Open APE in Audition?
Hi, there's a way to open APE files in Audition 4.0. I tried install the Monkeys Audio Plugin (this one:http://www.monkeysaudio.com/download.html ), but nothing.
Thanks to all who posted about that.
File format plug-ins will not work in the newest versions of Audition. We had to move to a new plug-in model that worked for both Windows and Mac.
However, we're looking into adding new formats for the upcoming version, please stay tuned.
Similar Messages
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Audition CS6 crash when open APE files
It's nothing more to say. When I'm trying to open any APE file, Audition become uneresponsive and later it crash. Any idea?
This is what I get when Audition crash (Sorry for the parts in spanish)
Firma con problemas:
Nombre del evento de problema: APPCRASH
Nombre de la aplicación: Adobe Audition CS6.exe
Versión de la aplicación: 5.0.0.708
Marca de tiempo de la aplicación: 4f70c4f6
Nombre del módulo con errores: StackHash_aa17
Versión del módulo con errores: 6.1.7601.17725
Marca de tiempo del módulo con errores: 4ec49b8f
Código de excepción: c0000374
Desplazamiento de excepción: 000ce6c3
Versión del sistema operativo: 6.1.7601.2.1.0.256.1
Id. de configuración regional: 3082
Información adicional 1: aa17
Información adicional 2: aa1722cab75e6dfd3581220345349f4b
Información adicional 3: 2722
Información adicional 4: 272238ce25d2c25029dd7dd5c41913f5 -
The "open clip in audition" doesn't work?
Hi
I have PPro cs3 and Audition cs3. in Ppro, I should be able to select a clip and choose "open clip in audition". I click on it, but nothing happens. is this a bug in PPro cs3?
any fixes?
I know I can open the file directly in audition, but I bought audtion because they're supposed to be integrated!!!
thanks -> I should be able to select a clip and choose "open clip in audition". I click on it, but nothing happens. is this a bug in PPro cs3?
Where do you find that option? Edit in Soundbooth or edit original are the only options I see. -
Why is my "Open in Adobe Audition" greyed out in PP cs6?
I have the cs6 master collection, pc, with all the updates yet my "Open in Adobe Audition" greyed out in PP cs6?
I cant dynamic link from PP cs6 to audition cs6. Encore & AFX dynamic links work. Audition opens fine on its own & works fine.For those of you visiting this page because you're having this problem, what's happened is that Adobe, in it's infinite wisdom, has installed a second folder of program files when updating from 6.0 to 7.0 (or perhaps a smaller update). You need to eliminate duplicate folders so Premiere Pro understands where to look. I noticed that my Audition was all by itself in a second Adobe folder, so I moved its contents to the other Adobe folder with the rest of the program's files and made sure they sat squarely in the Audition folder where they once were. I then right clicked on one of the .sesx files and opened it with Audition and viola. I can edit Premiere audio in Audition again.
PS Adobe, I literally use this ONLY because the denoiser in Premiere Pro doesn't work for the first 2 seconds you play a clip. It takes away noise nicely, just never for the first two seconds after I hit the play button, as if it's trying to use that time to figure out what to remove. If it worked correctly, I wouldn't hear the noise go away in my videos after the first two seconds of a clip and I wouldn't have to export to Audition and waste hard-drive space and time. -
Can't load ASIO driver / device could not be opened error in Audition CC but not Audition CS6
I have a M-Audio Fast Track Ultra USB 2.0 that I use for audio. I installed Audition CC and it wont let me use the ASIO driver for it. I get the device could not be opened error. On the same system I have Audition CS6 which works with the ASIO driver fine. Also have Vegas, Premiere, etc - all on the same machine and no problems with the M-Audio driver. I can load the Blackmagic ASIO driver but don't use that for audio mixing. Changing Use Machine Specific Device Defaults and Force Hardware to Sample Rate does nothing. Running Windows 7 64 bit.
M-Audio 64-bit driver is apparently troublesome, but the 32-bit one works fine - which explains why CS6 works and CC doesn't. As far as I can find out, you aren't the only person with this problem - have a look at this Reaper forum thread - you may get some useful information from it (no promises!)
http://forum.cockos.com/showthread.php?t=127129 -
Open Append in Audition CS5.5
Is this feature still available? I often have to open an entire track of CDs (made with an auto CD recorder during a live service) and choose the selection I need to save out. In A3 I would oppen append all tracks and have a wav of the entire CD in seconds. I can not find how to do this now. When I do open audio from CD is either opens each track individually or puts them in their own tracks in the multitrack, but all starting at the beginning.
