Opening project crashes Color

Other projects work just fine, it's only this particular one that causes the program to quit whenever I open it. Any suggestions before I redo the whole project?
Grades are saved so it's not the end of the world, but what a pain!

The only thing I have to add to this discussion is more confusion. I'm working on two different MacPro machines. One is a Dual-Core Intel Xeon running OS 10.5.8 with 8GB of RAM a ATI Radeon HD 3870 with two monitors with an Intensity Pro Card and the other is a Quad-Core Intel Xeon running OS 10.6.2 with 10GB of RAM and a ATI Radeon HD 3870.
Neither of which can run Color with it crashing. I can usually get through Color loading all of the thumbnails in the timeline but as soon as I move the cursor on the timeline it crashes. Both machines respond the same and both are using different media, editing different projects.
I opened up a project on the Quad-Core that was from the previous Color version and it opened fine and I was able to work with it.
Here is the first part of my crash log, which is no easier for me to understand than women.
For the record, I have tried just about everything that has been mentioned in these forums, including the yelling at the systems, but to no avail. Can you not pull from external hard drives when working in color? I used to. I just don't get what's happening.
Process: Color [525]
Path: /Applications/Color.app/Contents/MacOS/Color
Identifier: com.apple.color
Version: 1.5.1 (578)
Build Info: Color-5780000~8
Code Type: X86 (Native)
Parent Process: launchd [372]
Interval Since Last Report: 699344 sec
Crashes Since Last Report: 6
Per-App Interval Since Last Report: 1132 sec
Per-App Crashes Since Last Report: 3
Date/Time: 2010-03-02 11:10:04.515 -0700
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 3E6EC544-6F33-40EC-B09C-4CA4C983E2C2
Exception Type: EXCBADACCESS (SIGBUS)
Exception Codes: KERNPROTECTIONFAILURE at 0x0000000000000008
Crashed Thread: 0

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    Path:            /Applications/Logic Pro X.app/Contents/MacOS/Logic Pro X
    Identifier:      com.apple.logic10
    Version:         10.0.1 (2911.42)
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    App Item ID:     634148309
    App External ID: 15875534
    Code Type:       X86-64 (Native)
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    User ID:         501
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    Interval Since Last Report:          19612 sec
    Crashes Since Last Report:           20
    Per-App Interval Since Last Report:  1933 sec
    Per-App Crashes Since Last Report:   9
    Anonymous UUID:                      440AE3AB-E35C-970B-F4A5-4A31E5AC7F78
    Crashed Thread:  26  SeqTimer
    Exception Type:  EXC_BAD_ACCESS (SIGBUS)
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        __LINKEDIT             00000001055b0000-00000001055b9000 [   36K] r--/rwx SM=COW  /Applications/Logic Pro X.app/Contents/Frameworks/MAGFFoundation.framework/Versions/A/MAGFFoundation
    --> MALLOC guard page      00000001055b9000-00000001055ba000 [    4K] ---/rwx SM=NUL
        MALLOC metadata        00000001055ba000-00000001055cf000 [   84K] rw-/rwx SM=PRV
    Thread 0:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib                  0x00007fff96e3e78e mach_wait_until + 10
    1   com.apple.CoreServices.CarbonCore          0x00007fff8f20a226 MPDelayUntil + 12
    2   com.apple.CoreServices.CarbonCore          0x00007fff8f2193cf Delay + 70
    3   com.apple.logic10                       0x00000001013c3de4 0x100f9a000 + 4365796
    4   com.apple.logic10                       0x0000000100fa0abd 0x100f9a000 + 27325
    5   com.apple.logic10                       0x0000000101112861 0x100f9a000 + 1542241
    6   com.apple.logic10                       0x0000000101162135 0x100f9a000 + 1868085
    7   com.apple.logic10                       0x000000010145118c 0x100f9a000 + 4944268
    8   com.apple.logic10                       0x000000010141eafc 0x100f9a000 + 4737788
    9   com.apple.logic10                       0x00000001014233cb 0x100f9a000 + 4756427
    10  com.apple.logic10                       0x000000010142350d 0x100f9a000 + 4756749
    11  com.apple.AppKit                        0x00007fff9039f348 -[NSDocument _initWithContentsOfURL:ofType:error:] + 135
