No image in Speedgrade

First, Speedgrade crashed when opening a Premiere project. I contacted Adobe and she reinstalled graphic drivers. Now Speedgrade does not crash anymore, but I can not see the image of the video. It is a black window. The woman from Adobe did not know how to solve the problem, so I hope someone here can help me. Speedgrade is useless when you can not see the video.

See if this helps: http://forums.adobe.com/thread/1144249
If not, try the appropriate forum: http://forums.adobe.com/community/speedgrade
Or contact Adobe support again.

Similar Messages

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    Hello,
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    (obviously I am working with the exact same image in both programs).
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    Hi Derek,
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  • Colour correction for H.264/YouTube export from premier pro cc, help.

    Hi, I am just finishing up a project that I put together in Premier Pro CC and SpeedGrade. I did a little test export, as it's for YouTube I used H.264. On looking at it afterwards it looked washed out with the blacks losing there depth, the saturation dropping and a loss of contrast. I tried checking on a few monitors and then tried uploading a piece to YouTube and it looks the same across the monitors and the same on YouTube this washed out drab change. So I tried reimporting the export back into Premier Pro and it looks fine in Premier Pro and SpeedGrade. I can go back and push my blacks and whites but it'll have to beyond 0 and 100 to get my contrast back and it feels wrong using the scopes like this. Dose anyone know what I might be doing wrong?

    Yes that's how I'm working. In Premier Pro CC and using the direct link to SpeedGrade then back to Premier Pro and exporting from there. I'm not sure you even can export from SG if you use the direct link from PP. I'm unsure now if it's the H.264 to blame, I tried a few other's and they also look washed out. At present I'm having to go over my old grade, that took days, adding more contrast and saturation seeing if I can get an acceptable image when I export.
    I have tried AVI uncompressed, a few flavours of H.264 including some of the pre set ones like the YouTube ones and some image sequence's. The JPEG sequence was fine, same colours and contrast as within Adobe but all the H.264 and the AVI were washed out no matter what setting I put them on.
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  • Why the image I get is different from the image I see on SpeedGrade???

    the image I get is different from the image I see on SpeedGrade???
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  • FAQ: How do I use a still image as a reference in Adobe SpeedGrade CC?

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    As stated, the problem was that I could not find Custom Image anywhere.  I finally figured out that along with the drop down menu for the Bullets there is also a triangle before the word Bullet 7 Lists. THAT is where one finds the Custom Image choices

  • Speedgrade - Rectangle appears over footage in Premiere after direct link

    I am using Speedgrade via direct link from Premiere, with a timeline that consists of a video track with all of my clips, another track containing adjustment layers, and a top track containing a .PNG file of a black letterbox. 
    Problem:  After applying primary and secondary color adjustments in Speedgrade (no masks) I return to Premiere.  If I hide the top track which contains my .PNG letterbox, a mysterious RECTANGLE appears over my footage.  This rectangle is even present in clips that haven't been graded yet. 
    I have included a picture to illustrate my point.
    System Specs:
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    - NVIDIA Quadro4000  GPU
    - Premiere 7.2.1
    - Speedgrade 7.2
    - Editing with .R3D files from Red Epic Camera

    **UPDATE
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    As a test, I scaled my adjustment layer and noticed that if I increase the size by .01, the mysterious rectangle immediately jumps to fill the entire image.  Weird.
    Another weird thing to point out, referencing my original post:  The image of the girl has NO color correction applied to it, and the same goes for the adjustment layer above it.  However, there is still a rectangle present.  This clip has a small amount of rotation applied, and the rectangle is also rotated, leading me to believe the problem is because of a scaling difference between the adjustment layer and clip.  But still, WHY would there be a rectangle there when there is no color correction applied???

  • Speedgrade crashes when I try to open project! Projects won't Direct Link from Premiere either.

