NVIDIA GeForce GTX 680MX 2048 MB Prolems

Has there been an update for the NVIDIA GeForce GTX 680MX 2048 MB in the high end iMac. I have had problems in Aperture and Poser Pro .Firstly in Aperture 3.4.5 with brush laging . .  Now texture problems in Poser Pro , however it renders very good .
OS X 10.8.3 top end 27 inch Imac . . hm . .

As no one knows this question , then is it safe to update direct from Nvidia ?
OX S 10.9.2 clean install this year expecting at least one driver update . .

Similar Messages

  • Update for the NVIDIA GeForce GTX 680MX 2048 MB for MacPro3.1 primo 2008?

    Has there been an update for the NVIDIA GeForce GTX 680MX 2048 MB for MacPro3.1 primo 2008?
    I have had the MacPro restarts due to internal problems and the fault report going to Apple shows it is the N NVIDIA GeForce GTX creates the problems.
    I am running Apple products like Aperture 3.5.1 iTunes 11 etc…
    Besides the cresting the overall performance is SLOW
    My MacPro:
    Running OS X 10.9.1. on the MacPro3.1 primo 2008, 2 x 2,8 GHz Quad-Core Intel Xeon
    NVIDIA GeForce GTX 680:
      Chipset-model:            NVIDIA GeForce GTX 680
      Type:            GPU
      Bus:            PCIe
      Kortplads:            Slot-1
      Bredde på PCIe-kanal:            x16
      VRAM (i alt):            2048 MB
      Producent:            NVIDIA (0x10de)
      Enheds-id:            0x1180
      Revision-id:            0x00a2
      ROM-revision:            3731
    Skærme:
    CG246:
      Opløsning:            1920 x 1200
      Pixeldybde:            32 bit farve (ARGB8888)
      Dublering:            Fra
      Online:            Ja
      Rotation:            Understøttet
    Cintiq 12WX:
      Opløsning:            1280 x 800 @ 60 Hz
      Pixeldybde:            32 bit farve (ARGB8888)
      Skærms serienummer:            8HC000414   
      Hovedskærm:            Ja
      Dublering:            Fra
      Online:            Ja
      Rotation:            Understøttet
    Please advise :-)
    / Kim Andersen

    Dear Ms. Andersen:
    Evga handles GeForce GTX 680 MX. Apple has nothing to do with it. However, I can try to help you a little bit
    go here for Evga's Mac support: http://www.evga.com/support/download/default.aspx
    This is one of those video cards that needs 2 power cables connected to the mother board for it to work propertly. It needs 195 watts of power, which  the PCI-E slot will not provide on its own. If you have the power cables connected up okay, then the only advice I can give you is to telephone EVGA and see about a possible replacement.  Apple's policy, as I understand it, is to replace same with same, even if you have the money and are willing to pay extra. This is a 3rd party video card and as such, Apple is not responsible for any problems wth it.  I don't understand either: based on my knowledge of Norwegian,  your screen size is 1280x800 and your bit depth  is 32 bit, and you have 2 gigs Vram, so you should have no problem.
    maybe you have a bad card
    good luck to you
    JOhn b

  • My fan starts after shutdown why? iMac 3.4 GHz Intel Core i7 NVIDIA GeForce GTX 680MX 2048 MB

    Every tine I shutdown my iMac a fan at the rear starts up.  It is very noisy and only stops after I unplug.  When I plug power back in the fan starts again and stops after I power up the machine.  Can Aany one help please.

    Here are the proper specs for your model iMac.
    32 GB
    Memory Slots
    4 - 204-pin PC3-12800 (1600 MHz) DDR3 SO-DIMM
    Nnot sure where you are located! but forget using Amazon and go right to the Crucial Memory site and use their memory selector to make sure you get the right memory.
    Depemding on where you are from Crucial has four international web locations.
    Also, I believe OWC (macsales.com) has international shipping and they have a few international resellers of the their RAM, too! You can call them toll free or by email to find out where to purchase their RAM, also.