    12  com.apple.AppKit                        0x00007fff9039eff4 -[NSDocument initWithContentsOfURL:ofType:error:] + 262
    13  com.apple.AppKit                        0x00007fff907c7765 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 332
    14  com.apple.logic10                       0x0000000101533d5e 0x100f9a000 + 5872990
    15  com.apple.AppKit                        0x00007fff907d21f3 -[NSDocumentController(NSDeprecated) openDocumentWithContentsOfURL:display:error:] + 824
    16  com.apple.logic10                       0x0000000101446afa 0x100f9a000 + 4901626
    17  com.apple.Foundation                    0x00007fff9360a9cf -[NSBlockOperation main] + 124
    18  com.apple.Foundation                    0x00007fff935e0926 -[__NSOperationInternal start] + 684
    19  com.apple.Foundation                    0x00007fff935e80f1 __block_global_6 + 129
    20  libdispatch.dylib                       0x00007fff902a3f01 _dispatch_call_block_and_release + 15
    21  libdispatch.dylib                       0x00007fff902a00b6 _dispatch_client_callout + 8
    22  libdispatch.dylib                       0x00007fff902a50c8 _dispatch_main_queue_callback_4CF + 275
    23  com.apple.CoreFoundation                0x00007fff9339bb4c __CFRunLoopRun + 1644
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    32  com.apple.logic10                       0x000000010141da69 0x100f9a000 + 4733545
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    2   libsystem_c.dylib                       0x00007fff921f5d13 _pthread_wqthread + 412
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    9   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e3e686 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x00007fff96e3dc42 mach_msg + 70
    2   com.apple.audio.midi.CoreMIDI           0x00000001029f3970 XServerMachPort::ReceiveMessage(int&, void*, int&) + 96
    3   com.apple.audio.midi.CoreMIDI           0x0000000102a0fb23 MIDIProcess::RunMIDIInThread() + 243
    4   com.apple.audio.midi.CoreMIDI           0x00000001029f4c2c XThread::RunHelper(void*) + 10
    5   com.apple.audio.midi.CoreMIDI           0x00000001029f480f CAPThread::Entry(CAPThread*) + 175
    6   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    7   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAFiles            0x0000000104590c23 ExtendedAudioFileScheduler::WorkerThreadProc() + 115
    3   com.apple.music.apps.MAFiles            0x00000001045908d9 ExtendedAudioFileScheduler::WorkerThreadProc(void*) + 9
    4   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAFiles            0x0000000104590c23 ExtendedAudioFileScheduler::WorkerThreadProc() + 115
    3   com.apple.music.apps.MAFiles            0x00000001045908d9 ExtendedAudioFileScheduler::WorkerThreadProc(void*) + 9
    4   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    5   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    2   com.apple.audio.CoreAudio               0x00007fff94155c1c HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
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    4   com.apple.audio.CoreAudio               0x00007fff94153fe9 HALC_ProxyIOContext::IOWorkLoop() + 1161
    5   com.apple.audio.CoreAudio               0x00007fff94153acf HALC_ProxyIOContext::IOThreadEntry(void*) + 83
    6   com.apple.audio.CoreAudio               0x00007fff941539a7 HALB_IOThread::Entry(void*) + 75
    7   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    8   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467cc53 MD::CallProcessThread1(void*) + 563
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467cf01 MD::CallProcessThread2(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467d191 MD::CallProcessThread3(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467d421 MD::CallProcessThread4(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467d6b1 MD::CallProcessThread5(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467d941 MD::CallProcessThread6(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467dbd1 MD::CallProcessThread7(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 20:: ProcessThread8/1024
    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467de61 MD::CallProcessThread8(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 21:: ProcessThread9/1024
    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467e0f2 MD::CallProcessThread9(void*) + 578
