OnLocation for Recording Audio only

I have been using OnLocation to record graduation at a University. My cameras and the sound board are well over a football field away so I have been recording the audio on a laptop and capturing video with cameras.
I can't find a way for OnLocation to accept the "Line-in" jack as an input. Is this possible?

Well, OK, but what do you consider "not too expensive"?
FWIW, FW400 drives are cheaper than FW800 drives. But the cost of the adapter cable you'll need might offset the savings.
Oh, and like, where do you live? "South" of what? South Bronx? South Africa? Can't make any recommendations about where to buy stuff just going by, er, "South".

Similar Messages

  • Recommend some external 1TB FW HD for recording audio only please

    Not too expensive

    Well, OK, but what do you consider "not too expensive"?
    FWIW, FW400 drives are cheaper than FW800 drives. But the cost of the adapter cable you'll need might offset the savings.
    Oh, and like, where do you live? "South" of what? South Bronx? South Africa? Can't make any recommendations about where to buy stuff just going by, er, "South".

  • Recording audio ONLY from a DVD into iTunes

    Hi, I'm new to macs having just got an iMac G5. So far I love it and it's loads better than any windows based system I've had. I'm wondering if it is possible to record the audio only from some music DVD's I have into iTunes...can anyone help or is this simply not possible?

    Audio Hijack also creates large files, size-wise. This can be a problem if you are working with putting music on audio cds. Google "ripdifferent" for a site that discusses various methods of legally backing up legally purchased media. The gray area here actually has to do with breaking encryption- under US copyright law, users have always been allowed to make a single back-up (Fair Use) of any recorded media they have purchased. It is possible that media companies are, themselves, in violation of copyright law by making it difficult to make said backups by encrypting their media. Also, copying (ripping, recording, etc.) any DVD in any way would seem to be covered by the warning at the start of all DVDs (including soundtracks), which would include Audio Hijack, for instance. This all came about when the digital revolution made it possible to create exact copies. Back in the day, copying an LP to cassette, for instance, was not considered a problem, because you would lose a generation. BTW, ripping music DVDs can be problematic, as they are mastered differently than are "movies," and some Mac ripping programs have difficulty with them. Proceed cautiously and consider legal ramifications, but also consider retaining YOUR legal rights as well.

  • ATV2 without display for AirPlay, audio only

    Hi, I don't have a TV and use my Mac or iPod touch to watch DVDs or listen to music etc. I do however have a home stereo, and would like to hear stuff from the Mac and iPod there.
    It appears that the Airport Express will not work because it doesn't support AirPlay from iOS devices, however if I read correctly the ATV2 will work with AirPlay both from iOS and from iTunes on a Mac.
    Now I've still got some questions that I'hoping somebody here can help me with:
    - If I set up the ATV2 once with a screen, will I be able to use it without a display connected as an audio-only AirPlay system, or will I need a display, and if yes for what?
    - Is there any way to get AirPlay to stream only the audio portion of a video so that I can watch the movie on my Mac but with wireless audio output on the stereo via the ATV2?
    Thanks

    In theory it should work, but some recent firmwares broke 'headless' audio and required HDMI to enable optical out.
    They have supposedly fixed this but I've not moved AppleTV to hi-fi room to check.
    Airport Express certainly does support audio Airplay from iOS devices, I have an older one and use it for this often.
    What I'm not sure about is whether or not when playing video it will allow audio output alone or just fails because it's video - it should work with a stereo soundtrack i would say but AC3 would not be supported I suspect.
    AC

  • Software for recording audio streams?

    Is there a recommended software for capturing audio and converting to mp3?

    Hi everyone -
    I was using Audacity (freeware) for recording streaming audio and able to edit or convert at will . However for Mac ( being a new user) I am not sure what software is suitable. Recently bought an iSoundStudio from Apple but find the functions extremely restricted. Appreciated very much if  someone out there can recommend a good one similar to audacity. BTW, audacity has the Mac version but my system blocked the download,
    Gnol

  • What application to use for recording audio to Tiger

    I need to record audio of a 4 day conference. Can somebody recommend the best applications for this? I will plug my Mac into a mixer to get the audio and then I need to create CDs/DVDs of each session. I was thinking maybe Garage Band or Quicktime (Pro?)
    Thanks.