    Speedgrade crashing when I try to open a project! Projects won't Direct Link from Premiere either - the menu option is greyed out and I cannot select it. I've installed and uninstalled Speedgrade, all all my Creative Cloud software is up to date.
    My computer: Brand new 2013 MacBook Pro with Mavericks, 4GB of RAM, 2.4 GHz Intel Core i5.
    I can open Speedgrade, but the moment I pull in a project, it crashes. This is the error it's giving me:
    Process:         sgmacosx [3186]
    Path:            /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/MacOS/sgmacosx
    Identifier:      adobe.SpeedGrade
    Version:         8.0.0 (8.0.0)
    Build Info:      Adobe SpeedGrade CC 2014-0~141
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [135]
    Responsible:     sgmacosx [3186]
    User ID:         501
    Date/Time:       2014-06-23 14:29:22.365 -0700
    OS Version:      Mac OS X 10.9.3 (13D65)
    Report Version:  11
    Anonymous UUID:  8BFF6EBC-81CF-942C-5950-AB80F0F71196
    Sleep/Wake UUID: 677DE7FE-5EA1-424E-B532-353AD4FDA3DF
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0xfffffffffffffff0
    VM Regions Near 0xfffffffffffffff0:
    --> shared memory          00007fffffeba000-00007fffffebb000 [    4K] r-x/r-x SM=SHM
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib         0x00007fff8cffe292 __kill + 10
    1   com.adobe.dvacore.framework   0x0000000102ccaf2a (anonymous namespace)::SignalHandler(int, __siginfo*, void*) + 410
    2   libsystem_platform.dylib       0x00007fff90e755aa _sigtramp + 26
    3   libc++abi.dylib               0x00007fff942b1a13 __dynamic_cast + 41
    4   com.apple.opencl               0x00007fff8854a455 0x7fff8853e000 + 50261
    5   com.apple.opencl               0x00007fff885594b7 0x7fff8853e000 + 111799
    6   com.apple.opencl               0x00007fff885593eb clSetKernelArg + 70
    7   com.adobe.GPUFoundation.framework 0x0000000106d7833f void boost::fusion::detail::for_each_dispatch<boost::fusion::zip_view<boost::fusion::vector2<b oost::function_types::parameter_types<void (*)(float4 const*, int, GF::DevicePixelFormat, float4*, int, GF::DevicePixelFormat, int, int, int), boost::add_reference<mpl_::arg<-1> > > const&, boost::fusion::list<float4 const*, int, dvamediatypes::PixelFormat, float4*, int, dvamediatypes::PixelFormat, int, int, bool, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_> const&> > const, GF::PushArgument, boost::fusion::forward_traversal_tag>(boost::fusion::zip_view<boost::fusion::vector2<boos t::function_types::parameter_types<void (*)(float4 const*, int, GF::DevicePixelFormat, float4*, int, GF::DevicePixelFormat, int, int, int), boost::add_reference<mpl_::arg<-1> > > const&, boost::fusion::list<float4 const*, int, dvamediatypes::PixelFormat, float4*, int, dvamediatypes::PixelFormat, int, int, bool, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_> const&> > const&, GF::PushArgument const&, boost::fusion::forward_traversal_tag) + 79
    8   com.adobe.GPUFoundation.framework 0x0000000106d781ad int GF::InvokeKernel<void (*)(float4 const*, int, GF::DevicePixelFormat, float4*, int, GF::DevicePixelFormat, int, int, int), boost::fusion::list<float4 const*, int, dvamediatypes::PixelFormat, float4*, int, dvamediatypes::PixelFormat, int, int, bool, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_> >(boost::shared_ptr<GF::Device> const&, void*, void (*)(float4 const*, int, GF::DevicePixelFormat, float4*, int, GF::DevicePixelFormat, int, int, int), dim3, dim3, boost::fusion::list<float4 const*, int, dvamediatypes::PixelFormat, float4*, int, dvamediatypes::PixelFormat, int, int, bool, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_> const&) + 125
    9   com.adobe.GPUFoundation.framework 0x0000000106d75469 GF::PixelFormatConvert(boost::shared_ptr<GF::Device> const&, void const*, int, dvamediatypes::PixelFormat, void*, int, dvamediatypes::PixelFormat, int, int, dvamediatypes::RenderQuality, bool, boost::shared_ptr<dvacore::utility::RecycledMemory const> const&) + 23257
    10  com.adobe.GPUFoundation.framework 0x0000000106d8e595 GF::ConvertFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, dvamediatypes::RenderQuality) + 1301
    11  sgmacosx                       0x0000000100428708 CIrOpenGLCompositingEngine::COperand::bBindToTexture(CIrPoint const&, unsigned int, bool) + 2266
    12  sgmacosx                       0x0000000100425411 CIrOpenGLCompositingEngine::COperator::bRender(double, double, CIrList<CIrOpenGLCompositingEngine::COperandInstance>*, bool, bool, CIrTransformationMesh const*, bool) + 2387
    13  sgmacosx                       0x0000000100422fd1 CIrOpenGLCompositingEngine::bRender(CIrString const&, IIrCompDataProvider const*, CIrPoint const&, CIrPoint const&, CIrRect const&, CIrFrameBuffer*, CIrFrameBufferObject*, CIrOpenGLContext*, bool, bool, bool, double) + 20091
    14  sgmacosx                       0x0000000100417ba6 CIrOpenGLBlitter::BlitSingle(unsigned int, CIrRect const*) + 5800
    15  sgmacosx                       0x000000010024e9ee CIrBlitter::DrawBackground(CIrRect const*) + 304
    16  sgmacosx                       0x000000010024efad CIrBlitter::DrawWindow(CIrWindow*, CIrPoint const&, CIrRect const&, bool) + 809
    17  sgmacosx                       0x000000010024f00d CIrBlitter::DrawWindow(CIrWindow*, CIrPoint const&, CIrRect const&, bool) + 905
    18  sgmacosx                       0x000000010024f00d CIrBlitter::DrawWindow(CIrWindow*, CIrPoint const&, CIrRect const&, bool) + 905
    19  sgmacosx                       0x000000010024e6fd CIrBlitter::Blit(bool) + 841
    20  sgmacosx                       0x000000010044307a CIrosApp::ScreenUpdate(CIrList<IIrCompDataProvider const> const*, bool) + 212
    21  sgmacosx                       0x0000000100440bbf CIrosApp::CommandLoop() + 3275
    22  sgmacosx                       0x000000010043fb9e CIrosApp::iDoRun() + 3978
    23  sgmacosx                       0x000000010001ead2 main + 98
    24  sgmacosx                       0x0000000100003744 start + 52
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib         0x00007fff8cfff662 kevent64 + 10
    1   libdispatch.dylib             0x00007fff8951b421 _dispatch_mgr_invoke + 239
    2   libdispatch.dylib             0x00007fff8951b136 _dispatch_mgr_thread + 52
    Thread 2:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 3:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 4:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 5:
    0   libsystem_kernel.dylib         0x00007fff8cffaa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8cff9d18 mach_msg + 64
    2   com.apple.CoreFoundation       0x00007fff92648fc5 __CFRunLoopServiceMachPort + 181
    3   com.apple.CoreFoundation       0x00007fff926485e9 __CFRunLoopRun + 1161
    4   com.apple.CoreFoundation       0x00007fff92647f25 CFRunLoopRunSpecific + 309
    5   com.apple.CoreFoundation       0x00007fff926fd811 CFRunLoopRun + 97
    6   com.adobe.dvacore.framework   0x0000000102ba8019 dvacore::threads::RunPlatformEventLoop() + 89
