Odd Clipping

I'm noticing some pronounced clipping when trying to play some of my songs in iTunes. There's no clipping when I try playing the same files in Audacity or WMP, so I think the actual file is fine; iTunes is just causing playback issues. With other songs I don't notice clipping and I can't imagine why. Does anyone know how I can correct this? I have (I think) the latest version, iTunes 8.0.1.11.

In iTunes Help: "If the song doesn't sound right when you play it, you may need to change your QuickTime settings. Choose Start > Control Panel. Then double-click QuickTime and click the Audio tab. Click "Select Audio Playback and Recording Devices" and choose a different device. If the song still doesn't sound right, try turning off the iTunes Sound Enhancer in the Playback pane of iTunes preferences."

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    -->
        VM_ALLOCATE            000000000b9f9000-000000000b9fd000 [   16K] rw-/rwx SM=PRV 
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    0   libobjc.A.dylib                         0x9764b258 fixupSelectorsInMethodList + 27
    1   libobjc.A.dylib                         0x976419f4 _class_getMethodNoSuper_nolock + 107
    2   libobjc.A.dylib                         0x976413d1 lookUpMethod + 235
    3   libobjc.A.dylib                         0x976412e1 _class_lookupMethodAndLoadCache3 + 47
    4   libobjc.A.dylib                         0x97640ac1 objc_msgSend + 81
    5   com.apple.HIToolbox                     0x93d949bb _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
    6   com.apple.HIToolbox                     0x93c1c394 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1343
    7   com.apple.HIToolbox                     0x93c1b780 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 430
    8   com.apple.HIToolbox                     0x93c1b5ca SendEventToEventTargetWithOptions + 94
    9   com.apple.HIToolbox                     0x93dd6204 SendMenuPopulate(MenuData*, OpaqueEventTargetRef*, unsigned long, double, unsigned long, OpaqueEventRef*, unsigned char*) + 370
    10  com.apple.HIToolbox                     0x93def1fd PopulateMenu(MenuData*, unsigned long) + 92
    11  com.apple.HIToolbox                     0x93dedd93 FindItemByCommand(MenuData*, unsigned long, unsigned char, unsigned long*, MenuData**, unsigned short*) + 47
    12  com.apple.HIToolbox                     0x93dedf85 FindItemByCommand(MenuData*, unsigned long, unsigned char, unsigned long*, MenuData**, unsigned short*) + 545
    13  com.apple.HIToolbox                     0x93dedf85 FindItemByCommand(MenuData*, unsigned long, unsigned char, unsigned long*, MenuData**, unsigned short*) + 545
    14  com.apple.HIToolbox                     0x93dedc1f _GetIndMenuItemWithCommandIDWithOptions(MenuData*, unsigned long, unsigned long, unsigned char, MenuData**, unsigned short*) + 110
    15  com.apple.HIToolbox                     0x93c6b761 GetIndMenuItemWithCommandID + 99
    16  com.apple.HIToolbox                     0x93ecc757 InvalidateLiveMenu() + 82
    17  com.apple.HIToolbox                     0x93ecc8de RemoveWindowFromWindowMenu(WindowData*) + 58
    18  com.apple.HIToolbox                     0x93c33634 _ShowHideWindows + 816
    19  com.apple.HIToolbox                     0x93c332ff ShowHide + 44
    20  com.apple.HIToolbox                     0x93c0d1ac WindowData::Destruct() + 160
    21  com.apple.HIToolbox                     0x93c21ad8 HIObject::__Deallocate(void const*) + 34
    22  com.apple.CoreFoundation                0x96e545d9 CFRelease + 873
    23  com.apple.HIToolbox                     0x93c21934 HIObject::Release() + 20
    24  com.apple.HIToolbox                     0x93eb85e6 DisposeWindow + 29
    25  com.adobe.director_12_0.IMLLib.framework          0x0063a1a4 imWindowDispose + 247
    26  com.adobe.director_12_0.IMLLib.framework          0x0063a257 0x600000 + 238167
    27  com.adobe.director_12_0.IMLLib.framework          0x0061eb8d imShutDown + 100
    28  com.adobe.director_12_0.ProjLib.framework          0x000aadfd 0xa7000 + 15869
    29  com.adobe.director_12_0.ProjLib.framework          0x000a9bae ProjectorMain + 1165
    30  D&D2_stub_SP_v1_2                       0x00002d5f 0x1000 + 7519
    31  D&D2_stub_SP_v1_2                       0x00001d29 0x1000 + 3369
    32  D&D2_stub_SP_v1_2                       0x00001c58 0x1000 + 3160

