Old impulse responses

hey all,
I just tryed to open an old project that I did in logic 6... I have 3 space desigers in the track. It seems that logic can't find my space designer impulse responses. I'm assuming that it's because when I installed logic 7, the logic 6 IRs didn't get installed. Is there a way to get back the old IRs? Are they on the logic 6 install disc or something?
thanks,
Lou Teti
G5   Mac OS X (10.4.7)  

Logic Pro 7 has renamed versions of the IR's. If you deleted your Logic 6 install, try reinstalling IR's from the content disk (they will install in a Logic 6 folder that 7 will recognize).
jord

Similar Messages

  • Impulse responses not found automatically

    did anybody experience the following:
    since updating to 7.2, Space designer does not find the impulse responses of my OLD factory presets (which i additionally kept, because I am used to them) anymore by itself.
    The new factory presets find their I.R. which have been installed by default to the system library folder, without problems.
    But the ones from the old factory set do not. Those preset always first ask me to show them the location of the according I.R. no matter where I place those (user area or system area).
    Once the I.R. has been shown to the plugin and that song was saved that way, it will be found correctly.
    Is there any way to link everything again correctly by default?
    Gert

    dear jord,
    thank you for your hint. I once already tried, but possibly I i did it wrong. I scanned both the I.R. folder and the PlugIn settings folder, but the option to relove the entries was greyed out. perhaps I will have to once scan EVERTHING fron the sratch
    Gert

  • "Impulse Responses" Folder keeps being created on Desktop.

    I have recently purchased a Mac and Logic Pro X. Over the passed week I have been writing various bits of music using different samples (Built-In Logic onesm and Garritan Personal Orchestra 4). This problem has only started occuring a few minutes ago, but when I open when of my compositions, an Impulse Response Folder is create on my desktop, but it is completely empty. This doesnt happen with any of my logic projects, which are all stored in the same place. The one that creates this folder only uses a saxophone and piano, with one of Logics reverb plugins, so there is nothing different about this one to the others. Anyways any help would be appreciated, as I'm trying to keep my Mac as clean as possible, file wise, so having this empty folder appearing on my desktop is quite frustrating..
    Many thanks in advanced!
    - Jake Few

    I have fixed this problem by simply copying the tracks, with the automation data, into another logic project and saving over the old one.. don't know why that didn't occur to me before!
    If anyone knows why it was doing this in the first place I would still appreciate an answer, so I know if there is a way to prevent this happening in the future!
    Again, many thanks
    - Jake Few

  • Impulse Response editing - Do it the right way: IRs for Space Designer

    Dear fellow board members,
    after doing several research on this topic and many attempts to match some Impulse Responses I finally have to admit, that a little help or insight would be much appreciated. Most of the (Beamsonic) IRs, especially the Studer and Ampeg IRs, seem to have overlength (≈ 6 sec.) and some do have "silence" at the very beginning (see picture below).
    I would be thankful for a helping hand explaining me, which part of this IR is of relevant importance: Do I need the "silence" tail at the end? What should I take care of when editing such IRs as the pictured one? Would only the marked yellow area be of importance? Get rid of the red areas (beginning & end)?
    As many of the IRs I do have correspond to the image above, I have to go through heavy manual editing and before doing so, your help would be much appreciated.
    Does anybody have gone through this before and would like to exchange some of his material for the Space Designer (IRs + corresponding Presets)? I am looking for: EMT 250, Studer A80 Tape, other Tape Sats as well, Ampeg, Westlake Studio D, other useful top quality IRs as well.
    For now, many thanks in advance for sharing interest
    Vic.
      Mac OS X (10.3.8)  