    7   com.adobe.dvacore.framework   0x0000000102bab0f8 dvacore::threads::(anonymous namespace)::EventLoopExecutor::EventLoopMain(dvacore::threads::SyncPoint&) + 216
    8   com.adobe.dvacore.framework   0x0000000102ba7a5c boost::function0<void>::operator()() const + 28
    9   com.adobe.dvacore.framework   0x0000000102bb4523 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    10  com.adobe.boost_threads.framework 0x0000000102aaadba thread_proxy + 186
    11  libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    12  libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    13  libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 6:
    0   libsystem_kernel.dylib         0x00007fff8cfff64a kevent + 10
    1   com.adobe.dvatransport.framework 0x00000001031774fc boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
    2   com.adobe.dvatransport.framework 0x00000001031771a7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
    3   com.adobe.dvatransport.framework 0x0000000103176d18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
    4   com.adobe.dvatransport.framework 0x0000000103166157 SkyConnectionEnv::MainLoop() + 167
    5   com.adobe.dvatransport.framework 0x0000000103165c09 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
    6   com.adobe.boost_threads.framework 0x0000000102aaadba thread_proxy + 186
    7   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    8   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    9   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 7:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x000000010037919e CIrFrameCache::ThreadFunction() + 716
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 8:
    0   libsystem_kernel.dylib         0x00007fff8cffdf22 __connect + 10
    1   sgmacosx                       0x0000000100599e50 CIrSocket::poConnectToRemote(CIrString, int, bool) + 190
    2   sgmacosx                       0x000000010059c4ee CIrSocketFiFoConnection::CConnectRemote::OnPrologue(CIrSocketFiFoConnection*) + 86
    3   sgmacosx                       0x000000010059c228 CIrSocketFiFoConnection::ThreadFunction() + 50
    4   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    5   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    6   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    7   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    8   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 9:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x00000001004ea1cd CIrRIServer::ThreadFunction() + 521
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 10:
    0   libsystem_kernel.dylib         0x00007fff8cffe716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfbc3b _pthread_cond_wait + 727
    2   com.adobe.dvacore.framework   0x0000000102b800db boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
    3   com.adobe.dvacore.framework   0x0000000102b7fe48 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
    4   com.adobe.dvacore.framework   0x0000000102b7fc0a boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
    5   com.adobe.dvatransport.framework 0x0000000103177bb3 boost_asio_detail_posix_thread_function + 19
    6   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    7   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    8   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 11:
    0   libsystem_kernel.dylib         0x00007fff8cffe716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfbc3b _pthread_cond_wait + 727
    2   com.apple.CoreServices.CarbonCore 0x00007fff8b42c800 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore 0x00007fff8b42c9ff TSWaitOnConditionTimedRelative + 172
    4   com.apple.CoreServices.CarbonCore 0x00007fff8b3fd145 MPWaitOnQueue + 192
    5   com.adobe.dvacore.framework   0x0000000102bb964d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
    6   com.adobe.dvacore.framework   0x0000000102bb75b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
    7   com.adobe.dvacore.framework   0x0000000102ba7a5c boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework   0x0000000102bb4523 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework 0x0000000102aaadba thread_proxy + 186
    10  libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    11  libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    12  libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 12:
    0   libsystem_kernel.dylib         0x00007fff8cffe716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfbc3b _pthread_cond_wait + 727
    2   com.apple.CoreServices.CarbonCore 0x00007fff8b42c800 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore 0x00007fff8b42c9ff TSWaitOnConditionTimedRelative + 172
    4   com.apple.CoreServices.CarbonCore 0x00007fff8b3fd145 MPWaitOnQueue + 192
    5   com.adobe.dvacore.framework   0x0000000102bb964d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
    6   com.adobe.dvacore.framework   0x0000000102bb75b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
    7   com.adobe.dvacore.framework   0x0000000102ba7a5c boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework   0x0000000102bb4523 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework 0x0000000102aaadba thread_proxy + 186
    10  libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    11  libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    12  libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 13:
    0   libsystem_kernel.dylib         0x00007fff8cffe716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfbc3b _pthread_cond_wait + 727
    2   com.apple.CoreServices.CarbonCore 0x00007fff8b42c800 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore 0x00007fff8b42c9ff TSWaitOnConditionTimedRelative + 172
    4   com.apple.CoreServices.CarbonCore 0x00007fff8b3fd145 MPWaitOnQueue + 192
    5   com.adobe.dvacore.framework   0x0000000102bb964d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
    6   com.adobe.dvacore.framework   0x0000000102bb75b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
    7   com.adobe.dvacore.framework   0x0000000102ba7a5c boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework   0x0000000102bb4523 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework 0x0000000102aaadba thread_proxy + 186
    10  libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    11  libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    12  libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 14:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x00000001005dfb1e CIrTangentDevices::ThreadFunction() + 196
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 15:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 16:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 17:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x0000000100379edf CIrFrameCache::CTicketLoader::ThreadFunction() + 121
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 18:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x0000000100379edf CIrFrameCache::CTicketLoader::ThreadFunction() + 121
