Objects "Framed" when moving layer
I was pressing various Key commands trying to figure out some shortcuts. Now when I go to move an object in a layer, a white frame appears around it for a second, then disappears.
I don't think this was ever there before, and I can't figure out how to turn it off. Can any one help?
What exact version of Photoshop? What exact version of the OS? What model of Mac?
Have you tried trashing your preferences?
CLICK HERE
for advice on how to ask your question correctly for quicker answers. Thanks!
Similar Messages
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Adobe Photoshop CC lags on Macbook Pro when moving layer content around
Hi,
We just bought new Macbook Pro laptops last Friday and also got Adobe Photoshop CC and Adobe Illustrator CC. Everything works pretty fine, except moving layer content eg. images or fonts around is a bit behind, slow/laggy, without any apparent reason.
This happens despite external screen connected or not. It also happens with or without power adapter connected. We have brand new Mac OS Mavericks and 16GB RAM so performance should not be a problem.
I hope you can help out, we are a digital agency and do a lot of graphical work. Thanks in advance.
Some information (translated from Finnish system info):
Model name: MacBook Pro
Model: MacBookPro11,1
Processor: Intel Core i5
Processor speed: 2,4 GHz
Processor amount: 1
Core amount: 2
L2-memory per core: 256 kt
L3-memory: 3 Mt
RAM: 16 GB
Graphics/Screens:
Intel Iris:
Chip model: Intel Iris
Type: GPU
Internal
VRAM (total): 1024 Mt
Intel (0x8086)
0x0a2e
0x0009
Color-LCD:
Retina-LCD
2560 x 1600
Retina: Yes
32-bit color (ARGB8888)
Mirroring: Off
Online: Yes
Internal: Yes
Acer V243PWL:
1920 x 1200 @ 59 Hz
32-bit color (ARGB8888)
DisplayPorti cant believe this problem is still happening. same exact issue here. photoshop cs6 and CC run like **** on my macbook but run smooth on windows 7 on the same exact hardware, macbook pro 2.5ghz core i5, 16gb ram and intel hd 4000. ive talked with applecare about this, adobe support (who hasn't called me back twice now) and no response on how to fix this. its absolutely ridiculous that we are having to go through this much trouble to get this problem fixed. ive brought it up over 5 times now and no solution except for the usual suggestions (turn off hardware acceleration, delete your preferences, yada yada). same hardware, mac osx photoshop cc lags, windows photoshop runs fine.. something is wrong with the mac version of photoshop cs6 and CC adobe please fix this as soon as possible.
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Photoshop CS4 crashes when moving layer.
Hello,
since OS X 10.5 and CS3, I'm having this bug; maybe 20 or 30 times a day, PS leave when I try to move a layer !
Same problem when I changed CS3 to CS4 ... and exactly the same thing with 10.6 !
Adobe said that it is a bug of the 10.5 but the 10.6 will fix that ... 40 Euros later, nothing new.
I'm using a MacbookPro 2.5 with 4Go under 10.6
Adobe forum > http://forums.adobe.com/message/2240116#2240116
thx for your helpup
-
Hello!
I have this very unusual problem in which when I transform my object, it begins to shake (visually). But what is most unusual about this situation is that it doesnt' begin to shake until a short delay after I've pressed down my key. This is characteristic of the pause that occurs when you create a keyboard behavior that isnt' based on elapsed frames (which would therefore be based on keyboard events).
If anyone can help me with this, it'd be greatly appreciated. Thank you!If you have several Behaviors all occuring at the same time, you may get unexpected results - if the action of one Behavior depends on the outcome of another Behavior, for example.
You can use the Behavior.setSchedulingInterval() method to set which Behavior gets done 'first' when several Behaviors get done at the same time (i.e. WakeupOnElapsedFrames(0) ).
Hope this help.
fitz -
Make positive vertical position change = UP when moving object? CS6
When moving an object, entering a positive value for vertical position sends objects DOWN. How do I reverse this such that entering a positive value will move objects UP?Thanks.