Thanks for the guidance!The servers that run the Resource Central backend have been taken offline. ll content is available for direct download by visiting http://www.adobe.com/go/audition_extras
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Audition only opens the first 20mins59secs of an 6 hours long audio
I have a video of a 6 hours long conference, and I exported it to AIFF format from final cut. When I open it with Quicktime 7, it appears the exact correct length, but when I open it in Audition, it only opens the first 20mins59secs. I tried opening it with Quicktime X, it also only shows the first 20 mins 59 secs of the audio.
Anyone has the same experience or knows the reason? Is it a bug or some setting I'm missing?
I'm using Audition 5.5 on a Mac, running OS X Lion 10.7.2.What are the specs of your AIFF file? That is, bit depth, sample rate, and channels?
6 hours is 21600 seconds...
At 2 channels, 16-bit, 44100 Hz, that should be 3810240000 bytes, or 3.54 GB which is beyond the 2 GB limit for AIFF files.
I'm willing to bet that Final Cut doesn't have robust bounds checking when exporting AIFF files. You might be able to read the damaged file more sensibly if you choose a different File Importer in Audition, to do that, choose something other than "All Supported Media" in the File Open dialog:
I'd first try choosing libsndfile to open the file and see if that works. If that doesn't, choose QuickTime to open the AIFF file.
If neither of those methods work, you can always use the File > Import > Raw Data... command to open the file. You'll need to tell it what the format is in, and you'll need to remove the samples at the beginning of the file which are actually the header (interpreted as raw audio data though).
Once open in Audition, save as a file format that can handle more than 2 GB like WAV. If your file is over 4 GB, use our Wave exporter, but you'll want to choose RF64 in the options which can be more than 4 GB. -
Audition 3.01 will not open .cda files from audio cd Win 7 Home 64 bit
I installed Adobe Audition 3 on my new laptop...installed the 3.01 patch, everything seems to work fine, but extracting audio from cd's and opening cda files from audio cd's...my previous laptop was win 7 pro 32 bit and had no problems with this...this laptop is win 7 home 64 bit. I am able to import the cda tracks as wav files via itunes, but shouldn't have to do this...help. I can see the files in the open file list, but when I select one it says raw PCM or Unsupported format...
I just checked and I can open a CD track for editing in Audition 3.01 Win 7 64-bit Professional at File>Extract Audio From CD. Not sure why it isn't working for you.
But there are several threads on this issue in the archives, which you can read by inserting "cda file" without the quotes in Search Forums (note that there are two Search windows on the forum pages, and you want the one that's labeled "Search Forums").
Here's one good thread on it, for example:
http://forums.adobe.com/message/1191507#1191507
I know you want this to work in Audition, and it should, but if you want a quick workaround, rather than iTunes, I'd try downloading and using the freeware program Exact Audio Copy (available now in version 0.99 beta 05) to rip a WAV and open that in Audition. -
How can I open old audition files in New Audition Program?
Help, I had to do a RESTORE on my New Computer , I saved dozen of songs and sessions as well as My Audition 1.5 {Program) on an external HD. When I reinstalled Adobe Audtion on my Computer again, it opens. But when I try to open any of the "songs (seesions) I saved on my external HD, the files do NOT open up in Audition, instead Audition opens up as a New Session., with no Hint of the recorded file. When I insert the files thru Audio, they all come in at the beginning of the tracks, some slower eetc, NOT they way they werfe originally recorded in Audition... what can I do?...thanks./..victor
Check the folder for the songs on your external hard drive. Is the session file still contained in each one? The session file's the one with the .ses ending.
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Audition CS6 closes immediately upon opening
Hello,
Although it worked perfectly before Aud.CS6 now closes immediately upon opening.
"Adobe Audition has stopped working" the error message says.
I believe there must be a glitch lurking somewhere in Windows 7 but I have no idea how to find it.
Maybe there's a setting, somewhere, which can be changed.
If this problem is familiar to anyone who knows what to do about it please tell me.
Thanks for your consideration,
cobaltgreenSteve-
I've uninstalled and reinstalled already and it makes no difference
I've adjusted the compatibility setting for Vista (why is there no setting for Windows 7 ?) and this makes no difference.