  • After effects and  NVIDIA GeForce GTX 680 2048 MB

    I've installed the  NVIDIA GeForce GTX 680 2048 MB on a Mac Pro 3,2 GHz Quad-Core Intel Xeon running OSX 10.9.4 but it seems AE doesn't take advantage of the new hardware and the CUDA technology. The ATI Radeon HD 5770 1024 MB mounted before, went for the same rendering times. Am I missing any setting in the software or isn't the graphic card the perfect choice for fastening my rendering processes?
    Ae obviously recognize the Nvidia and the CUDA settings should be ok....
    Any Idea?
    Andrea

    AE only takes advantage of CUDA for ray traced features, which is being phased out. To get the most out of your render times, invest in processing power and RAM. I upgraded to the Titan Black and noticed hardly any difference in my render times. Check out this response given by AE's Todd Kopriva on Sept 24, 2014 at Creative Cow: CUDA does not accelerate : Adobe After Effects

  • Imac 2012 NVIDIA GeForce GTX 680MX  will it work with adobe Mercury playback Engine?

    imac 2012, 28" 16 gigs ram
    NVIDIA GeForce GTX 680MX 2 gigs ram,  will it work with adobe Mercury playback Engine for accelerated rendering in Premiere Pro & After Effects

    One would certainly think so, since earlier, lesser GTX cards were supported...
    http://www.adobe.com/products/premiere/tech-specs.html
      Supported NVIDIA graphics cards for GPU acceleration
    GeForce GTX 285 (Windows and Mac OS)
    GeForce GTX 470 (Windows)
    GeForce GTX 570 (Windows)
    GeForce GTX 580 (Windows)

  • NVIDIA GeForce GTX 680MX GPU support for the Mac

    When are you going to support GPU for the NVIDIA GeForce GTX 680MX on the Mac in the new After Effects CC?
    Please also consider this a request as well.

    > When do you think us ATi Radeon card users will get a versionof AE that will use our GPU
    After Effects already uses ATI/AMD cards for GPU features, and has for years. The single exception is one feature: the GPU acceleration for the ray-traced 3D renderer.
    Details:
    http://blogs.adobe.com/aftereffects/2012/05/gpu-cuda-opengl-features-in-after-effects-cs6. html

  • NVIDIA GeForce GTX 680MX 2 gigs ram,  will it work with Mercury playback Engine for accelerate

    NVIDIA GeForce GTX 680MX 2 gigs ram,  will it work with adobe Mercury playback Engine for accelerated rendering for Premeire Pro cs6?

    I am a PC guy but, I have 6 work stations with CS6 but the wife wants a Mac so I am getting her an imac with the NVIDIA GeForce GTX 680MX 2 gigs ram. Do you think this video card in the mac will still be able to utilize the Adobe CS6 MPE?
    It's not formally supported by Adobe for GPU acceleration; however judging from the fact that the lesser GTX-650M is (with 6.02 update), and the end-user ability to enable support for unsupported cards in Adobe apps, it should work.

  • Any news RE: support for NVIDIA GeForce GTX 680MX 2GB GDDR5?

    I'm about to purchase a 27" 2012 iMac & would like to install CS6.

    I have NO idea how this would be done for a Mac... but I do have a saved link
    http://www.vidmuze.com/how-to-enable-gpu-cuda-in-adobe-cs6-for-mac/

  • Mercury CUDA not enabling when using NVIDIA GeForce GTX 285 on Apple Mac Pro after Mavericks install

    Been using the same setup since CS5 with the Mercury CUDA running perfectly. After recent upgrade of OS X to 10.9 Mercury CUDA is no longer available and only lets me run with the OpenGL or software options. Im using a NVIDIA GeForce GTX 285 for apple computers. Here are the results for the GPUSniffer program in the latest Premiere Pro 7.1.0 files. The LAST line make me chucle because it the first on the list of supported card in the "cuda_supported_cards.txt" file. Anybody else seen this?
    --- OpenGL Info ---
    Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 285 OpenGL Engine
    OpenGL Version: 2.1 NVIDIA-8.18.27 310.40.05f01
    GLSL Version: 1.20
    Monitors: 1
    Monitor 0 properties -
       Size: (0, 0, 1920, 1080)
       Max texture size: 8192
       Supports non-power of two: 1
       Shaders 444: 1
       Shaders 422: 1
       Shaders 420: 1
    --- GPU Computation Info ---
    Found 1 devices supporting GPU computation.
    OpenCL Device 0 -
       Name: GeForce GTX 285
       Vendor: NVIDIA (Apple platform)
       Capability: 1.2
       Driver: 1
       Total Video Memory: 1024MB
       * Not enabled by default because it did not match the named list of cards.

