Optimal Artwork format?

I am sorting out my Music and vod collection onto an External FireWire HD and wonder what is the optimal Artwork format?
First would be whether to use JPG, PNG, GIF or Photoshop for the 3 possible uses: iPod Video, iTunes on my iMac and ultimately Apple TV.
Second is what size should I standardise on? I haven't any iTunes samples to check against so experimented with 128x128, 256x256 pixels for use in iTunes.
The 128x128 is too illegible for anything with text on it and the 256x256 is just getting there but obviously the size is rapidly increasing. Especially when multiplied over 20 times for each track on an Album. Pity Apple hasn't worked out how to add it just once per album.
That is probably still too small for Apple TV.
What are your thoughts?

Is there a way to get closer to two hours of video? I just hate having to waste so many blank dvds
You have to pay the price in terms of lost quality.
See the "Quality Level Chart" here:
http://dvd.kentidwell.com/?page_id=23

Similar Messages

  • Dv7-6c09tx optimal re format

    I have a dv7-6c09tx and want to format.
    How do I know exactly what drivers to re install
    Because there is so many to choose from to download but I don't want all of the additional stuff provided with my laptop it has slowed it right down. Want clean install with only necessary drivers for optimal operation.
    Please list drivers essential to do this for me to download.
    This question was solved.
    View Solution.

    Here are the specs for your HP Pavilion dv7-6c09tx Entertainment Notebook Computer. Here is the HP Pavilion dv7-6c09tx Entertainment Notebook PC Drivers page for your computer.
    Make sure you create your HP Recovery Discs or USB Flash Recovery media before modifying or changing ANYTHING.
    I suggest using Windows 7 SP1 for the best installation experience. If you need Windows SP1, please see "How to Install Windows 7 Without the Disc" for information on downloading Windows 7 SP1, creating the Windows 7 installation media and installing Windows 7. Please download the Windows 7 USB/DVD download tool to create a Windows 7 SP1 DVD or USB Flash drive.
    Assuming you are performing a clean install of Windows 7 64-bit, you will want to install the following drivers;
    Intel Chipset Installation Utility and Driver
    Intel Management Engine Interface (MEI) Driver
    Intel Rapid Storage Technology Driver
    AMD High-Definition Graphics Driver
    IDT High Definition (HD) Audio Driver
    Realtek Local Area Network (LAN) Driver
    Realtek Card Reader Driver
    Synaptics TouchPad Driver
    For all other missing or unknown devices please post the Windows Device Manager's "Hardware Ids", as shown in the example below;
    If you have any further questions, please don't hesitate to ask.
    Please click the white KUDOS star to show your appreciation
    Frank
    {------------ Please click the "White Kudos" Thumbs Up to say THANKS for helping.
    Please click the "Accept As Solution" on my post, if my assistance has solved your issue. ------------V
    This is a user supported forum. I am a volunteer and I don't work for HP.
    HP 15t-j100 (on loan from HP)
    HP 13 Split x2 (on loan from HP)
    HP Slate8 Pro (on loan from HP)
    HP a1632x - Windows 7, 4GB RAM, AMD Radeon HD 6450
    HP p6130y - Windows 7, 8GB RAM, AMD Radeon HD 6450
    HP p6320y - Windows 7, 8GB RAM, NVIDIA GT 240
    HP p7-1026 - Windows 7, 6GB RAM, AMD Radeon HD 6450
    HP p6787c - Windows 7, 8GB RAM, NVIDIA GT 240

  • Is there an optimal disk format for logic

    I'm about to receive my new mac pro 3ghz, 3 x 10,000 rpm raptor drives and one 250 gig apple drive. I'm planning to use the first raptor for the OS, 2nd raptor for logic audio, and the third raptor for sample streaming. I plan to use the apple disk to back stuff up.
    My question is, (and it might be a stupid one) is there a preferred way to format the disks? Should i simply format all disks with the normal "mac os extended" ?
    PowerMac G4 dual 1.25 ghz   Mac OS X (10.4.7)   about to get mac pro 3ghz

    I don't think you can turn off journaling on system partitions anymore. Journaling allows for quick data recovery in case of a crash etc... so for the boot drive don't turn that off (even if you could). It won't affect the performance of logic because you'd put everything else on the other drives.
    That said, you have enough drives and horsepower to maybe build a RAID array, have you considered that? You could probably do a RAID level 5 with those drives giving you nice fail over and increased performance, yes more so than 3 separate drives.
    Just a thought.

  • Optimal disk format for archived images, future access?

    Using a 2T WD green for off site archived images only.
    Is there a preferred partition scheme and format for maximum
    access for the unforeseeable future ?
    Thanks for advice !