I do believe that the problem lies not with Aud.5 but within Windows 7 somewhere.
Can you think of any Windows setting which might have some bearing on the issue? -
Hello,
How do I edit a merged clip in Audition, that was created in premiere to correct the synchronisation, and have it all updated to the premiere clip?
I have tried several tutorials but these either:
- show correction in premiere sequence (which is not practical; given the huge number of files we have)
- or show the editing in audition of a sequence, not the clip.
We have started merging audio and video (removing the original audio during merge) but some of the merged clips are out of sync, so we need to correct manually, BUT we want to correct the merged clip, which may or may not end up being used, so we do not want to take it to the sequence as all we are doing is prepare the synced files for editing.
Any idea how I can correct the synchronisation in Audition?, when I right click on clip and select "Edit in Adobe Audition" I get a list of files but not a multitrack session where I can see my video and audio tracks.if premiere pro doesn't sync your footage properly, and you have a huge number of files, you may want to look at pluraleyes. there is a demo, and if it works properly, it would save you time to have it done right the first time, instead of tracking down random merged clips with bad sync.
premiere will either export a complete sequence or "edit clip in audition". the edit clip will create a copy of the original audio and open that in audition. there is no dynamic link, its just an audio file open in two programs at the same time. since there is no dynamic link, its not possible to bring merged clips into audition.
Adobe Premiere Pro Help | Synchronizing audio and video with Merge Clips
Once created, the merged clip cannot be re-synchronized, or adjusted. You must make a new merged clip.
Merged clip audio results in mono track audio only.Final Cut Pro XML and AAF interchange formats are not supported.
this doesn't give me much hope that audition or any other adobe program outside of premiere will help you fix the problem merged clips. -
What is a .pkf and why can't I open it?
Newb here,
I am working in Audition for the first time (by employer's request). I was given session files as .pkf files from work but have no idea how to open them at home.
I have searched through all of the previous forum entries, help folders and google to no avail. I have a deadline to meet and am getting nowhere closer.
So in summary,
What exactly does a .pkf file hold? Session info? Audio?
Why can't I open it in Audition if it was created by it? How do I open it?
Any info would be very helpful! Thanks for taking the time to read my request!
(also, let me know if this is the wrong place for this)THANK YOU!!!
You have provided me information that I couldn't find after countless hours of searching everywhere imaginable!
I'll go contact my employer right now. I have all the audio files but no session files (sesx) that would contain all the range markers I need.
Thanks again! -
Audition CC crashes on launch with 'unexpected error'
Trying to get to the bottom of a problem I just noticed today, recently installed CC programs; After Effects, Audition, Premiere Pro, Speedgrade and Encoder. All work fine except Audition which crashes on launch with an 'unexpected error'.
On initial install a few days ago, I believe I remember it opening the first time. Since then there has been an update I have downloaded - perhaps bringing with it this issue.
Have searched the forums to find the Debug Database.txt solution - tried it, failed. Have talked to support who could only send me here for more help.
I am only a trial user at this point in time, with intentions of upgrading - but obviously this is one of the reasons for a 'trial period'.
Help is appreciated. Pasted below is a log of the crash report. Thank you!