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 19:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x0000000100379edf CIrFrameCache::CTicketLoader::ThreadFunction() + 121
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 20:
    0   libsystem_kernel.dylib         0x00007fff8cffea3a __semwait_signal + 10
    1   libsystem_c.dylib             0x00007fff91cfedc0 nanosleep + 200
    2   sgmacosx                       0x0000000100379edf CIrFrameCache::CTicketLoader::ThreadFunction() + 121
    3   sgmacosx                       0x00000001005f846e CIrThread::ThreadCallback() + 22
    4   sgmacosx                       0x00000001005f843d CIrThread::pThreadCallback(void*) + 9
    5   libsystem_pthread.dylib       0x00007fff8fbf9899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8fbf972a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8fbfdfc9 thread_start + 13
    Thread 21:
    0   libsystem_kernel.dylib         0x00007fff8cffee6a __workq_kernreturn + 10
    1   libsystem_pthread.dylib       0x00007fff8fbfaf08 _pthread_wqthread + 330
    2   libsystem_pthread.dylib       0x00007fff8fbfdfb9 start_wqthread + 13
    Thread 0 crashed with X86 Thread State (64-bit):
      rax: 0x0000000000000000  rbx: 0x000000000000000b  rcx: 0x00007fff5fbfb988  rdx: 0x0000000000000000
      rdi: 0x0000000000000c72  rsi: 0x000000000000000b  rbp: 0x00007fff5fbfb9d0  rsp: 0x00007fff5fbfb988
       r8: 0x0000000000000040   r9: 0x00007fff5fbfb900  r10: 0x0000000000000000  r11: 0x0000000000000206
      r12: 0x0000000000000000  r13: 0x0000000000000040  r14: 0x00007fff5fbfbe78  r15: 0x00007fff5fbfbe10
      rip: 0x00007fff8cffe292  rfl: 0x0000000000000206  cr2: 0xfffffffffffffff0
    Logical CPU:     0
    Error Code:      0x02000025
    Trap Number:     133
    Binary Images:
           0x100000000 -        0x100ae7ff7 +sgmacosx (???) <91D1FAE7-D645-35AA-A07D-D78C1FADF56C> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/MacOS/sgmacosx
           0x1016da000 -        0x101937ff7 +QtCore (4.6) <CE0DF6D7-6F83-1ED7-6411-7AF7FB2FD394> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/QtCore.framework/Versions/4/QtCore
           0x1019c6000 -        0x1022effef +QtGui (4.6) <782E276D-EE76-98E5-FA48-0EFA1DF29A3F> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/QtGui.framework/Versions/4/QtGui
           0x102571000 -        0x10261eff7 +QtOpenGL (4.6) <5D09ECAB-1980-65F5-85CB-3D6EF915A208> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/QtOpenGL.framework/Versions/4/QtOpenGL
           0x10265c000 -        0x102728fef +QtNetwork (4.6) <F0DB9B5B-B832-0E7D-7C5C-0D05CD42EC9C> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/QtNetwork.framework/Versions/4/QtNetwork
           0x102768000 -        0x1027a4fef +QtXml (4.6) <0D38C829-B350-F496-1690-03A16BA953E3> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/QtXml.framework/Versions/4/QtXml
           0x1027bd000 -        0x1027c1fff  com.apple.agl (3.2.3 - AGL-3.2.3) <9851E4CC-DA6B-3AF4-9B06-61BAC289572D> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
           0x1027c8000 -        0x1028c1fff +com.adobe.amtlib (8.0.0.68 - 8.0.0.68) <D3641035-0C73-3572-BB1B-2D2FBC7268F4> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib
           0x1028d4000 -        0x102943ff7 +com.adobe.adobe_caps (adobe_caps 7.0.0.21 - 7.0.0.21) <CE3C6356-9EE2-3B88-8261-8612A0743F56> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/adobe_caps.framework/Versions/A/adobe_caps
           0x10294e000 -        0x102987ff7 +com.adobe.pip (7.2.1.3399) <9E80366E-2A40-34CA-AAE3-2CA50F5F8505> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AdobePIP.framework/Versions/A/AdobePIP
           0x102991000 -        0x102a1dfff +com.adobe.headlights.LogSessionFramework (7.2.1.3399) <4D4A32E1-2B7F-34AC-A310-B842CABE6080> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession
           0x102a64000 -        0x102a77ff7 +com.adobe.ahclientframework (1.8.0.31 - 1.8.0.31) <58BB943C-98EC-3812-AAAB-74F66630D1D4> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient
           0x102a81000 -        0x102a83fff +com.adobe.boost_system.framework (8.0.0 - 8.0.0.0) <0BFBB9DE-2FBB-3C53-83A5-78CB9CE69BF7> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system
           0x102a8c000 -        0x102a92fff +com.adobe.boost_date_time.framework (8.0.0 - 8.0.0.0) <E189C45A-E466-3986-A066-7F5FA72BF848> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time
           0x102aa9000 -        0x102ab7fff +com.adobe.boost_threads.framework (8.0.0 - 8.0.0.0) <E33B3F2F-93E6-3E16-A3A6-644564AA819E> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads
           0x102ad6000 -        0x102d65fff +com.adobe.dvacore.framework (8.0.0 - 8.0.0.0) <03241185-CBD1-3B3F-A262-6F376410C895> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvacore.framework/Versions/A/dvacore
           0x102fbb000 -        0x102feafff +com.adobe.dvamediatypes.framework (8.0.0 - 8.0.0.0) <881F4B60-5BF0-3885-86B2-32850F60B76B> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvamediatypes.framework/Versions/A/dvamediatypes
           0x10301e000 -        0x103022ff7 +com.adobe.PRM.framework (8.0.0 - 8.0.0.141) <CEB18B59-8563-3F1F-A756-3DF191FD4701> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/PRM.framework/Versions/A/PRM
           0x103030000 -        0x10307dfff +com.adobe.ASLFoundation.framework (8.0.0 - 8.0.0.141) <AB6BA2FA-9BEB-3A02-B99F-F3918520D2FA> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ASLFoundation.framework/Versions/A/ASLFoundation
           0x1030e7000 -        0x1030f8fff +com.adobe.ASLMessaging.framework (8.0.0 - 8.0.0.141) <18C028EA-C0AE-3913-9C2F-32FCE1A73D30> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ASLMessaging.framework/Versions/A/ASLMessaging
           0x103114000 -        0x103117fff +com.adobe.Memory.framework (8.0.0 - 8.0.0.141) <EEF80A05-5601-3372-9110-9283A8D0DEE9> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/Memory.framework/Versions/A/Memory
           0x103120000 -        0x103130ff7 +com.adobe.ASLUnitTesting.framework (8.0.0 - 8.0.0.141) <71C2617B-9088-36E8-845A-2B32394EF762> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ASLUnitTesting.framework/Versions/A/ASLUnitTesting
           0x10314e000 -        0x1031b2ff7 +com.adobe.dvatransport.framework (8.0.0 - 8.0.0.0) <A13433E1-0924-347D-946B-889392C7BCB2> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvatransport.framework/Versions/A/dvatransport
           0x103247000 -        0x103272ff7 +com.adobe.dvamarshal.framework (8.0.0 - 8.0.0.0) <7A3B6B9E-D3A5-339F-9891-CD57FBAADCA6> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvamarshal.framework/Versions/A/dvamarshal
           0x1032b5000 -        0x1034f0fff +com.adobe.dynamiclink.framework (8.0.0 - 8.0.0.0) <1FADAE67-0E34-3F9D-9F92-164676C738DC> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dynamiclink.framework/Versions/A/dynamiclink
           0x103767000 -        0x1037eafff +com.adobe.MediaFoundation.framework (8.0.0 - 8.0.0.141) <C6DE9655-DA44-3730-96E9-6C8F290EAF12> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/MediaFoundation.framework/Versions/A/MediaFoundation
