Object-Drawing mode

In my Flash class, we are using a CS6 book and I have CC at home. Steps in the book tell me to toggle or untoggle the Object-Drawing mode, and it shows pictures, but it's nowhere on the CC tool panel. Can anyone tell me where to find it?

the blue arrow is pointing to the object drawing toggle

Similar Messages

  • Why doesn't Object Drawing mode stay on?

    Even when I draw shapes using Object Drawing and leave it
    turned on, some shapes will randomly act as though I'm using Merge
    mode. For example, if I marquee-select several shapes on a layer
    and apply a shape tween, some of the objects will become split
    where I dragged the marquee box and the parts will do their own,
    separate tweens.
    Am I doing something wrong or is this just another
    quirk?

    Not sure i understand - by having them all unique shapes you
    are making it exponentially harder -
    all you have to do is convert 1 sqaure shape to a symbol -
    then edit that symbol and make your alpha
    animation (fade the square out).
    Next - drag as many instances (or copy and paste) of this
    symbol necessary to fill up the image - to
    place them all on different layers (you wont need to anyway)
    select tham all - right click over them
    and select Distribute to Layers (takes a couple seconds).
    Then simply duplicate this scene (using
    the Scene panel) for each new image. Really simple :)
    Chris Georgenes / mudbubble.com / keyframer.com / Adobe
    Community Expert
    tunghoy wrote:
    > OK, then maybe you can suggest a different method of
    what I'm doing. I have
    > several dozen scenes, each with a photo on the bottom
    layer that covers the
    > whole stage. Layered on top of the photo is a grid of
    (almost) squares, divided
    > among 10 layers. Think of a 9 x 6 table that covers the
    stage. Each of the 10
    > layers has a random handful of squares that change
    opacity together.
    >
    > As each scene progresses, the squares change opacity,
    revealing more or less
    > of the photo underneath. So tweened over 100 frames, the
    squares in group 1
    > will change from 10% to 25% opacity, the squares in
    group 2 will change from
    > 50% to 42% opacity and so on. In the next scene, the
    squares in the groups will
    > change again. It creates a sort of twinkling effect.
    >
    > Right now, the squares are all shapes, not symbols. I
    didn't want to put each
    > square in a separate layer, because it would take me
    forever to create 54
    > tweens in each of dozens of scenes. And I still have
    dozens more scenes to
    > create.
    >
    > Can you think of a way to do this that makes more sense?
    >

  • Cant tell when Merge drawing model vs. Object drawing model

    I keep drawing shapes on the same layer, overlapping them,
    and then trying to delete one of the shapes to cut a shape out of
    the first. This does not work automatically as Help says it does, I
    have to go to "Modify > Combine Objects > Union" to merge
    them, THEN I can cut my shape out. When is this supposed to occur
    "automatically"? How am I supposed to know what mode I'm in?

    sifupeter,
    > I keep drawing shapes on the same layer, overlapping
    > them, and then trying to delete one of the shapes to cut
    > a shape out of the first. This does not work
    automatically
    > as Help says it does
    It depends entirely on what mode you're in. ;) When you have
    a drawing
    tool selected (Rectangle, Pencil, etc.), take a look at the
    "circle" button
    near the "magnet" button at the bottom of the Tools panel.
    Hover over the
    circle button to see the "Object Drawing" tool tip. When that
    button is
    pressed in, you're in Object Drawing mode; when it's not
    pressed in, you're
    not.
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

  • Drawing Modes

    Hi
    Apologies if this has already been asked. I'm new to Flash 8
    and using Windows XP. I like the ability to switch between drawing
    and merge mode in this version but thought the tool tip in options
    would change to alert me to which mode I'm in. I've notices it only
    ever says Object Drawing regardless of which mode I'm in.
    Admittedly the button changes but the wording doesn't?
    Am I missing something.
    Any comments would be more than welcome.
    Thanks George

    The tooltip tells you what the button is for (ie for object
    drawing mode).
    That's what tooltips do (they are just little mini help
    messages). The
    tooltip is not supposed to indicate the current mode (ie if
    the button is on
    or off). None of the other tooltips do (eg the snap to
    objects tooltip
    doesn't change depending on whether the snapping is on/off),
    and I've not
    seen tooltips in any other application do that either. It is
    the state of
    the button itself that indicates whether object drawing mode
    is on or off.
    The only real problem here is your expectation about what
    tooltips do.
    Jeckyl

  • Object drawing poorly aligned bounding box problem

    Whenever I draw a shape with Object Drawing turned on the blue bounding box that appears whenever it is selected isn't aligned properly to the outer edgers of the shape.  Like this:
    Admittedly it isn't a major problem it's just a bit irritating especially when people I'm teaching to use Flash ask me why it looks the way it does.
    Does anyone else have this problem?
    Does anyone know if it can be fixed?