What about the suggestion in the first post in this thread, Reasoner?
http://forums.adobe.com/message/3859580#3859580?tstart=30#3859580
It is more work than using a script (was linked to in post #4 in the other thread).
We may have to ask Carlos to make a new script that works in CS6 (and in CS7 and CS8 and so on).
Carlos, what say you? -
When I using the mouse to select portion of the diagram or the panel, or when I moving objects- I found that in all the vi's that I compiled from former versions of labview- there is a delay of close to a second to the actual selection or movement of the item. This happens in 2 machines out of 5 that I tested it, and it happened both in windows 2000 and in windows 98. any suggestions?
Sometimes a video driver issue. Update your video driver.
Or turn down the video driver hardware acceleration. Right-click an
empty area of the desktop, choose the Settings tab, choose the Advanced
button.
The location of this differs in different versions of Windows.
Win2000: go to Troubleshooting, and turn down the slider for hardware
acceleration.
Win98: I think it's on another tab.
Mark
ilan wrote:
>
> Delayed response of when moving objects in diagram and panel, happend
> in LV 6, only for vi's compiled from previous versions. any
> suggestions?
>
> When I using the mouse to select portion of the diagram or the panel,
> or when I moving objects- I found that in all the vi's that I compiled
> from former versions of labview- there is a delay
of close to a second
> to the actual selection or movement of the item. This happens in 2
> machines out of 5 that I tested it, and it happened both in windows
> 2000 and in windows 98. any suggestions? -
Layer Mask/Alpha Channel. Visual bug when moving or transforming
Open test file.
Add solid color Adjustment Layer.
Paint a big "X" on its Layer Mask.
Option(alt)+click on the mask icon to see its Alpha Channel.
Now select Move tool and move mask around.
Alpha channel does not display properly when moved or transformed.Right Jeanne, should have realized.
A good workaround for this, if you want to see the mask as you move or transform, is to just hit the backslash key to see the rubylith of the alpha channel. That displays correctly.
CB -
Crash when moving objects...
I have a HUGE problem... in fact I have had lots of problems with Illustrator... but this is anoying.
At least 10 times a day the program just crashes when moving objects... some time text, some time pictures, sometime lines.
Every time i submit a CRASH report with the details... but really I think they are TRASH reports, I mean I have NEVER get an answer, update or ANYTHING from ADOBE.
Last week I almost lost my job because of the ineficiency of the program, the thing is that I used to work with Corel and I was the one who tooked the desicion to change to Illustrator, so I spend the money on an entire suite,GOD!!
My question is simple, it may sound bad, but honestly Can I get my money back? Does anyone have heard about someone getting just so frustrated with the suite like me?
I love PS, I work just fine with DW, but Illustrator and Adobe support is killing me and leaving me without job.
Daniel Vazquez my name...
619-671-0100 x 273 my phone, just in case that a miracle occurs and someone from Adobe can help me.!!!Ok, here I am after the crash number 8 of today, one more time moving objects in a document...
Answering your question about the system I have... here it is.
The system...
Intel(R) Core(TM) Dual Quad CPU
Q8300 @ 2.50 Ghz.
4 Gb RAM
Running on
Microsoft Windows XP
Professional x64 Edition
Version 2003
Service Pack 2
Video Card
NVIDIA GeForce 8400 GS
The program
Adobe Illustrator CS4 out of a box with Creative Web Suite.
And the info out of illustrator menu>System Info is as follows.
Thanks.
