New Features or improvements for Bibeans

Hello,
I ask what should be the major Enhancements/New Features
for Bibeans and a approximate date for the new release.
Thanks

A major enhancement is a series of JSP tags that will simplify the thin development. Also, you will have the thin version of the Querybuilder and Calcbuilder.
The next version will be available this summer.
Thanks

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    IMPORTANT:
    By default, Photoshop comes with the Proofing Colors (Cmd/Ctrl+Y) activated and set to CMYK. Adobe must warn about that, because I was editing a large amount of pictures for work and I was doing it under that color profile/work space.
    LAYERS PANEL:
    Layer Adjustments:
    Solid Color: visual feedback in real time.
    Gradient: IDEM as above.
    Pattern: IDEM as above.
    Gradient Map: IDEM as above.
    Gradient Editor: IDEM as above.
    Opacity and Fill: IDEM as above.
    Curves and Levels: Ability to load alfa channels. This way, the adjustments made on the alfa channel won't be destructive.
    CHANNELS PANEL:
    Channel Luminosity Selection:
    Ability to add and subtract from the selection.
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    For point 1, by using the shortcut Cmd+Alt+[number] the luminosity of a channel is loaded as selection. With Cmd+Alt+Shift+[number], the selection grows. But there is no way to subtract from selection (unless by clicking with the mouse on the channel's thumbnail). I think that can be solved by using Cmd+Alt+Shift+[- or +] in order to subtract or add from selection.
    Point 2 maybe even more important than point 1, because it allows selecting a designated area by the user, instead of the default luminosity selection, which ranges from 50% of the mid tones to the highlights (or shadows, if the selection is inverted). The user should be allowed to select the starting and finishing points of the luminosity selection.
    I thought 2 ways for solving these issues (and making it more intuitive and faster):
    A) By using the Histogram Panel, by dragging and highlighting an area on it, that it should load the selected luminosity pixels as a selection, as shown in figure 1:
      figure 1
    So the result of doing that will be a selection based on the area of the histogram that have been highlighted.
    B) By creating a new Adjustment Layer:
    It can be based in the same structure of the HUE Adjustment Layer, like figure 2 shows:
    Figure 2
    Or it can be this way (much better). Figure 3:
    Figure 3
    The selection can also be controlled by using the Click and Drag as suggested in the figure 1, as shown in the figure 4:
    Figure 4
    The overlaid highlighting over the histogram can be functional or just a mere graphic representation of the Range and Fade Selector. The "Fading" areas should be also be draggable in order to increase smooth the selection. However, the smoothing can be much better done with the Refining Selection tool and it can be ignored from this new tool.
    In any of these cases, the adjustments should give real time feedback when growing or shrinking selection; we must see the selection going bigger or smaller and also, the highlighted area should be draggable as well.
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    TIME LINE:
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    This is very useful when it comes to edit and image in detail, with a lot of zoom, like 3200%. Unfortunately, Photoshop doesn't provide a real time feedback in an additional window, such as the Window/Arrange/New Window For […].
    It would be really useful having a window showing the image at fit on the screen while working on the other window at 100% or 3200% of zoom, but in real time. This way, you can see if you're doing a good job on the pixels or, if you're overdoing it.
    It happens that, when working with big images at 100% of the image size (or more), the brain cannot figure out how is looking the whole image, so having a realtime feedback in the other window would help a lot for detailled work.
    And why not, ading the same real time structure descrived above but to the Navigator, for faster and lighter use of the hardware capabilities. Probably, adding a check box to the navigator that blocks it to a given zoom, so when zooming into the image in the navigator, the image shown in the window isn't magnified too.
    Give me a chance to show you some examples of what I have done by improvising particles and fog about 5 years ago:
    http://mart1980.deviantart.com/gallery/5027033#/d1m119x
    And what I did 7 years ago by manually, selecting different shades of gray and using just Levels for 8 hours (which coule be done faster and easier with another tool I thought, which I will post later):
    I cannot post examples of the other features I'm suggesting because there are not such new features yet (I would have to create an hipothetical enviroment, but I think, you can fiure it out in your mind).
    Unfortunately, I don't know programing, even though, I tried something with Filter Factory, achieving good results, but that pluging consumes too much resources and/or is bad designed/have not the right tools for certain things.
    Hope this post is enough worthy of the Adobe's attention.
    Thanks,
    س

    This is a poorly explained reason about why is so important having a loupe in Photoshop. I've not also, used the best example, but I will. This belongs to the ADDITIONAL FEATURES: Loupe/Magnificator View:. Also, I will try to make my english clrearer, but here it goes:

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