Process: Adobe Audition CC [627]
Path: /Applications/Adobe Audition CC/Adobe Audition CC.app/Contents/MacOS/Adobe Audition CC
Identifier: com.adobe.Audition.6.0
Version: 6.0x732 (6.0)
Code Type: X86-64 (Native)
Parent Process: launchd [156]
User ID: 501
Date/Time: 2013-08-20 21:07:27.720 +1000
OS Version: Mac OS X 10.8.4 (12E55)
Report Version: 10
Interval Since Last Report: 1453235 sec
Crashes Since Last Report: 27
Per-App Interval Since Last Report: 228 sec
Per-App Crashes Since Last Report: 14
Anonymous UUID: CDBC8830-A383-C719-FD47-7152F6447094
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
terminate called throwing an exception
abort() called
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff8b9e0212 __pthread_kill + 10
1 libsystem_c.dylib 0x00007fff8db91b54 pthread_kill + 90
2 libsystem_c.dylib 0x00007fff8dbd5dce abort + 143
3 libc++abi.dylib 0x00007fff9067b9eb abort_message + 257
4 libc++abi.dylib 0x00007fff9067939a default_terminate() + 28
5 libobjc.A.dylib 0x00007fff8a257887 _objc_terminate() + 111
6 libc++abi.dylib 0x00007fff906793c9 safe_handler_caller(void (*)()) + 8
7 libc++abi.dylib 0x00007fff90679424 std::terminate() + 16
8 libc++abi.dylib 0x00007fff9067a58b __cxa_throw + 111
9 com.adobe.auui.framework 0x00000001050a4c98 aui::ErrorManager::ThrowError(dvacore::config::ErrorLevel, char const*, unsigned int, int, bool, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&) const + 120
10 com.adobe.dvacore.framework 0x00000001000b8b12 dvacore::config::ThrowError(dvacore::config::ErrorLevel, char const*, unsigned int, int, bool, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&, dvacore::config::ReplacementValue const&) + 226
11 com.adobe.auui.framework 0x00000001058c0269 dvaui::drawbot::AGMFontData::ThrowFontError() const + 121
12 com.adobe.auui.framework 0x00000001058bf363 dvaui::drawbot::AGMFontData::LoadFont(BIB_T_MT::CCTFontSet const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool, bool) + 611
13 com.adobe.auui.framework 0x00000001058bf02f dvaui::drawbot::AGMFontData::AGMFontData(BIB_T_MT::CCTFontSet const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool, bool) + 159
14 com.adobe.auui.framework 0x00000001058af437 dvaui::drawbot::AGMFontInterface::AGMFontInterface(dvaui::drawbot::AGMSupplier const*, unsigned short const*, unsigned short const*, float) + 1303
15 com.adobe.auui.framework 0x00000001058a44e0 dvaui::drawbot::AGMSupplier::NewFont(unsigned short const*, unsigned short const*, float) const + 64
16 com.adobe.dvaui.framework 0x000000010051ea77 dvaui::drawbot::FontP::FontP(dvaui::drawbot::SupplierInterface const*, unsigned short const*, unsigned short const*, float) + 55
17 com.adobe.dvaui.framework 0x000000010066452f dvaui::controls::UI_StaticText::GetRecommendedSize_Helper(dvaui::drawbot::Drawbot*, boost::intrusive_ptr<dvaui::ui::Theme>, bool) const + 175
18 com.adobe.dvaui.framework 0x0000000100664825 dvaui::controls::UI_StaticText::UI_GetRecommendedSize(dvaui::drawbot::Drawbot*) const + 53
19 com.adobe.dvaui.framework 0x00000001007c7f98 dvaui::ui::(anonymous namespace)::LayoutNode::operator()(boost::intrusive_ptr<dvaui::ui::UI_Node>) + 536
20 com.adobe.dvaui.framework 0x00000001007c781a dvaui::ui::AutoLayoutSubView(boost::intrusive_ptr<dvaui::ui::UI_SubView>, dvaui::drawbot::Drawbot*) + 1386
21 com.adobe.dvaui.framework 0x0000000100798f05 dvaui::ui::UI_SubViewAdapter::AutoLayout(dvaui::drawbot::Drawbot*, boost::intrusive_ptr<dvaui::ui::UI_Node>, boost::intrusive_ptr<dvaui::ui::UI_Node>) const + 37
22 com.adobe.dvaui.framework 0x00000001007cf788 dvaui::ui::UI_NodeArchive::CreateNode(boost::intrusive_ptr<dvaui::ui::UI_Node>, dvacore::proplist::PropList const&, boost::function<boost::intrusive_ptr<dvaui::ui::UI_Node> (std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&)>) + 2456
23 com.adobe.dvaui.framework 0x00000001007d00a9 dvaui::ui::UI_NodeArchive::BuildFromPropList(dvacore::proplist::PropList const&, std::map<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const, dvaui::ui::UI_Node*, std::less<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const>, std::allocator<std::pair<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const, dvaui::ui::UI_Node*> > >&, boost::function<boost::intrusive_ptr<dvaui::ui::UI_Node> (std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&)>) + 297