    Thank you everyone for your comments and help. We had to push the release back two weeks for many reasons, some of them this issue.
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    My computer is an Intel Quad Core 3.00 GHz, with 8.00 GB or RAM,  running Windows Vista 64-bit.
    I hope this helps,
    Mike

  • Reccuring crash on quit

    soundtrack pro ( universal) has start to behave strangely it's crash almost everytime that I quit the application.
    Any idea?

    Thank you everyone for your comments and help. We had to push the release back two weeks for many reasons, some of them this issue.
    But I thought my solution would be good to know for people. For the record I was attempting to edit at 4k with imported RED files converted to optimized media. What I didn't realize is that some of those clips were actually shot at 5 or 6k. I think that was one problem in and of itself, so I converted my projects to 1080p. Still got memory errors though.
    So I think what solved the issue was when I flushed the cache by moving it outside the library. I think FCP had crashed while doing background renders from choking on some of the odd clips. I believe that corrupted some of the cache system, and wasn't fixed even when regenerating the cache files.
    So I went to project settings and set the project cache to be outside of my project file in a folder I created. When doing so you are prompted to decide whether or not to move your current cache. I didn't, and this forced it to re-reender all those clips (but not the original optimized or proxy media). This seemed to clear up every problem I was having with Final Cut Running Out of Memory problems. I bet it was the cache, but could have been related to the mixed resolutions.
    So I thought this might helpful to others searching this forum, and thanks again for everyone's help!

  • Transform_world problem

    Hi
    I'm trying to use transform_world to take on world, scale it and translate it and copy it into the output
    It seems that just scaling it and copying it works, and just translating it and copying it works, but trying do do both results in some really odd clipping/masking problem. The example code below should scale by a factor of 100 and then translate by 2 pixels in the x direction (unless I've messed up my matrix multiplication, but I don't think I have). As far as I can tell, both the scaling and the translation are working as they should, but in addition the copied image is cropped on the left. The attached images show the results if I use values of xtranslate of 2 and 2.5 pixels. In this case the world that is being copied from contains white noise, and that copied to is just a purple background. The crop amount seems to be (1-xtranslate)*scale, so is 100 for xtranslate of 2 and 150 for xtranslate of 2.5.
    Does anyone have any idea of what is going on?
    PF_CompositeMode mode;
    mode.opacity=255;
    mode.opacitySu=32768;
    mode.rgb_only=false;
    mode.xfer=PF_Xfer_IN_FRONT;
    PF_FloatMatrix mat;
    double ratio=(double)in_data->downsample_x.num/(double)in_data->downsample_x.den;
    double scale=100.0*ratio;
    double xtranslate=2.5*ratio;
    mat.mat[0][0]=scale;
    mat.mat[0][1]=0.0;
    mat.mat[0][2]=0.0;
    mat.mat[1][0]=0.0;
    mat.mat[1][1]=scale;
    mat.mat[1][2]=0.0;
    mat.mat[2][0]=xtranslate*scale;
    mat.mat[2][1]=0.0;
    mat.mat[2][2]=scale;
    PF_Rect dest;
    dest.bottom=in_data->height;
    dest.left=0;
    dest.right=in_data->width;
    dest.top=0;
    int quality=PF_Quality_LO;
    err=suites.WorldTransformSuite1()->transform_world(NULL,quality,0,PF_Field_FRAME,&ni.pixelworld,&mode,NULL,&mat,1,true,&dest,output);
    links to examples
    http://www.flickr.com/photos/78717189@N00/9437292828/
    http://www.flickr.com/photos/78717189@N00/9434514543/

