?

    Hi there.
    I have just upgraded from CS3 to CS4, and I see that the Encoder looks totally different, so Im getting lost in here.
    I have just created a project that is recorded with a Sony HDV HVR-Z7U, an amazing camera btw. The project is about 9 minutes long.
    The settings I have are HD 1080p30, 1440x1080, (1.3333) and 29.97 fps
    So I have this question:
    - what settings in the new CS4 encoder must I have to obtain the best quality of my video? I just get lost in them right now..
    - what settings in the new CS4 encoder must I have to encode for a use for a website, but still mainain the best quality? I guess it doesnt have to be as big as the source file?
    I would really apriciate a quick answer.

    Okey. So this is how I did it:
    My recorded footage is:
    29.97fps
    1440x1080 (1.3333)
    Audio 48000 Hz - Compressed stereo
    I encoded with:
    Format: Windows Media
    Preset: Custom (started with NTSC Source to High Quality Download)
    Filters: None
    Audiences: Compressed
    Video:
    Codec - Windows Media Video 9 Advanced
    Encoding passes - Two
    Bitrate mode - Variable unconstrained
    Frame width - 720
    Frame height - 480
    Frame rate - 29.97
    Pixel aspect ratio - HD Anamorphic 1080 (1.3333)
    Keyframe interval - 5
    Average video bitrate - 5300 kbps
    Audio:
    Encoding passes - Two
    Bitrate mode - Variable unconstrained
    Codec - Windows media audio 9.2
    Audio format - 128 kbps, 48 kHz, stereo VBR
    File size: 342 MB (video is 8.40 min long)
    The result is great, but when some scenes where camera moves fast, here is the result:
    http://img5.imageshack.us/img5/23/vid.jpg
    So, how can I get rid of those stripes? What have I done wrong with my encoding settings?
    PLEASE HELP

  • New character encoding

    I've invented a Character encoding.
    Advantages of this: ANSI ASCII compatible, Bitwise operations based, Self-synchronising, Abundant.
    Yields of this encoding, against those of UTF-8, are,
    Number of Bits    This Encoding    UTF-8
    Number of Codes    Accumulation    Number of Codes    Accumulation
    8    128    128    128    128
    10    192    320    0    128
    12    512    832    0    128
    14    1280    2112    0    128
    16    3072    5184    2048    2176
    18    7168    12352    0    2176
    20    16384    28736    0    2176
    22    36864    65600    0    2176
    24    81920    147520    65536    67712
    26    180224    327744    0    67712
    28    393216    720960    0    67712
    30    851968    1572928    0    67712
    32    1835008    3407936    2097152    2164864
    This is a new Character encoding scheme (CES) that maps Unicode code points to bit sequences.
    Could you please suggest improvements?
    Please bear with me as the table may not be formatted well for you, especially when using serif. When reading a line in the table, the first value is number of bits and the next pair is for this encoding, and the other pair is for UTF-8, with the first of each pair being the number of codes and the others are their accumulation.
    Sorry! I wish to provide more details on this but I'm restricted for some time. I hope that this does not stop you from assisting me.
    Regards
    Anbu
    This encoding maintains almost all the properties of UTF-8 in a more compact format. ANSI ASCII compatiblity, Bitwise operations based, Self-synchronising and Abundance are some of the properties of this encoding. Further, this encoding encodes all characters in far fewer number of bits than UTF-8 as shown in the table. As I had mentioned earlier I will provide more details and proofs soon. This post is a request for suggestions. Please suggest the most suitable place for this post.

    Ambuk which Adobe software or service is your inquiry in relation too?

  • AAC encoder for XP

    Although i don't use iTunes to fill up my iPod, i do like the AAC encoding it does (maybe it's just subjective, but i think AAC sounds better than MP3..).
    Now my question: does anyone know a free, portable AAC encoder with cbbd capabilities?
    Thanks.
    Francis

    As nobody else is willing to answer my question, I'm gonna do it myself:
    Why don't you try PowerEnc by benware
    check out their website at http://www.benware.de/index.php?site=programs&language=english

  • Please prefix 'mp4:' to the stream name to record H264/AAC/HE-AAC encoded data at FMS using DVR...

