OpenCL support on PC?

Hello.
I'm in the middle of building a new PC and getting ready for CS6. I was pretty sure that my new gfx card would be the GXT 680 from Nvidia.
But then I saw this test: http://www.tomshardware.com/reviews/geforce-gtx-680-review-benchmark,3161-15.html
That shows that the new gamer cards from Nvidia is being artificially slowed down in terms of compute performance (I guess to sell more of their expencive Quadro cards)
Since I like to game as well and I don't want to pay premium price for a Quadro card, the Radeon HD 7970 started to look very sexy to me...and with the new OpenCL support, this was perfect!
But then I realized that I haven't actually seen anywhere that OpenCL support was for anything other then MAC, and maybe Adobe have some shady deal with Nvidia that prevents them from offering support on PC.
Anybody know about this?

There's really absolutely no reason to get bent out of shape at all over this. If you get the GTX 470 card (if you can find one), you'll be getting a card that is not only very affordable but provides every bit of power you probably need for Premiere Pro. As a gaming card, it's absolutely not terrible at all, either.
If you want a card that balances gaming and video editing capabillities (with Premiere Pro) you're going to be sacrificing something on one side or another. Yes, the chart from Tom's that you referenced does appear to show the even newer cards getting blown out of the water on compute performance but that DOES NOT take into consideration the way that Premiere Pro CS5 and later are leveraging the GPU.
And it's not an Adobe/Nvidia unholy alliance as you suggest, simply that Nvidia was at the table with Adobe years ago and they work closely together because Nvidia is invested in the workstation graphics/computing marketplace, and AMD sells gamer cards. And while Nvidia would certainly prefer that you purchase a Quadro high-end card, as far as Premiere Pro SPECIFICALLY is concerned, one of the better GTX cards will do you much better for both price and performance.
This is not an ATI/AMD versus Nvidia thing, and Adobe isn't trying to keep AMD out of the party, it has more to do with the types of GPU and the type of marketplace that each GPU manufacturer is chasing. Adobe and Nvidia working together makes sense because of what the two stand to gain mutually from their chosen market, and AMD/ATI would rather chase the much larger user base of gamers. Still, not saying that their GPUs cannot process the workload that Nvidia cards handle, just that they currently DON'T work the same way.
If you want brand loyalty and/or gaming peak performance, it sounds like you want an AMD/ATI card. If you want the best performance you can get in terms of Premiere Pro editing (and After Effects, and Photoshop) then you should take the clear advice of Harm, myself and many others, and just get a good Nvidia GTX card.
Final note....there is a reason that Tom's uses a dozen different tests when comparing computer hardware....it's because different applications process things different ways and different hardware reacts differently across the board. They cannot possibly prove out a real-world scenario for every user. Tom's did use to use Premiere Pro for baseline encoding testing, but that all is pre-2010 when CS5 launched and Premiere Pro begain heavily leveraging the GPU with Mercury Playback Engine. Tom's isn't really incentivized to run a bunch of peculiar tests for a single software package that has a relatively small user base compared to the millions of general computing, business computing and gamer setups. So take that into consideration when using Tom's guides to procure hardware for Premiere Pro CS5 and later.    

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  • Does OpenCL Work With ATI Radeon HD 4670?

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    Other people (e.g., me) want to know THE answer also.
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  • How to deal with OpenCL grey out issue.

    First off, I'm not native english speaker.
    I have Nvidia GeForce 550 Ti video card, and its support OpenCL v1.1.
    I'm also face a "random" OpenCL grey out issue like other people here, but I found the "issue" and how to deal with.
    open a command windows (using WinKey + R, and type cmd <enter>)
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    When GPU is in power-saving mode (core running in 51Mhz, using MSI Afterburner monitor), I running sniffer_gpu, got this report
    C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)>sniffer_gpu
    Device: 0000000000328D68 has video RAM(MB): 1023
    Vendor string:    NVIDIA Corporation
    Renderer string:  GeForce GTX 550 Ti/PCIe/SSE2
    Version string:   3.0.0
    OpenGL version as determined by Extensionator...
    OpenGL Version 3.0
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    Has Framebuffer Object Extension support: TRUE
    OpenGL ok
    Return code: 1
    C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)>
    No OpenCL support
    Then, I switch GPU back to normal status (core running at 900Mhz)
    C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)>sniffer_gpu
    Device: 00000000001F8D68 has video RAM(MB): 1023
    Vendor string:    NVIDIA Corporation
    Renderer string:  GeForce GTX 550 Ti/PCIe/SSE2
    Version string:   3.0.0
    OpenGL version as determined by Extensionator...
    OpenGL Version 3.0
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    Has Framebuffer Object Extension support: TRUE
    OpenGL ok
    OpenCL ok, version=1.1 CUDA 4.2.1
    Return code: 3
    C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)>
    OpenCL support !!
    Nowadays, most of new GPUs were support power-saving, but when sniffer_gpu running at GPU power-saving state, the OpenCL computing report maybe "time-out", cause the detector "guess" the GPU does not support OpenCL. This is why many people says "OpenCL" sometimes work, sometimes grey-out.
    I hope this bug can be fixed, or at least people can understand how to "enable OpenCL everytime when you launch photoshop".
    Bye.