    oh my... it seems to not exist in the ccu sample in CS5 and up.
    here's the code from the CS3 SDK:
    static void
    CCU_ConcatMatrix (
                                              const          PF_FloatMatrix          *src_matrixP,
                                              PF_FloatMatrix          *dst_matrixP)
              PF_FloatMatrix          tmp;
               PF_FpLong          tempF           =          0;
                 for (register A_long iL = 0; iL < 3; iL++) {
                           for (register A_long jL = 0; jL < 3; jL++) {
                                  tempF =          dst_matrixP->mat[iL][0] * src_matrixP->mat[0][jL] +
                                  dst_matrixP->mat[iL][1] * src_matrixP->mat[1][jL] +
                                  dst_matrixP->mat[iL][2] * src_matrixP->mat[2][jL];
                                    tmp.mat[iL][jL] = tempF;
              *dst_matrixP = tmp;
    void
    CCU_SetIdentityMatrix (
              PF_FloatMatrix *matrixP)
              matrixP->mat[0][0] =
              matrixP->mat[1][1] =
              matrixP->mat[2][2] = 1;
              matrixP->mat[0][1] =
              matrixP->mat[0][2] =
              matrixP->mat[1][0] =
              matrixP->mat[1][2] =
              matrixP->mat[2][0] =
              matrixP->mat[2][1] = 0;
    PF_Err
    CCU_ScaleMatrix (
              PF_FloatMatrix           *mP,
              PF_FpLong                     scaleX,
              PF_FpLong                     scaleY,
              PF_FpLong                     aboutX,
              PF_FpLong                     aboutY )
              PF_Err                              err = PF_Err_NONE;
              PF_FloatMatrix          scale;
              if (scaleX != 1.0 || scaleY != 1.0)
                        scale.mat[0][0] = scaleX; 
                        scale.mat[0][1] = 0; 
                        scale.mat[0][2] = 0;
                        scale.mat[1][0] = 0;
                        scale.mat[1][1] = scaleY;
                        scale.mat[1][2] = 0;
                        scale.mat[2][0] = (1.0 - scaleX) * (aboutX);
                        scale.mat[2][1] = (1.0 - scaleY) * (aboutY);
                        scale.mat[2][2] = 1;
                        CCU_ConcatMatrix(&scale, mP);
              return err;
    PF_Err
    CCU_RotateMatrixPlus (
              PF_FloatMatrix          *matrixP,
              PF_InData                    *in_data,
              PF_FpLong                    degreesF,
              PF_FpLong                    aboutXF,
              PF_FpLong                    aboutYF)
              AEGP_SuiteHandler          suites(in_data->pica_basicP);
              PF_Err                              err                     = PF_Err_NONE;
              PF_FloatMatrix          rotate;
              PF_FpLong                    radiansF          =          0,
                                                      sF                               =           0,
                                                      cF                               =           0;
              if (degreesF){
                        radiansF           =            PF_RAD_PER_DEGREE * degreesF;
                        sF                              =           suites.ANSICallbacksSuite1()->sin(radiansF);
                        cF                              =           suites.ANSICallbacksSuite1()->cos(radiansF);
                        rotate.mat[0][0] =          cF;
                        rotate.mat[0][1] =          sF;
                        rotate.mat[0][2] =          0;
                        rotate.mat[1][0] =          -sF;
                        rotate.mat[1][1] =          cF;
                        rotate.mat[1][2] =          0;
                        rotate.mat[2][0] =          (aboutXF * (1.0 - cF) + aboutYF * sF);
                        rotate.mat[2][1] =          (aboutYF * (1.0 - cF) - aboutXF * sF);
                        rotate.mat[2][2] =          1;
                        CCU_ConcatMatrix(&rotate, matrixP);
              return err;
    void
    CCU_TransformFixPoints (
              const          PF_FloatMatrix          *matrixP,
                                  A_long                              countL,
                                  PF_FixedPoint          *pointsFiAP)
              PF_Fixed                              iL                                         =           0;
              PF_FixedPoint                    currentFiPt                    =          {0,0};
              PF_FpLong                              dF                                         =           0;
              for (iL = 0; iL < countL; iL++)
                        currentFiPt          = pointsFiAP[iL];
                        dF                    =          currentFiPt.x * matrixP->mat[0][0] +
                                                      currentFiPt.y * matrixP->mat[1][0] +
                                                      65536.0 *