24 com.adobe.dvaui.framework 0x00000001007d062d dvaui::ui::UI_NodeBuilder::Build(dvaui::drawbot::SupplierInterface const*, std::map<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const, dvaui::ui::UI_Node*, std::less<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const>, std::allocator<std::pair<std::basic_string<unsigned char, std::char_traits<unsigned char>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned char> > const, dvaui::ui::UI_Node*> > >&, boost::function<boost::intrusive_ptr<dvaui::ui::UI_Node> (std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&)>) const + 173
25 com.adobe.dvaui.framework 0x0000000100751033 dvaui::sharedui::DVAAboutDlog::ConstructCommon(dvaui::utility::ResourceManager const*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvacore::geom::PointT<float>, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvaui::drawbot::SupplierInterface const*, boost::function<boost::intrusive_ptr<dvaui::ui::UI_Node> (std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&)>, bool) + 1187
26 com.adobe.dvaui.framework 0x0000000100750a42 dvaui::sharedui::DVAAboutDlog::DVAAboutDlog(dvaui::utility::ResourceManager const*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvacore::geom::PointT<float>, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, dvaui::drawbot::SupplierInterface const*, dvaui::ui::UI_Node*, boost::function<boost::intrusive_ptr<dvaui::ui::UI_Node> (std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&)>, bool) + 578
27 com.adobe.auui.framework 0x00000001050a7943 aui::SplashScreen::SplashScreen(dvaworkspace::workspace::Workspace*, dvaui::utility::ResourceManager*) + 179
28 com.adobe.auui.framework 0x000000010508fe8f aui::Application::GetNewSplashScreen() + 63
29 com.adobe.exo.framework 0x0000000102131c2a exo::app::AppBase::Initialize(exo::app::AppInitArgs&) + 986
30 com.adobe.auui.framework 0x00000001050806bc aui::Application::Initialize(exo::app::AppInitArgs&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 140
31 com.adobe.auui.framework 0x00000001050a8c84 AudMacMain(int, char**) + 484
32 com.adobe.Audition.6.0 0x0000000100002dd7 main + 119
33 com.adobe.Audition.6.0 0x0000000100002c14 start + 52
Thread 1:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8b9e0d16 kevent + 10
1 libdispatch.dylib 0x00007fff9042bdea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff9042b9ee _dispatch_mgr_thread + 54
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8b9e00fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff8db94fe9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff8bb18210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff8bb183e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff8ba7aa98 MPWaitOnQueue + 252
5 com.adobe.ACE 0x0000000109cf82c9 0x109cbf000 + 234185
6 com.adobe.ACE 0x0000000109cf75da 0x109cbf000 + 230874
7 com.apple.CoreServices.CarbonCore 0x00007fff8baef7e0 PrivateMPEntryPoint + 58
8 libsystem_c.dylib 0x00007fff8db907a2 _pthread_start + 327
9 libsystem_c.dylib 0x00007fff8db7d1e1 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8b9e06d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff8db92f4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff8db92d13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff8db7d1d1 start_wqthread + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfe278 rdx: 0x0000000000000000
rdi: 0x0000000000000c07 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfe2a0 rsp: 0x00007fff5fbfe278
r8: 0x00007fff78aeb278 r9: 0x0000000000000017 r10: 0x0000000020000000 r11: 0x0000000000000206
r12: 0x00007fff5fbfe400 r13: 0x00007fff5fbfea00 r14: 0x00007fff78aec180 r15: 0x00007fff5fbfe2e0
rip: 0x00007fff8b9e0212 rfl: 0x0000000000000206 cr2: 0x00007fff78ae4ff0
Logical CPU: 0
Binary Images:
0x100000000 - 0x100003fff +com.adobe.Audition.6.0 (6.0x732 - 6.0) <40486847-5631-382C-A256-77825014BBEE> /Applications/Adobe Audition CC/Adobe Audition CC.app/Contents/MacOS/Adobe Audition CC
0x10000a000 - 0x10000cfff +com.adobe.AdobeCrashReporter (7.0 - 7.0.1) <B68D0D42-8DEB-3F22-BD17-981AC060E9D7> /Applications/Adobe Audition CC/Adobe Audition CC.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter
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0x7fff9043d000 - 0x7fff9043efff libDiagnosticMessagesClient.dylib (8) <8548E0DC-0D2F-30B6-B045-FE8A038E76D8> /usr/lib/libDiagnosticMessagesClient.dylib
0x7fff90599000 - 0x7fff9059dff7 com.apple.TCC (1.0 - 1) <F2F3B753-FC73-3543-8BBE-859FDBB4D6A6> /System/Library/PrivateFrameworks/TCC.framework/Versions/A/TCC
0x7fff905e8000 - 0x7fff90622ff7 com.apple.GSS (3.0 - 2.0) <970CAE00-1437-3F4E-B677-0FDB3714C08C> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
0x7fff90660000 - 0x7fff90677fff libGL.dylib (8.9.2) <B8E5948D-BCF2-3727-B74E-D74B8EDC82D6> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x7fff90678000 - 0x7fff9069dff7 libc++abi.dylib (26) <D86169F3-9F31-377A-9AF3-DB17142052E4> /usr/lib/libc++abi.dylib
0x7fff906a4000 - 0x7fff906a5ff7 libremovefile.dylib (23.2) <6763BC8E-18B8-3AD9-8FFA-B43713A7264F> /usr/lib/system/libremovefile.dylib
0x7fff9070e000 - 0x7fff9133bfff com.apple.AppKit (6.8 - 1187.39) <199962F0-B06B-3666-8FD5-5C90374BA16A> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7fff9133c000 - 0x7fff91393ff7 com.apple.ScalableUserInterface (1.0 - 1) <F1D43DFB-1796-361B-AD4B-39F1EED3BE19> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableUserInterfa ce.framework/Versions/A/ScalableUserInterface
0x7fff91523000 - 0x7fff91529ff7 libunwind.dylib (35.1) <21703D36-2DAB-3D8B-8442-EAAB23C060D3> /usr/lib/system/libunwind.dylib
0x7fff9164f000 - 0x7fff91671ff7 libxpc.dylib (140.43) <70BC645B-6952-3264-930C-C835010CCEF9> /usr/lib/system/libxpc.dylib
0x7fff91672000 - 0x7fff9167dff7 com.apple.bsd.ServiceManagement (2.0 - 2.0) <C12962D5-85FB-349E-AA56-64F4F487F219> /System/Library/Frameworks/ServiceManagement.framework/Versions/A/ServiceManagement
0x7fff9167e000 - 0x7fff916d4fff com.apple.HIServices (1.20 - 417) <839B4EE4-B96F-3371-BE90-3B4EBB86C6EA> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices .framework/Versions/A/HIServices
0x7fff916e1000 - 0x7fff916feff7 com.apple.openscripting (1.3.6 - 148.3) <C008F56A-1E01-3D4C-A9AF-97799D0FAE69> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework /Versions/A/OpenScripting
0x7fff916ff000 - 0x7fff91703fff com.apple.IOSurface (86.0.4 - 86.0.4) <26F01CD4-B76B-37A3-989D-66E8140542B3> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x7fff91704000 - 0x7fff9170bfff libGFXShared.dylib (8.9.2) <398F8D57-EC82-3E13-AC8E-470BE19237D7> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
0x7fff9170c000 - 0x7fff91718fff libCSync.A.dylib (332) <47466CF6-EB5C-3312-9E24-178F4410A92B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphi cs.framework/Versions/A/Resources/libCSync.A.dylib
0x7fff91fcf000 - 0x7fff9202bff7 com.apple.Symbolication (1.3 - 93) <D5044687-E424-31CF-B120-667143E6B9C1> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication
0x7fff9202c000 - 0x7fff92086ff7 com.apple.opencl (2.2.19 - 2.2.19) <3C7DFB2C-B3F9-3447-A1FC-EAAA42181A6E> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
0x7fff92323000 - 0x7fff923e8ff7 com.apple.coreui (2.0 - 181.1) <83D2C92D-6842-3C9D-9289-39D5B4554C3A> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0x7fff92439000 - 0x7fff924b8ff7 com.apple.securityfoundation (6.0 - 55115.4) <64EDD2F2-4DE2-3DE5-BE57-43D413853CF9> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
0x7fff92ce0000 - 0x7fff92d61fff com.apple.Metadata (10.7.0 - 707.11) <2DD25313-420D-351A-90F1-300E95C970CA> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framewor k/Versions/A/Metadata
0x7fff92d62000 - 0x7fff92dbcfff com.apple.print.framework.PrintCore (8.3 - 387.2) <5BA0CBED-4D80-386A-9646-F835C9805B71> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore. framework/Versions/A/PrintCore
0x7fff92e08000 - 0x7fff92e3efff libsystem_info.dylib (406.17) <4FFCA242-7F04-365F-87A6-D4EFB89503C1> /usr/lib/system/libsystem_info.dylib
0x7fff92e3f000 - 0x7fff92e3ffff com.apple.ApplicationServices (45 - 45) <A3ABF20B-ED3A-32B5-830E-B37831A45A80> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x7fff92e40000 - 0x7fff92e57fff com.apple.CFOpenDirectory (10.8 - 151.10) <7AD5F6E7-A745-3FF4-B813-9D064A8146EC> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory. framework/Versions/A/CFOpenDirectory