           0x10389c000 -        0x10392fff7 +com.adobe.AudioRenderer.framework (8.0.0 - 8.0.0.141) <CA203EC0-B1AE-396D-894B-E99AA5D03A92> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AudioRenderer.framework/Versions/A/AudioRenderer
           0x1039f6000 -        0x103ae2ff7 +com.adobe.dvacaptioning.framework (8.0.0 - 8.0.0.0) <7F9E3171-5792-3DBB-B587-2ABF754C2C29> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvacaptioning.framework/Versions/A/dvacaptioning
           0x103bb5000 -        0x103c17fff +com.adobe.dvatemporalxmp.framework (8.0.0 - 8.0.0.0) <C340C765-8699-3A01-8E8A-5BFA66FADD91> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvatemporalxmp.framework/Versions/A/dvatemporalxmp
           0x103c55000 -        0x103c61ff7 +com.adobe.boost_signals.framework (8.0.0 - 8.0.0.0) <969C9F38-A7E9-3504-B94A-1A90BF40DA68> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/boost_signals.framework/Versions/A/boost_signals
           0x103c7c000 -        0x103d22ff7 +com.adobe.AdobeXMPCore (Adobe XMP Core 5.6 -c 11 - 79.156380) <334C4A16-A9B5-315E-A4EE-727BB6D2FD32> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP
           0x103db9000 -        0x103ecaff7 +com.adobe.AdobeXMPFiles (Adobe XMP Files 5.6 -f 106 - 79.156380) <8C878AC5-DA1E-36D9-B3C0-8039732CAF2F> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AdobeXMPFiles.framework/Versions/A/AdobeXMPFiles
           0x103f7f000 -        0x10404bff7 +com.adobe.dvametadata.framework (8.0.0 - 8.0.0.0) <E5D03571-5F6F-3DC7-B28E-8F13726F3538> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvametadata.framework/Versions/A/dvametadata
           0x10412f000 -        0x104f72ff7 +com.adobe.Backend.framework (8.0.0 - 8.0.0.141) <F7D3F929-A310-3843-876C-494D1972B79B> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/Backend.framework/Versions/A/Backend
           0x105c89000 -        0x105cc5fff +com.adobe.MLFoundation.framework (8.0.0 - 8.0.0.141) <561F2310-069A-3AAC-8118-C35F54BC26C7> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/MLFoundation.framework/Versions/A/MLFoundation
           0x105d2b000 -        0x105e6afef +com.adobe.ImageRenderer.framework (8.0.0 - 8.0.0.141) <C2BE700C-F81E-3A49-83B1-BBD7F7ABE82B> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ImageRenderer.framework/Versions/A/ImageRenderer
           0x105f57000 -        0x105fcffff +com.adobe.VideoFrame.framework (8.0.0 - 8.0.0.141) <63E089B1-25AA-3468-AB6F-3C4F56F5D475> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/VideoFrame.framework/Versions/A/VideoFrame
           0x106043000 -        0x10607cff7 +com.adobe.PluginSupport.framework (8.0.0 - 8.0.0.141) <735FE2BF-7EFF-32D7-BB4C-C3A964688281> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/PluginSupport.framework/Versions/A/PluginSupport
           0x1060c1000 -        0x1060edfff +com.adobe.SweetPeaSupport.framework (8.0.0 - 8.0.0.141) <11B542CC-81DF-3B23-9DAC-654AABFA0017> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/SweetPeaSupport.framework/Versions/A/SweetPeaSupport
           0x10612f000 -        0x106176ff7 +com.adobe.TransmitHost.framework (8.0.0 - 8.0.0.141) <F6BD63A0-3047-33B2-A350-F99B79D19A58> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/TransmitHost.framework/Versions/A/TransmitHost
           0x1061cd000 -        0x1062f1ff7 +com.adobe.VideoRenderer.framework (8.0.0 - 8.0.0.141) <51262505-A92C-3898-8030-FE974FEDE1D6> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/VideoRenderer.framework/Versions/A/VideoRenderer
           0x106434000 -        0x106489ff7 +com.adobe.AudioSupport.framework (8.0.0 - 8.0.0.141) <30C32A99-B403-3791-8917-8740506C6774> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AudioSupport.framework/Versions/A/AudioSupport
           0x1064e9000 -        0x1064edff7 +com.adobe.MediaUtils.framework (8.0.0 - 8.0.0.141) <1FEB096F-449E-3B2D-9B08-D1F4068A5653> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/MediaUtils.framework/Versions/A/MediaUtils
           0x1064f7000 -        0x10668efff +com.adobe.ImporterHost.framework (8.0.0 - 8.0.0.141) <D4A48160-F2B9-3D77-84F7-F20ADEC53D63> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ImporterHost.framework/Versions/A/ImporterHost
           0x106838000 -        0x1068affff +com.adobe.PlayerHost.framework (8.0.0 - 8.0.0.141) <1CF1D440-5074-3A11-8AE6-B934FBDAECD6> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/PlayerHost.framework/Versions/A/PlayerHost
           0x106951000 -        0x10698afff +com.adobe.AudioFilterHost.framework (8.0.0 - 8.0.0.141) <96D7630F-DE89-399E-8AED-22D620E9CB6C> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AudioFilterHost.framework/Versions/A/AudioFilterHost
           0x1069e1000 -        0x106adbfff +com.adobe.VideoFilterHost.framework (8.0.0 - 8.0.0.141) <B2B7F280-9C2F-35F6-BDE2-EA3EFFC6BAAE> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/VideoFilterHost.framework/Versions/A/VideoFilterHost
           0x106bda000 -        0x106bf1fff +com.adobe.ProjectSupport.framework (8.0.0 - 8.0.0.141) <C430776B-48D2-3379-B49E-446FA23AC7D1> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ProjectSupport.framework/Versions/A/ProjectSupport
           0x106c1f000 -        0x106c33ff7 +com.adobe.ProjectConverterHost.framework (8.0.0 - 8.0.0.141) <1A41AED7-659B-3BBF-A67C-DEB609A56F6E> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/ProjectConverterHost.framework/Versions/A/ProjectConverterHo st
           0x106c59000 -        0x106ca4ff7 +com.adobe.AudioFilters.framework (8.0.0 - 8.0.0.141) <0E785A7E-1138-3E10-973B-009D5C860B0F> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/AudioFilters.framework/Versions/A/AudioFilters
           0x106d1d000 -        0x10719ffff +com.adobe.GPUFoundation.framework (8.0.0 - 8.0.0.141) <4EEB64AA-6A1F-3F79-B7F9-075E8A0ECA52> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/GPUFoundation.framework/Versions/A/GPUFoundation
           0x107448000 -        0x10790aff7 +com.adobe.dvaui.framework (8.0.0 - 8.0.0.0) <C8297DB9-9EBF-37A9-88DC-86C2D9F78548> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/dvaui.framework/Versions/A/dvaui
           0x107f19000 -        0x107f78ff7 +com.adobe.DynamicLinkMedia.framework (8.0.0 - 8.0.0.141) <8391A5CA-25E0-3A19-8E6A-15DC34E62E75> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/DynamicLinkMedia.framework/Versions/A/DynamicLinkMedia
           0x108033000 -        0x108091fff +com.adobe.TitleRenderer.framework (8.0.0 - 8.0.0.141) <E36D1191-D787-390C-9662-E4F2B964D1C1> /Applications/Adobe SpeedGrade CC 2014/Adobe SpeedGrade CC 2014.app/Contents/Frameworks/TitleRenderer.framework/Versions/A/TitleRenderer
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        0x7fff89239000 -     0x7fff892bafff  com.apple.CoreSymbolication (3.0.1 - 141.0.5) <20E484C4-9F0E-3DF6-BB27-D509859FF57A> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolicatio n
        0x7fff89518000 -     0x7fff89532fff  libdispatch.dylib (339.92.1) <C4E4A18D-3C3B-3C9C-8709-A4270D99