    I think you would have stereo Left/Right RCA plugs on the mixer board output, so you would need a cable like this to go into the line-in stereo mini jack on the PB.
    http://www.radioshack.com/product/index.jsp?productId=3452165&clickid=prod_cs
    If you don't have a mini-jack input, then you may need an external USB input device like the Griffin iMic. (there were some Mac models that did not have the line-in jack, I don't recall which ones.)

  • Changing sample rates for recorded audio?

    I've been trying to record VO through premiere. I'm using an m-audio mobile pre which has never given me trouble in any other application. When i turn on Meter Input(s) Only from the panel menu of the track mixer i can clearly see the input move in time and responsively. When I record however the resulting clip is much shorter than the ammount of time recorded and the audio is all garbled and chopped. It clearly jumps out to me as a sample rate problem. I looked at the clips and they are 44.1 but the sequence i'm recording to is 48. I made a 44.1 sequence and recorded to that which worked fine but there must be a way to change the recording sample rate right? I can't find a solution anywhere. Anybody know?

    i'm just following up here. Thanks for the replies. I understood i would lose data as one answer suggests, but i wanted to convert it so i could work in a new song environment in which all the NEW tracks were recorded at 192. So the second answer was very helpful. incidentally, with further research we are recording at 96.

  • I am using logic to record a podcast and using soundboard to use as a playback for music and sound effects.  I'd like to soft patch sound board into logic, and still use my interface for recording audio from the other members of the podcast.

    I am using logic to record a podcast.  I have a presonus firestudio mobile for my interface so I can record several people at the same time.  I'm also using Soundboard for a playback system for music and sound effects.  I'd like to know how to soft patch Soundboard into Logic while still using the Firestudio interface to record the other members of the podcast.  Does anyone know how to do this? and if so can you tell me how to do it?  Thanks.

    Thanks. Now, since Apple failed to provide an audio in jack for their new and improved iMacs (mine has one), all I can suggest is that you contact AppleCare, since you have 90-dqy free phone support. If need be, you might reconsider your purchase, but that's for you to decide.

  • Built-In Microphone records audio only from the Left speaker

    I'm not sure if my settings are correctly set up, but whenever I record through Logic, it only picks up sound from the Left Speaker of my MacBook Pro.
    When I try to make noise through the Right Speaker, Logic's sound levels do not respond.
    Any ideas why this is happening? I don't plan on using the built-in Microphone for much longer, but it's all I currently have at this point. Thanks!

    James,
    Again, thanks for the response! I guess what Tokuda said about the mono Mic in the left speaker settles that. I was just confused, because when I used Sound Forge on my Windows partition, it would always pick up sound from both speakers (I think?). I could be wrong on that one too though.
    As for goals, my long term goal is to produce Club/Dance music & some serious Vocal work with Logic. Only thing is I have no basis or ground knowledge of music. For instance, I don't even know how to play the piano, or read music for that matter. Sad, I know...but it is a work in progress. And the only Microphone I use is built-in and my voice overs always sound so bland & one-dimensional. No dynamics or great effects to them, like Tpayne, BSpears, or Madonna vocals. Not sure where I should start, maybe take some basic music theory courses at the local community college, grab an internship at a radio station, & then further my education @ SAE, or Berklee College of Music to learn more advanced editing techniques.
    In the meantime, I have been producing Cheer, Dance, & Aerobic music for the past 5 years. It first started as a hobby, and then transformed into its own little business, and now I do hundreds of mixes for Cheerleaders & All Star programs all over the place! It came so natural to me though...Laying beats over songs, then adding my own creative touch to make it my own. I've been using Acid, which is GREAT for what I do, but isn't going to get me much further than that. That being said, I finally made the decision to move up to Logic, not only to broaden my musical horizons, but to hopefully continue making Cheer music with it as well.
    Since Acid is PC only, I still do work on my desktop PC and have been slowly weaning myself from it. The Logic learning curve is extremely difficult (for me at least) and it's taken a lot of getting used to some things like NOT being able to cross-fade my loops. Very, very annoying. Nonetheless, I know I have to make the switch to Mac if I'm really serious about making it anywhere in this biz.
    Anyway, I can totally email you one of my mixes (if you're interested). I would post a link here, but I gather most of the musicians on here wouldn't really appreciate it as much as I do, haha. Oh and by the way, thanks for taking the time to listen & help me out here. It means a lot man!