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467e381 MD::CallProcessThread10(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467e611 MD::CallProcessThread11(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
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    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x000000010467f051 MD::CallProcessThread15(void*) + 577
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 25:: FileIOThread
    0   libsystem_kernel.dylib                  0x00007fff96e400fa __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x00007fff921f7fe9 _pthread_cond_wait + 869
    2   com.apple.music.apps.MAAudioEngine          0x0000000104698765 0x10466c000 + 182117
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 26 Crashed:: SeqTimer
    0   com.apple.logic10                       0x0000000101243260 0x100f9a000 + 2789984
    1   com.apple.logic10                       0x000000010124dffa 0x100f9a000 + 2834426
    2   com.apple.logic10                       0x000000010124bad7 0x100f9a000 + 2824919
    3   com.apple.logic10                       0x0000000101249ca7 0x100f9a000 + 2817191
    4   com.apple.CoreServices.CarbonCore          0x00007fff8f219a43 TimerThread + 134
    5   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    6   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 27:
    0   libsystem_kernel.dylib                  0x00007fff96e40322 __select + 10
    1   com.apple.logic10                       0x00000001017f6e64 0x100f9a000 + 8769124
    2   com.apple.logic10                       0x000000010140121d 0x100f9a000 + 4616733
    3   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    4   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 28:
    0   libsystem_kernel.dylib                  0x00007fff96e406d6 __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x00007fff921f5f4c _pthread_workq_return + 25
    2   libsystem_c.dylib                       0x00007fff921f5d13 _pthread_wqthread + 412
    3   libsystem_c.dylib                       0x00007fff921e01d1 start_wqthread + 13
    Thread 29:: com.apple.appkit-heartbeat
    0   libsystem_kernel.dylib                  0x00007fff96e40386 __semwait_signal + 10
    1   libsystem_c.dylib                       0x00007fff9227d800 nanosleep + 163
    2   libsystem_c.dylib                       0x00007fff9227d717 usleep + 54
    3   com.apple.AppKit                        0x00007fff9066b838 -[NSUIHeartBeat _heartBeatThread:] + 543
    4   com.apple.Foundation                    0x00007fff935e7562 __NSThread__main__ + 1345
    5   libsystem_c.dylib                       0x00007fff921f37a2 _pthread_start + 327
    6   libsystem_c.dylib                       0x00007fff921e01e1 thread_start + 13
    Thread 26 crashed with X86 Thread State (64-bit):
      rax: 0x00000001055b8ff0  rbx: 0x000000000000fc80  rcx: 0x0000000000000800  rdx: 0x0000000000000000
      rdi: 0x00000000ffffffff  rsi: 0x000000000000fc80  rbp: 0x000000011a3c0c20  rsp: 0x000000011a3c0b40
       r8: 0x3ffffffeffffffff   r9: 0x0000000102099000  r10: 0x00000000000000e5  r11: 0x80000000000000f0
      r12: 0x00007fac9436a000  r13: 0x0000000102099000  r14: 0x0000000109b4efa0  r15: 0x00007fac9e3cdb50
      rip: 0x0000000101243260  rfl: 0x0000000000010287  cr2: 0x00000001055b9000

    Alcologic wrote:
    Hello all,
    One of my projects crashed and now it won't re-open.
    I tried re-booting.
    I trashed my preference files and restarted.
    I can open Logic Pro, and other project files OK. I opened the Audio Units Manager and disabled ALL plugins, Quit Logic and restarted. Still crashes when opening this project file.
    Hi, it looks like a Project file corruption from what you are writing.
    Let's try one more thing before going any further!
    We will disable the Audio Drivers:
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    A dialog will open :
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    Does the problematic project open?

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    Well, this has happened to me too. To the point where I've lost all the work, because Logic can't open the original project or the "crashed" copy it creates. Happened again with a new project I'm working on, albeit on a much more modest laptop system.
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  • When I open audiobin,  Logic8 project crashes......