    I was able to modify the main.asc file in the application/livepkgr directory to include:
    * DVRSetStreamInfo :
    * This prototype was created to allow DVR recording funtionality to FLME to FMS
    Client.prototype.DVRSetStreamInfo = function (info)
        var s = Stream.get( "mp4:" + info.streamname + ".f4v" ) ;
        if (s)
            if (info.append)
            s.record ("append") ;
            else
            s.record () ;
            s.play (info.streamname) ;
    I get three status messages in the FLME encoding log:
    Requested DVR command has been successfully issued to Primary FMS server for stream livestream1
    Requested DVR command has been successfully issued to Primary FMS server for stream livestream2
    Please prefix 'mp4:' to the stream name to record H264/AAC/HE-AAC encoded data at FMS using DVR feature
    Now I have a few issues:
    1. How to I fix the issue with the 3rd status message "Please prefix 'mp4:' to the stream name to record H264/AAC/HE-AAC encoded data at FMS using DVR feature" since the code above is prefixing the "mp4:" to the stream name.
    2. In the applications/livepkgr/streams directory there is a file called "undefined.f4v" which is telling me the code above isn't passing the info.streamname variable.
    3. Also, what do I need to do to playback this .f4v file. I've tried opening it with Adobe Media Player, but it doesn't recognize it.
    I'm obviously using multi-bitrate streaming and that is working flawlessly.  My goal is to record this livestream to later playback as an mp4 file.
    Any ideas?
    UPDATE:
    I know on page 15 of the FMS 4.5.1 developers guide, "Configure DVR (HDS)" under "Publish a DVR stream", it states "To Publish a DVR stream from FLME, DO NOT check Record OR check DVR Auto Record. Publish the stream just as you publish any live stream. In the next section "Play DVR streams" is states that I can use SMP (Stobe Media Playback), which I am.  So that brings up two more questions:
    1. Why is my SMP Player not displaying the DVR funtionality (See image):
    In my SMP configuration, my streamType is "LiveOrRecorded" - default. There is a streamType = "dvr", but will I lose live funtionality?
    2. If I want to later on, package the stream into an mp4 file and play it back later for those who missed the live stream, what is the best approach for that?
    Message was edited by: giostefani

    Two things: You need to have "DVRCast" application on server-side i.e. "dvrcast_origin" for DVR recording to work and secondly for mp4 recording your stream name should be "mp4:<streamname>.mp4" while publishing.

  • Zen doesn't play .m4a encoded with Nero AAC encoder = Creative, please create a firmware f

    The Zen doesn't play AAC encoded with Nero's AAC encoder, which is unfortunate since it's the best one out there. It does, however, support iTunes-encoded AAC. There was a brief discussion on it elsewhere, but I'd like to focus the discussion here on:. Request for firmware fix by Creative, so the Zen will read the files: ple2. A fix to get the files to play in the current firmware?Many of the references in this forum to wishlists, tools etc. are dead links, so hopefully?this thread will generate some answers for those of us out there with sizeable Nero AAC-encoded?music libraries.

    Very Good!!
    I'd just like to report that m4a files made with winamp and then repackaged with your application have a problem in fast forward and rewind. That is, (Sorry for my English, please try to understand) when you fast forward to a point, the player correctly jumps to the desired point, but, after that, the playback bar starts again from 00:00:00, even if the player is in the middle of the song.
    Anyway, this doesn't corrupt playback quality and doesn't create audio gaps; moreover, it just happens with the zen, while winamp works correctly.

  • About the AAC Encoder

    I chose to use the AAC encoder. But after I encode a song, it appears to be .m4a .I thought it should be .aac .What is happening?

    Nothing unusual: iTunes uses .m4a as extension for unprotected AAC files + .m4p for those that are purchased/protected.

  • Audition AAC encoder information

    Hi,
    I am doing some research in perception codecs, and need some information about the AAC encoder. I cannot find any information about this, and Adobe support sent me to the forums for an answer. This question is therefore primarily directed to the developer staff.
    - Which vendor supplies the encoder
    - What version of the encoder is used
    Any other information that relates to the AAC encoding in Audition is greatly appreciated!

    Great prompt SteveG(AudioMasters). Also, thanks for also jumping in ryclark.
    The basic answer is that on Windows we use Media Foundation (Microsoft Media Foundation (Windows)), and Audio Toolbox (Audio Toolbox Framework Reference) on OS X.  So the underlying encoder is owned by the operating system and can technically change from OS version to OS version.
    That's specifically for current releases of Audition. In Adobe Media Encoder, the AAC encoding is licensed from a third-party and is different than what is in Audition.

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