    HFS+ GUID
    Allan

  • Optimal audio format and settings for syncing?

    Hello,
    I was wondering whether MP3s or WAVs would be better to avoid syncing issues. Also, what audio stream settings would be best?
    I was also wondering if you can manually play the audio track by moving the play head over it. I've tried multiple times with multiple settings to no avail.
    Sorry if I sound stupid, I'm still pretty new to Flash.

    mp3 is better - it's more compressed for a given sound quality.
    for beginners, it's easiest to attach the sound to your timeline and in the properties panel assign sync to stream, not event.

  • Yahoo Home page - change to original from optimized format.

    With the recent upgrade to 17.01 my Yahoo Home page has changed to the "yahoo optimized?" format. It is so awful, that I am considering changing default browsers!! How do I get rid of it and just use the standard Yahoo format? I clear the cache upon closing and cookies. I suppose I could also clear the flash cookies (have the Yahoo one not being deleted - most others are also cleared upon closing.) Any suggestions?

    Many site issues can be caused by corrupt cookies or cache. In order to try to fix these problems, the first step is to clear both cookies and the cache.
    Note: ''This will temporarily log you out of all sites you're logged in to.''
    To clear cache and cookies do the following:
    #Go to Firefox > History > Clear recent history or (if no Firefox button is shown) go to Tools > Clear recent history.
    #Under "Time range to clear", select "Everything".
    #Now, click the arrow next to Details to toggle the Details list active.
    #From the details list, check ''Cache'' and ''Cookies'' and uncheck everything else.
    #Now click the ''Clear now'' button.
    Further information can be found in the [[Clear your cache, history and other personal information in Firefox]] article.
    Did this fix your problems? Please report back to us!

  • How do I crop 4:3 formatted video's into one 16:9 video?

    I have got a variety of videoclips of various formats.
    How do I manage PE11 to read them all and to create one 16:9 video?
    Till now I have video's of the following formats:
    (1) Video camera MPEG-2 MOD 720 X 576 16:9
    (2) Apple iPhone 4 Quicktime AVC MOV 1280 X 720 16:9
    (3) Sony DSC MJPEG AVI 640 X 480 4:3
    (4) Blackberry MPEG-4 3GP 640 X 480  4:3
    (5) Blackberry MPEG-4 3GP 480 X 352  4:3
    Shortly I will get other formats as well.
    I would like the output video to be something like 960 X 540 16:9
    I have tried already a lot of possibilities, but none of them works 100% OK.
    Each individual video works OK to get a 16:9 result.
    As soon as I import a second video with a different format PE11 goes wrong.
    For any of the five formats I have created 16:9 AVI's, by cropping away 1/8 of the height at the top and 1/8 at the bottom.
    They work OK in PE11, but I want to use in PE the original videoclips and no homemade AVI's!
    Looking forward to get tips!
    Koos de Wit

    Although version 11 works pretty well with a variety of video formats, this is really a mess of a video mix, and there are no guarantees with the results. Especially because some of the video is high-rez and some of it is standard definition -- and some is even lower resolution. So know going into it that, at the very least, your 640x480 and especially your 480x352 video is going to look pretty bad when you blow it up to 960x540.
    How do you plan to use your output video? Online? On YouTube? On a DVD or BluRay? on an iPad? There may be a more optimal output format.
    There are also no guarantees with the MJPEG video you're using. Sometimes it works and produces mediocre results -- and sometimes it doesn't work at all.
    That said, I'd open a new project and select the option on the New Project screen to force it to standard definition DV widescreen.
    Then, before I put too much work into it, I'd add a sample of each movie source to your timeline and use Publish & Share/Computer/AVCHD with the YoutTube Widescreen SD preset to output the video to see if you're happy with the results. No point in putting days of work into this project if it's ultimately not going to work.

  • Artwork missing on iPod after power interruption

    hi all.
    a nasty power interruption happened while my ipod is connected to the computer. now the pc restarted and my ipod disconnected however when i reviewed the songs, all the artwork is gone.
    when i connected it back on the computer, i unchecked the display artwork on ipod button and nothing happened. so i checked it again to display album artwork on ipod and it displayed optimizing artwork for ipod which took about few mins. now when i restarted my ipod it has the artwork back.
    prior to the problem, i still have about 1.2gb of free space, but when i checked display album artwok on ipod and after the optimization only 700 mb of free space was left.
    how can i get the used space back? when i looked into the artwork folder in the ipod control of the folders hidden on ipod it has few artwork database files. would it be possible that the artwork database made another file for the new optimization i made and ate up space this time? has anyone encountered the same? pls your inputs. thnx.

    thanks to your effort to answering my query. but restoring it will be the last thing that i'll have to do. as long as it plays music and videos.for me play counts are impt and if i restore it then i need to start paly count from scratch. if it's taken up a small space then i can bear with it in the meantime. i'll try to experiment things and find out how i can resolve it. thanks again.