                                                      matrixP->mat[2][0];
                        pointsFiAP[iL].x          =           static_cast<PF_Fixed>(ROUND_DBL2LONG(dF));
                        dF                                                   =          currentFiPt.x * matrixP->mat[0][1] +
                                                                                    currentFiPt.y *
                                                                                    matrixP->mat[1][1] + 
                                                                                    65536.0 *
                                                                                    matrixP->mat[2][1];
                        pointsFiAP[iL].y          =          static_cast<PF_Fixed>(ROUND_DBL2LONG(dF));
    static void
    TransformOval(
              PF_InData                              *in_data,
              PF_EventExtra                    *extra,
              PF_FixedRect                    *fx_frame,
              PF_Point                              *transformedPtP)
              AEGP_SuiteHandler          suites(in_data->pica_basicP);
              PF_FixedPoint                    centerFiPt          =          {0,0};
              PF_FloatMatrix                    mat;
              PF_FpLong                              angleF                     =           0,
                                                                dxF                              =          0,
                                                                dyF                              =           0,
                                                                x_radF                     =           0,
                                                                y_radF                     =           0;
              PF_FixedPoint                    copy_pts[OVAL_PTS];
              centerFiPt.x = (fx_frame->left           + fx_frame->right)           / 2;;
              centerFiPt.y = (fx_frame->top           + fx_frame->bottom) / 2;
              dxF = FIX_2_FLOAT(fx_frame->right - fx_frame->left);
              dyF = 0;
              angleF          =          suites.ANSICallbacksSuite1()->atan2(dyF, dxF);
              angleF           /=          PF_RAD_PER_DEGREE;
              x_radF = suites.ANSICallbacksSuite1()->sqrt(dxF * dxF + dyF * dyF) / 2.0;
              dxF          = 0;
              dyF          = FIX_2_FLOAT(fx_frame->bottom - fx_frame->top);
              y_radF          =          suites.ANSICallbacksSuite1()->sqrt(dxF * dxF + dyF * dyF) / 2.0;
              CCU_SetIdentityMatrix(&mat);
              CCU_ScaleMatrix(&mat,
                                                      x_radF,
                                                      y_radF,
                                                      0,
                                                      0);
              CCU_RotateMatrixPlus(          &mat,
                                                                          in_data,
                                                                          angleF,
                                                                          0,
                                                                          0);
              for (A_short iS = 0; iS < OVAL_PTS; iS++) {
                        copy_pts[iS].x = std_oval[iS].x;
                        copy_pts[iS].y = std_oval[iS].y;
              CCU_TransformFixPoints(          &mat,
                                                                          OVAL_PTS,
                                                                          copy_pts);
              for (A_short jS = 0; jS < OVAL_PTS; jS++) {
                        copy_pts[jS].x += centerFiPt.x;
                        copy_pts[jS].y += centerFiPt.y;
              for (A_short kS = 0; kS < OVAL_PTS; kS++) {
                        extra->cbs.layer_to_comp(          extra->cbs.refcon,
                                                                                              extra->contextH,
                                                                                              in_data->current_time,
                                                                                              in_data->time_scale,
                                                                                              (PF_FixedPoint *)&(copy_pts[kS]));
                        extra->cbs.source_to_frame( extra->cbs.refcon,
                                                                                              extra->contextH,
                                                                                              (PF_FixedPoint*)&(copy_pts[kS]));
              for (A_short qS = 0; qS < OVAL_PTS; qS++) {
                        transformedPtP[qS].h = FIX2INT_ROUND(copy_pts[qS].x);
                        transformedPtP[qS].v = FIX2INT_ROUND(copy_pts[qS].y);

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