  • Logic 9 "disc too slow"  2 TB drive for recording audio on Mac pro tower, lots of system HD space 6 gigs ram?????

    I purchased a Mac pro tower in 2008 it has a 320 GB system drive with lots of room left I have 2 500 GB drives and just purchased a new 2 TB 7200 RPM drive just to record from Logic onto it. I have 6 GB of Ram. I have been having this problem for years and I'm getting quite sick of it!.. I just set up a new 24 track project and I'm recording into logic via firewire with my Presonus firestudio and 2 digimax FS units at 44.1k and cant even record a few songs without it stopping in the middle of recording. This is sooo frustrating. Imagine when the band comes up with something cool and asks me to play it back and walk up to my $4,000 mac with my $500 worth of Logic to see it say Disc too slow!. I have seen this problem on many forums. Mac needs to fix this!. It makes me want to make a youtube vid of me burning my Mac with lighter fluid in the yard!. I purchased the "best of the best" at the time and Logic wont even work on a brand new Mac pro properly!?.. Cmon Apple help me out here???

    Now that I've had time to stew over your comments. I do appreciate what you are saying however there should be another way to remedy this problem without having to purchase anything (ie in the software or an update, new version from apple). I ran a recording studio for Several years. I also did put a lot of thought and research into purchasing my Setup and had many compliments on the sound quality. What I'm saying is that Logic 9 should have no problem functioning on my computer. I think mac has made a poor product. I bet if I purchased the Pro Tools equivalent to Logic 9 that i could record 24 channels till the cows come home and get no errors. What I need to know is if there is something that I havent tried in my settings or software that can fix this. I think 6 gigs of Ram should be more than enough to work with. Here is what Apple has to say:
    Minimum System Requirements
    2GB of RAM (4GB recommended).
    Display with 1280-by-768 resolution or higher.
    OS X v10.6.8 or later.
    Minimum 3.4GB of disk space. (19GB of optional content available via in-app download).
    So why should I have to purchase any Ram when it's supposed to work on only 3.4 gigs?... That's why your answer frustrated me. I meant no personal insult. I just think there has to be a better answer out there. I do appreciate your input though .

  • Count-in for recording audio in Premiere

    Hello,
    I want to provide a narration for some tutorial videos I am making. It may sound crazy, but I am currently doing all the video in Premiere Pro CC (because it is great), but I am adding the narration in the free iMovie app from Apple.
    The reason for this is because iMovie has a great "count-in" before recording starts. This counts down three seconds once you start recording and allows for preperation to make the clip and most importantly, the mic is switched on, but the "pop" and other sounds are not recorded. The result is perfect, fluidity when recording narration sequences.
    I don't want to do this on iMovie as it is a hassle loading in a second project in a different app. But for the life of me I can't figure out how to do this on Premiere. Is there a way to set up a count-in, or is does Premiere have something different but just as good?

    Actually, your count-in will also come in handy for something else I am planning, so I appreciate it as well.
    The count-in Mark showed works just as needed, so a big thanks for that Mark.
    One last thing... I know I shouldn't keep referring to that iMovie software, but it does have another related neat feature which would be cool if I could replicate here. While recording my narration, if I don't like the section I just recorded, I can hop the timeline point to where the recording began with one key press, then through each section of recording (so it is like each block recorded has a beginning marker). It is a bit hard to explain.
    Is there a way to do this via keyboard shortcuts or the mouse without manually creating markers everywhere? I know if I hold the shift and drag the timeline poiint, it will "attach" itself to the beginning of each recording, but I am hoping for something a little quicker and more fluid.

  • Command or Canvas Events for Recording ?? Please Help..