    found a link from a couple of days ago on a creative cow forum post one of the poster saying they are from adobe stating this
    Re: Mercury Playback Engine MacPro
    by Peter Garaway on Nov 12, 2013 at 9:49:16 am
    Hi Wendell,
    Sorry for the inconvenience. NVIDIA is currently working on drivers that support CUDA on Mavericks 10.9 with some of the older NVIDIA cards such as the GTX 285 and the Quadro 4800.
    For others interested, the Quadro 4000, K5000 and GTX 680 ect... work with CUDA in 10.9.
    Best,
    Peter Garaway
    Adobe
    Premiere Pro
    I have latest CUDA drivers, so i guess i am just waiting till a proper update that have the fixes to support my card.

  • MSi GE70 Apache Pro w/ nVidia GeForce GTX 860M Graphics Issues

    Hi there,
    I recently purchased an MSi gaming notebook with nVidia GTX 860M graphics. However, just recently I've been having game-breaking issues with textures rendering, artifacts and particles as well as the drivers crashing now and again(desktop flashing and flickering).
    I've only had this laptop for just over two months and am quite disappointed with issues coming up already.
    To get to the specifics; I have recently been playing through the Mass Effect trilogy and, just the other day, started up a file in Skyrim. The following screenshots show my biggest issues aside from the obviously serious driver crashing issues. I believe the issues started maybe a month into owning this laptop and since it has been getting progressively worse. I feel as though I have been all over the internet trying to find a fix to this, I've tried everything suggested, everything that I could think of, and I am just about ready to have it sent back. I was hoping someone may have some other options before I do send it in.
    https://www.dropbox.com/s/d8koa8f8i1z9j3d/Photo%202014-09-30%2C%201%2040%2044%20AM.jpg?dl=0
    On the title screen for Mass Effect 3 I get these consistent blue and red glowing orbs, they also occur on several other maps within gameplay.
    https://www.dropbox.com/s/a9c47w320u5xylb/Photo%202014-09-30%2C%201%2043%2016%20AM.jpg?dl=0
    Once I get in-game, this occurs everywhere. Textures "expanding" off of characters into random points.
    https://www.dropbox.com/s/v37un4vespalosx/Photo%202014-09-30%2C%201%2045%2036%20AM.jpg?dl=0
    This happens occassionally on characters; ridiculously shadowed faces to the point where they are barely recognisable.
    https://www.dropbox.com/s/8cebgs4t10ghnh0/Photo%202014-09-30%2C%201%2046%2020%20AM.jpg?dl=0
    On almost all wall textures there are white glowing particles like the ones behind the character here. In extreme cases, the wall becomes a texture of textures. All of the textures in the game are miniaturized into a wall of textures on certain objects.
    I've also had signs and the game's menus and interface stretched and skewed all over the place. If I continue to play it with the above issues, the game eventually hangs and I have to alt+tab out and back in, or close it using the task manager. All of these issues also occur in Skyrim and any game using the same, or similar, engines. The only game I have been able to play almost seamlessly without any issues is Ragnarok Online 2, an online MMORPG.
    I have tried the following:
    nVidia's GeForce Control Panel: any and all combination of options.
    Re-installing video drivers.
    Re-installing DirectX and PhysX.
    Formatting and a fresh install of Windows and all games and drivers.
    Any other troubleshooting other forums have provided.
    Removing the pagefile for virtual memory limits.
    Using Intel HD graphics to test for other issues.
    PC/nVidia power settings.
    The one time I thought it may be fixed, all it took was me plugging in my laptop to cause the issues all over again. I've tried downloading MSi Afterburner to check GPU temperatures and I rarely even go over 65~70. I'm absolutely out of ideas. It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    I'm running Windows 7 64-bit
    nVidia GeForce GTX 860M
    Intel Core i7-4710HQ CPU @ 2.50GHz
    12GB of RAM
    Any ideas/help would be greatly appreciated. I would really rather not have to send it back. I've also posted this over at the nVidia forums because I'm -hoping- it's a software issue.
    Thanks in advance!