System info (from illustator Help)
Components:
ACE 2008/08/27-18:10:41 53.355610 53.355610
Adobe Linguisitc Library 4.0.0
AdobeLM 3.0.11.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
FLEXnet Publisher (32 bit)
Adobe Owl 2008/08/12-18:12:12 2.0.69 53.353913
Adobe Owl Canvas 2.0.69 53.353913
PDFL 2008/07/29-20:24:25 53.199969 53.199969
Adobe Product Improvement Program 1.0.0.220
AdobePSL 53.497547_11.497538 53.497547_11.497538
Adobe Updater Library 6.0.0.1452 (BuildVersion: 52.338651; BuildDate: Wed Apr 16 2008 19:28:20) 52.338651
Adobe XMP Core 4.2.2 53.351735
Adobe XMP Files 4.2.2 53.351735
Adobe XMP Script 4.2.2 53.351735
Adobe CAPS 2,0,99,0 2.135373
Adobe EPIC 3.0.1.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
Adobe EPIC EULA 3.0.1.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
AFL 1.0
AFlamingo 2008/07/09-11:28:44 53.350580 53.350580
AGM 2008/08/27-18:10:41 53.355610 53.355610
AdobeHelp Dynamic Link Library 1, 3, 11, 0
AIPort 1.0 23.68434
AMTLib 2.0.1.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
AMTServices 2.0.1.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
ARE 2008/08/27-18:10:41 53.355610 53.355610
Adobe Illustrator 1.0
AsnEndUser Dynamic Link Library 1, 6, 0, 8
Unknown Name
AXE8SharedExpat 2008/06/11-20:19:53 NFR 53.348206 53.348206
AXEDOMCore 2008/06/11-20:19:53 53.348206 53.348206
AXSLE 3.3 1.242790
BIB 2008/08/27-18:10:41 53.355610 53.355610
BIBUtils 2008/08/27-18:10:41 53.355610 53.355610
CoolType 2008/08/27-18:10:41 53.355610 53.355610
AdobeCrashReporter 3.0.20080806
ExtendScript 2008/07/28-19:31:09 53.352300 53.352300
Adobe XMP FileInfo 4.2.2 53.351735
FilterPort 1.1 52.
FLEXnet Publisher (32 bit)
Microsoft® Windows® Operating System 5.2.6001.22319
International Components for Unicode 2008/03/20-16:33:10 Build gtlib_1.1 CL#7223
International Components for Unicode 3, 4, 0, 0
International Components for Unicode 2008/03/20-16:33:10 Build gtlib_1.1 CL#7223
International Components for Unicode 2008/03/20-16:33:10 Build gtlib_1.1 CL#7223
International Components for Unicode 3, 4, 0, 0
International Components for Unicode 2008/03/20-16:33:10 Build gtlib_1.1 CL#7223
JP2KLib 2008/06/11-20:19:53 53.100857 53.100857
Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 10.0
LogSession 2, 0, 0, 611
Transport Dynamic Link Library 2, 0, 0, 1211
Transport Dynamic Link Library 2, 0, 0, 716
LogUtils 1, 0, 0, 06052006
MPS 2008/07/07-10:33:04 53.350311 53.350311
Microsoft (R) Visual C++ 6.00.8168.0
Microsoft® Visual Studio .NET 7.10.3077.0
Microsoft® Visual Studio® 2005 8.00.50727.4053
Microsoft® Visual Studio .NET 7.10.3052.4
Microsoft® Visual Studio® 2005 8.00.50727.4053
Microsoft® Visual C++ 2.10.000
Microsoft® Visual C++ 4.00.5270
PDFPort 2008/08/20-20:15:08 53.354855 53.354855
Adobe PDFSettings 1.04
Adobe Photoshop CS4 CS4
Adobe(R) CSXS PlugPlug Standard Dll (32 bit) 1.0.0.71
Registration 2.0.1.10077 (BuildVersion: 53.352460; BuildDate: Tue Jul 29 2008 16:47:08) 53.352460
Adobe India Sangam Core Code 2008/07/17-10:11:31 53.102428 53.102428
Adobe India SangamML Import from Sangam 2008/07/17-10:11:31 53.102428 53.102428
ScCore 2008/07/28-19:31:09 53.352300 53.352300
Microsoft® Windows® Operating System 6.00.2600.0000