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    Process: Logic Pro [6419]
    Path: /Applications/Logic Pro.app/Contents/MacOS/Logic Pro
    Identifier: com.apple.logic.pro
    Version: 8.0.2 (1502.22)
    Build Info: Logic-15022200~9
    Code Type: X86 (Native)
    Parent Process: launchd [116]
    Date/Time: 2008-07-28 20:01:40.821 -0700
    OS Version: Mac OS X 10.5.4 (9E17)
    Report Version: 6
    Exception Type: EXCBADACCESS (SIGABRT)
    Exception Codes: KERNPROTECTIONFAILURE at 0x0000000000000000
    Crashed Thread: 0
    Thread 0 Crashed:
    0 libSystem.B.dylib 0x9542ab9e __kill + 10
    1 libSystem.B.dylib 0x954a1ec2 raise + 26
    2 libSystem.B.dylib 0x954b1428 __abort + 97
    3 libSystem.B.dylib 0x954b1490 flockfile_debugstub + 0
    4 com.apple.logic.pro 0x002b37ff 0x1000 + 2828287
    5 libSystem.B.dylib 0x9542909b _sigtramp + 43
    6 ??? 0xffffffff 0 + 4294967295
    7 com.apple.logic.pro 0x0004dd99 0x1000 + 314777
    8 com.apple.logic.pro 0x004ad425 0x1000 + 4899877
    9 com.apple.logic.pro 0x004ab352 0x1000 + 4891474
    10 com.apple.logic.pro 0x004cee1b 0x1000 + 5037595
    11 com.apple.logic.pro 0x004c8a24 0x1000 + 5012004
    12 com.apple.logic.pro 0x00558064 0x1000 + 5599332
    13 com.apple.logic.pro 0x00514d33 0x1000 + 5324083
    14 com.apple.logic.pro 0x00514dd5 0x1000 + 5324245
    15 com.apple.logic.pro 0x00516024 0x1000 + 5328932
    16 com.apple.logic.pro 0x004ebeef 0x1000 + 5156591
    17 com.apple.logic.pro 0x00015278 0x1000 + 82552
    18 com.apple.logic.pro 0x00015bf6 0x1000 + 84982
    19 com.apple.logic.pro 0x00015cf7 0x1000 + 85239
    20 com.apple.logic.pro 0x00016111 0x1000 + 86289
    21 com.apple.logic.pro 0x002d9eba 0x1000 + 2985658
    22 com.apple.logic.pro 0x002d3ae2 0x1000 + 2960098
    23 com.apple.logic.pro 0x002d3d8a 0x1000 + 2960778
    24 com.apple.logic.pro 0x002d3c9c 0x1000 + 2960540
    25 com.apple.logic.pro 0x002d3fc0 0x1000 + 2961344
    26 com.apple.logic.pro 0x002d4d4e 0x1000 + 2964814
    27 com.apple.logic.pro 0x002d50f0 0x1000 + 2965744
    28 com.apple.logic.pro 0x002d5405 0x1000 + 2966533
    29 com.apple.logic.pro 0x002d747d 0x1000 + 2974845
    30 com.apple.logic.pro 0x004d9a94 0x1000 + 5081748
    31 com.apple.logic.pro 0x005c3473 0x1000 + 6038643
    32 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    33 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    34 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    35 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    36 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    37 com.apple.AppKit 0x901b0fe7 forwardMethod + 113
    38 com.apple.logic.pro 0x004ca997 0x1000 + 5020055
    39 com.apple.logic.pro 0x004d993a 0x1000 + 5081402
    40 com.apple.logic.pro 0x005c33f4 0x1000 + 6038516
    41 com.apple.AppKit 0x900f1431 -[NSApplication sendEvent:] + 2941
    42 com.apple.logic.pro 0x004df8a6 0x1000 + 5105830
    43 com.apple.logic.pro 0x004d968e 0x1000 + 5080718
    44 com.apple.logic.pro 0x004df87e 0x1000 + 5105790
    45 com.apple.AppKit 0x9004ee27 -[NSApplication run] + 847
    46 com.apple.prokit 0x0214be5a NSProApplicationMain + 325
    47 com.apple.logic.pro 0x00003942 0x1000 + 10562
    48 com.apple.logic.pro 0x00003869 0x1000 + 10345
    Thread 1:
    0 libSystem.B.dylib 0x953bc4a6 machmsgtrap + 10
    1 libSystem.B.dylib 0x953c3c9c mach_msg + 72
    2 com.apple.CoreFoundation 0x941ef0ce CFRunLoopRunSpecific + 1790
    3 com.apple.CoreFoundation 0x941efd54 CFRunLoopRun + 84
    4 com.apple.DVCPROHDMuxer 0x19a1b0fb AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 297
    5 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    6 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 2:
    0 libSystem.B.dylib 0x953bc4a6 machmsgtrap + 10