    Quote
    It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    Quote
    To me it sounds like a hardware issue (especially if you have rolled back to factory default and reinstalled from scratch)
    It wouldn't be a hardware issue since you can play other games without problem.
    Easiest way to tell if it's a hardware issue or not is to run the benchmark tool for example 3DMark 11 and see if the problem also happens during the benchmark.
    For the rendering problem you were talking, please provide not only the problem picture but also the picture without problem to let us make the comparison.
    I'm sorry to say, but some of the picture I'm not really getting what the problem you're talking about.
    For the shadow face, here are few user provided fix which might be helpful.
    http://forums.steampowered.com/forums/showthread.php?t=2282965
    http://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/
    Quote
    Re-installing DirectX and PhysX.
    NVIDIA moderator says some of the games is required to play some older Physx games, but not sure if it works.
    If you would like to have a try.
    https://forums.geforce.com/default/topic/524066/geforce-drivers/official-nvidia-r310-61-beta-display-driver-feedback-thread-released-11-20-12-/post/3714758/#3714758
    I'd suggest to post the issue on EA, steam or obioware and see if there are people looking into it.

  • Problem with Matrox Mini, NVIDIA GeForce GTX 570, Premiere 5.5.2 and After Effects CS5.5

    Hello,
    We have a couple video workstation PC's in our office.
    Premiere and After Effects have been crashing lately with increasing frequency - about every two minutes now.
    Here is the setup:
    Hardware
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    Nvidia GeForce GTX 570 - Driver release 275.33
    Intel Xeon X5660 2.8 GHz processors
    24 GB Ram
    Software
    Adobe CS5.5, specifically...
    After Effects 10.5.0.253
    Premiere 5.5.2
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    The crashes occur when I have After Effects and Premiere open at the same time. I am editing in a Matrox 720p29.97 timeline in Premiere. I imported several compositions from AE into Premiere through Dynamic Link and am matching audio with the animations in comps. When I switch back to AE to make an edit in the comp, After Effects generates a crash warning and then gives me the opportunity to save the project under a new name. After saving, it closes down completely. The Matrox WYSIWYG Control Panel in the system tray crashes during AE's crash, disabling the preview to the CRT from Premiere and AE. Since the Premiere sequence is a Matrox preset - in order to have output to the CRT - this freezes the timeline; the video and audio no longer play. When I save and then try to close Premiere, Premiere freezes and will not close without a force quit via the Task Manager.
    In order to deal with this temporarily, I am editing in an AVCHD 720p30 sequence preset in Premiere, which doesn't send a preview feed to the CRT, obviously, since it's not a Matrox preset and the CRT is connected via the Matrox Mini. It's more than a minor inconvenience, since I use the CRT for color accuracy.
    It is frustrating, since we did not have this problem until the recent CS5.5.2 update. We have tried changing drivers for the GTX 570 and changing the Matrox utility software to other versions, but no luck.
    Is there a combination of GTX 570 drivers, Matrox software releases, and AE/Premiere settings that will make this work? I know there are "Known Issue" posts with Nvidia cards on Matrox's website, which include the GTX 570, but, again, this problem started with the Adobe CS5.5.2 update.
    Any help here would be great, and I am willing to provide more information about the system and our crashes if it helps find a solution for the community, as I know this is not an isolated problem after reading Nvidia's, Matrox's, and Adobe's forums. I just can't find a hollistic solution on any of the individual manufacturer's forums.
    Thank You.
    Jordan