SVGExport 6, 0, 0, 305507 1.305507
SVGRE 6, 0, 0, 305507 1.305507
WRServices Friday May 30 2008 7:18:42 Build 0.7713 0.7713
ATE
OS: Windows
Version: 5.2
System Architecture: x86
Built-In Memory: 4084 MB
User Name: Daniel Vazquez
Serial Number: 9228870813575442
Application Folder:
C:\Program Files (x86)\Adobe\Adobe Illustrator CS4\Support Files\
Primary Scratch Folder:
C:\Documents and Settings\dvazquez\Local Settings\Temp\
Secondary Scratch Folder:
Plug-ins:
Live Menu Item
Adobe AI Application Plugin
Control Groups
Color Conversion
Composite Fonts
New Cache Plugin
AdobeLicenseManager
ZStringTable
Window Menu
Main Filters
Main File Formats
File Format Place EPS
AI File Format
Debug Menu
SLO Text Tool
Mesh Object
Document Window Plugin
Sweet Pea 2 Adapter Plugin
ADM Plugin
ASLib
AdobeActionManager
AILocalized Resources Plugin
FrameworkS
Art Converters v2
FlattenTransparency
FO Conversion Suite
Pathfinder Suite
PDF Suite
BRS Pencil Tool
Rasterize 8
AdobeSlicingPlugin
AdobeActionPalette
AdobeBrushMgr
Adobe Color Harmony Plugin
Control Palette Plugin
Adobe Deform Plugin
AdobeLayerPalette
Adobe Planar Edit Plugin
AdobePaintStyle
PathConstruction Suite
AdobeSwatch_
AdobeToolSelector
Adobe Tracing Object
Adobe Variables Palette
Adobe Custom Workspace
AdobeDiffusionRaster
SvgFileFormat
Snapomatic
Adobe Geometry Suite
Flatten Suite
ShapeConstruction Suite
ExpandS
AI Save For Web
SWFExport
Photoshop Plugin Adapter Targa
Photoshop Plugin Adapter PNG
Photoshop Plugin Adapter Pixar
Photoshop Plugin Adapter PCX
Photoshop Plugin Adapter BMP
Photoshop Plugin Adapter Unsharp Mask...
Photoshop Plugin Adapter Smart Blur...
Photoshop Plugin Adapter Radial Blur...
Photoshop Plugin Adapter Pointillize...
Photoshop Plugin Adapter NTSC Colors
Photoshop Plugin Adapter Mezzotint...
Photoshop Plugin Adapter Gaussian Blur...
Photoshop Plugin Adapter De-Interlace...
Photoshop Plugin Adapter Crystallize...
Photoshop Plugin Adapter Color Halftone...
Photoshop Plugin Adapter Filter Gallery...
Photoshop Plugin Adapter Colored Pencil...
Photoshop Plugin Adapter Cutout...
Photoshop Plugin Adapter Dry Brush...
Photoshop Plugin Adapter Film Grain...
Photoshop Plugin Adapter Fresco...
Photoshop Plugin Adapter Neon Glow...
Photoshop Plugin Adapter Paint Daubs...
Photoshop Plugin Adapter Palette Knife...
Photoshop Plugin Adapter Plastic Wrap...
Photoshop Plugin Adapter Poster Edges...
Photoshop Plugin Adapter Rough Pastels...
Photoshop Plugin Adapter Smudge Stick...
Photoshop Plugin Adapter Sponge...
Photoshop Plugin Adapter Underpainting...
Photoshop Plugin Adapter Watercolor...
Photoshop Plugin Adapter Accented Edges...
Photoshop Plugin Adapter Angled Strokes...
Photoshop Plugin Adapter Crosshatch...
Photoshop Plugin Adapter Dark Strokes...
Photoshop Plugin Adapter Ink Outlines...
Photoshop Plugin Adapter Spatter...
Photoshop Plugin Adapter Sprayed Strokes...
Photoshop Plugin Adapter Sumi-e...
Photoshop Plugin Adapter Diffuse Glow...
Photoshop Plugin Adapter Glass...
Photoshop Plugin Adapter Ocean Ripple...
Photoshop Plugin Adapter Bas Relief...
Photoshop Plugin Adapter Chalk && Charcoal...
Photoshop Plugin Adapter Charcoal...
Photoshop Plugin Adapter Chrome...