  • File Format Issues

    Frequently asked questions about saving and converting file formats.

    GIF vs. GIF vs. GIF (etc.)
    Q: I see several different ways to save a GIF file from Photoshop. What's the difference between them?
    A: You can select "CompuServe GIF" format when you choose Save, Save As or Save a Copy (asuming you have a flattened, RGB image) from Photoshop's File menu. That's the traditional way of saving GIFs, and has been available in Photoshop going back several versions. It has limited options and saves a file in GIG87 format.
    B. You can choose "Export > GIF89a Export" from the file menu. This presents you with a few more options and (as the name suggests) saves out a GIF89a format file.
    C. You can choose "Save For Web" from Photoshop 5.5's File menu, and choose GIF from the Optimized File Format menu in the Settings group. You will have many different options to minimize your file size while viewing the resulting image to alow you to maintain image quality. This is usually the best way to save a GIF from within Photoshop. This will generate a file in GIF89a format.
    D. If you want to take advantage of even more advanced web features (rollovers, slicing, animation, etc.) for your GIF, switch over to ImageReady 2.0 and save your optimized image there. You will find similar options as in Photoshop's Save For Web dialog, but ImageReady adds additional features that allow you to slice or animate an image, or create rollovers.

  • Album Artwork on 8GB

    My 8GB nano is set to display album artwork but it doesn't show the artwork I've manually added to the iPod (whether I updated the artwork by dragging a photo or via the "get info" menu option).
    I can see it when playing the song (from the nano library) when connected to iTunes.
    Also (less of a problem) the iPod shows artwork that was added on songs on iTunes even though this doesn't show when I play a song from the iPod while connected to iTune.
    I've tried resetting the ipod but it didn't make any diffence.

    You might try toggling the artwork on and off.
    In the iPod settings, under the music tab, uncheck "show album art..." and then hit apply. The iPod shouldn't show any artwork. Then go back and turn "show album artwork..." back on. iTune might show a progress bar and say something about optimizing artwork in the main display.
    I've had artwork go funcky before. Not showing up or putting the wrong art with the wrong album. This usually clears up the problem.

  • Why is iTunes not showing mt MP3 album artwork?

    I noticed after the latest iTunes update that most of the artwork I manually added in the last year to songs has gone missing. About a year ago I began adding new songs using the MP3 encoder. Previous songs were all loaded as AAC files. The AAC files all are fine. The artwork image still shows on the MP3 file icon in windows explorer so I assume it is still embedded in the file.
    Deleting and re-adding the file back into iTunes doesn't help.
    The Comments info box for the problem files also now includes a weird string of code that wasn't there before.
    00000000 00000210 00000ACC 000000000075C224 00000000 00355D39 00000000 00000000 00000000 00000000 00000000 00000000
    Finally, I noticed the iTunes folder now has an Album Artwork folder in it and It contains two folders Local and Download in it. I don't remember these from prior versions of iTunes. I could be wrong?
    My guess is iTunes changed the way it keeps track of artwork in files and re-organized itself from older versions, but had a problem with MP3 files. It then put a notation in comments and stopped showing the embedded artwork.
    Does anyone know what's going on here.

    I've always assumed those silly strings were recording the results of the gapless playback analysis but whatever they're for it would be better if they were stored in a spare field.
    Windows Media Player/Windows Explorer may be less fussy on embedded artwork formats than iTunes or the media file might actually be missing the art but the Windows Explorer cache (Thumbs.db) still shows it. You say removing-reimporting doesn't help but I assume you can still paste new artwork in and have it remembered. If so you might want to use the following tool to at least take some of the effort out of searching out which tracks you need to repair.
    *How to find tracks without artwork*
    To find all the tracks without artwork so that you can update them you can try http://www.stum.de/itunes-find-tracks-without-artwork/ for Windows or http://dougscripts.com/itunes/scripts/scripts13.php for Macs. Use Google, Amazon, Discogs etc. to locate relevant jpeg images. Ideally these should be square, 320x320 pixels or above and borderless to give the best results in the various menus. If you have artwork for some tracks of an album, but not others, select a track with artwork, right-click (Option-Click for Macs) on the art & click copy, then select all the tracks of the album, use CTRL-I or Command-I to *Get Info* and then paste the image into the artwork box.
    I say 320x320 because I believe (from using TouchCopy) that it's the size used in the iPod cache so if you're going to crop or resize you might as well work to that size. Otherwise 200x200 is probably good enough.
    tt2