    1 libSystem.B.dylib 0x953c3c9c mach_msg + 72
    2 com.apple.CoreFoundation 0x941ef0ce CFRunLoopRunSpecific + 1790
    3 com.apple.CoreFoundation 0x941efcf8 CFRunLoopRunInMode + 88
    4 com.apple.audio.CoreAudio 0x92c9d464 HALRunLoop::OwnThread(void*) + 160
    5 com.apple.audio.CoreAudio 0x92c9d300 CAPThread::Entry(CAPThread*) + 96
    6 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    7 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 3:
    0 libSystem.B.dylib 0x953c368e _semwaitsignal + 10
    1 libSystem.B.dylib 0x953ee36d pthreadcondwait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x94f0e432 glvmDoWork + 162
    3 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    4 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 4:
    0 libSystem.B.dylib 0x953bc506 semaphoretimedwait_signaltrap + 10
    1 libSystem.B.dylib 0x953ee84f pthread_condwait + 1244
    2 libSystem.B.dylib 0x953f00d3 pthreadcond_timedwait_relativenp + 47
    3 ...ple.CoreServices.CarbonCore 0x942da2fe TSWaitOnConditionTimedRelative + 246
    4 ...ple.CoreServices.CarbonCore 0x942da0de TSWaitOnSemaphoreCommon + 422
    5 ...ple.CoreServices.CarbonCore 0x9430ae28 TimerThread + 74
    6 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    7 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 5:
    0 libSystem.B.dylib 0x953c368e _semwaitsignal + 10
    1 libSystem.B.dylib 0x953c3456 usleep$UNIX2003 + 61
    2 com.apple.AppKit 0x900bc979 -[NSUIHeartBeat _heartBeatThread:] + 2042
    3 com.apple.Foundation 0x90af9f1d -[NSThread main] + 45
    4 com.apple.Foundation 0x90af9ac4 _NSThread__main_ + 308
    5 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    6 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 6:
    0 libSystem.B.dylib 0x953bc4e2 semaphorewaittrap + 10
    1 libSystem.B.dylib 0x953ee92d pthread_condwait + 1466
    2 libSystem.B.dylib 0x95434371 pthreadcondwait + 48
    3 com.apple.logic.pro 0x001159f7 0x1000 + 1133047
    4 libSystem.B.dylib 0x953ed6f5 pthreadstart + 321
    5 libSystem.B.dylib 0x953ed5b2 thread_start + 34
    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x954b143f ecx: 0xbfffc7cc edx: 0x9542ab9e
    edi: 0x2a10d5a0 esi: 0x19d56c30 ebp: 0xbfffc7e8 esp: 0xbfffc7cc
    ss: 0x0000001f efl: 0x00000282 eip: 0x9542ab9e cs: 0x00000007
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x8388d000

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    Are you using any nonstandard codecs or formats?
    Are all your drives formatted macosextended? You might want to run diskwarrior on all drives.
    Once the above are eliminated, try this. Copy your fcp project file to your startup drive and disconnect the media drive. Open fcp and launch the project. All media will be offline. Save your project. Reconnect your media drive, and launch fcp and the project. Gradually reconnect your media until you find the problem clips.

  • Adobe Premiere Elements 0.9 project crash, HELP!

    This is the first time I am using these forums, so I hope I posted this in the right sektions.
    I need help and solutions for a Project which constantly crashes on my Adobe Premiere Elements 0.9. This program has been awesome and helped me create some projects and videos successfully, up until.... well for about 3 days ago when my latest project crashed when I had just antered and checking the storyboard etc, triggering a "Serious Error" message and then it shuts down. I try again and again, but everytime I try to put something (any sound or video etc) on the storyboard and start working etc the same damn "Serious Error" message and then allways shuts down. It's allways this same and only project (which has worked fine before) that crashes like this...