Photoshop Plugin Adapter Cont^e Crayon...
Photoshop Plugin Adapter Graphic Pen...
Photoshop Plugin Adapter Halftone Pattern...
Photoshop Plugin Adapter Note Paper...
Photoshop Plugin Adapter Photocopy...
Photoshop Plugin Adapter Plaster...
Photoshop Plugin Adapter Reticulation...
Photoshop Plugin Adapter Stamp...
Photoshop Plugin Adapter Torn Edges...
Photoshop Plugin Adapter Water Paper...
Photoshop Plugin Adapter Glowing Edges...
Photoshop Plugin Adapter Craquelure...
Photoshop Plugin Adapter Grain...
Photoshop Plugin Adapter Mosaic Tiles...
Photoshop Plugin Adapter Patchwork...
Photoshop Plugin Adapter Stained Glass...
Photoshop Plugin Adapter Texturizer...
Twirl v2
AdobeBuiltInToolbox
Adobe Symbolism
Simplify
ShapeTool
Segment Tools
Adobe Scatter Brush Tool
Reshape Tool
Magic Wand
Liquify
Lasso
Knife Tool
Adobe Flare Plugin
AdobeTextDropper
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Adobe Crop Tool
Adobe Calligraphic Brush Tool
BoundingBox
AdobeArtBrushTool
Advanced Select
Smart Punctuation
TxtColumns
Spell Check Dictionary
Spell Check UI
Find Replace UI
TextFindFont
TypeCase
Adobe PSD File Import
Adobe PSD File Export
Photoshop Adapter
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JPEG2K Plugin
JPEG Plugin
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FXG UI
FXG
FreeHand Import Plugin
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ZigZag v2
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ShapeEffects v2
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Round v2
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SVG Filter Effect v2
Stroke Offset v2
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SeparationPreviewPlugin
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Adobe Path Blends
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Kinsoku Dlg
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3D v2
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ADMEveParser Plugin -
Where is the "allow objects on slide to layer with master" in Keynote 6??
Upgrading to Keynote 6 has broken my presentations. I had borders on the master slides, supposed to appear over any other content.
Now the content of the slides systematically goes over the master slide. I searched the web and found that in previous versions there was a "allow objects on slide to layer with master" option.
Where is it now?? Anyone has an idea?
ThanksFYI, this is the error message I'm getting when opening the presentation. "Slide objects were moved in front of master objects"
-
Flex app doesn't work when moved from original location
I'm trying to make an image gallery in flex. It works when I run it in Flex Builder perfectly fine. The html and swf files from the bin-debug folder work perfectly fine when opened in any browser also, but ONLY when those files and all related files are opened from the default location that the application was built in. When I export a build to a different folder, the swf loads but none of the information from the xml file displays. I tried setting all of the paths of the reference files (namely the xml) in the flex app to the exact absolute location on the server, and it still didn't work when I uploaded it to the server.
I've tried several approaches starting from scratch and they have all come up with the same issue. I'm working with an educational license for Flex Builder, I'm not sure if they jip you on those and ruin the compiled swf.
Please help! I'm losing my mind over this.I think it has to do with something else besides the code since it works fine when I hit "Run", but if anyone thinks it will help to post the code let me know.when you build an application using one of the wizards (like coldfusion flex application wizard) it hard codes
paths to cold fusion CFC's, and sometimes gets it wrong.
If your application references cfc's (or other remote objects) then it may be necessary to adjust the flex code
when moving the code into a different base folder.
For example in my own application, the url is http://localhost/crm_dev_flex and the built application gets put into
c:\inetpub\wwwroot\crm_dev_flex\bin-debug
References in the code to components found in c:\inetpub\wwwroot\crm_dev_flex\bin-debug\components\cfgenerated
(in the flex code these looks like crm_dev_flex.bin-debug.components.cfgenerated.<mycomponent> )
These need to change when you move the code to somewhere else.
Also, if you are using wizard generated cfc's then these also contain similar references that need to be changed.
IHTH.