  • LabVIEW 2015 - Fast File Format and PlugIn Architecture

    In LabVIEW 2015 the new "fast file format" was introduced:
    "Improving Load Time for LabVIEW-Built Applications and Shared Libraries.
    You can build stand-alone applications (EXE) and DLLs that load faster by using the fast file format in LabVIEW. <...> When you enable the fast file format, LabVIEW does not use the Application Builder object cache"
    The question about PlugIn architecture, when lot of SubVIs called dynamically (for example, from external LLBs) from relative small core application. What I observed is - the size of the executable with this option was significantly reduced (roughly twice) and the core application itself starts faster, but PlugIns load time is the same regardless from this option (I understand why - when application fully loaded then Dynamic calls just "normal" LabVIEW code and therefore this option takes no effect). Unfortunately in code distribution build spec (as well as in packed libraries) this option is not available.
    Is it possible to get "fast" application also for PlugIn-based architecture and get LLBs or packed libraries in "fast file format"? Can someone explain, what means "LabVIEW does not use the Application Builder object cache" and how this "fast load" mechanism technically working?
    Thank you in advance,
    Andrey.

    Andrey_Dmitriev wrote:
    In LabVIEW 2015 the new "fast file format" was introduced:
    Is it possible to get "fast" application also for PlugIn-based architecture and get LLBs or packed libraries in "fast file format"? Can someone explain, what means "LabVIEW does not use the Application Builder object cache" and how this "fast load" mechanism technically working?
    Thank you in advance,
    Andrey.
    Hey Andrey!  It's good to see that you guys have been getting some good mileage out of this project.  I'll go through your questions in order ...
    1) These optimization are actually always enabled by default for packed project libraries. In fact, the load time benefits for packed libraries should generally be better than what you observe for .EXEs and .DLLs!
    2) The app builder cache is something that is enabled for EXEs and DLLs that works to cache the results of previous compiles when the source has not been updated.  It is somewhat analogous to the .obj object files generated by a C++ compiler.
    3) I won't get into too many nitty gritty details but the gist of it is... LabVIEWs various non optimized file formats are treated somewhat similarly to the way that we treat 'loose' VIs. In a DLL/EXE/LVLibp we know at build time what the contents and dependencies of a given built binary are going to be.  With this knowledge we can go ahead and construct something that is more similar to a statically linked PE or ELF file (clearly we're not using either of those) while the analogy is not 100% perfect it's the best I can do without going into a couple pages worth of description   In addition to these basic file format changes we did a large amount of work on implementing a new loader which is able to take advantage of the large amounts of precomputed file data that is now included in the format which enabled us to cut a lot of corners that were there previously.

  • Anyone understand the purpose of Proxy render/output format?

    So I've done a couple of projects with X now and am fairly happy with the proxy workflow:
    1) Ingest, creating proxies, but no optimized - render format set to ProRes regular
    2) Edit in proxy
    3) In preferences, switch back to "Use original or optimized"
    4) Tweak edit
    5) Render and export
    However, I'm still not understanding the thinking behind the render/output format (full-resolution proxy) when you are editing in proxy. It seems to me that it SHOULD be:
    EITHER: When you're editing proxy, if you render/export, FCPX renders/outputs in proxy using the same low resolution as your proxy files. This would be great for early, quick samples for clients. No need to spend forever rendering full-res ProRes regular, or the pointless upsizing of pre-rendered lo-res proxies.
    OR: Even while you're editing from proxies, background rendering is done in your full-quality format (i.e. 1080 ProRes regular). This would save you from re-rendering when you switch back over to original/optimized.
    Ideally, there'd be a toggle to choose which of these you want. Even without a toggle, Apple should pick one of these it seems. The way it is now seems useless.
    SUMMARY:
    While editing in proxy, render/output should be either:
    1) 720x540 ProRes Proxy
    OR
    2) 1920x1080 ProRes Regular
    BUT NOT
    3)1920x1080 ProRes Proxy
    I was going to send an enhancement request about it, but figured I'd first see if anybody knows of a useful reason for it instead being this third, awkward format.
    Thoughts?