    1. You maybe want to comment on what is considered to be the
    "technical right way" to achieve DAW Tape Saturation via IRs, i.e.
    what makes sense and what not?
    Really, there is no technical right way - all we are doing is altering our recorded audio in a way that we like - it will vary depending on your tools, your tastes, the material, the artistic intent etc...
    a - Insert the Convolution Reverb right on the Audio Channel
    itself with Pre/Post-Compression/EQing, etc.
    I will do this if I want to process an individual channel for colour. Remember to set the effect to 100% wet.
    b - Send audio to a Convolution Reverb Bus (and share w/multiple
    audio channels), loss of quality, etc?
    You're just sending a bunch of channels - in convolution terms, the results as far as I know will be the same if you process 10 channels indivdually and sum them, compared to if you sum the 10 channels then convolute them. Remember, convolution is a static process in most tools, including Space Designer.
    How would you judge the value of using "Impulse Responses"
    in comparison to "Plug-Ins"?
    Well, I don't think anyone's done a tape saturation plugin properly yet. I'm not an expert in this field, but had some interesting discussions with one of the Sonalksis developers over on KVR who is heavily researching into tape saturation (he's doing a doctorate in the subject) and he thinks that it is possible to do a decent tape saturation plugin - not easy by a long stretch, but possible, so I'm sure we will eventually see decent plugs appearing.
    Having said that, I'm not actually a huge fan of the tape sound anyway - I like the impulses for that colour if I need it, but I certainly don't run everything through it. I don't really like the smeared transients, at least on my "less natural" pieces. Rock music (as an example) may well work better.
    The plugins that do saturation in varying amounts are a mixed bag in my opinion. A lot of people love VintageWarmer, but I'm not that keen on it (again, I'm not an "expert" by a long stretch, these are just my personal opinions).
    I've had some great results using Guitar Amp Pro for saturation and warming (we're talking subtle stuff here) on drums and guitars.
    There are a bunch of other plugs too, but none that I have used to tape saturation. DUY's tape does saturation, but not really accurate tape simulation *from what I have heard* - I haven't used it personally myself. Charles Dye seems to like it, anyway!
    . Finally: Did anybody experiance differences in quality when
    comparing Convolution Reverbs (i.e. SD vs Altiverb vs Waves) in
    processing the same IR?
    In general, no. Mathmatical convolution is afaiu a mathmatically "perfect" process, much like the adding of audio signals in the digital realm. As long as you know how to do the maths correctly, there should be no difference, given the same IR (it's the IR that really determines the quality of the output).
    Of course, different plugs implement things differently, and have different features, but by and large, the convolution engines these things use should be generally the same.
    Again, I'm no expert and haven't done exhaustive testing or anything - this info comes from discussions I have and my understanding of these processes from a DSP point of view. Other may well be able to back up or debunk what I've said, so I'll leave the floor to them now...

  • How to display a correct impulse response of VNA 8753ES in Labview 8.5.1

    Hi guys,
    I am trying to display a correct impulse response in Labview . The attachment is the VI code I used and its block diagram. This VI code performs the transfer function in the front panel when the time domain switch is off. This part is correct. When I displayed the impulse response with the XYgraph.vi, I got a problem.
    For example, in the frequency domain, The initial conditions of the VNA were:
    meas: S21
    start: 1GHz
    stop:5GHz
    points: 1601
    In the time domain, I should get the impulse response with the total length 400ns (1/((stop-start)/(points-1))). Without setting the range of impulse response, the default start and stop points are -20ns and 20ns respectively. Thus, I set the start point at 0s and the stop point at 400ns. However, the result only showed me 320ns. I found the problem is that when the time domain switch is on, Labview ignore the frequency start point and assume it is equal to 0 Hz. The calculation of the total length of the impulse response became (1/((stop - 0Hz)/(points-1)). I will appreciate that if you give me some suggestions to fix this problem. Thank you.
    Attachments:
    eng_intro.png ‏46 KB
    eng_intro.vi ‏94 KB

    Hi Marti,
    Thank you for your advise. You are correct. The data in the cluster is correct, but the graph is not what I expect.
    I already modified the Vi I used. I hope it is easy to understand this time. Please refer to the attached files. In 16362testing.vi, I use a case structure to decide whether the instrument running in time or in frequency domain. When the time domain switch is off, start and stop frequencies are inquired respectively so that each frequency point in X axis can be calculated. When the switch is on, each time point can be acquired.
    However, I only consider the start time is at 0 s and the stop time is the length of one time period of an impulse response. I know this is not good approach. If I change start and stop time to some arbitrary numbers, the time axis will be wrong. For example, Assuming that frequency bandwidth from 1-4 GHz with 1601 points, based on the calculation in the VNA, one time period is equal to 533 ns (=1/((4 GHz -1 GHz)/(1601 - 1))). If I decide to show the impulse response from 0s - 400ns, I will get wrong time axis because the time interval is calculated by ((400ns - 0s)/(1600 - 1)). Do you have any suggestions??
    By the way, would you please give some examples using chart, instead of XY graph?
    Attachments:
    16362testing.vi ‏47 KB