    Hi I am Abhijith I am a total newbie to the j2me world, And I am learning it now,
    My project topic is "Bluetooth Walkie Talkie " , And I am trying my best and putting
    all my efforts to code incrementally by learning , Before I could implement bluetooth,
    I thought let me complete the recording The audio and playing part first,
    The recording and playing of audio is working fine , But i would like to do it a real manner as Real Walkie talkie does, I want to record audio ONLY when the Key is being
    pressed , and when its released it should exit the player hence saving the recorded file,
    (Actually i dont want to save it in future,i would be sending the bytearray though the bluetooth , but for now , I want the Current module to be ready)
    I tried my best searching online to implement my requirement but the couldnot find
    such events I found Canva's KEYPRESS, KEYRELEASE , etc events but they dint not
    serve my purpose, Let me clearly tell where I am stuck , After the midlet starts(by launching it) then i would like to press a key( keypressed say No 5) for certain
    amount of time and the audio should be recorded only for the keypressed duration ,
    after I release , it should stop recording and save as a wav file .
    Whats happening is When i keep the key pressed , The midlet asks whether to allow
    the recording , for this purpose when I release key the control is going out, and
    i am not able to achieve the needed , I am posting the code here, Please Help me.
    I am not asking for the complete spoon feeding or ready made code, But as a beginner
    I need help from you all to learn and implement it.(at least it should satisfy me,i would feel i have learnt something then)
    Here below is my code ( i AM using WTK 2.5 )
    import javax.microedition.midlet.*;
    import javax.microedition.lcdui.*;
    import javax.microedition.media.*;
    import java.io.*;
    import javax.microedition.media.control.*;
    import java.util.*;
    import javax.microedition.io.*;
    import javax.microedition.io.file.*;
    public class Key extends MIDlet{
      private Display  display;
      private KeyCodeCanvas canvas;
      public Key(){
        display = Display.getDisplay(this);
        canvas  = new KeyCodeCanvas(this);
      protected void startApp(){
        display.setCurrent(canvas);
      protected void pauseApp(){}
      protected void destroyApp( boolean unconditional ){
        notifyDestroyed();
    class KeyCodeCanvas extends Canvas implements CommandListener{
      private Command exit;
         public StringItem message ;
         private Player player;
         private byte[] recordedAudioArray = null;
      private String keyValue = null;
      private Key midlet;
         Thread t = null;
         private String eventType = null;
      public KeyCodeCanvas(Key midlet){
        this.midlet = midlet;
        exit = new Command("Exit", Command.EXIT, 1);
        addCommand(exit);
        setCommandListener(this);
      protected void paint(Graphics g){
          g.setColor(255, 0, 0);
          g.fillRect(0, 0, getWidth(), getHeight());
        if (keyValue != null){
          g.setColor(0, 0, 255);
           g.drawString(keyValue + eventType+message, getWidth() / 2, getHeight() / 2,
         Graphics.TOP | Graphics.HCENTER);
      public void commandAction(Command c, Displayable d){
        String label = c.getLabel();
        if(label.equals("Exit"))
          midlet.destroyApp(true);
      protected void keyPressed(int keyCode){
         eventType = "pressed";
        keyValue = getKeyName(keyCode);
        repaint();
      public void keyReleased(int keyCode)
           try
                eventType = "released";
                keyValue = getKeyName(keyCode);
                repaint();
           catch (Exception e)
                System.out.print(e);
      public void keyRepeated(int keyCode)
           eventType = "repeated";
           keyValue = getKeyName(keyCode);
           try
                Thread t1 = new Thread()
                     public void run()
                          try
                               player = Manager.createPlayer("capture://audio?encoding=pcm");
                               player.realize();
                               RecordControl rc = (RecordControl)player.getControl("RecordControl");
                               ByteArrayOutputStream output = new ByteArrayOutputStream();
                               rc.setRecordStream(output);
                               rc.startRecord();
                               player.start();
                               eventType = "Recording";
                               message.setText("Recording...");
                               Thread.sleep(5000);
                               message.setText("Recording Done!");
                               rc.commit();
                               recordedAudioArray = output.toByteArray();
                               player.close();
                          catch (Exception e)
                }; t1.start();
           catch (Exception e)
           repaint();
         //Runnable r1 = new Runnable()
         //    public void run()
         //        try
         //            System.out.print(" here 1");
         //            message.setText(" here 1 ");
         //            player = Manager.createPlayer("capture://audio?encoding=pcm");
         //            player.realize();
         //            RecordControl rc = (RecordControl)player.getControl("RecordControl");
         //            ByteArrayOutputStream output = new ByteArrayOutputStream();
         //            rc.setRecordStream(output);
         //            rc.startRecord();
         //            player.start();
         //            eventType = "Recording";
         //            message.setText("Recording...");
         //            Thread.sleep(5000);
         //            message.setText("Recording Done!");
         //            rc.commit();
         //            recordedAudioArray = output.toByteArray();
         //            player.close();
         //        catch (Exception e)
    }I am really sorry at the end I messed with the code and its altered a Lot, But hope the
    logic Will is clear which is my requirement . I know the code for recording and
    playing is not complete as said, i Messed around a working code and tried adding Canavs
    for keyrepeat method,tried putting a thread around , AT last totally messed,
    I tried working on this for two days but couldn't be successfull , Please Help me!!
    The control goes out when midlet asks whether to allow recording ,
    I thank you anticipation ...
    -Abhijith Rao