    Do check the following link
    http://blogs.oracle.com/soabpm/2010/01/soa_suite_11g_weblogictransact.html

  • OpenCL with opensource driver

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  • OpenCL disabled in CC2014 PS but active in CC PS and CS6 PS ?

    Mac Pro 5,1 48GB, Radeon 7950 Mac version,
    OpenCL is disabled in CC2014 but active in both CC PS and CS6 PS. I also ran the OceanWave benchmark and it appears to be within spec. I think that all drivers are in OS and none available to install independently. Any ideas?
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    While I was playing around with this problem I found a note on site that often has hardware tips for PS, and they don't run with Graphic Processor ( with CS6) -
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    thanks again,
    Adobe Photoshop Version: 2014.0.0 20140508.r.58 2014/05/08:23:59:59  x64
    Operating System: Mac OS 10.8.5
    System architecture: Intel CPU Family:6, Model:44, Stepping:2 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
    Physical processor count: 6
    Logical processor count: 12
    Processor speed: 3330 MHz
    Built-in memory: 49152 MB
    Free memory: 37326 MB
    Memory available to Photoshop: 46966 MB
    Memory used by Photoshop: 80 %
    3D Multitone Printing: Disabled.
    Touch Gestures: Disabled.
    Windows 2x UI: Disabled.
    Image tile size: 1024K
    Image cache levels: 6
    Font Preview: Medium
    TextComposer: Latin
    Display: 1
    Main Display
    Display Bounds: top=0, left=0, bottom=1440, right=2560
    OpenGL Drawing: Enabled.
    OpenGL Allow Old GPUs: Not Detected.
    OpenGL Drawing Mode: Advanced
    OpenGL Allow Normal Mode: True.
    OpenGL Allow Advanced Mode: True.
    AIFCoreInitialized=1
    AIFOGLInitialized=1
    OGLContextCreated=1
    glgpu[0].GLVersion="2.1"
    glgpu[0].GLMemoryMB=3072
    glgpu[0].GLName="AMD Radeon HD 7950 OpenGL Engine"
    glgpu[0].GLVendor="ATI Technologies Inc."
    glgpu[0].GLVendorID=4098
    glgpu[0].GLRectTextureSize=16384
    glgpu[0].GLRenderer="AMD Radeon HD 7950 OpenGL Engine"
    glgpu[0].GLRendererID=16915457
    glgpu[0].HasGLNPOTSupport=1
    glgpu[0].CanCompileProgramGLSL=1
    glgpu[0].GLFrameBufferOK=1
    glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.20"
    glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[4096 ]
    glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
    glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]
    glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
    glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
    glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
    glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
    glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]
    glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[128]
    glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
    glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
    clgpu[0].CLPlatformVersion="1.2 (Apr 25 2013 18:32:06)"
    clgpu[0].CLDeviceVersion="1.1 "
    clgpu[0].CLMemoryMB=1536
    clgpu[0].CLName="AMD Radeon HD 7950 Compute Engine"
    clgpu[0].CLVendor="AMD"
    clgpu[0].CLVendorID=16915456
    clgpu[0].CLDriverVersion="1.0"
    clgpu[0].CUDASupported=0
    License Type: Subscription
    Serial number: -----
    Application folder: /Applications/Adobe Photoshop CC 2014/
    Photoshop scratch has async I/O enabled
    Scratch volume(s):
      Scratch_studio, 232.6G, 226.7G free
    Required Plug-ins folder: /Applications/Adobe Photoshop CC 2014/Adobe Photoshop CC 2014.app/Contents/Required/Plug-Ins/
    Primary Plug-ins folder: /Applications/Adobe Photoshop CC 2014/Plug-ins/