    I tried 3.0 and the latest book now opens and ADE says it is on KOBO after I drag it there, but when I disconnect and open KOBO itself it is not there.

  • Can I choose which Video Card SpeedGrade uses by default?

    I have a Nvidia GTX 480 which has one monitor on it that I use for color correction.
    I also have a GTX 275 that I have 2 older monitors on it for extra realestate.
    When I use speed grade it appears to be utilizing my gtx 275 by default acording to the display setting in SpeedGrade.
    I want it to utilize the GTX480. Can anyone help me out with this?
    Also I have 2 monitors horizontal and my 480 color correction monitor is in Portrait mode. Speed Grade doesn't seem to be very custom workspace friendly. Can I set it up like I can in Premiere? Currently I can't use dual monitor correctly as it doesn't work well on the to landscape monitors. All the dimensions are wrong for filling the monitor screen.
    Any advice for setting SG up?
    Thanks.
    -Paul

    Hey Paul,
    I would typically use the "0" button on the numpad for easy comparison between grade / no grade. If you want to be more granular, use the dot (or colon on some other languages) on the numpad to disable the current layer active in the layer stack.
    The split screen option can be really handy once you add a second playhead.
    Check this for some more info:
    http://helpx.adobe.com/content/help/en/speedgrade/using/playheads.html
    If you want a more traditional A/B split between graded / ungraded footage, I suggest to simply create a copy of the entire timeline (you can do so by using the drag handle, then hold down CTRL and simply move the mouse up a bit beyond the current timeline. Then release it - you got a full blown copy. Sounds harder than it is once you've don it once )
    You can then turn off grading for the second timeline.
    This is also rather useful if you want to compare online vs. offline data (to ensure you got all edits, correct shots onlined etc.).
    Hope this is helpful.
    Pat
    One other question: I am trying to run splitscreen or side by side view on the dual display window, I have it running  but it is not showing any color comparasons. Both images are showing the same color looks applied. it won't show Graded vs Ungraded. This goes for any configuration, ie split screen or side by side. Thoughts?
    Thanks.
    -Paul

  • How do I integrate SpeedGrade into my Photoshop workflow?

    This will likely sound insane, since SpeedGrade is obviously geared toward video projects, and Photoshop toward processing of still photos, but please hear me out.
    I love Photosop CS6, and my absolute favorite new feature is the Color Lookup adjustment layer. So far, I've been extremely happy with the effects I've been able to pull off by combining that with other adjustment layers, channel work, etc.
    However, I've gotten to the point where I realize that my next step -- much like a user who graduates up from using actions he/she downloads off of DeviantArt -- is to make my own color lookup tables. The only tool at my disposal for this is SpeedGrade. (I have a CS6 cloud membership -- off topic, but way to go, Adobe, that made it feasible for me to "graduate" from only having Photoshop CS5.1 to having the full suite at a very reasonable price!)
    I've used SpeedGrade on video clips I've shot with my Canon 5D MkII to great effect. Nothing I'd post publicly yet (I'm still learning how to shoot motion), but I considered the results to be very positive. I've managed to save several test .look files, as well, both on video footage and still images (JPGs, to be specific).
    I always shoot RAW, and my usual workflow is to start in Aperture (I'm a Mac user), do some basic RAW adjustments, then export a 16-bit PSD and get down to the real work in Photoshop. SpeedGrade doesn't yet seem to support PSDs natively, so in order to create a .look which is appropriate for my image, it currently looks like I need to export a JPG (down to 8-bit sRGB, ugh) from Photoshop, then open THAT in SpeedGrade, do my work, save my .look, go BACK into Photoshop, and use the .look file there.
    I could live with that if -- IF -- the .look file actually gave me my expected results. However, the only time the .look behaves exactly the same in Photoshop as it does in SpeedGrade seems to be if I open the image as a JPG -- thus losing all my layers, adjustments, smart objects, etc. When I apply any of my .look files to a PSD, they come entirely too dark, every time. Many of them have simply turned an image into a large 22 megapixel black rectangle.
    So my question is this: How do I make a SpeedGrade .look file behave predictably in Photoshop, in a 16-bit-per-channel PSD file? I'm OK with changing the color space if I have to (even if it's to sRGB, the bane of my existence) -- but I need to see the same thing in SG that I do in PS. Is this possible today, or am I waiting on the next SG release? Or, and I assume this to be the case -- as I'm a software engineer by trade, and know that this is almost always the case! -- is this a case of user error? And if so, what can I do to correct my user error?
    Or, sacriligious as it may seem since I have all of Adobe's tools, are there other Mac-based products I can use to create color lookup files compatible with Photoshop?
    In case it matters, here's my platform:
    Canon 5D MkII, latest firmware, always shoot RAW
    Apple Aperture 3.2.3 (sorry, Adobe, but ... y'know.)
    Mac OS 10.7 (late 2011 MacBook Pro 17", 16 GB RAM)
    Adobe Creative Suite 6 Cloud Subscription (photo, illustration, video tools installed; no Flash nor web tools)

    Speedgrade does some funny things converting the image encoding with video, jpegs, exr files, etc.
    Unfortunately, I never found documentation of exact what they do with each input format.
    Sometimes they seem to convert the image data to linear (gamma 1.0) before processing, and sometimes they leave it alone.
    So, it is possible, if you can figure out the rules that SpeedGrade is using, and if you can figure out all the controls in SpeedGrade.
    As you may have noticed, that is not an application for a casual user :-)
    Also, Photoshop only uses the color part of the .look - not the blurring or vignetting stuff that SpeedGrade can also do.
    Now, I'd keep at it -- it took me about a week to learn the basics of SpeedGrade (even if I didn't figure it all out).
    But in the end, I wrote my own tools to create most of the color lookup presets that ship with Photoshop CS6 (because it was easier in some cases, and because no tool existed to do what I wanted in a few cases).
    Yes, before you ask, I'm trying to figure out ways to make my tools more user friendly so we could include them in Photoshop.