    I had hoped the summary would clear up the question. I guess not. Let's try this again:
    QUESTION - Would other people like the output, when in proxy mode, to be a low-res ProRes Proxy file - the same size as the files that are created when you tell FCPX to make proxies of your original files?
    DETAILS
    - When you create proxies of your original files, they are a low-resolution of "something"x540 (in my case 720x540)
    - If you output while in proxy, you get a proxy output file at 1920x1080 - this is 5.3 times as many pixels to render as 720x540.
    - Assuming a linear relationship between number of pixels and render time, this means it would take over 5 times as long to render the current form of proxy output, as compared to what I'm asking for.
    - I want a quickly-rendered format (like 720x540 Proxy) so I can quickly render/output, change things, re-render/output, sending multiple sample files to the client.
    - Of course, the ability to mark in/out on the timeline and export just that section is also important here, but that's another post and has already been discussed.
    - For further details, see my original post
    As for my workflow, I don't need to work with either/or. I work in proxy (which, if you're doing more than straight cuts, allows better playback before rendering, no matter what computer you're using) until I'm ready for the final tweaks to graphics or the edit that actually rely on fine detail, and want to output in 1080 Prores regular, at which point I change the preference back to original/optimized, like I said right at the start of the first post. No mind reading necessary. I then tweak, render and output. I'm not sure you're understanding the purpose of a proxy workflow.

  • *** How to get Album Artwork to display on your iPod: ANSWERED!

    I'll start by saying that my iPod Nano would not display ANY album art at all, even though it did in iTunes. I just added 180 albums to my iPod, and they all showed up, perfectly. Here's how I did it:
    1) Move all the songs you want on your iPod into the iTunes music library. (Open iTunes, and drag the files over the "LIBRARY" catagory)
    2) Click Music, under the LIBRARY heading.
    3) Add the artwork to each song/album. I used "iTunes Art Importer". It's a great program, and is really easy to use/download.
    4) Connect your iPod to your computer.
    5) Remove any songs you have on the iPod.
    6) Go to the Music tab, in the iPod control panel.
    7) Sync all music files/playlists from your iTunes library.
    If you did this correctly, all the album art you added in your iTunes library should display on your iPod. Be sure to have "Display Album Art on this iPod" checked off.

    I was searching for exactly the same issue in the forum.
    I've tried mutiple ways of copying the artwork into the iPod, all to no avail.
    Just like yours, the artwork shows up in iTunes, but not on the iPod screen,and only for a few select albums, mainly stuff I've put in recently (although some new artwork does show).
    I checked to see if there was an issue with the artwork format, but they're all .jpg images, so there shouldn't be any issues there.
    Let's hope someone else might have a solution for us.
      Windows XP   60G 5G & 30G 5G U2 iPods

  • File format for iMovie 13 (10.0.3) export

    What are the exact file format characteristics used by imovie 13 when exporting a file in HD1080p (i.e. the type of audio codec, video codec, frame rates, and bit rates)?  The reason I'm asking is that I'm trying to upload a large movie that I export to a file from imovie before uploading it to youtube via the youtube website (it's too large to export it directly from imovie to youtube - it won't allow it even though I have the capability from you tube to export large movies).  I'd like to ensure this movie is in the optimal recommended format for youtube upload.  Thanks for any insight.

    Klaus,
    I tried it several times with no avail. When you press the Share button what happens?  Do you get a dialog or something like that which provides options to do the export?  When I press the share button, nothing happens. You can see a click but no dialog, no options.  It should give you options so you can pick the format you want it export as. Then I could see it taking all night. Does that that make sense?
    I attached three images showing each Share button/menu. None of which will do anything when clicked.  Notice the Share menu is selected but no child menu shows up.
    Thanks,
    Calvin

Maybe you are looking for

  • Using EJB from another connection pool in WLPI

    Hi All, I've deployed an entity bean (CMP) which used the connection pool other than the one used by WLPI. When I execute the business operation I've defined for this bean, the following exception is encountered: "Couldn't get connection: java.sql.SQ

  • Dynamic legend name in XY-graph in labview 7.0

    Dear All,         In my application i am displaying multiple plot in XY-Graph. The total number of graph displayed may very. I want according to total number of plot selected legend display. And name of that plot is not fix it very depending on selec

  • Batch Command in CS5 is greyed out

    The Batch Command in CS5 is greyed out.  I am running CS5 64 bit with  Windows 7 64-bit.  Any ideas. It was working and now it does not.

  • Is it possible to download a game app to my MacBook Pro?

    iTunes has downloads for iPhone and iPad, but nothing for MacBook.  The app I'm interested in playing on my Mac is Trivia Crack, and I already have it downloaded on my iPhone.  Suggestions appreciated!

  • Is there ANY way to disable internet for specific wired MACs?

    I have been looking for a way to restrict specific MAC addresses from routing to the internet with my AEBS. The Access tab is labeled that it allows internet access for only the MACs in the list which is incorrect, it restricts connections to the AEB