    Installed components:
       adbeape.framework   adbeape   3.4.0.29366   0.1160850
       AdbePM.framework.framework   patchmatch   2.0.00.32543   79.554276
       AdbeScriptUIFlex.framework   AdbeScriptUIFlex   6.3.2.32394   79.550992
       adobe_caps.framework   adobe_caps   7.0.0.21   1.248010
       AdobeACE.framework   AdobeACE   2.20.02.32634   79.554120
       AdobeAGM.framework   AdobeAGM   4.30.33.32634   79.554120
       AdobeAXE8SharedExpat.framework   AdobeAXE8SharedExpat   3.8.0.32260   79.551013
       AdobeAXEDOMCore.framework   AdobeAXEDOMCore   3.8.0.32260   79.551013
       AdobeBIB.framework   AdobeBIB   1.2.03.32634   79.554120
       AdobeBIBUtils.framework   AdobeBIBUtils   1.1.01   79.554120
       AdobeCoolType.framework   AdobeCoolType   5.15.00.32634   79.554120
       AdobeCrashReporter.framework   AdobeCrashReporter   7.0.1 
       AdobeExtendScript.framework   AdobeExtendScript   4.5.5.32401   79.551519
       AdobeJP2K.framework   AdobeJP2K   1.2.2.32511   79.252744
       AdobeLinguistic.framework      20256 
       AdobeMPS.framework   AdobeMPS   5.8.1.32565   79.553444
       AdobeOwl.framework   AdobeOwl   5.0.33   79.552883
       AdobePDFL.framework   AdobePDFL   11.0.0.32477   79.510482
       AdobePDFSettings.framework   AdobePDFSettings   1.4 
       AdobePIP.framework   AdobePIP   7.2.1.3399 
       AdobeScCore.framework   AdobeScCore   4.5.5.32401   79.551519
       AdobeUpdater.framework   AdobeUpdater   6.0.0.1452   "52.338651"
       AdobeXMP.framework   AdobeXMPCore   79.155772   79.155772
       AdobeXMPFiles.framework   AdobeXMPFiles   79.155772   79.155772
       AdobeXMPScript.framework   AdobeXMPScript   79.155772   79.155772
       ahclient.framework   ahclient   1.8.0.31 
       aif_core.framework   AdobeAIF   2014.0.00   2014.0
       aif_ocl.framework   AdobeAIF   2014.0.00   2014.0
       aif_ogl.framework   AdobeAIF   2014.0.00   2014.0
       amtlib.framework   amtlib   8.0.0.45 
       boost_date_time.framework   boost_date_time   8.0.0.0 
       boost_signals.framework   boost_signals   8.0.0.0 
       boost_system.framework   boost_system   8.0.0.0 
       boost_threads.framework   boost_threads   8.0.0.0 
       Cg.framework   NVIDIA Cg    
       CIT.framework   CIT   2.2.6.32411   155804
       CITThreading.framework   CITThreading_boost   2.2.6.32411   155804
       dvaaudiodevice.framework   dvaaudiodevice   8.0.0.0 
       dvacore.framework   dvacore   8.0.0.0 
       dvamarshal.framework   dvamarshal   8.0.0.0 
       dvamediatypes.framework   dvamediatypes   8.0.0.0 
       dvametadata.framework   dvametadata   8.0.0.0 
       dvametadataapi.framework   dvametadataapi   8.0.0.0 
       dvametadataUI.framework   dvametadataUI   8.0.0.0 
       dvaplayer.framework   dvaplayer   8.0.0.0 
       dvatransport.framework   dvatransport   8.0.0.0 
       dvaui.framework   dvaui   8.0.0.0 
       dvaunittesting.framework   dvaunittesting   8.0.0.0 
       dynamiclink.framework   dynamiclink   8.0.0.0 
       ICUConverter.framework   ICUConverter   3.61   "gtlib_3.0" "." "16615"
       ICUData.framework   ICUData   3.61   "gtlib_3.0" "." "16615"
       LogSession.framework   LogSession   7.2.1.3399 
       mediacoreif.framework   mediacoreif   8.0.0.0 
       PlugPlugExternalObject.framework      5.0.0.62 
       PlugPlugOwl.framework   PlugPlugOwl   5.0.0.74 
       UpdaterNotifications.framework   UpdaterNotifications   7.0.1.102   "7.0.1.102"
       WRServices.framework       

  • OpenCL for 2008 mac pro

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    Nadav,
    http://www.macupdate.com/info.php/id/32266/opencl-benchmark
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