  • Space Designer True Stereo Impulse Responses

    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb

    jlb223 wrote:
    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb
    If the impulse responses are Stereo Interleaved audio files, then they load into Space Designer as true stereo impulses.
    Note : make SURE you create the space Designer on a STEREO AUX or channel, otherwise its mono--->Stereo, and will load mono impulses. At least that what it does on my system. They same impulse sounds very different when fed a mono source VS a stereo source...
    As for "QUAD" sources, it does not support them, at least I do not think it does.
    Try loading a Space Designer on a 4-channel audio track (a QUAD) track, and see what happens.
    Also, those QUAD files are probably 4 mono audio files contained in the one file. I've seen these before...
    Cheers
    Cheers

  • Original Sp.Designer Impulse Responses. On Which Disc?

    Hello!
    When I first installed LP7, I didn't install any Impulse Responses. I guess i must have done a "Custom Install".
    Now that I've started using Space Designer though, i need to find these and install them. Which Installation disc are they on?
    Logic 'Content Disc' ? Or the normal Logic installation Disc ?
    Logic 'Content Disc' requires some 3GB to install and gives the user no option to select which files to install. Since there is no mention if the 'Content' Disc contains any Impulse Responses, i would prefer to avoid such a waste of HD space.
    Thanks a lot.

    BTW......
    The Imulse Reponses from Logic 7 are not that great.......
    Go to this site and download the IR's
    http://www.noisevault.com/index.php?option=com_remository&Itemid=29
    Lexi 480L
    EMT (greatest Plate ever....especially fro brass / film orchestra)
    SvK

  • Annoying Problem with Logic 8 refusing to find impulse responses

    Now I've tried the re-indexing trick, and there doesn't seem to be a problem loading up space designer in a new project and getting the impulse reponses loaded instantly. What is very annoying and has wasted about an hour of my time is the fact that if I load an existing project, Logic decides suddenly that it can't find the impulse responses. This is if I change the preset in an existing space designer or add a new instance. I'm a bit fed up now so I'd appreciate some suggestions - perhaps something in the project settings?

    Right, finally found a solution in the morning, picked up from this thread on the Logic Pro Help forums. Apparently excluding any boot camp disks from the spotlight index stops Logic from searching fruitlessly in the wrong place, or at least I imagine that's what is happening.
    Shame that it wasted an evening when I should have been making some music...

  • Anyone out there creating impulse responses?

    Those of you that use sine sweeps to create your impulse responses, when you deconvolve them do they end up being the same length as your sweep file or does space designer create the proper length reverb tail?
    When I attempt to create my impulse responses space designer does not create a reverb tail. It just seems to remove the sound of the sweep form the wet file.
    Other convolution reverb programs that I have used create a reverb tail automatically and I believe sound designer should do this as well.
    If anyone else is having this problem or has a fix for this issue please let me know. If not then if anyone out there is successfully capturing impulse responses using a sine sweep please post detailed step-by-step instructions on how you are able to do it.
    At this point I am at wits end. I have contacted apple care only to find out that they don’t support space designer, so they were no help. You guys are my only hope…
    Please Help
    iMac   Mac OS X (10.4.7)  

    The process is simple, but has many steps and they must be takin in the proper order:
    Play the sweep tone into the space or reverb device while recording the output of the space or reverb device. If you use a reverb device, be sure to set the mix to 100% effect.
    Be certain that the space or device you are sampling has fully decayed before you stop the recording. If you were sampling a 4 second plate reverb, do not stop the recording for at least 8 to 12 seconds after the sweep tone feeding the plate has ended.
    Edit the resulting recording to eliminate 'dead space' before the sweep begins, and remove any excess space at the end of the file. Be careful not to truncate the decay portion after the end of the sweep.
    Place the original sweep file and your edited recording of the effected sweep somewhere easy to find, I use a new folder and save them there.
    In "Space Designer" press the "Deconvolution" button in the upper right corner. Load the effected sweep recording, then the original sweep signal and then save the resulting IR in a new folder.
    Load the resulting IR file using the "IR Sample" menu and save the preset.
    I've created hundreds of impulse files using sweep tones and it has always yielded proper reverb tail lengths for the space or reverb I was sweeping. In other words, if the sweep was 12 seconds long and the space I was sweeping has a 3 second RT60, the resulting impulse would be 3 seconds. On some files Space designer will create an impulse file which is much much too long. In these cases I remove the unnecessary minute or so at the end of the file and resave it.