    I've been running with Matrox for years, starting with the Axio LE. I do 75% broadcast work and find that the Matrox works very well with my kind of workflow. Monitoring is critical and since we have to deal with 3rd. party solutions, Matrox was my pick dating way back to 2006. Sure I've had frustrations with it, but I've made far more money off Matrox than frustration.
       Here's my nearly crash-free setup:
    Gigabyte GZ-X58A-OC moboard
    Intel 990X (only overclocking to 4.0)
    24Gb of Kingston HyperX Ram
    GTX580 Graphics Card
    Matrox MXO2-LE w/Max
    Crucial 240Gb Sata III drive (the one that has a nearly perfect score on Newegg's site)
    2 x 2Tb WD Blacks Raid 0
    2 x 1Tb WD Blacks Raid 0
    Win 7 Ultimatte (it's a high-end version of Windows that's great for keying!)
    CS5.5 Suite
    Boris Red 5
    Boris Continuum Complete 8
    Trapcode Shine, Form, 3d Stroke, Starglow, and Particular
    Optical Flares by Video CoPilot
       The reason I list all of that software, is that it all seems to get along together, including with Matrox! So, I can't say I highly endorse Matrox because I've never tried Black Magic or running an external monitor off of my video card.
        I use After Effects with all sorts of plug ins and rarely have crashes. If I put in a long day I'll have the usual crashes here and there (mainly with PremierePro), but nothing that has required evan a soft reboot of the computer.
       My frustration with Matrox is mainly the delay that often comes with Adobe coming out with a new release and Matrox taking 2 or 3 months to catch up, though when Adobe went from 5 to 5.5, there was no delay at all.
       I think that a lot of the people who trash Matrox probably haven't used a Matrox product in years. But before you listen to me, I must confess that I was an early adopter (and advocate) of SSDs and even today, many people on this forum think they're still a waste of money!
       I'll close by simply saying that I've not left Matrox after 5+ years, but keep in mind I haven't had the bad experiences that so many others seem to have had, but again, perhaps they had those bad experiences long ago.

  • Photoshop CS6 doesn't recognize my NVIDIA GeForce GTX 675M GPU?

    I just bought a brand new Alienware M17x R4 with Windows 8 Pro x64 and Photoshop CS6 won't recognize my NVIDIA GeForce GTX 675M GPU?
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    Okay, I figured it out...duh.
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  • GOP Vbios for a NVIDIA GeForce GTX 770

    Hello,
    I am interested in a GOP Vbios for  a NVIDIA GeForce GTX 770 ( MSI N770 LIGHTNING LE), on a motherboard MSI Z87-G45 GAMING.
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    thanks !
    David

    here it is attached below
    Quote
    Could you provide me the instruction to correctly update it please ?
    here is the flash guide:
    Quote from: flobelix on 27-December-14, 06:50:25
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  • Photoshop CS5 and NVIDIA GeForce GTX 295 Crash

    My specifications:
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    Intel i7 920 2.67 GHz
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    What I did to cause this issue: I clicked" Place.." to place an object and that is when it crashed. It only happens randomly as I use Photoshop. Please NVIDIA or Adobe fix this issue. I love the GPU features and I want to run them, but this crashing is annoying for spending so much on buying this product. I hate to have to pay to contact Adobe technical support, it should be included with the purchase of software!
    How to fix this without having to go to basic GPU mode or disabled GPU mode?

    function(){return A.apply(null,[this].concat($A(arguments)))}
    SteveR From UK wrote:
    With my own problems and a keen observer of this thread it making me think that I should stay away from Nvidia cards cards completed and go ATI
    It comes down to policies within companies that in some cases we simply cannot know.
    For example:
    Does nVidia or ATI have a better plan to support cards with new drivers into the future?  My experience is that right now, with my particular video card, ATI does a better job of making new features available (and making them work right) than nVidia.  Is this based on support policy or simply what the engineers can and can't do?  Maybe it's partially a matter of funding.
    Who has a better handle on how to develop unified software and keep it working on all a whole family of cards?  What is their software quality?  I am active on Windows forums, and it sure seemed to take nVidia a lot longer to stabilize their drivers for Windows 7 than ATI.
    Who has a better test lab?  You can imagine that if one company has a better built/funded/maintained test lab, they're more likely to make new versions of drivers for old cards work properly if they have a computer set aside somewhere with that old card in it just waiting to try out new drivers.  Unfortunately you can imagine with these companies making many, many new models all the time that funding that lab (and funding the MAINTENANCE of that lab) could get to be HUGE!
    Lastly, how much do Marketing or other greedy business people influence company direction, vs. Engineers?  Imagine a Marketing person's thoughts:  "Stop making new drivers for that old card; we're not selling those and haven't for a long time.  If a person has one and can't run the latest game or graphics software, he'll go buy a new one, and that's more money for us."
    By the way, just to get an idea of how many different cards we're talking about, look at the sheer number of models listed in the various lists on this page:  http://www.videocardbenchmark.net/
    Just food for thought.
    -Noel

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