NVidia v1.0-8756 released!

http://www.nvidia.com/object/linux_display_ia32_1.0-8756.html wrote:
Linux Display Driver - IA32
Version: 1.0-8756
Operating System: Linux IA32
Release Date: April 7, 2006
Release Highlights
    * Adds support for GeForce 7300, GeForce 7400 Go, GeForce 7600 and GeForce 7900 GPUs.
    * Added support for running OpenGL applications while the Composite X extension is enabled; see "The X Composite Extension" appendix for details.
    * Enabled hardware acceleration of the Render X extension by default.
    * Added "AddARGBGLXVisuals" X configuration option, so that OpenGL applications can render to X Windows' alpha channel.
    * Added Linux/i2c support to the NVIDIA kernel module; see the "i2c Bus Support" appendix for details.
    * Improved power management support with Linux >= 2.6.14 and added support for suspend-to-disk.
    * Added new "nvidia-auto-select" mode entry for use in the X configuration file; see description in the "Programming Modes" appendix.
    * Added support for GLX 1.4.
    * Added ability for OpenGL applications to span greater than 4096 pixels when in Xinerama.
    * Improved G-Sync support.
    * Fixed interlaced modes on CRTs.
    * Improved compatibility with the latest Linux 2.6 kernels.
What's interesting for me is the line "Improved power management support with Linux >= 2.6.14 and added support for suspend-to-disk."
Will I be able to suspend my laptop once for all?!?

Its not bad at all. I can finnaly play games with composit enabled.
There are some quarks, however. Like if you have a large display like 1920x1200, and play a game that is limited to 1600x1200 max (Like Doom3 or Quake4), the game will display not in full screen anymore, but will black out the rest of the screen and the game will appear in the lower left.
According to the Nvidia site, this should be able to be fixed with the nvidia-settings, but its not.
Also, some games lag really bad for the first couple of seconds at the beginning of a round, like UT2004, but appear to play good after that.
Quake3 fps droped out quite abit for me. I was getting 73 fps, and now I get 53.
Not a bad release as it fixes alot of stuff, but introduces some other bugs.
This is a great step in the right direction, just needs to mature a bit...
If you are a heavy gamer, stick with the previous versions untill the bugs are fixed...
Joe

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    @@ -3640,7 +3667,7 @@
    if (xtext->pixmap)
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    # Maintainer: Eric Belanger <[email protected]>
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    --disable-gnome --disable-textfe \
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    Natanji wrote:Thanks, that seems like it helped. So this is a flashplayer bug? Was it already reported?
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    flash and nvidia are closed source, we can't do anything. A better place is to submit bugs to nvidia and adobe.
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