Odd questions re: timecode generator

Hello
I have a rather weird question concerning a workflow that im sure most on this forum do NOT use.
I have an edit consisting of animated qt .movs, 1280x720 @ 24fps, with NONE compression. Hefty, lossless files. There is also audio, though this is inconsequential to my predicament.
This edit needs to go out to someone @ 720x480, letterboxed with running timecode on the bottom bar. It needs to be compressed to a QT .mov with MotionJPEGA compression.
So, heres my current method, used many times, but highly quirky and VERY slow.
First I take my 1280x720 footage into a 720x480 sequence @ 24fps with mojpegA compression, obviously causing all to need rendering down. On top of that, I put color bars (black), cropped to the correct size, to letterbox the animations at the top and bottom of the frame. Then on the lower letterbox bar, I apply a timecode generator filter.
The problem comes here. With the filter applied, I then stretch out the clip its applied to, in a track over top of my animations to the end of the sequence (like 17 minutes long). Then everything gets rendered down (over the period of like 3-5 hours) and we have a clean, 720x480, letterboxed and timecoded sequence. Fantastic, right? Well, inevitably, a change will be made prior to export and a single couple of seconds will need to be updated under the bars and generator. As soon as anything under those tracks is adjusted, WHAMO, it needs rendering again, for the ENTIRE sequence.
is there a way to go about avoiding this gigantic hurdle? I need the ability to make changes to individual sections of a large, rendered sequence, without needing a full, fresh, and extremely lengthy render-down.
any help is greatly appreciated.
thanks
matt
mac g5    

It's the code generator that's doing you in. Is there any way to avoid applying it until you know there are no more changes? Or working in shorter sections?
I can only guess that you're off-lining something for conform later, or prepping for a composer, or whatever.
Aside from maxing out the ram in your machine, I don't see a way to speed up your process; but what if you change your process somehow? For example, open the clips in qt, export as dv in your codec and put THOSE in your timeline?
This might shorten your render.
You might also consider pushing back a little bit with the others involved in the production with you and all sit down and figure out another better way to do what you need.
This probably isn't much help...

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