    In an attempt to first solve the problem myself I went through the Premiere Elements 9 files and deleted finnished projects and automatic saved process on projects etc, but still won't work even better... The funny thing is that when I open another project (a finnished project I left saved just in case) and go through the storyboard there and messes around a little and such, it won't crash nor trigger the same message as my latest project. And that program even has some effects on every footageclip on it too, but still it works fine. Haven't touched the program or the program until and since yesterday night to give it some rest but it still won't work, the project just keeps crashing like when and since it first started a few days ago.
    I have also read through and tried some things from this Help/Troubleshoot page:
    http://helpx.adobe.com/premiere-elements/kb/troubleshoot-damaged-projects-premiere-element s.html
    I have so far been doing 1 and 2 of the "Beginning Troubleshooting", otherwise I have been reading it all and such. I am also kinda afraid to do the 3 of the first quests because I worked so hard on this project and even tough it just keeps crushing, I'm afraid to lose it. Other, I have deleted audios and such from my filegallery on my Adobe Premiere Eements, stuff I don't need anymore because its projects are already done. After I did that I also tried to create a new project just for testing. The amazing this about this is that this the new created project I created works just fine, I could do all kinds of the stuff, effects and advanced editing which I did on the same project before it started crushing. Tough I didn't save that test-project since I didn't find a reason to since it worked so good. And so the thing is that I can start and create a new project and start working and do usual stuff on it with no problem, same when I open up another project and do stuff, it all works just fine! It is just this one and only project that keeps crushing with this "Serious Error" message, all the time... Does anybody else have, or has had the same problem? What could the problem and error be and how to fix it?
    This crushing project do has some effects on every footageclip/videoclip on it, to set the right mood for the musicvideo I'm making. I am making a musicvideo, and I haven't even done the half of the project/video. The song I am making this musicvideo with is about 00:07:32 in length, and (tough this detail may have no influence or meaning) the music is Symphonic Metal. The actual file of the song is 6,96 MB in size. This is also not the first time I've done such projects with such long songs on this same program either, one of my last videos I managed to successfully make and create a musicvideo with a song which was about 13 minutes and 30 seconds in length, and I also used effects on pretty much every videoclip on that project too.
    The current filesize so far on the actual project.prel-file of my project that keeps crushing is 9.73 MB.
    I am also using Adobe Premiere Elements and doing this troubleing, crashing project on a PC, a Fujitsu Windows (I believe Windows 7, or even updated to a newer version?). It has a regular ATI-card. The computer also has 2 modems and there's still some pretty GB amount free on them. The PC's main system also has a RAM in 6.00 GB and the operative system is the 64-bites.
    In short, the PC should just fine be able to handle Adobe Premiere Elements 0.9 and all its projects, just as it has handled it all before plus all my PC games at that. So it must be something with my Adobe Premiere Elements and that specific project which is the problem, but what is the problem and the serious error and how to fix it?
    Could it help to save and create the actual video in this crashing project, delete that project then start a new project, upload and put in the videofile of the crashing project in that new project and then continue from there?
    In either cases, I need help with this. Please, help!

    Thanks so much for your reply, Steve!
    Even tough I trust you guys enough here on the official Adobe site/forums to answer those questions as best I can, I am at the same time not very fond of giving away too much information because of safety. I understand I have to If I'm to recieve the accurate answers and solution, but as this is the internet you can never know. But again, I trust you guys enough on here and thus I'll try to answer those questions as best I can, even tough I am not very good with such stuff about computers. The PC I am using is also not only mine, it is the family computer also which me and my whole family uses.
    The operating system on my computer (according to the computer propotions etc) is a 64-bites operating system and the computer/PC is also a Windows 7 Home Premium.
    The processor the computer/PC have is a Intel(R) Core(TM) i5 CPU and the RAM is 6.00 GB. However, (and I hope I make this understandable because the computer/PC is in swedish)the subscore of RAM in the computer's Performance-Classification/Ranking is 7,5. The processor subscore is 7,3 per second. And the free space? Well, we have two modems, let's say a modem A and a modem B. Adobe Premiere Elements 0.9 is set to save all its stuff etc on modem B, while modem A is the main modem and spaces all main stuff and other things of the computer/PC. Modem A has about 314 GB of free space, while modem B has 207 GB of free space. Modem A's capacity is a total of 489 GB in which 175 GB has been used, the modems filesystem is a NTFS. Modem B is also a NTFS filesystem and its capacity is a total of 439 GB in which 232 GB has been used. And the Disk Cleanup? I believe my that latest ran it for about a few weeks ago. We also have a CCleaner also. But about the Disk Defragmenter, I have no idea. What exactly does a Disk Defragmenter do?