Cheers -
How do I compensate for display objects jumping when screen scaling
I am building an application that is to run at 2 difference stage sizes. 960x640 and 1024x768 (for those paying attention, you may note that those are the high res settings for the iPhone and iPad2)
The app was designed and build to run on a stage of 960x640 and when running at this size, there are no problems.
When the app loads in the 1024x768 window, it "strechs" the stage to fill the window, but keeps the aspect ratio. Everything looks good and the application runs without any problems expect for one thing.
Sometimes, display objects on the stage "jitter" when moving or animating. I have discovered that this is because the stage is "scaling" the x and y values, and is not pixel snapping the objects on the screen, even though the x and y values of the display object are indeed whole numbers.
A prime example of this is I have 2 bitmapData images. bmData_s and bmData_h.
bmData_s is 192x388 in size.
bmData_h is created from a copy of bmData_s with a glow filter stroke on it, resulting in a image that is 198x394 (6 pixels bigger due to a 3 pixel stroke)
I place it on the screen using the following code:
(Background is a bitmap object that is 960x480 and places at 0,0)
(ObjOffset is a point in my app data to position the object, it's a point set to 53,195)
MyObj.x = Background.x + ObjOffset.x + (bmData_s.width/2);
MyObj.y = Background.y + ObjOffset.y + (bmData_s.height/2);
now, when the mouse rolls over the object, I have an event listener to change MyObj.bitmapData to bmData_h
MyObj.bitmapData = bmData_h;
MyObj.x = Background.x + ObjOffset.x + Math.floor(bmData_h.width/2);
MyObj.y = Background.y + ObjOffset.y + Math.floor(bmData_h.height/2);
and back to the _s image on mouse out.
Now, when the app runs on the iPhone which is a 960x640 screen size, or on the PC which is using a window of similiar size, the image doesn't appear to move at all... the "stroke" appears and disappears exactly as it is suppose to
However, when I run it in a window that is 1024x768, the _h image appears to "jump" one pixel up.
I have encountered many other similiar things that only occure when the stage is scaled. There is a spot in the app where I am animating a bitmap by manipulating it's scrollrect x and width (have it's do a wipe in from right to left like a peice of paper unrolling on a table) and due to the scaling, the right edge of the image jumps left and right 1 pixel... but on 960x640 screens, it looks perfect.
Does anyone know how I can compensate for this effect so that this jumping doesn't occur when the stage is stretched to fit the window it's running in?Sounds like a x-browser rendering problem
my guess would be to scale down the inner div's so they add up to less than 100%.
If you floated div's and gave them a %, give one of the div's a smaller.
ie: 2 divs floated in a Header, give one 50% and the other 49.5% -
Is there a way to remove the size and position readout when moving Lines in Keynote?
When moving the endpoints of lines while creating a presentation, a size and position readout appears on the screen. This obscures details below it, often making it difficult to precisely position a line. Is there a way of disabling this? The option in Preferences for disabling this readout for objects does not work for lines. Is this a bug, or am I missing something?
sberman wrote:
I'm not completely sure I understand, but ...
Might Settings > General > Accessibility > Reduce Motion = "On" do what the customer wants?
I will tell him about that, but I don't think that would be it if that is related to animation.
We're talking about the wallpaper background that get blurry during the phone screens like http://www.tekrevue.com/wp-content/uploads/2013/09/20130923_ios7emergencycallfla w.jpg (left side) and http://i.i.cbsi.com/cnwk.1d/i/tim2/2013/09/20/ChangingYourTheme.png ... You can see there are background images that got blurred out. -
Slow performance when moving bunch of vector shapes
Hi there,
Photoshop CS6 Beta is soo slow in comparison to Photoshop CS5 when moving lots of vector layers. Check the videoa below please:
CS6 - http://screencast.com/t/wBOzhTySdSf
CS5 - http://screencast.com/t/ab7BDbgNxUYe
- GPU Settings Enabled in both
- GeForce GTX 560, latest drivers
- i7 3,4 GHz, 16GB RAM
Why CS6 is so slow in this situation?