0x7fff92e58000 - 0x7fff92e60ff7 libsystem_dnssd.dylib (379.38.1) <BDCB8566-0189-34C0-9634-35ABD3EFE25B> /usr/lib/system/libsystem_dnssd.dylib
0x7fff92e61000 - 0x7fff92e77fff com.apple.MultitouchSupport.framework (235.29 - 235.29) <617EC8F1-BCE7-3553-86DD-F857866E1257> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSuppor t
0x7fff92e78000 - 0x7fff92ebbff7 com.apple.bom (12.0 - 192) <0BF1F2D2-3648-36B7-BE4B-551A0173209B> /System/Library/PrivateFrameworks/Hi Michael,
Based on the crash report, I'm fairly confident that this is related to an
obscure (or less-so as more reports come in) OS X Font installation
issue we have been tracking. While we haven't been able to
reproduce it in-house, we have seen an uptick in reports with the
release of Audition CC and have been able to troubleshoot
on user systems. We expect to have an update to fix this issue soon.
In the meantime, you should be able to work around this problem with the
following steps:
1. Open Finder and click Go in the menu
2. Holding down the OPTION key, you should see an entry appear for
"Library" Hold OPTION and click on Library.
3. In Library, open Preferences > Adobe > Audition > 6.0
4. Download the Debug Database.txt file in the following link and save it to this folder:
http://helpx.adobe.com/audition/kb/audition-cs6-crashes-launch/_jcr_content/main-pars/down load/file.res/Debug%20Database.txt
5. Launch Audition
This file contains a bit of info that instructs Audition to use a
different graphics acceleration library which avoids this issue. I
believe this will resolve the problem and allow Audition to launch
successfully. -
"Open in external sample editor" seems to be broken?
Hey all,
I'm hoping that someone can help me figure this out. I'm using Logic Pro X 10.0.7 in conjunction with Adobe Audition CS6. This problem seems to happen intermittently, and on some of my machines, but not others. I've also witnessed it on others' machines as well.
When I try to open a region of audio in the external sample editor (For which I've set up Adobe Audtion CS6 to do destructive edits), I can manage to get the file to open correctly in Audition. HOWEVER, when I make my edits in audition and try to SAVE the file in Audition to send it back to Logic Pro X, I get an error message that the file cannot be saved because it is "in use by another application". It's almost as if Logic doesn't release the file to the external sample editor in order for it to be overwritten, and updated.
When I switch back to Logic, after I get the error message, Logic "refreshes" the waveform information, but it's still unchanged, because the external sample editor can't save the changes that I've made to the region. Can anyone relate? Offer me useful tips on how to fix this? Is it a bad configuration on my end, or just a bug in Logic?
Thanks,
SteveOk so I think I might have figured this out on my own... Apparently, if you highlight a region, and the region is open in Logic's Editor window, while you're trying to edit the region with an external editor like Audition, it will throw the "file is in use by another application" error, when you try to save the changes you've made in the external editor. I found that if I close the "Editor" window in Logic, before trying to open the region in Audition, Audition is then able to save the changes to the file.
Derp. -
How change sStart and End Date and time in the Audit log ???
Install C2S BM39SP1. Work.
Go to the: https://bmserver:8009
Open : VPN Monitor | Audit log information.
Problem - can not cahnge Date and time in the Audit Log Start(End)
How i vcan do this ?
How i can get every day stat log:
login ; date_time_login ; dtae_timie_logout ; bite_in ; bite_out
SergSerg,
It appears that in the past few days you have not received a response to your
posting. That concerns us, and has triggered this automated reply.
Has your problem been resolved? If not, you might try one of the following options:
- Visit http://support.novell.com and search the knowledgebase and/or check all
the other self support options and support programs available.
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Be sure to read the forum FAQ about what to expect in the way of responses:
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