    You mean, entering my project that keeps crushing and simply rename it by using "Save As"? If that is what you mean, I dunnow If that actually worked. When I still tried to do stuff and edit the crashing project (tough as said, it hardly took any changes and process before it triggered that message) and then crashed and shut down, and I opened up the program again (trying to open the same project that way), it asked me If I wanted to re-create the missing process from the last crash of the same project. I tried it and it automaticly was renamed to a for example Project.copy. But when I tried to work with that it was to no futher success, the project kept crashing. I haven't renamed the project by "Save As" tough, but I doubt it'll work, I even tried to rename the actual project file in the Adobe Premiere Elements files but nope... the project keeps crashing. But also about the same question, "Save As" under a new name but in its own folder? You mean the actual project folder or Adobe Premiere Elements preview folder of the projects?
    My camcorder is pretty old by now, have had it since I turned 15, it has worked pretty good since then. Its model is a Sony Handycam, Carl Zeiss Vario-Tessar OPTICAL 20x. Even tough the last thing maybe doesn't say anything, this is all I know about my camcorder, except that it is a model no. DCR-HC17E PAL. But in that Project  which keeps crashing, there are only a few actual camcorder clips used as I am making a Game-MusicVideo and most of the footage of the Video-game (actually a PC game) I'm making a musicvideo of is downloaded from Youtube mostly from a guy I asked permission for to download his recorded footage of the game. I used a Youtube downloader called ClipConverter. As I don't have a SD card I cannot make this footage myself. But some footage I recorded on my camcorder, but If I can find high quality clips and get them, I will. The other footages is actual official trailers of the PC games which also was downloaded from the net. But I can give you the stuffs filetypes and hoping that may help. The downloaded footage which was downloaded by this ClipConverter, are MP4 files. The other stuff (which were official trailers) and most of them are also MP4 files, the others are QuickTime-film files. Many of these downloaded footages and trailers are also in HD quality, at least some of them I think.
    The actual filetype ofthe footage I myself recorded with my camcorder are, well.... it says Videoclip in the file. Maybe it is AVI?
    The project settings? You mean the settings you set at first when starting as a new project? The general settings are, in editingsettings it is AVCHD 270p square pixel. This is kinda hard for me to tell since everything is in swedish in my program. But these settings has worked perfectly before, same with all files, footages and videoclips I have been using, also all the soundfiles etc. Even the actual crashing project worked perfectly before it started crashing... So why does it so suddenly start crashing now?
    The audio is a song I copied directly from its album and CD into the computer/PC and it seems to be in WMA format in filetype.
    And lastly, no I haven't rendered the timeline of the project ever, not even on my other projects. What does the rendering do and is useful for? I have very little knowledge of it. Other, I keep the Timeline mode open all the time because I can edit my videos much better with it, but perhaps that editing method make little influence of the actual problem.
    Other, yesterday when writing the post and topic, I forgot to mention that I restarded my computer right after I created a new project, that testing project. When finnished with the testing I restarted the computer. Since then I haven't touched the crashing project since now tonight, when checking its settings for this post. I am also right now trying to create and save the actual videofile of it, saving it on my computer. I'll soon see If it's successful without any crashing interruptions, plus that the video itself works and is smooth when I'll play it on Windows Media Player like all the rest of my other videos. I do this just in case I must create a new project to be able to continue with my musicvideo, as the first part of it I worked very hard on.
    Other and again, I am still puzzled about why this is even happening, that this project which worked perfectly fine before, just suddenly starts triggering that "Serious Error" message and crashes. And in this program which worked so perfect before. Has this happened to anyone else before? Has anyone else experienced the same issue I have? Is this a knowledgable issue which has solutions and ways to fix it?... :/

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