EDIT: I found the Problem comes form the Layer Palete. Take a look how changing the tabs form Layers to Channels affect the moving performance : http://screencast.com/t/Gi01o1GzFPzJ
This have to be fixed, as in more complex files this will be huge problem..
Regards,
SKHi,
Nothing peculiar at all. Normal text laters.
Each field have subgroups with info - http://screencast.com/t/ykon4QwdBxC Overall lots of layers there, but in CS5 no problem to move them.
Still can't understand why I can move all of these better when layer palete is not displayed.
Test file - https://docs.google.com/open?id=0B0phn6xiF-cobkc3cUViM0dSV3ktYk5Vbm5Bci1TUQ
Please test it on CS5 (you will notice how smooth it is) and CS6 on both try to switch between layers palete and channels palete and try to move to see the difference. Move whole group named "Form",
Please let me know if I can help with something else to define the problem.
/I'm using Windows 7 x64, Photoshop CS6 beta x64/
Thank you!
Regards,
SK
Message was edited by: Simeon Kartov -
Hello all. This has been asked in varying degrees before, but many of the discussions I found relative to my question are from the period 2010 to 2013. Thought I would throw this out there again medio 2014 to see if anything new has developed that I'm somehow missing.
Here's the situation:
1. In the filesystem, a CR2 file and a sidecar .xmp file with ACR settings applied via Bridge (CS6).
2. CR2 file is opened in Photoshop (CS6) as a smart object (.xmp sidecar settings are applied in the process).
3. CR2 file and .xmp now exist on a .psd layer as a smart object...in some unknown form.
4. File is saved as .psd
My question is this:
Is there ANY way at all via Bridge and/or Photoshop scripting to read/write/access/touch/poke/prod the original ACR "development" settings, originally stored in the .xmp sidecar file, that apparently now exist in some form on the smart object layer in the .psd? Via scripting in Bridge, one can alter the metadata on this saved .psd file, no problem, but this is not the same .xmp data that is being referenced by the image loaded as a smart object onto the .psd layer in that file. Where is this second set of data? Can it be accessed?
Any info, enlightenment would be much appreciated. Thanks.No, not too late.
InDesign is for layout for press in this case.
Photoshop is for design, which is using the .jpg's.
I'm half way there, but stuck at:
Getting a file location reference when the .jpg is first brought into PS as a layer.
Getting a script to write the location of the file into the medata for the PSD in some field
Reading back the metadata file location for the .jpg and bringing it back into the PSD again.
Any help would really be appreciated.
I can make the completed script(s) available when its complete, as this has possibilities for other uses, batch process, and more. -
As title says, when I open Photoshop CS6 and simple make a new layer and either use the type tool, it appears to be a little Sluggish/Jerky when moving the layer around.. The same applies when resizing photoshop itself.
I'm updated to the latest version of CS6 and have tried all the combinations in the 'Performance' section of Photoshop.
My Macbook Pro Retina is the 3.4ghz 650m and 8GB RAM offering (OS Mavericks). It's really annoying me as even my old laptop could run it smoothly and that was an i5 and much lower-end graphics card.
The only way I can really describe it (and i'm no tech professional) is when comparing it to silky smooth 60 fps, it looks like it's skipping frames and in term looking 'jerky'. I also use Illustrator and don't really witness the same problem with it.
I know this may have been asked quite a bit.. But I've never found the solution.. Could anybody advise me on what it potentially could be down too? (Might I add the laptop has just had a fresh install of the OS and a fresh copy of CS6)You could check through the GPU FAQ for anything you might have missed
http://helpx.adobe.com/photoshop/kb/photoshop-cs6-gpu-faq.html
You say you have tried all settings in Performance, but I wonder what your cache levels are set at? If more than 1, then OK.
There's the general performance FAQ (no doubt lots of overlap)
http://helpx.adobe.com/photoshop/kb/optimize-performance-photoshop-cs4-cs5.html
Is this with all image docs, or particular ones? For instance I have been playing with using ACR to process 32bit HDR files, and it puts a huge load on the system.
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