  • Exporting an EDL from Premiere CS6 that SpeedGrade can read

    I have a long sequence which I now want to grade. I didn't grade the individual clips prior to editing them into a 70 minute timeline. I have tried the following without success:
    Exporting to SpeedGrade the Premiere timeline: it will do this, but leaves chunks of clips brown, as blank info in the SG timeline, so if I grade this, I'll have an incomplete graded file to apply back to the Premiere timeline;
    importing to SpeedGrade a ProRes 422 file which I then asked SG to divide into clips (the app quit after taking 40 minutes to examine the file, which it did successfully, but when I asked it to make clips, it quit)
    exporting from Premiere an EDL which I then apply to the QT ProRes file in SG. This is not accepted because there are certain key commands which SG won't accept, but there's no way to know how to export a "clean" EDL from PP to SG without those commands (I even went into the EDL using TextEdit to see if I could delete certain lines, but that was obviously a losing game)
    Suggestions welcome!

    Yes, I tried to find that forum and couldn't which is why I posted here, but since I have you on the line, and since you apparently have lots of experience with SG, can I ask you:
    Because of the way I've done this documentary I can only grade it now that the picture/sound is locked. If I export a ProRes flattened movie into SG, it will have the effects, titles etc which is not what SG wants, right? So do I duplicate a timeline in Premiere, delete the titles, etc, (what else: effects?) and then export to SG?
    If I export the timeline (using a MacPro but not the fastest newest model, 16GB Ram) it takes about three or four hours to export the DPX files. I'm trying it again, but don't hold any hope that it will export without some of those incomplete clips. I don't know what causes them. Could it be sections with effects, with stacked clips which have wipes and other stuff, combining them in the ProRes export to a single image but in a timeline exported to SG maybe its not reading that info?
    Whatever you can suggest would be great.

  • First Day With Adobe SpeedGrade CC with Direct Link

    I thought it would be interesting to share my first day using the new Adobe SpeedGrade CC with everyone. Most would be embarrassed to do this, not me.
    This is NOT a tutorial, but more of a way to show you what I am struggling with and what I like. So if you are having your first day with this program you might run in to similar items.
    Perhaps even a product manager from Adobe might watch this and help him what they should work on next.
    Issues I had:
    Where are the Curves adjustments?
    How do I sharpen an image?
    Can you use the tracker backwards?
    Why didn’t my track work?
    Playback at 10fps (not real time with my Monster Computer)
    How do you blend layers?
    How do you zoom into the timeline?
    Things I love:
    Doesn’t crash like Resolve
    DIRECT LINK!!!! Love it!
    2 up and 3 up for shot matching.
    No more XML and EDL!!!!

    Dave,
    I'm basically a noob here too ... only been working with this for what, 5 months? 
    Yea ... would LOVE the option to switch to a curves-based control, one each for luminosity/R-G-B at the least. I've put in a feature-request for that, as have apparently some others. Maybe next year in ... oh well.
    Also ... you might have noted, there's no skin line in the vectorscope! Ridiculous, and that's ALSO been feature-requested by people ... again, maybe next year in ... oh well.
    Still ... but dang this program does work fast in concert with P-Pro as your NLE. One bit of advice. In a P-Pro/Sg/Ae workflow, the link from/to P-Pro and Speedgrade works perfectly well both ways. HOWEVER ... your Sg grades do not come into Ae if you send the project from P-Pro to AfterEffects. Now ... if you save your P-Pro projects with it's Sg grades ... then open Ae and use its Dynamic Link feature to pull a P-Pro project into Ae, your grades from Sg come in just fine thank you.
    And anything you do in Ae comes into Sg on a different layer that you aren't allowed to 'touch', so you can do fx work afore grading and see how the footage looks including the fx, but you can't touch the fx layer of the timeline (other than to turn on/off visibility in the monitor) to do anything to it.
    Still ... easy workarounds, NO time to transcode/export/import ... glory hallelujah!
    Neil

  • Footage Looks Different in SpeedGrade and when rendered

    Hello
    I’m having some problems figuring out what my file actually look like.
    Is there still a QuickTime bug that cause QuickTime to show a gamma-shifted or otherwise-screwy image?
    5dMkII h.264 .mov file
    The same file in QuickTime and VLC looks different. VLC version is darker and redder.
    That file in SG looks even darker, and slightly redder.
    Rendered out from SpeedGrade to ProRes422 (Automatic Color Adjustment switch on in SG) looks close to SpeedGrade display, but a few points redder and a touch darker.
    Rendered out from SpeedGrade to ProRes422 (Automatic Color Adjustment switch off in SG) much lighter and paler than SpeedGrade display.
    Same results with ProRes444.
    Why do these look different?
    Latest MacPro Tower
    Latest OS X
    64GB RAM
    AMD FirePro D700 6144 MB
    2x LaCie 321 monitors, calibrated with Spyder3 Elite
    QuickTime Pro 7 or QuickTime Player bundled with OS
    All files viewed on the same monitor
    Thanks in advance for any help.

    In general, it depends.  
    You can't be responsible for every other computer & user in the world ... even though at times they'll try and make you so. The best anyone can do is run a calibrated "shop" and know you're delivering good technical content. Test it on other calibrated systems, and over broadcast monitors if such are available somewhere you know. For clients with specific needs, TEST. Send a test over and have them check it ... for most TV use this is crucial. For say adds on movie theatre screens between shows, arrange to take a sample over before they "open" for the day and have it played on their equipment onto the screen ... see what it looks like, adjust & retest as necessary.
    For web use ... that's a total crapshoot off the mark.Best you can do is again, see that your system is as accurately calibrated as you can. Set the preferences for video players on your machine to use your system's calibration rather than their internal, which will ALWAYS do something odd to the signals. But not only odd ... unpredictable computer to computer. If your system is fully calibrated, your work over the web will hopefully average out pretty decent.
    For web-delivery clients, still ... do initial testing to see that they are happy with the results you give them. If on their computer they want it bluer, and ... you know that means it's gonna really be BLUE on many machines ... perhaps showing them on a laptop that it does look good as-is on another system or some sort of client education moment may need to happen. I've heard plenty of complaints that the client demanded someone deliver something too dark ... and then complained back at them because they got comments from others that the material was too dark. Love that, eh? Client demanded they change it darker even though told it would be too dark for most computers ... then groused at them that it was too dark. Right. Oh frabjous joy.
    Over in the video lounge here and on a couple other sites ... the threads on Stupid Client Demands have at times been a riot and at times something to near cry over. As a 30+ year stills portrait photographer, we've had the same thing at times from clients ... a demand to just plain print their images GREEN or something. Most of which we've complied with, some we ... didn't. What an interesting variety of brains and eyes there are about the planet ...
    My experience is that just doing the best I can, it looks pretty darn good on my client's tv's and computers. Some go one way or the other a bit, but in general, it works fine. And check if you've got a setting in either system controls or the Qt & VLC controls for system-managed color.
    Neil