    Midlet asking whether to allow the recording are typical permissions prompts specified by MIDP security policy. You need to sign the MIDlet and give it proper permissions.
    Problems like this were discussed in an older thread at WTK forum: *[MIDlet keeps asking for permission.|http://forums.sun.com/thread.jspa?threadID=5347313]* According to one of the posters in the thread, +"...I got it to work on the emulator by setting the permission to 'manufacturer'. It runs smoothly without annoying questions..."+
    If you're interested, check documentation and tutorials on MIDP security policy for more details.
    For events to record audio only when the key is being pressed, consider GameCanvas API, method getKeyStates.
    I am not certain though if doing it this way is a good idea. I doubt that phone users have same habits as those of walkie-talkies; for them it might be indeed more comfortable to use single simple key presses to start and finish recording.

  • LP7.1 Recording Audio time limit

    Okay I cant seem to figure out how to increase the time limit on recording an audio track on LP7.1 . Currently when I start recording I find that I only have about 31 minutes displayed in the Remaining Time.
    I look at my "set Audio Record Path" settings and see that I have Maximum Recording Time unchecked. And drive holding the Recording Path directory has 36GB of space.
    Any clues how I can increase my remaining time for recording audio tracks?
    thanks in advance,
    Noah

    Un-uncheck Max Rec Time and put number of minutes you want to record in the field.

  • Record audio Left channel mono playback

    I'm new to Captivate and setting up a microphone for recording audio.  Recording equipment is a single microphone into an E-Mu 0404 USB interface.  The interface has 2 mic inputs.  The mic is plugged into the left channel.  Sound is recorded fine, but only plays back on the left channel.  How can I get the single channel treated as mono so playback is on both ears?
    Thanks

    Hi there
    Assuming you can do so, perhaps consider a Y connector that makes the mic feed into both channels.
    Also, report this to Adobe as I've seen many posts here regarding stereo and only hearing one channel.
    Click here to visit the Wish Form/Bug Reporting Form
    Cheers... Rick
    Click here for Adobe Certified Captivate and RoboHelp HTML Training
    Click here for the SorcerStone Blog
    Click here for RoboHelp and Captivate eBooks

  • Recording audio from a DVD

    Does anyone know of a good freeware or shareware program for recording audio from a DVD into any format?
    iBook G4   Mac OS X (10.4.3)   80G HD/1.33GB RAM/ Too Much Music

    A nice tool for ripping and demuxing the audio part off a DVD is OSex.
    You will get ac3 track - convert them with mAC3dec. http://sourceforge.net/projects/mac3dec

Maybe you are looking for

  • Statistics in Purchasing

    In sap customization in materials management tab in purchasing tab there is a tab called statistics .How do one use it?The path is given below: IMG->Materials management->Purchasing-->Statistics...Please tell me the significance,the efect of customiz

  • Snow Leopard and iCloud

    I intend to leave my MB at OS10.6.8 when I switch over the iCloud on my iMac later this week.  Is any/all of my mail/address book/calendar syncing going to cease on the laptop?

  • 7/26/2012 - Flash Player 11.3 Update

    Today, Flash Player 11.3.300.268 for Windows and Macintosh was released to address stability issues when browsing and playing Flash content. For full details on the 11.3 release, please see our release notes. If you continue to have problems, please

  • TC stuck on "preparing backup"

    My TC was previously working fine, but lately it gets stuck on "preparing backup"... the status bar doesn't move and it doesn't get beyond this stage. I did a hard reset and that didn't change anything. Does anyone have any other tips to try? Does th

  • Battery and Powering Up/Down Issues

    I've had my Incredible 2 for less than a year and about a week ago the phone started losing charge quickly, powering off on its own, and recycling. I am using a wall charger and I have tried the various troubleshooting tasks mentioned in other discus