  • Can someone recommend some good Impulse Responses!

    Hi,
    i need some really good impulse libraries. i am not really happy with the default pack from space designer. i have just acquired a license of waves ir-1 but i use space designer the most. at least till now.
    any thoughts ?
    thanks -
    curtis

    I have just bought an amazing IR set. It is an emulation of the famous EMT 245 Reverb. The library is huge and offers the best impulse responses that I have ever heard. The lib is compatible with space designer and all other ir plugs.
    Here's a link where you can also listen to demos.
    www.acousticas.net

  • Consolidate project, include non-sdir Impulse Responses?

    Hey
    When I go to File -> Project -> Consolidate ... , I get the option to include Space Designer Impulse Responses in the project folder. But I find, that this only works with .sdir files, and not with the .aif or .wav samples that I may have loaded in Space Designer - and I do this a lot, as loading unwarranted audio files as IRs can create some really wacky sounds. Anybody know if this is a bug, is it meant to be so, or am I doing things i the wring way?
    TIA.

    Yep; SD is perfect for alien spacy effects, or just for some very unusual reverbs. Right now, I'm doing a drony remix, where I've loaded a snippet of a keyboard part from the song itself as the IR, which gives a reverb-ish effect, only very clearly harmonically related to the rest of the song. Next step will be distorting that IR into ****, to add some more noise, and thus a bit less harmonic distinction to it - just to try it out.
    If consolidate really doesn't include these files, that goes against the very nature of the function. Surely, that must be an oversight.
    Thanx for your answers.

  • Batch processing Impulse Responses

    Well guys and gals,
    the title says it all!
    I have plenty of impulse responses and would like to import them into Space Designer... but not one by one. Is there any way to batch-process them to make my life a bit easier?
    Maybe a command line?
    Thanks!
    VN

    Hi
    http://www.3raudio.com/spacedesignermanager.html
    CCT

  • Loading Impulse Responses

    Hello everyone. I downloaded a bunch of impulse responses from a site I found. Here's the link, by the way.
    http://www.xs4all.nl/~fokkie/IR.htm#Factory
    Perhaps some already know about it . . . but it might be new to others and they might get some serious use out of the impulse responses on there.
    The site says to place the files in the impulse responses folder in your Logic folder. The files are in wave format. When I go to Library>Application Support>Logic>Impulse Responses and drop the file in one of the applicable folders ("Church Schellingwoude" in the "25 Chapels & Churches" IR folder, for example) and I open up the Logic program and go to the Space Designer plug and look for the IR . . . Well . . . I don't see it.
    Is it because the file is in wav format and not in the same "Space Designer Impulse Rseponse" format that all the other files in there are in?
    I would imagine so . . . but then . . . what's the solution? How do I get Logic to recognize all these IR wav files I have? Do I have to change the file type? I tried and it didn't seem to have an applicable or accepatable format.
    Sorry for the long post, but I would like to be thorough.
    Help!!
    Thank you.
    Javier Calderon

    . . . Well . . . No such luck. One, I checked the sample rate of one file in question itself (the Schellignwoude IR) and it showed as 24 bit already. That was the first bit of discouraging info. Then I opened it up in QT, and exported it as a 24 bit file anyway. I then put it in the IR folder, and then opened up Logic and Space Designer . . . and looked for it . . . and it wasn't there.
    Is it because the file is a QT file?
    . . . confused . . .

  • Making Impulse responses

    Dear All,
    can someone address me where i can found the tutorial for making impulse responses in Space Designer ?
    Many Thanks

    Hi Anton, yes you can do this inside SD.
    It is fairly basic by itself but is usable.
    It's all under Convolution Reverb in logic's plugin manual.
    SD defaults to a Synthesized IR.
    i always use this as a starting point and it produces good results.
    for rolling your own, as i always like to do, there are 3P apps will let you construct IR's with realtime/realworld modelling.
    RaySpace springs to mind here.
    mind you, Noisevault and echochamber have heaps of IR's and some of my favourites are from Fokke van Saane and Steve von Kampen.

  • Altiverb impulse responses

    hi-
    is it possible to use Altiverb impulse responses on Space Designer? As an intel user I miss them a lot.
    best.

    Is this conclusive? http://noisevault.com/nv/index.php?option=com_smf&Itemid=38&topic=831.0

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