    Hi Jen,
    I'm most grateful for your response!
    I am running Flash CS4 10.0.2 on a 2.4GB Mac OS X 10.5, MacBook Pro with 4GB RAM.
    Following your reply, I tried a new AS2 file - and there is absolutely no issue! Its fine. How odd!
    However, the problem occurs in all AS3 files - if I create a new Flash AS 3.0 file and draw on the stage, the problem occurs for the following shapes:
    1. Rectangle tool
    2. Ellipse tool
    3. Polygon Tool
    Rectangle primitive and Ellipse primitive are fine.
    The smaller the object is, the more the bounding box is out of alignment. I have attached a further screengrab to show how bad things get when zoomed in working on small shapes (zoomed to 800%). Its completely unusable in object mode. The fact that the primitive shapes work is good, but the ellipses can be a bit unreliable in their shape. I've been trying to skin some detailed Flex components, but just can't work like this, so its been very frustrating.
    I have really no idea where to start. I tried to re-install from the CS4 Web Premium DVDs, but as luck would have it, my SuperDrive has packed up and I have to wait for a week at the Apple Store before dropping it in to get fixed, so can't do that for now.
    Cheers,
    raff

  • CS6 - Advanced Drawing Mode - Problem

    Hello Everyone'
    I just got a new Dell XPS 8500 with a solid state drive and 16 gigs of RAM but..
    I've encounted an issue.. When using 'Advanced Drawing Mode' which was the default setting, the edit tools such as 'Free Transform' turns my canvas white so I can't see the image nor the edit tool's guides. When I hit enter or exist the edit tool the image re-appears. Everything else including the rotate canvas and animated zoom works fine.
    If I change my Drawing Mode from Advanced to Normal under Performance and Advanced Settings the problme is fixed. But, I figured with the new computer I just bought it should be able to handle photoshop at its highest settings.
    Does anybody have any tips for this??
    Thanks!
    -Joshua
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  • Dashed Line in Drawing Mode?

    Is there a way to create a dashed line in the AppleWorks drawing mode?

    Roger Wilmut1 wrote:
    Double-click the line drawing tool. Now, at the bottom of the toolbar, select the line box (just above the big 'T'. Now select the black-and-white pattern palette (the second one down). Choose a suitable pattern - I suggest starting with the third down in the first column.
    Thanks. That did it. I didn't know about the "line formatting" button (or the other two formatting buttons, for that matter). I knew about the pattern palette, but thought it only applied to area fills. I also discovered that I could apply a dashed attribute to an existing line by clicking on the "line formatting" button, selecting a line, and then using the pattern palette.
    Maybe it's always been this way, but I find that I now always have one of the three lower-left "formatting buttons" selected. Is there a way to arrange for all three to be deselected, or shouldn't I worry about it?

  • Show movement in area from 30m video, smart objects - stack mode - range - 90k frames

    Hey,
    So I have a real challenge and need help figuring out the logistics of how to get it to work sensibly.
    I'm trying to visually show the movement through a space (which will later be generated into a 3d form etc..)
    To do this I think the best way would be to use photoshops smart objects - Stack modes - "Range"
    A final image to show movement through the area.
    Lighter where people walk more often and darker where people walk less often
    http://help.adobe.com/en_US/Photosho...44D6937Ca.html
    Range basically shows everything that has moved between the layers.
    If you import a video frames into layers in photoshop, make them a smart object and apply the range stack mode it shows peoples movement and where they walk.
    So thats what I'm going to do unless there is a better way to do this in something like after effects or premiere pro that I don't know about?
    - I've done the photoshop way before and it worked very well - but on a very small scale.
    I have a 30 minute video recording (considering longer but not sure if its viable), it was shot on a tripod and seems ok but can always do it again differently if needed!
    The video was shot at 1920 x 1080 50fps which with 30 minutes (1800 seconds) makes 90,000 frames total for the video.
    The problem
    I need the info from ALL the frames - any less and the movement is too 'choppy' and isn't very useful.
    So how can I make use of 90,000 frames/layers in a smart object for the range stack mode?!
    I heard photoshop has a layer limit of 8k.
    I have access to 6 high spec brand new mac pros (not 100% sure of the spec).
    I'm thinking the solution would be use scripts and break it down into manageable chunks then flatten then merge them together.
    Possible Solutions
    1. Merging frames from each second or few seconds and then blending - not sure what blend mode I would use and also not sure if it would affect results
    2. chop the image down into sections, process each section, flatten and merge together. for example split it into 4 quarters. - Don't think this will help, its more the limits in layers than anything else
    3. Find an alternative method to deliver the image such as after effects.
    on a side note I know I could have done a long exposure, done many before, but they don't really show movement, they simply blend the frames. The downside of long exposures for this exercise is that things could cancel each other out, for example; a man with a white top on walks past then a man with a black top walks past, these would cancel each other out to some degree.
    The Range smart stack mode is brilliant because it directly shows movement and people don't cancel others out.
    Help
    Where can you help?
    So basically if this is the correct way to do this then can anyone help with this and suggest any ways of breaking it down that wouldn't affect the final result?
    Someone that knows more of how range stack mode works.
    Correct me if I'm wrong with any of this and please let me know if you can help at all
    Thanks!
    Luke.
    Context
    For context the final thing has to be something that doesn't change in time, i.e. not a video but an image or model. This image will then be skewed a bit so its a plan view. It will then be used for another script in a 3d package like rhino which will create a number of points in space, the x and y axis being the location in plan view and the Z axis being the value of the pixel. I will then generate a solid form from the points and then smooth it out a lot so I should end up with a 3d wave model directly generated from the movement of people through the site. I will then architecturally design the form into spaces etc... This will form the surface of my final project
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