  • Speedgrade CS6 won't apply my Look in the final output

    So I have this problem where I try to output a quick color graded version of my source footage, but the final output shows no difference.  In other words, I import DSLR footage, make all the necessary adjustments (in this case I just applied a look that I saved previously) in SG then render it out as a ProRes 422.  The ProRes version looks the same as my source (DSLR) footage (minus a few megabytes) and doesn't look as if my saved look was ever applied.
    My Output settings are as follows: (NOTE: I have changed all of my output settings trying to solve this problem and, no dice.  So I can only assume that it's not a problem with my output settings)
    Output:
    Format & Options = Apple ProRes 422.  Automatic color calibration = Unchecked.  Write ALE file to output path = Unchecked.  Render annotations = Checked
    Use the same burn-in as playback, No calibration lookup table, Time code source = Source
    Framing:
    Full Image (No Proxy).  1:1 (square).  1080p
    Render
    Offline Quality (fast).
    My system specs are:
    Mac Pro OS X 10.10.1 (Late 2013)
    3.5 GHz 6-Core Intel Xeon E5
    16 GB 1866 MHz DDR3 ECC
    AMD FirePro D500 3072 MB
    Hop I provided enough info.
    Any help is appreciated.
    Thanks!

    With your theory in mind of it being a permissions problem, I went ahead and moved my Looks from an external drive to my computer.  Still no dice.  Although, do you believe that it might need to be in a particular place on my computer?  Like say, a SpeedGrade folder inside and Adobe folder inside my library folder?  I don't see why that would matter.  I found a rather time consuming fix.  If I open the Look in After Effects, I can apply it to the video clip but that's just a little convoluted.
    I'll keep searching for a solution and post any updates.  Thanks for your help thus far!

  • Color calibration across multiple images

    Hi everyone,
    I took a bunch for photos for a scientific documentation project outside in the shade throughout the day, resulting in significantly different lighting. Here are the first and last photos of the day:
    http://imageshack.com/a/img841/4403/94vy.jpg (late morning)
    http://imageshack.com/a/img208/7861/ibvz.jpg (late afternoon)
    The challenge is to use the color strip to calibrate the images so that the colors are consistent in all of them. Note that the color strip was printed without any special attention to calibration, so the absolute values of the colors are not necessarily trustworthy. Also, for these purposes, the paper can be assumed to be pure white. Basically, the idea is to get the absolute calibration as accurate as possible, but really nail the relative calibration, so that the color strip and paper appear essentially identical in all the images. I've tried adjusting levels by sampling known white, grey, and black in the images, but that hasn't done the trick -- clearly a more sophisticated approach is required! That said, I have over 100 of these images to process, so a relatively straightforward solution would be appreciated, if possible.
    Please let me know if you can help, and thanks in advance!     

    Move on to video editing apps. Seriously. Automatic shot matching features e.g. in Speedgrade or even Premiere's/ After Effects' Auto-Levels can already get you halfway there by doing a temporal comparison within the sequence, not to speak of sophisticated plug-ins like RevisionFX' RE:Match. They may in fact skew the colors oddly or make them appear dull and "too averaged", but that would be quite uniform across the sequence and then much easier to tackle with a global correction.
    Mylenium

  • What is your Premiere, After Effects and SpeedGrade Workflow?

    Hi Everyone,
    I am an experienced editor who's switched to Adobe's CC barely a year ago. At the moment I'm in the midst of finishing up a corporate project and trying to think of the best workflow between Premiere, After Effects and SpeedGrade. I'm loving the Dynamic Link workflows, but at the some time I'm facing some obstacles, and am wondering how you guys do your work.
    Let's say I finished the edit of the project and send the project via Dynamic Link to SG. I finish the grade and then decide to use the Dynamic Link to AE to add some titles with shapes and effects such as Fast Blur. This is where I'm facing the first problem. When I choose a clip to be 'Replaced with an AE Composition', the color correction is gone, and now if I grade in SG, it will naturally grade the titles I added. So, it seems as though my color grade is a waste of time and I have to do it the old school way of first absolutley completing the color grade, exporting, re-importing and then heading for titles and effects. That makes you lose quite a bit of "dynamics" in your work (and time aka money), if my clients want changes for example.
    For simple animations with text, and shapes, this is not a big issue since you could easily add the titles to a second Video track. But when you use After Effects which changes the acutal image of a clip by adding effects, things don't work out too easily. But in any case, these might just be the limitations to the relativley new Dynamic Link workflow.
    In my specific example, how would you go about it? What is your workflow? Maybe I'm missing out on some tips & tricks.
    Be happy to hear from you guys and maybe get some expert knowledge.
    Best,
    fabian

    Hey there,
    I'm also looking for a solid workflow solution since adopting (and actually really liking) Speedgrade.  So below is what I'm going to try which should work and will follow this thread to see if any other workflows pop up.  Also typing this out here to help me with plan of attack
    Project Specs - 3 minute corporate video with text animation, interviews, broll, and computer screen replacement
    Edit in Premiere
    Dynamic link to SpeedGrade for color correction
    Open back up in Premiere, confirm all color corrections are applied, and then duplicate sequence to an AE Prep extension
    In AE prep sequence, take all AE "base" shots (for computer screen composite or anything needing stabilization) up onto their own track (i.e. V5 & V6)
    Add 10 frame handles to in & out, checkerboard clips as needed
    Delete all other remaining content but keep blank spaces / no ripple deletes
    Export this out to a ProRes4444 QT movie
    Import ProRes4444 QT movie back into premiere, add over existing video layers in AE Prep extension sequence, and then there time out the screen shot replacement content to cover effect duration
    Dynamic link AE Prep Premiere Pro sequence to AE
    Do the AE work
    Dynamic link back to Premiere
    DoneHopefully
    This was my similar work around back in the day before I had Automatic Duck in FCP to AE
    Hope this helps anyone else - if there are any glaring "why would you do all that" points - please let me know   I'll also report back if there are any horrible roadblocks throughout the process.
    _Christina

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